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Expert C++ - Second Edition

You're reading from  Expert C++ - Second Edition

Product type Book
Published in Aug 2023
Publisher Packt
ISBN-13 9781804617830
Pages 604 pages
Edition 2nd Edition
Languages
Authors (5):
Marcelo Guerra Hahn Marcelo Guerra Hahn
Profile icon Marcelo Guerra Hahn
Araks Tigranyan Araks Tigranyan
Profile icon Araks Tigranyan
John Asatryan John Asatryan
Profile icon John Asatryan
Vardan Grigoryan Vardan Grigoryan
Profile icon Vardan Grigoryan
Shunguang Wu Shunguang Wu
Profile icon Shunguang Wu
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Table of Contents (24) Chapters

Preface Part 1:Under the Hood of C++ Programming
Chapter 1: Building C++ Applications Chapter 2: Beyond Object-Oriented Programming Chapter 3: Understanding and Designing Templates Chapter 4: Template Meta Programming Chapter 5: Memory Management and Smart Pointers Part 2: Designing Robust and Efficient Applications
Chapter 6: Digging into Data Structures and Algorithms in STL Chapter 7: Advanced Data Structures Chapter 8: Functional Programming Chapter 9: Concurrency and Multithreading Chapter 10: Designing Concurrent Data Structures Chapter 11: Designing World-Ready Applications Chapter 12: Incorporating Design Patterns in C++ Applications Chapter 13: Networking and Security Chapter 14: Debugging and Testing Chapter 15: Large-Scale Application Design Part 3:C++ in the AI World
Chapter 16: Understanding and Using C++ in Machine Learning Tasks Chapter 17: Using C++ in Data Science Chapter 18: Designing and Implementing a Data Analysis Framework Index Other Books You May Enjoy

Summary

In this chapter, we discussed the concept of concurrency and showed how it is different from parallelism. We learned about the difference between a process and a thread – the latter being of interest. Multithreading allows us to manage a program so that it’s more efficient, though this also brings additional complexity. To handle data races, we can use synchronization primitives such as mutexes. A mutex is a way to lock the data used by one thread to avoid invalid behavior being produced by simultaneously accessing the same data from several threads.

We also covered the idea that an I/O operation is considered blocking and that asynchronous functions are one of the ways to make it non-blocking. Coroutines, as part of asynchronously executing code, were introduced in C++20.

Finally, we learned how to create and start a thread. More importantly, we learned how to manage data between threads. In the next chapter, we will dive into data structures that are used...

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