In this recipe, we will prepare the code that will be used to control the pixels in the game. There are 10 pixels on the board, so each player will be given 5, to indicate how many points they have so far. Now, each player gets a point each time they press their button and a score of 20 is needed to win the game. So, we have to present a score of 0 to 20, but with only 5 pixels.
The way we will do that is to have the score on each pixel be represented by four colors. So, for the first four points, the first pixel would go through the colors yellow, dark orange, red, and magenta. Then, when you reach the score 5, the second pixel would light up yellow and go through the same cycle.
A generator will be used to get the list of colors and pixel positions that relate to each score for each player. Player 1 will use push button A and will have...