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Mastering Embedded Linux Programming - Third Edition

You're reading from  Mastering Embedded Linux Programming - Third Edition

Product type Book
Published in May 2021
Publisher Packt
ISBN-13 9781789530384
Pages 758 pages
Edition 3rd Edition
Languages
Authors (2):
Frank Vasquez Frank Vasquez
Profile icon Frank Vasquez
Chris Simmonds Chris Simmonds
Profile icon Chris Simmonds
View More author details

Table of Contents (27) Chapters

Preface Section 1: Elements of Embedded Linux
Chapter 1: Starting Out Chapter 2: Learning about Toolchains Chapter 3: All about Bootloaders Chapter 4: Configuring and Building the Kernel Chapter 5: Building a Root Filesystem Chapter 6: Selecting a Build System Chapter 7: Developing with Yocto Chapter 8: Yocto Under the Hood Section 2: System Architecture and Design Decisions
Chapter 9: Creating a Storage Strategy Chapter 10: Updating Software in the Field Chapter 11: Interfacing with Device Drivers Chapter 12: Prototyping with Breakout Boards Chapter 13: Starting Up – The init Program Chapter 14: Starting with BusyBox runit Chapter 15: Managing Power Section 3: Writing Embedded Applications
Chapter 16: Packaging Python Chapter 17: Learning about Processes and Threads Chapter 18: Managing Memory Section 4: Debugging and Optimizing Performance
Chapter 19: Debugging with GDB Chapter 20: Profiling and Tracing Chapter 21: Real-Time Programming Other Books You May Enjoy

Debugging forks and threads

What happens when the program you are debugging forks? Does the debug session follow the parent process or the child? This behavior is controlled by follow-fork-mode, which may be parent or child, with parent being the default. Unfortunately, current versions (10.1) of gdbserver do not support this option, so it only works for native debugging. If you really need to debug the child process while using gdbserver, a workaround is to modify the code so that the child loops on a variable immediately after the fork, giving you the opportunity to attach a new gdbserver session to it and then to set the variable so that it drops out of the loop.

When a thread in a multithreaded process hits a breakpoint, the default behavior is for all threads to halt. In most cases, this is the best thing to do as it allows you to look at static variables without them being changed by the other threads. When you recommence execution of the thread, all the stopped threads start...

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