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Embedded Linux Development Using Yocto Project
Embedded Linux Development Using Yocto Project

Embedded Linux Development Using Yocto Project: Build production-grade embedded Linux products with the Yocto Project 6.0 (Wrynose) , Fourth Edition

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Profile Icon Otavio Salvador Profile Icon Daiane Angolini
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$26.99 $35.99
eBook Sep 2026 344 pages 4th Edition
eBook
$26.99 $35.99
Paperback
$35.99 $44.99
eBook + Subscription
$24.99 Monthly
Arrow left icon
Profile Icon Otavio Salvador Profile Icon Daiane Angolini
Arrow right icon
$26.99 $35.99
eBook Sep 2026 344 pages 4th Edition
eBook
$26.99 $35.99
Paperback
$35.99 $44.99
eBook + Subscription
$24.99 Monthly
eBook
$26.99 $35.99
Paperback
$35.99 $44.99
eBook + Subscription
$24.99 Monthly

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Embedded Linux Development Using Yocto Project

Part 1

Getting Started

This first part introduces the Yocto Project and takes you from nothing to a working, repeatable build. You will learn what the Yocto Project is and, just as usefully, what it is not, how it relates to the OpenEmbedded Project, how metadata layers organize a system, and how the release cadence and long-term support cycle shape what a product team can plan around.

From there the work becomes practical. You will prepare a Linux build host, create a workspace with bitbake‑setup, review the configuration it generates, bake a target image, and run it under QEMU. The part then sets up the Yocto Project BitBake extension for Visual Studio Code, so the metadata you spend the rest of the book reading and writing has syntax highlighting, suggestions, and build commands behind it. It closes by introducing BitBake itself: its role in the build workflow, how layers are structured, how to inspect them with bitbake‑layers, and the three kinds of metadata you will meet everywhere afterward.

By the end of this part you will have a build any engineer on your team can reproduce from a clean machine, which is the foundation everything that follows depends on.

This part of the book includes the following chapters:

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Key benefits

  • Bootstrap reproducible builds in minutes with bitbake-setup and BitBake Configuration Fragments
  • Author custom layers, recipes, and distributions for production-grade embedded Linux
  • Generate SPDX 3.0 SBOMs, scan CVEs, and ship GPL-compliant releases with confidence

Description

The Yocto Project powers some of the world's most demanding embedded Linux products, from medical devices and industrial gateways to networking gear and consumer electronics. With this book, you join the engineers who rely on it every day to ship reliable, reproducible Linux systems. Embedded Linux Development Using Yocto Project, 4th Edition, is your hands-on guide to the Yocto Project 6.0 (Wrynose) LTS release. You'll move from your first QEMU boot to a custom production distribution running on real hardware, mastering Poky and BitBake along the way. The book covers custom layers and recipes, the Standard and Extensible SDKs, Toaster, package feeds, Build History, devshell debugging, and GPL compliance backed by SPDX 3.0 SBOMs and CVE scanning. A brand-new chapter on Managing BitBake Configuration walks through the bitbake-setup and bitbake-config-build workflows reshaping how teams bootstrap, share, and reproduce builds. You'll package BitBake Configuration Templates and Fragments, manage registries, and synchronize configurations across teams. By the end, you'll be ready to bake images for BeagleBone Black, Raspberry Pi 4 and 5, and VisionFive RISC-V boards, generate SBOMs ready for EU CRA and U.S. EO 14028 reporting, speed up iteration with QEMU, and lead embedded Linux projects with confidence. *Email sign-up and proof of purchase required

Who is this book for?

This book is for embedded Linux developers, integrators, and engineering leads who want to ship dependable products with the Yocto Project. If you build embedded Linux for a living, or you're tired of fragile build scripts and one-off Linux distributions, this book is your production playbook. You'll get the most value if you're comfortable with Git, the Linux command line, cross-compilation, and shell scripting. No prior Yocto Project experience is required. Hardware hackers graduating from prototypes to maintainable, reproducible products will feel right at home.

What you will learn

  • Bootstrap projects with bitbake-setup and BitBake Configuration Fragments
  • Drive builds from Toaster's web dashboard for full visibility
  • Assemble packages and host package feeds for production rollouts
  • Author custom layers, recipes, machines, and distributions
  • Build applications and the Linux kernel with standard and extensible SDKs
  • Pinpoint regressions with Build History, devshell, and Package Information
  • Boot custom images on BeagleBone Black, Raspberry Pi 4/5, and VisionFive
  • Generate SPDX 3.0 SBOMs, scan CVEs, and meet EU CRA reporting needs

Product Details

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Publication date : Sep 30, 2026
Length: 344 pages
Edition : 4th
Language : English
ISBN-13 : 9781806695065
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Product Details

Publication date : Sep 30, 2026
Length: 344 pages
Edition : 4th
Language : English
ISBN-13 : 9781806695065
Category :
Languages :

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Table of Contents

25 Chapters
Part 1: Getting Started Chevron down icon Chevron up icon
Chapter 1: Meeting the Yocto Project Chevron down icon Chevron up icon
Chapter 2: Baking Our First Yocto Project Image Chevron down icon Chevron up icon
Chapter 3: Using VS Code with the BitBake Extension Chevron down icon Chevron up icon
Chapter 4: Meeting the BitBake Tool Chevron down icon Chevron up icon
Part 2: Core Concepts Chevron down icon Chevron up icon
Chapter 5: Grasping the BitBake Tool Chevron down icon Chevron up icon
Chapter 6: Detailing the Temporary Build Directory Chevron down icon Chevron up icon
Chapter 7: Assimilating Packaging Support Chevron down icon Chevron up icon
Chapter 8: Understanding BitBake Metadata Chevron down icon Chevron up icon
Part 3: Advanced Concepts Chevron down icon Chevron up icon
Chapter 9: Developing with the Yocto Project Chevron down icon Chevron up icon
Chapter 10: Debugging with the Yocto Project Chevron down icon Chevron up icon
Chapter 11: Exploring External Layers Chevron down icon Chevron up icon
Chapter 12: Creating Custom Layers Chevron down icon Chevron up icon
Chapter 13: Customizing Existing Recipes Chevron down icon Chevron up icon
Chapter 14: Managing BitBake Configuration Chevron down icon Chevron up icon
Chapter 15: License Compliance and Software Bill of Materials Chevron down icon Chevron up icon
Part 4: Bridging to Real-World Application Chevron down icon Chevron up icon
Chapter 16: Building and Booting a Custom Embedded Linux System Chevron down icon Chevron up icon
Chapter 17: Speeding Up Product Development Through Emulation (QEMU) Chevron down icon Chevron up icon
Chapter 18: Best Practices Chevron down icon Chevron up icon
Chapter 19: Unlock Your Exclusive Benefits Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon
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