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Object???Oriented Programming with Swift 2

You're reading from  Object???Oriented Programming with Swift 2

Product type Book
Published in Jan 2016
Publisher
ISBN-13 9781785885693
Pages 332 pages
Edition 1st Edition
Languages
Author (1):
Gaston C. Hillar Gaston C. Hillar
Profile icon Gaston C. Hillar

Table of Contents (16) Chapters

Object–Oriented Programming with Swift 2
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Objects from the Real World to Playground 2. Structures, Classes, and Instances 3. Encapsulation of Data with Properties 4. Inheritance, Abstraction, and Specialization 5. Contract Programming with Protocols 6. Maximization of Code Reuse with Generic Code 7. Object-Oriented Programming and Functional Programming 8. Extending and Building Object-Oriented Code Exercise Answers Index

Extending base types to conform to custom protocols


Now, we want to be able to use any of the integer types as types in our MutableVector3D<T> and ImmutableVector3D<T> classes. We just need to extend the desired types to make them conform to the previously created NumericForVector protocol.

We want to make the two classes capable of working with elements of any integer type supported in Swift—that is, any of the following types:

  • Int

  • Int16

  • Int32

  • Int64

  • Int8

  • UInt

  • UInt16

  • UInt32

  • UInt64

  • UInt8

The following lines extend the previously enumerated types to conform to the NumericForVector protocol:

// Signed integers
extension Int: NumericForVector { }
extension UInt: NumericForVector { }
extension Int16: NumericForVector { }
extension Int32: NumericForVector { }
extension Int64: NumericForVector { }
extension Int8: NumericForVector { }

// Unsigned integers
extension UInt16: NumericForVector { }
extension UInt32: NumericForVector { }
extension UInt64: NumericForVector { }
extension...
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