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Mastering Embedded Linux Programming - Third Edition

You're reading from  Mastering Embedded Linux Programming - Third Edition

Product type Book
Published in May 2021
Publisher Packt
ISBN-13 9781789530384
Pages 758 pages
Edition 3rd Edition
Languages
Authors (2):
Frank Vasquez Frank Vasquez
Profile icon Frank Vasquez
Chris Simmonds Chris Simmonds
Profile icon Chris Simmonds
View More author details

Table of Contents (27) Chapters

Preface Section 1: Elements of Embedded Linux
Chapter 1: Starting Out Chapter 2: Learning about Toolchains Chapter 3: All about Bootloaders Chapter 4: Configuring and Building the Kernel Chapter 5: Building a Root Filesystem Chapter 6: Selecting a Build System Chapter 7: Developing with Yocto Chapter 8: Yocto Under the Hood Section 2: System Architecture and Design Decisions
Chapter 9: Creating a Storage Strategy Chapter 10: Updating Software in the Field Chapter 11: Interfacing with Device Drivers Chapter 12: Prototyping with Breakout Boards Chapter 13: Starting Up – The init Program Chapter 14: Starting with BusyBox runit Chapter 15: Managing Power Section 3: Writing Embedded Applications
Chapter 16: Packaging Python Chapter 17: Learning about Processes and Threads Chapter 18: Managing Memory Section 4: Debugging and Optimizing Performance
Chapter 19: Debugging with GDB Chapter 20: Profiling and Tracing Chapter 21: Real-Time Programming Other Books You May Enjoy

Device drivers in user space

Before you start writing a device driver, pause for a moment to consider whether it is really necessary. There are generic device drivers for many common types of devices that allow you to interact with hardware directly from user space, without having to write a line of kernel code. User space code is certainly easier to write and debug. It is also not covered by the GPL, although I don't feel that is a good reason in itself to do it this way.

These drivers fall into two broad categories: those that you control through files in sysfs, including GPIO and LEDs, and serial buses that expose a generic interface through a device node, such as I2C.

GPIO

General-Purpose Input/Output (GPIO) is the simplest form of digital interface since it gives you direct access to individual hardware pins, each of which can be in one of two states: either high or low. In most cases, you can configure the GPIO pin to be either an input or an output. You can even...

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