Summary
We have gone through a long and complex chapter. In this chapter we tried to extend the use of Pure Data beyond a desktop computer. We made use of the Ethernet or Wi-Fi network to connect two computers for information exchange. A mobile device, such as a smartphone or a tablet computer can communicate with a Pure Data application through the OSC protocol. We can take advantage of the multi-touch screen to control applications in the host computer. Finally, we introduce the use of micro-controller, a small piece of computer interfacing with sensors, motor, and LED light. With the Arduino platform, we can extend a Pure Data application to control LED light display and motor rotation. It also enables Pure Data to use physical switch and light sensor as input devices. We have covered more or less all the essential elements in Pure Data for multimedia programming. In the next chapter, we'll have a short conclusion of what we have learnt and also the explanation on how we can use other...