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Raspberry Pi Robotic Blueprints

You're reading from  Raspberry Pi Robotic Blueprints

Product type Book
Published in Oct 2015
Publisher
ISBN-13 9781784396282
Pages 198 pages
Edition 1st Edition
Languages
Concepts

Table of Contents (14) Chapters

Raspberry Pi Robotic Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Adding Raspberry Pi to an RC Vehicle Adding Raspberry Pi to a Humanoid Robot Building a Tracked Vehicle That Can Plan Its Own Path Building a Robot That Can Play Laser Tag A Robot That Can Draw A Robot That Can Play Air Hockey A Robot That Can Fly Index

Tracking the puck


Once you know the location, you can now find out the speed and direction of the puck. In this case, the easiest way is to find the delta movement in the x direction and the delta movement in the y direction. This is easy to add to your program by simply tracking your puck from frame to frame, that is, how much the puck has moved in pixels. Here is the code:

And when you run the code, you will see the following:

Here, the line is pointing in the direction of the puck movement. Now that you know the location and direction of the puck, you can move the paddle to connect with the puck.

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