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Solidity Programming Essentials. - Second Edition

You're reading from  Solidity Programming Essentials. - Second Edition

Product type Book
Published in Jun 2022
Publisher Packt
ISBN-13 9781803231181
Pages 412 pages
Edition 2nd Edition
Languages
Concepts
Author (1):
Ritesh Modi Ritesh Modi
Profile icon Ritesh Modi

Table of Contents (21) Chapters

Preface 1. Part 1: The Fundamentals of Solidity and Ethereum
2. Chapter 1: An Introduction to Blockchain, Ethereum, and Smart Contracts 3. Chapter 2: Installing Ethereum and Solidity 4. Chapter 3: Introducing Solidity 5. Chapter 4: Global Variables and Functions 6. Chapter 5: Expressions and Control Structures 7. Part 2: Writing Robust Smart Contracts
8. Chapter 6: Writing Smart Contracts 9. Chapter 7: Solidity Functions, Modifiers, and Fallbacks 10. Chapter 8: Exceptions, Events, and Logging 11. Chapter 9: Basics of Truffle and Unit Testing 12. Chapter 10: Debugging Contracts 13. Part 3: Advanced Smart Contracts
14. Chapter 11: Assembly Programming 15. Chapter 12: Upgradable Smart Contracts 16. Chapter 13: Writing Secure Contracts 17. Chapter 14: Writing Token Contracts 18. Chapter 15: Solidity Design Patterns 19. Assessments 20. Other Books You May Enjoy

The Remix editor

We used the Remix editor to write Solidity contracts in the previous chapters. However, we have not used the debugging utility available in Remix. The Remix Debugger helps us observe the runtime behavior of contract execution and identify issues. The Debugger works in Solidity and the resultant contract bytecode. With the Debugger, the execution can be paused to examine contract code, state variables, local variables, and stack variables, and view the EVM instructions generated by the contract code.

The following block of contract code will be used to demonstrate debugging in the Remix editor:

pragma solidity ^0.8.9;
contract DebuggerSampleContract {
    int counter = 10;
    
    function LoopCounter(int _input) public view returns(int) {
        int returnValue;
        for ( ; _input < counter ; _input++  ...
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