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Kotlin Design Patterns and Best Practices - Second Edition

You're reading from  Kotlin Design Patterns and Best Practices - Second Edition

Product type Book
Published in Jan 2022
Publisher Packt
ISBN-13 9781801815727
Pages 356 pages
Edition 2nd Edition
Languages
Author (1):
Alexey Soshin Alexey Soshin
Profile icon Alexey Soshin

Table of Contents (17) Chapters

Preface 1. Section 1: Classical Patterns
2. Chapter 1: Getting Started with Kotlin 3. Chapter 2: Working with Creational Patterns 4. Chapter 3: Understanding Structural Patterns 5. Chapter 4: Getting Familiar with Behavioral Patterns 6. Section 2: Reactive and Concurrent Patterns
7. Chapter 5: Introducing Functional Programming 8. Chapter 6: Threads and Coroutines 9. Chapter 7: Controlling the Data Flow 10. Chapter 8: Designing for Concurrency 11. Section 3: Practical Application of Design Patterns
12. Chapter 9: Idioms and Anti-Patterns 13. Chapter 10: Concurrent Microservices with Ktor 14. Chapter 11: Reactive Microservices with Vert.x 15. Assessments 16. Other Books You May Enjoy

Composite

This chapter is dedicated to composing objects within one another, so it may look strange to have a separate section for the Composite design pattern. As a result, this raises a question:

Shouldn't this design pattern encompass all of the others?

As in the case of the Bridge design pattern, the name may not reflect its true uses and benefits.

Let's continue with our StormTrooper example from before. Lieutenants of the Empire quickly discover that no matter how well equipped, stormtroopers cannot hold their ground against the rebels because they are uncoordinated.

To provide better coordination, the Empire decides to introduce the concept of a squad for the stormtroopers. A squad should contain one or more stormtrooper of any kind, and when given commands, it should behave exactly as if it was a single unit.

Squad, clearly, consists of a collection of stormtroopers:

class Squad(val units: List<Trooper>)

Let's add a couple of them to...

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