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.NET MAUI Projects - Third Edition

You're reading from  .NET MAUI Projects - Third Edition

Product type Book
Published in Feb 2024
Publisher Packt
ISBN-13 9781837634910
Pages 630 pages
Edition 3rd Edition
Languages
Authors (3):
Michael Cummings Michael Cummings
Profile icon Michael Cummings
Daniel Hindrikes Daniel Hindrikes
Profile icon Daniel Hindrikes
Johan Karlsson Johan Karlsson
Profile icon Johan Karlsson
View More author details

Table of Contents (18) Chapters

Preface 1. Part 1: Introduction
2. Chapter 1: Introduction to .NET MAUI 3. Chapter 2: Building Our First .NET MAUI App 4. Chapter 3: Converting a Xamarin.Forms App into .NET MAUI 5. Part 2: Basic Projects
6. Chapter 4: Building a News App Using .NET MAUI Shell 7. Chapter 5: A Matchmaking App with a Rich UX Using Animations 8. Chapter 6: Building a Photo Gallery App Using CollectionView and CarouselView 9. Chapter 7: Building a Location Tracking App Using GPS and Maps 10. Chapter 8: Building a Weather App for Multiple Form Factors 11. Part 3: Advanced Projects
12. Chapter 9: Setting Up a Backend for a Game Using Azure Services 13. Chapter 10: Building a Real-Time Game 14. Chapter 11: Building a Calculator Using .NET MAUI Blazor 15. Chapter 12: Hot Dog or Not Hot Dog Using Machine Learning 16. Index 17. Other Books You May Enjoy

Summary

In this chapter, we started by learning about a few Azure services, including SignalR, and Functions. Then, we created the services in Azure that our game server backend would need – a SignalR service for real-time communication, and finally, the Functions service to host our backend functions. After this, we implemented the Azure functions that would provide the functionality for our game.

We wrapped up this chapter by publishing our function code to the Azure Functions instance in Azure.

In the next chapter, we will build a game app that will use the backend we have built in this project.

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