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Android Programming for Beginners
Android Programming for Beginners

Android Programming for Beginners: Learn Android, Kotlin & Jetpack from scratch and Turbocharge progress with AI , Fourth Edition

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Profile Icon John Horton
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NZ$47.69 NZ$52.99
eBook Jul 2026 676 pages 4th Edition
eBook
NZ$47.69 NZ$52.99
Paperback
NZ$65.99
eBook + Subscription
Free Trial
Arrow left icon
Profile Icon John Horton
Arrow right icon
NZ$47.69 NZ$52.99
eBook Jul 2026 676 pages 4th Edition
eBook
NZ$47.69 NZ$52.99
Paperback
NZ$65.99
eBook + Subscription
Free Trial
eBook
NZ$47.69 NZ$52.99
Paperback
NZ$65.99
eBook + Subscription
Free Trial

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Android Programming for Beginners

Part 1

Kotlin & Jetpack Compose Basics

In this part, we will lay solid foundations for learning Kotlin and Jetpack Compose.

This part of the book includes the following chapters:

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Key benefits

  • Build Android apps with Kotlin, Jetpack Compose, Android Studio, and Agentic Programming
  • Create hands-on projects including, UI, sound, graphics, databases and game
  • Master modern Android development workflows and Kotlin fundamentals

Description

Modern Android development has evolved rapidly, with Kotlin and Jetpack Compose becoming the standard tools for building powerful mobile applications. Android Programming for Beginners provides a practical introduction for readers with little or no coding experience. Rather than overwhelming you with theory, the book teaches concepts gradually through hands-on experimentation and small, focused apps that reinforce core programming fundamentals. You will begin by learning Kotlin essentials including variables, loops, functions, lambdas, collections, and object-oriented programming before moving into Android Studio and Jetpack Compose. As your skills grow, you will create interactive projects ranging from UI layouts and games to multimedia and database-driven applications. Along the way, you will explore Android development techniques such as state management, navigation, Material Design, Room databases, Canvas drawing, and responsive layouts. To help future-proof your workflow, each chapter also includes optional AI-assisted programming exercises that show how modern coding tools can support experimentation, accelerate development, and deepen understanding. By the end of the book, you will have built a portfolio of Android apps and gained the confidence to continue toward advanced mobile development projects independently.

Who is this book for?

This book is for beginners who want to learn Android app development using Kotlin and Jetpack Compose. It is ideal for readers with no programming experience, developers moving from Java to Kotlin, and anyone wanting a practical, project-based introduction to modern Android development.

What you will learn

  • Install and configure Android Studio for Android development
  • Build Android apps with Kotlin and Jetpack Compose
  • Understand variables, loops, functions, and Kotlin syntax
  • Create interactive apps with touch, sound, and graphics
  • Work with collections, lambdas, and scope functions
  • Build multi-screen apps with navigation and Room databases
  • Develop a game while mastering Kotlin OOP concepts
  • Learn how to (optionally) use AI to speed up learning and development

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jul 24, 2026
Length: 676 pages
Edition : 4th
Language : English
ISBN-13 : 9781806698424
Category :
Languages :
Tools :

What do you get with eBook?

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Product feature icon Download this book in EPUB and PDF formats
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Product Details

Publication date : Jul 24, 2026
Length: 676 pages
Edition : 4th
Language : English
ISBN-13 : 9781806698424
Category :
Languages :
Tools :

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Table of Contents

35 Chapters
Part 1: Kotlin & Jetpack Compose Basics Chevron down icon Chevron up icon
Chapter 1: Installing Android Studio & Building an App Chevron down icon Chevron up icon
Chapter 2: Building More Apps: Comments, Logging, Lifecycle & Interactivity Chevron down icon Chevron up icon
Chapter 3: Variables, Types, & Operators Chevron down icon Chevron up icon
Chapter 4: Controlling the Flow of Your Program with if and else Chevron down icon Chevron up icon
Chapter 5: Ranges & When Chevron down icon Chevron up icon
Chapter 6: Iteration Chevron down icon Chevron up icon
Chapter 7: Functions Chevron down icon Chevron up icon
Chapter 8: Jetpack, Composable Functions & Revisiting Hello World Chevron down icon Chevron up icon
Chapter 9: @Preview and Remember Chevron down icon Chevron up icon
Part 2: Data Structures, Kotlin Fundamentals & More Advanced UIs Chevron down icon Chevron up icon
Chapter 10: Handling Data with a List & Inputting Data with a TextField Chevron down icon Chevron up icon
Chapter 11: Handling Data with Set Chevron down icon Chevron up icon
Chapter 12: Handling Data with Map Chevron down icon Chevron up icon
Chapter 13: Lambdas Chevron down icon Chevron up icon
Chapter 14: Kotlin, Java & Nullable Chevron down icon Chevron up icon
Chapter 15: Scope Functions & Advanced Collections Chevron down icon Chevron up icon
Chapter 16: Advanced Layouts: FAB, Box, Card & Chip Chevron down icon Chevron up icon
Chapter 17: Regular Expressions & The Calculator app Chevron down icon Chevron up icon
Part 3: Object-Oriented Programming & Building More Advanced Apps Chevron down icon Chevron up icon
Chapter 18: An Introduction to Object-Oriented Programming Chevron down icon Chevron up icon
Chapter 19: Class Functions, Constructors & Visibility Modifiers Chevron down icon Chevron up icon
Chapter 20: Inheritance, Polymorphism & Abstract Classes Chevron down icon Chevron up icon
Chapter 21: App Navigation, Data classes, & Starting the Multi-Screen App Chevron down icon Chevron up icon
Chapter 22: Interfaces, Companion objects, Databases, Git & Finishing the Multi-Screen App Chevron down icon Chevron up icon
Chapter 23: Drawing Graphics with Canvas Chevron down icon Chevron up icon
Chapter 24: Enums, Random Numbers & Starting the Space Shooter Game Chevron down icon Chevron up icon
Chapter 25: Threads & Finishing the Space Shooter Game Chevron down icon Chevron up icon
Part 4: Vibe Coding & Learning with AI Chevron down icon Chevron up icon
Chapter 26: Vibe Coding for Beginners Chevron down icon Chevron up icon
Chapter 27: Coding & Learning Jetpack with AI Chevron down icon Chevron up icon
Chapter 28: Coding & Learning Kotlin with AI Chevron down icon Chevron up icon
Chapter 29: Unlock the Code Bundle and the PDF Version Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon
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