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Building Data Science Applications with FastAPI - Second Edition

You're reading from  Building Data Science Applications with FastAPI - Second Edition

Product type Book
Published in Jul 2023
Publisher Packt
ISBN-13 9781837632749
Pages 422 pages
Edition 2nd Edition
Languages
Author (1):
François Voron François Voron
Profile icon François Voron

Table of Contents (21) Chapters

Preface 1. Part 1: Introduction to Python and FastAPI
2. Chapter 1: Python Development Environment Setup 3. Chapter 2: Python Programming Specificities 4. Chapter 3: Developing a RESTful API with FastAPI 5. Chapter 4: Managing Pydantic Data Models in FastAPI 6. Chapter 5: Dependency Injection in FastAPI 7. Part 2: Building and Deploying a Complete Web Backend with FastAPI
8. Chapter 6: Databases and Asynchronous ORMs 9. Chapter 7: Managing Authentication and Security in FastAPI 10. Chapter 8: Defining WebSockets for Two-Way Interactive Communication in FastAPI 11. Chapter 9: Testing an API Asynchronously with pytest and HTTPX 12. Chapter 10: Deploying a FastAPI Project 13. Part 3: Building Resilient and Distributed Data Science Systems with FastAPI
14. Chapter 11: Introduction to Data Science in Python 15. Chapter 12: Creating an Efficient Prediction API Endpoint with FastAPI 16. Chapter 13: Implementing a Real-Time Object Detection System Using WebSockets with FastAPI 17. Chapter 14: Creating a Distributed Text-to-Image AI System Using the Stable Diffusion Model 18. Chapter 15: Monitoring the Health and Performance of a Data Science System 19. Index 20. Other Books You May Enjoy

Implementing a WebSocket to perform object detection on a stream of images

One of the main benefits of WebSockets, as we saw in Chapter 8, Defining WebSockets for Two-Way Interactive Communication in FastAPI, is that it opens a full-duplex communication channel between the client and the server. Once the connection is established, messages can be passed quickly without having to go through all the steps of the HTTP protocol. Therefore, it’s much more suited to sending a lot of data in real time.

The point here will be to implement a WebSocket endpoint that is able to both accept image data and run object detection on it. The main challenge here will be to handle a phenomenon known as backpressure. Put simply, we’ll receive more images from the browser than the server is able to handle because of the time needed to run the detection algorithm. Thus, we’ll have to work with a queue (or buffer) of limited size and drop some images along the way to handle the stream...

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