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Go Programming - From Beginner to Professional - Second Edition

You're reading from  Go Programming - From Beginner to Professional - Second Edition

Product type Book
Published in Mar 2024
Publisher Packt
ISBN-13 9781803243054
Pages 680 pages
Edition 2nd Edition
Languages
Author (1):
Samantha Coyle Samantha Coyle
Profile icon Samantha Coyle

Table of Contents (30) Chapters

Preface 1. Part 1: Scripts
2. Chapter 1: Variables and Operators 3. Chapter 2: Command and Control 4. Chapter 3: Core Types 5. Chapter 4: Complex Types 6. Part 2: Components
7. Chapter 5: Functions – Reduce, Reuse, and Recycle 8. Chapter 6: Don’t Panic! Handle Your Errors 9. Chapter 7: Interfaces 10. Chapter 8: Generic Algorithm Superpowers 11. Part 3: Modules
12. Chapter 9: Using Go Modules to Define a Project 13. Chapter 10: Packages Keep Projects Manageable 14. Chapter 11: Bug-Busting Debugging Skills 15. Chapter 12: About Time 16. Part 4: Applications
17. Chapter 13: Programming from the Command Line 18. Chapter 14: File and Systems 19. Chapter 15: SQL and Databases 20. Part 5: Building For The Web
21. Chapter 16: Web Servers 22. Chapter 17: Using the Go HTTP Client 23. Part 6: Professional
24. Chapter 18: Concurrent Work 25. Chapter 19: Testing 26. Chapter 20: Using Go Tools 27. Chapter 21: Go in the Cloud 28. Index 29. Other Books You May Enjoy

When to use generics versus interfaces

The question of when to use generics versus interfaces in Go often depends on the nature of the problem you’re solving and the specific requirements of your code.

Generics in Go allow you to write functions or data structures that can operate on a variety of types, without sacrificing type safety. With generics, you can create functions or structures that work with different types, without the need for code duplication and while maintaining compile-time safety checks.

Interfaces in Go define a set of method signatures. Any type that implements all the methods of an interface is said to satisfy the interface. Interfaces provide a way to achieve polymorphism in Go, enabling code to work with different types that share a common set of behaviors. Interfaces are technically a form of generic programming by allowing developers to capture common aspects of different types and express them as methods. This allows for not only a nice abstraction...

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