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Multimedia Programming with Pure Data

You're reading from  Multimedia Programming with Pure Data

Product type Book
Published in Jul 2013
Publisher Packt
ISBN-13 9781782164647
Pages 350 pages
Edition 1st Edition
Languages
Author (1):
Bryan, Wai-ching CHUNG Bryan, Wai-ching CHUNG
Profile icon Bryan, Wai-ching CHUNG

Table of Contents (17) Chapters

Multimedia Programming with Pure Data
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with Pure Data 2. Computer Graphics with the GEM Library 3. Image Processing 4. Interactivity 5. Motion Detection 6. Animation with Particle System 7. Audio Programming 8. Interface with the Outside World 9. Extending Pure Data Communities and References Index

Summary


In this chapter, we have learned to work with audio programming in the Pure Data environment. We understand how to playback an existing sound file and visualize its waveform. With the use of different oscillators, we can synthesize our own custom sounds. By using the software MIDI synthesizer, we can produce a sequence of musical notes within Pure Data. And finally, we can use a microphone as an interactive device to detect changes in sound volume in order to trigger visual feedback. In the next chapter, we investigate how to connect Pure Data with other external hardware devices.

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