Search icon
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletters
Free Learning
Arrow right icon
Android Studio 4.1 Development Essentials – Java Edition

You're reading from  Android Studio 4.1 Development Essentials – Java Edition

Product type Book
Published in May 2021
Publisher Packt
ISBN-13 9781801815161
Pages 810 pages
Edition 1st Edition
Languages
Author (1):
Neil Smyth Neil Smyth
Profile icon Neil Smyth

Table of Contents (88) Chapters

1. Introduction 2. Setting up an Android Studio Development Environment 3. Creating an Example Android App in Android Studio 4. Creating an Android Virtual Device (AVD) in Android Studio 5. Using and Configuring the Android Studio AVD Emulator 6. A Tour of the Android Studio User Interface 7. Testing Android Studio Apps on a Physical Android Device 8. The Basics of the Android Studio Code Editor 9. An Overview of the Android Architecture 10. The Anatomy of an Android Application 11. An Overview of Android View Binding 12. Understanding Android Application and Activity Lifecycles 13. Handling Android Activity State Changes 14. Android Activity State Changes by Example 15. Saving and Restoring the State of an Android Activity 16. Understanding Android Views, View Groups and Layouts 17. A Guide to the Android Studio Layout Editor Tool 18. A Guide to the Android ConstraintLayout 19. A Guide to using ConstraintLayout in Android Studio 20. Working with ConstraintLayout Chains and Ratios in Android Studio 21. An Android Studio Layout Editor ConstraintLayout Tutorial 22. Manual XML Layout Design in Android Studio 23. Managing Constraints using Constraint Sets 24. An Android ConstraintSet Tutorial 25. A Guide to using Apply Changes in Android Studio 26. An Overview and Example of Android Event Handling 27. Android Touch and Multi-touch Event Handling 28. Detecting Common Gestures using the Android Gesture Detector Class 29. Implementing Custom Gesture and Pinch Recognition on Android 30. An Introduction to Android Fragments 31. Using Fragments in Android Studio - An Example 32. Modern Android App Architecture with Jetpack 33. An Android Jetpack ViewModel Tutorial 34. An Android Jetpack LiveData Tutorial 35. An Overview of Android Jetpack Data Binding 36. An Android Jetpack Data Binding Tutorial 37. An Android ViewModel Saved State Tutorial 38. Working with Android Lifecycle-Aware Components 39. An Android Jetpack Lifecycle Awareness Tutorial 40. An Overview of the Navigation Architecture Component 41. An Android Jetpack Navigation Component Tutorial 42. Creating and Managing Overflow Menus on Android 43. An Introduction to MotionLayout 44. An Android MotionLayout Editor Tutorial 45. A MotionLayout KeyCycle Tutorial 46. Working with the Floating Action Button and Snackbar 47. Creating a Tabbed Interface using the TabLayout Component 48. Working with the RecyclerView and CardView Widgets 49. An Android RecyclerView and CardView Tutorial 50. A Layout Editor Sample Data Tutorial 51. Working with the AppBar and Collapsing Toolbar Layouts 52. An Android Studio Master/Detail Flow Tutorial 53. An Overview of Android Intents 54. Android Explicit Intents – A Worked Example 55. Android Implicit Intents – A Worked Example 56. Android Broadcast Intents and Broadcast Receivers 57. A Basic Overview of Threads and AsyncTasks 58. An Overview of Android Started and Bound Services 59. Implementing an Android Started Service – A Worked Example 60. Android Local Bound Services – A Worked Example 61. Android Remote Bound Services – A Worked Example 62. An Android Notifications Tutorial 63. An Android Direct Reply Notification Tutorial 64. Foldable Devices and Multi-Window Support 65. An Overview of Android SQLite Databases 66. The Android Room Persistence Library 67. An Android TableLayout and TableRow Tutorial 68. An Android Room Database and Repository Tutorial 69. Accessing Cloud Storage using the Android Storage Access Framework 70. An Android Storage Access Framework Example 71. Video Playback on Android using the VideoView and MediaController Classes 72. Android Picture-in-Picture Mode 73. An Android Picture-in-Picture Tutorial 74. Making Runtime Permission Requests in Android 75. Android Audio Recording and Playback using MediaPlayer and MediaRecorder 76. Working with the Google Maps Android API in Android Studio 77. Printing with the Android Printing Framework 78. An Android HTML and Web Content Printing Example 79. A Guide to Android Custom Document Printing 80. An Introduction to Android App Links 81. An Android Studio App Links Tutorial 82. A Guide to the Android Studio Profiler 83. An Android Biometric Authentication Tutorial 84. Creating, Testing and Uploading an Android App Bundle 85. An Overview of Android Dynamic Feature Modules 86. An Android Studio Dynamic Feature Tutorial 87. An Overview of Gradle in Android Studio Index

57. A Basic Overview of Threads and AsyncTasks

The next chapter will be the first in a series of chapters intended to introduce the use of Android Services to perform application tasks in the background. It is impossible, however, to understand the steps involved in implementing services without first gaining a basic understanding of the concept of threading in Android applications. Threads and the AsyncTask class are, therefore, the topic of this chapter.

57.1 An Overview of Threads

Threads are the cornerstone of any multitasking operating system and can be thought of as mini-processes running within a main process, the purpose of which is to enable at least the appearance of parallel execution paths within applications.

57.2 The Application Main Thread

When an Android application is first started, the runtime system creates a single thread in which all application components will run by default. This thread is generally referred to as the main thread. The primary role of the main thread is to handle the user interface in terms of event handling and interaction with views in the user interface. Any additional components that are started within the application will, by default, also run on the main thread.

Any component within an application that performs a time consuming task using the main thread will cause the entire application to appear to lock up until the task is completed. This will typically result in the operating system displaying an “Application is not responding” warning to the user. Clearly, this is far from the desired behavior for any application. This can be avoided simply by launching the task to be performed in a separate thread, allowing the main thread to continue...

57.3 Thread Handlers

Clearly, one of the key rules of Android development is to never perform time-consuming operations on the main thread of an application. The second, equally important, rule is that the code within a separate thread must never, under any circumstances, directly update any aspect of the user interface. Any changes to the user interface must always be performed from within the main thread. The reason for this is that the Android UI toolkit is not thread-safe. Attempts to work with non-thread-safe code from within multiple threads will typically result in intermittent problems and unpredictable application behavior.

If a time consuming task needs to run in a background thread and also update the user interface the best approach is to implement an asynchronous task by subclassing the AsyncTask class.

57.4 A Basic AsyncTask Example

The remainder of this chapter will work through some examples intended to provide an introduction to threads and the use of the AsyncTask class. The first step will be to highlight the importance of performing time-consuming tasks in a separate thread from the main thread.

Select the Create New Project quick start option from the welcome screen and, within the resulting new project dialog, choose the Empty Activity template before clicking on the Next button.

Enter AsyncDemo into the Name field and specify com.ebookfrenzy.asyncdemo as the package name. Before clicking on the Finish button, change the Minimum API level setting to API 26: Android 8.0 (Oreo) and the Language menu to Java.

Load the activity_main.xml file for the project into the Layout Editor tool. Select the default TextView component and change the ID for the view to myTextView in the Attributes tool window.

Add a Button view to the user interface, positioned directly beneath...

57.5 Subclassing AsyncTask

In order to create a new thread, the code to be executed in that thread needs to be performed within an AsyncTask instance. The first step is to subclass AsyncTask in the MainActivity.java file as follows:

.

.

import android.os.AsyncTask;

.

.

public class MainActivity extends AppCompatActivity {

.

.

    private class MyTask extends AsyncTask<String, Void, String> {

 

        @Override

        protected void onPreExecute() {

        }

 

        @Override

        protected String doInBackground(String... params) {

        }

 

        @Override

       ...

57.6 Testing the App

When the application is now run, touching the button causes the delay to be performed in a new thread leaving the main thread to continue handling the user interface, including responding to additional button presses. During the delay, the user interface will be updated every second showing the counter value. On completion of the timeout, the TextView will display the “Button Pressed” message.

57.7 Canceling a Task

A running task may be canceled by calling the cancel() method of the task object passing through a Boolean value indicating whether the task can be interrupted before the in-progress task completes:

AsyncTask task = new MyTask().execute();

task.cancel(true);

57.8 Summary

This chapter has provided an overview of threading within Android applications. When an application is first launched in a process, the runtime system creates a main thread in which all subsequently launched application components run by default. The primary role of the main thread is to handle the user interface, so any time consuming tasks performed in that thread will give the appearance that the application has locked up. It is essential, therefore, that tasks likely to take time to complete be started in a separate thread.

Because the Android user interface toolkit is not thread-safe, changes to the user interface should not be made in any thread other than the main thread. Background tasks may be performed in a separate thread by subclassing the AsyncTask class and implementing the class methods to perform the task and update the user interface.

lock icon The rest of the chapter is locked
You have been reading a chapter from
Android Studio 4.1 Development Essentials – Java Edition
Published in: May 2021 Publisher: Packt ISBN-13: 9781801815161
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $15.99/month. Cancel anytime}