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Internet of Things from Scratch

You're reading from  Internet of Things from Scratch

Product type Book
Published in Feb 2024
Publisher Packt
ISBN-13 9781837638543
Pages 438 pages
Edition 1st Edition
Languages
Author (1):
Renaldi Gondosubroto Renaldi Gondosubroto
Profile icon Renaldi Gondosubroto

Table of Contents (22) Chapters

Preface 1. Part 1: Getting Started with the Internet of Things
2. Chapter 1: An Introduction to IoT Architecture, Hardware, and Real-Life Applications 3. Chapter 2: Understanding and Designing IoT Networks 4. Chapter 3: Integrating Application Protocols 5. Chapter 4: Examining Communication and Connectivity Technologies 6. Part 2: Developing and Optimizing IoT Systems for Smart Environments
7. Chapter 5: Realizing Wireless Sensor Networks within Smart Spaces 8. Chapter 6: Creating Applications on the Edge 9. Chapter 7: Working with Cloud Computing to Power IoT Solutions 10. Chapter 8: Designing for Interoperability 11. Part 3: Operating, Maintaining, and Securing IoT Networks
12. Chapter 9: Operating and Monitoring IoT Networks 13. Chapter 10: Working with Data and Analytics 14. Chapter 11: Examining Security and Privacy in IoT 15. Chapter 12: Exploring and Innovating with Open Source IoT 16. Part 4: Delving into Complex Systems and the Future of IoT
17. Chapter 13: Developing IoT Solutions for Digital Transformation within Industry 4.0 18. Chapter 14: Architecting Complex, Holistic IoT Environments 19. Chapter 15: Looking Ahead into the Future of IoT 20. Index 21. Other Books You May Enjoy

Summary

In this chapter, we learned the fundamentals of edge computing and discussed the benefits that can be derived from it. Although it certainly requires more understanding of its setup and has its own set of challenges based on the decentralized network it needs to abide by, it provides a cost-effective way for large workloads to be performed while ensuring that they do not get congested when they are directed toward a centralized hub, as with most solutions. We looked at an exercise where an edge device in the form of an ESP32 device was built to retrieve information from a DHT11 sensor and used for both obtaining data and running an ML model on it, seeing how powerful edge computing can be. Toward the end, we also did a practical on creating a simple network for edge computing and further learned about strategies that can be used to optimize edge networks, evaluate them, and make appropriate design decisions based on them, while also applying the knowledge that we have learned...

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