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How-To Tutorials

7019 Articles
article-image-microsoft-office-outlook-programming-using-vsto-30-and-c-part-1
Packt
14 Oct 2009
8 min read
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Microsoft Office Outlook Programming Using VSTO 3.0 and C#: Part 1

Packt
14 Oct 2009
8 min read
Microsoft Office Outlook object model overview Programming in Microsoft Office Outlook differs from programming other Microsoft applications such as InfoPath and Excel. Most of the Microsoft Office applications target documents rather than data items, but Microsoft Office Outlook targets each data item stored in the database or the primary data storage used by an Outlook application. Microsoft Office Outlook stores and manages data items such as emails, appointments, notes, tasks, and contacts in tables in a structured database. The Microsoft Office Outlook object model is based on COM (Component Object Model) and is used to interact with Outlook form regions, menus, and other application customization possibilities. It is similar to other Microsoft Office application object models when thought of with respect to the object model implementation interfaces for collections, objects, properties, methods, and events. COM is a language-neutral way of implementing objects that can be used in different environments. A large numbers of objects are available for developing and customizing Outlook 2007. If the developer needs to develop application add-ins for Outlook, he or she can program using the objects provided by the Outlook object model. In the Outlook object model, the class will represent each object in the UI to the user. For example, the Microsoft.Office.Interop.Outlook.Application class represents the entire application, and the Microsoft.Office.Interop.Outlook.MailItem class represents an email message. To get used to the object models in Outlook, you should be familiar with some of the top-level objects. The Application object represents an Outlook application, and it is the highest level class in the Outlook object model. The Explorer object corresponds to the window that displays the contents of a folder, and contains Outlook data items such as email messages, tasks, appointments, and so on. The MAPIFolder object represents the folder that contains emails, contacts, tasks, and other Outlook data items. By default, there are sixteen MAPIFolder objects available. The Inspector object corresponds to a window that displays a single item such as a particular email message, or a specific contact item. Let's see how to create application-level add-ins for Microsoft Office Outlook 2007 using VSTO 3.0. We will create a Hello World application-level example for Microsoft Office Outlook 2007 using Visual Studio 2008. Open Visual Studio 2008 to create a new Outlook 2007 Add-in template project. Select New Project. Under Office select 2007, and then select the Microsoft Outlook Add-in template, and name the project as per your requirements. The solution will be created with all of the supporting files required for the development of Outlook solution, as shown in the following screenshot: Write the following code to display a message box: // Windows forms namespace to display Message boxusing System.Windows.Forms; Write the code to display the Say Hello World! message while loading: private void ThisAddIn_Startup(object sender, System.EventArgs e){// Message box display MessageBox.Show("Say Hello World!");} The result will be similar to what is shown in the following screenshot: Outlook 2007 object models are categorized and mapped correspondingly. The following Outlook object models hold all of Outlook's objects for programming in their corresponding object model categories: Items object model, Navigation bars and Outlook bars object model, Rules object model, and Views object model. In the Application object model hierarchy, the Application object is the parent of all other Outlook objects. Customization using VSTO Most enterprise business applications are loaded with a wide variety of features for users. Even though these applications have a wide range of features, many business requirements can be fulfilled only through customization because not all applications are designed to fit each and every enterprise's special needs. Customization for most of the application is a tough job to execute. Outlook 2007 is loaded with a wide variety of features that will satisfy a broad range of user categories. Some organizations need more functionality and features to be added, so that the application will satisfy their custom business requirements. VSTO 3.0 helps Office developers to customize and enhance the Outlook 2007 application as per the user's business requirements. Microsoft Office Outlook 2007 supports other Microsoft Office tools such as InfoPath and Excel, in order to provide seamless collaboration. VSTO provides an easy way to create an application-level add-in for Outlook 2007 using Visual Studio 2008. Creating add-ins for Microsoft Office Outlook 2007 has been more complex to work out, but VSTO 3.0 offers Office developers with project templates in Visual Studio 2008 to allow them to create add-ins for Outlook 2007. Adding to the project templates, VSTO offers great support for development and deployment, which improves the development work. This provides .NET framework support for Outlook 2007 add-in programming, which includes class library support, controlled exception handling, memory management, extensibility, ClickOnce deployment, and so on. Menus in Outlook A group of commands or lists of options from which you can choose your desired operation is known as a menu. Most of the latest applications are menu driven. Microsoft Office Outlook, which is a menu-driven application, provides the user with an easy fl owing UI for user interaction. Most of the menu-driven applications will provide you with basic customization such as choosing the menu for the default view of the application, and so on. In Microsoft Office, all menus and toolbars are CommandBars. A CommandBar is a static collection shared by all Windows. There are standard toolbars, menu bars, context menus, and so on. A small add-in enumerates and displays all Microsoft Outlook CommandBars. Likewise, Microsoft Office Outlook 2007 provides the option for a user to customize the menus. VSTO 3.0 provides Office developers with the ability to build custom menus and customize the existing menus using the .NET framework and support a programming language. You can even rebuild the classic menu style for Outlook 2007 by using the VSTO 3.0 application level add-ins development. Let's create a custom menu in the menu bar of the Outlook and add a new item to the menu. This way, you will get to know about custom menu development for Microsoft Office Outlook 2007. Open Visual Studio 2008 and create a new solution, as described in the previous example. Let's write a program to create a menu item and call it Say Hello World. // Defining new Menubarprivate Office.CommandBar PacktOldMenuBar;// Defining old Menubarprivate Office.CommandBarPopup PacktNewMenuBar;// Defining instance of button for menu itemprivate Office.CommandBarButton PacktButton1;// Tag string for our Menu itemprivate string strMenuString = "Outlook AddIn #1";private void ThisAddIn_Startup(object sender,System.EventArgs e){// Define the Old Menu BarPacktOldMenuBar = this.Application.ActiveExplorer().CommandBars.ActiveMenuBar;// Define the new Menu Bar into the existing menu barPacktNewMenuBar = (Office.CommandBarPopup)PacktOldMenuBar.Controls.Add(Office.MsoControlType.msoControlPopup,missing, missing, missing, false);//If PacktNewMenuBar not found then the code will add itif (PacktNewMenuBar != null){// Set caption for the MenuPacktNewMenuBar.Caption = "Packt Menu Item 1";// Tag string value passingPacktNewMenuBar.Tag = strMenuString;// Assigning button typePacktButton1 = (Office.CommandBarButton)PacktNewMenuBar.Controls.Add(Office.MsoControlType.msoControlButton, missing, missing, 1, true);// Setting up the button stylePacktButton1.Style = Office.MsoButtonStyle.msoButtonIconAndCaptionBelow;// Set button captionPacktButton1.Caption = "Say Hello World";// Set the menu visiblePacktNewMenuBar.Visible = true;}} The following screenshot displays the resulting menu developed by you using the preceding code: You can also build more custom menus for your Outlook 2007 with functionality as per your requirements. VSTO will speed up development and provide support for a hassle free environment for the developer to work on Outlook 2007 add-ins and other customization. Toolbars in Outlook Generally, toolbars provide easy access to the functionality of the application by using buttons and menus. Most application's user interfaces have a toolbar that has buttons, menus, and input or output control elements for user interaction with the application. Even applications allow users to do visual customization of toolbars as per the users' needs. Microsoft Office Outlook 2007 provides a very good visual representation of toolbars for user interaction with the application. Outlook provides support for toolbar customization to improve custom visual interaction for users. VSTO 3.0 offers wide options to build custom toolbars and to customize existing toolbars as per the user's needs. Remember that menus and CommandBars are not VSTO features, but are in the Microsoft.Office namespace. VSTO is making it easier to program for the Office object model. Let's see a demonstration of creating a custom toolbar with a button. Open Visual Studio 2008, and create a new solution, as described above. Next, add the reference needed to show the message box needed in our demonstration: // Namespace reference for message boxusing System.Windows.Forms; Let's write a program to create a toolbar and call it Hello World!. Office.CommandBar PacktCustomToolBar;// Declare the buttonOffice.CommandBarButton PacktButtonA;private void ThisAddIn_Startup(object sender, System.EventArgs e){// Verify the PacktCustomToolBar exist and add to the applicationif (PacktCustomToolBar == null){// Adding the commandbar to Active explorerOffice.CommandBars PacktBars = this.Application.ActiveExplorer().CommandBars;// Adding PacktCustomToolBar to the commandbarsPacktCustomToolBar = PacktBars.Add("NewPacktToolBar",Office.MsoBarPosition.msoBarTop, false, true);}// Adding button to the custom tool barOffice.CommandBarButton MyButton1 = (Office.CommandBarButton)PacktCustomToolBar.Controls.Add(1,missing, missing, missing, missing);// Set the button styleMyButton1.Style = Office.MsoButtonStyle.msoButtonCaption;// Set the caption and tag stringMyButton1.Caption = "PACKT BUTTON";MyButton1.Tag = "MY BUTTON";if (this.PacktButtonA == null){// Adding the event handler for the button in the toolbarthis.PacktButtonA = MyButton1;PacktButtonA.Click += new Office._CommandBarButtonEvents_ClickEventHandler(ButtonClick);}}// Button event in the custom toolbarprivate void ButtonClick(Office.CommandBarButton ButtonContrl,ref bool CancelOption){// Message box displayed on button clickMessageBox.Show(ButtonContrl.Caption + " Says Hello World!");} The following image shows the results of adding a custom toolbar with button control: The CommandBars object helps you to build variants of toolbars to your Outlook 2007 application's user interface. Microsoft Office Outlook 2007 is the only tool in the Microsoft Office 2007 family to support both standard toolbars and the new Ribbon in their UI.
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Packt
14 Oct 2009
5 min read
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Essbase ASO (Aggregate Storage Option)

Packt
14 Oct 2009
5 min read
Welcome to the exciting world of Essbase Analytics known as the Aggregate Storage Option (ASO). Well, now you're ready to take everything one step further. You see, the BSO architecture used by Essbase is the original database architecture as the behind the scenes method of data storage in an Essbase database. The ASO method is entirely different. What is ASO ASO is Essbase's alternative to the sometimes cumbersome BSO method of storing data in an Essbase database. In fact, it is BSO that is exactly what makes Essbase a superior OLAP analytical tool but it is also the BSO that can occasionally be a detriment to the level of system performance demanded in today's business world. In a BSO database, all data is stored, except for dynamically calculated members. All data consolidations and parent-child relationships in the database outline are stored as well. While the block storage method is quite efficient from a data to size ratio perspective, a BSO database can require large amounts of overhead to deliver the retrieval performance demanded by the business customer. The ASO database efficiently stores not only zero level data, but can also store aggregated hierarchical data with the understandings that stored hierarchies can only have the no-consolidation (~) or the addition (+) operator assigned to them and the no-consolidation (~) operator can only be used underneath Label Only members. Outline member consolidations are performed on the fly using dynamic calculations and only at the time of the request for data. This is the main reason why ASO is a valuable option worth consideration when building an Essbase system for your customer. Because of the simplified levels of data stored in the ASO database, a more simplified method of storing the physical data on the disk can also be used. It is this simplified storage method which can help result in higher performance for the customer. Your choice of one database type over the other will always depend on balancing the customer's needs with the server's physical capabilities, along with the volume of data. These factors must be given equal consideration. Creating an aggregate storage Application|Database Believe it or not, creating an ASO Essbase application and database is as easy as creating a BSO application and database. All you need to do is follow these simple steps: Right-click on the server name in your EAS console for the server on which you want to create your ASO application. Select Create application | Using aggregate storage as shown in the following screenshot: Click on Using aggregate storage and that's it. The rest of the steps are easy to follow and basically the same as for a BSO application. To create an ASO application and database, you follow virtually the same steps as you do to create a BSO application and database. However, there are some important differences, and here we list a few: A BSO database outline can be converted into an Aggregate Storage database outline, but an Aggregate Storage database outline cannot be converted into a Block Storage database outline.Steps to convert a BSO application into an ASO application: Open the BSO outline that you wish to convert, select the Essbase database and click on the File | Wizards | Aggregate Storage Outline Conversion option. You will see the first screen Select Source Outline. The source of the outline can be in a file system or on the Essbase Server. In this case, we have selected the OTL from the Essbase Server and then click Next as shown in the following screenshot: In the Next screen, the conversion wizard will verify the conversion and display a message that the conversion has completed successfully. Click Next. Here, Essbase prompts you to select the destination of the ASO outline. If you have not yet created an ASO application, you can click on the Create Aggregate Storage Application on the bottom-right corner of the screen as shown in the next screenshot: Enter the Application and the Database name and click on OK. Your new ASO application is created, now click on Finish. Your BSO application is now converted into an ASO application. You may still need to tweak the ASO application settings and outline members to be the best fit for your needs. In an ASO database, all dimensions are Sparse so there is no need to try to determine the best Dense/Sparse settings as you would do with a BSO database. Although Essbase recommends that you only have one Essbase database in an Essbase application, you can create more than one database per application when you are using the BSO. When you create an ASO application, Essbase will only allow one database per application. There is quite a bit to know about ASO but have no fear, with all that you know about Essbase and how to design and build an Essbase system, it will seem easy for you. Keep reading for more valuable information on the ASO for things like, when it is a good time to use ASO, or how do you query ASO databases effectively, or even what are the differences between ASO and BSO. If you understand the differences, you can then understand the benefits.
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article-image-enhancing-user-experience-wordpress-27part-1
Packt
14 Oct 2009
6 min read
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Enhancing User Experience with WordPress 2.7(Part 1)

Packt
14 Oct 2009
6 min read
As a blogger, I read loads of blog posts every day, on many different blogs. Very often, I'm scared to see how many blogs have a non user-friendly interface. How often does it happen that you can't click on the logo to go back to the blog homepage, or can't find what you're looking for by using the search engine? It is a well known fact that in blogging the content is king, but a nice, user friendly interface makes your blog look a lot more professional, and much easier to navigate. In this article, I'll show you what can be done for enhancing user experience and making your blog a better place. Replacing the Next and Previous links by a paginator When a web site, or blog, publishes lots of articles on a single page, the list can quickly become very long and hard to read. To solve this problem, paginations were created. Pagination allows displaying 10 articles (for example) on a page. If the user wants, then he or she can go to the next page, or click on a page number to directly go to the related page. I definitely don't understand why WordPress still doesn't have a built-in pagination system. Instead, at the bottom of each page you'll find a Next link to go to the next page, and a Previous link to go back. This works fine when you're on page two and would like to go to page three, but what if you're on page one, and remember a very interesting article which was located on page eight? Are you going to browse page per page until you find your article? The answer is yes, because you don't have the choice. You can't jump from page one to page eight. In this recipe, I'll show you how to integrate a pagination plugin in your WordPress blog theme. One very good point of this recipe is that the plugin file is embedded in your theme, so if you're a theme designer, you can distribute a theme which has a built-in pagination system. Getting ready To execute this recipe you need to grab a copy of the WP-PageNavi plugin, which can be found at http://wordpress.org/extend/plugins/wp-pagenavi/. I have used version 2.40 of the Wp-PageNavi plugin in this example. Once you have downloaded it, unzip the zip file but don't install the plugin yet. How to do it Open the WP-PageNavi directory and copy the following files into your WordPress theme directory (For example, http://www.yourblog.com/wp-content/ theme/yourtheme). wp-pagenavi.php wp-pagenavi.css Once done, edit the index.php file. You can do the same with other files, such as categories.php or search.php as well. Find the following code (or similar) in your index.php file: <div class="navigation"> <div class="alignleft"><?php next_posts_link('Previous entries') ?></div> <div class="alignright"><?php previous_posts_link('Next entries') ?></div></div> Replace that with the following code: <?php include('wp-pagenavi.php'); if(function_exists('wp_pagenavi')) { wp_pagenavi(); } ?> Save the index.php file. If you visit your blog now, you'll see that nothing has changed. This is because we have to call a function in the wp-pagenavi.php file. Open this file and find the following code (line 61): function wp_pagenavi($before = '', $after = '') {global $wpdb, $wp_query; We have to call the pagenavi_init() function, so let's do this in the following way: function wp_pagenavi($before = '', $after = '') {global $wpdb, $wp_query;pagenavi_init(); //Calling the pagenavi_init() function Now, save the file and refresh your blog. The pagination is now displayed! This is great news, but the pagination doesn't look good. To solve this problem, you simply have to integrate the wp-pagenavi.css file that you copied earlier in your theme directory. To do so, open the header.php file from your theme and paste the following line between the <head> and </head> tags: <link rel="stylesheet" href="<?php echo TEMPLATEPATH.'/pagenavi. css';?>" type="text/css" media="screen" /> Visit your blog homepage one more time. The pagination looks a lot better. You may have to edit the wp-pagenavi.css file in order to make your pagination look and feel ft your blog style. How it works In this recipe, you have discovered a very useful technique that I often use on my blogs, or in the themes that I distribute—the integration of a WordPress plugin into a theme. When the plugin is integrated into your theme as I have shown you in this example, there's no activation process needed. All of the work is done directly from the theme. The WP-PageNavi plugin itself works by using two values—the number of posts to be displayed per page and the first post to be displayed. Then, it executes the relevant query to WordPress database to get the posts. The pagination bar is calculated by using the total number of posts from your blog, and then dividing this value by the number of posts per page. One good point of this technique is that the plugin is integrated in your blog and you can redistribute the theme if you want. The end user will not have to install or configure anything. Highlighting searched text in search results I must admit that I'm not a big fan of the WordPress built-in search engine. One of its weakest features is the fact that searched text aren't highlighted in the results, so the visitor is unable to see the searched text in the context of your article. Getting ready Luckily, there's a nice hack using regular expressions to automatically highlight searched text in search results. This code has been created by Joost de Valk who blogs at www.yoast.com. How to do it This useful code is definitely easy to use on your own blog: Open your search.php file and find the following: echo $title; Replace it with the following code: <?php $title = get_the_title(); $keys= explode(" ",$s); $title = preg_replace('/('.implode('|', $keys) .')/iu', '<strong class="search-excerpt"></strong>',$title);?> Save the search.php file and open the style.css file. Append the following line to it: strong.search-excerpt { background: yellow; } You're done. Now, the searched text will be highlighted in your search results. How it works This code is using PHP regular expressions to find the searched terms in the text returned by WordPress. When an occurrence has been found, it is wrapped in a <strong> HTML element. Then, I simply used CSS to define a yellow background to this element.
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article-image-implementing-document-management-alfresco-3-part2
Packt
14 Oct 2009
4 min read
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Implementing Document Management in Alfresco 3- part2

Packt
14 Oct 2009
4 min read
Library services Library services are common document management functions for controlling the users through permissions, for creating multiple instances of a document(versioning), and for providing users with access into a document to make the changes (checking-in or checking-out). Versioning You might have more than one person who can edit a document. What if somebody edits a document and removes a useful piece of information? Well, you can make use of the versioning features of Alfresco to resolve such issues. Versioning allows the history of previous versions of a content to be kept. The content needs to be Versionable, in order for versions to be kept. You can enable versioning in four different ways: Individually: To enable versioning for an individual content object item, go to the View Details page and click on the Allow Versioning link. The next screenshot illustrates how to enable versioning on an individual content item. Using Smart Spaces: A business rule can be set for a space to allow versioning of all of the content or selected content within that space. By Type: By default, versioning is disabled for all of the content types in the Alfresco content model. Versioning can be enabled for a specific content type, irrespective of the location of the content. Globally: Alfresco can be configured globally to enable versioning for all content throughout the site. Enable versioning for sample file that you have already uploaded to the system. Go to the Intranet > Marketing Communications > Switch to open source ECM > 02_Drafts space and view the details of Alfresco_CIGNEX.doc file. Click on the Allow Versioning link to enable versioning, as shown in the following screenshot. You will immediately notice that a version with a version number of 1.0 is created. At the time of writing this article (Alfresco version 3.1), reverting back to an older version of the content is not supported. There is a plan to support this feature in future releases of Alfresco. The workaround is to download the older version and upload it again as the current version. For a checked out content, the version is updated when the content is checked in. The version number is incremented from the version number of the content object that was checked out. Auto Versioning Auto versioning can be enabled by editing the content properties and selecting the Auto Version checkbox. If auto versioning is enabled, then each Save of the content results in an incremented version number, when the content is edited directly from the repository. Each Update (upload) of the content also results in a new version (with an incremented version number) being created. If auto versioning is not enabled, then the version number is incremented only when the content is checked in. Check In and Check Out By using the versioning feature, you can ensure that all of the changes made to a document are saved. You might have more than one person who can edit a document. What if two people edit a document at once, and you get into a mess with two new versions? To resolve this issue, you'll need to use the library services. Library services provide the ability to check out a document, reserving it for one user to edit, while others can only access the document in read-only mode. Once the necessary changes have been made to the document, the user checks in the document, and can either replace the original, or create a new version of the original. Check Out locks the item and creates a working copy that can be edited (both the content and the details). Check In replaces the original item with the working copy, and releases the lock.
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article-image-managing-posts-wordpress-plugin
Packt
14 Oct 2009
8 min read
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Managing Posts with WordPress Plugin

Packt
14 Oct 2009
8 min read
Programming the Manage panel The Manage Posts screen can be changed to show extra columns, or remove unwanted columns in the listing. Let's say that we want to show the post type—Normal, Photo, or Link. Remember the custom field post-type that we added to our posts? We can use it now to differentiate post types. Time for action – Add post type column in the Manage panel We want to add a new column to the Manage panel, and we will call it Type. The value of the column will represent the post type—Normal, Photo, or Link. Expand the admin_menu() function to load the function to handle Manage Page hooks: add_submenu_page('post-new.php', __('Add URL',$this->plugin_domain) , __('URL', $this->plugin_domain) , 1 ,'add-url', array(&$this, 'display_form') );// handle Manage page hooksadd_action('load-edit.php', array(&$this, 'handle_load_edit') );} Add the hooks to the columns on the Manage screen: // Manage page hooksfunction handle_load_edit(){ // handle Manage screen functions add_filter('manage_posts_columns', array(&$this, 'handle_posts_columns')); add_action('manage_posts_custom_column', array(&$this, 'handle_posts_custom_column'), 10, 2);} Then implement the function to add a new Column, remove the author and replace the date with our date format: // Handle Column headerfunction handle_posts_columns($columns){ // add 'type' column $columns['type'] = __('Type',$this->plugin_domain); return $columns;} For date key replacement, we need an extra function:     function array_change_key_name( $orig, $new, &$array ){ foreach ( $array as $k => $v ) $return[ ( $k === $orig ) ? $new : $k ] = $v; return ( array ) $return;} And finally, insert a function to handle the display of information in that column: // Handle Type column displayfunction handle_posts_custom_column($column_name, $id){ // 'type' column handling based on post type if( $column_name == 'type' ) { $type=get_post_meta($id, 'post-type', true); echo $type ? $type : __('Normal',$this->plugin_domain); }} Don't forget to add the Manage page to the list of localized pages: // pages where our plugin needs translation$local_pages=array('plugins.php', 'post-new.php', 'edit.php');if (in_array($pagenow, $local_pages)) As a result, we now have a new column that displays the post type using information from a post custom field. What just happened? We have used the load-edit.php action to specify that we want our hooks to be assigned only on the Manage Posts page (edit.php). This is similar to the optimization we did when we loaded the localization files. The handle_posts_columns is a filter that accepts the columns as a parameter and allows you to insert a new column: function handle_posts_columns($columns){ $columns['type'] = __('Type',$this->plugin_domain); return $columns;} You are also able to remove a column. This example would remove the Author column: unset($columns['author']); To handle information display in that column, we use the handle_posts_custom_column action. The action is called for each entry (post), whenever an unknown column is encountered. WordPress passes the name of the column and current post ID as parameters. That allows us to extract the post type from a custom field: function handle_posts_custom_column($column_name, $id){ if( $column_name == 'type' ) { $type=get_post_meta($id, 'post-type', true); It also allows us to print it out: echo $type ? $type : __('Normal',$this->plugin_domain); }} Modifying an existing column We can also modify an existing column. Let's say we want to change the way Date is displayed. Here are the changes we would make to the code: // Handle Column headerfunction handle_posts_columns($columns){ // add 'type' column $columns['type'] = __('Type',$this->plugin_domain); // remove 'author' column //unset($columns['author']); // change 'date' column $columns = $this->array_change_key_name( 'date', 'date_new', $columns ); return $columns;}// Handle Type column displayfunction handle_posts_custom_column($column_name, $id){ // 'type' column handling based on post type if( $column_name == 'type' ) { $type=get_post_meta($id, 'post-type', true); echo $type ? $type : __('Normal',$this->plugin_domain); } // new date column handling if( $column_name == 'date_new' ) { the_time('Y-m-d <br > g:i:s a'); } }function array_change_key_name( $orig, $new, &$array ){ foreach ( $array as $k => $v ) $return[ ( $k === $orig ) ? $new : $k ] = $v; return ( array ) $return;} The example replaces the date column with our own date_new column and uses it to display the date with our preferred formatting. Manage screen search filter WordPress allows us to show all the posts by date and category, but what if we want to show all the posts depending on post type? No problem! We can add a new filter select box straight to the Manage panel. Time for action – Add a search filter box Let's start by adding two more hooks to the handle_load_edit() function. The restrict_manage_posts function draws the search box and the posts_where alters the database query to select only the posts of the type we want to show. // Manage page hooksfunction handle_load_edit(){ // handle Manage screen functions add_filter('manage_posts_columns', array(&$this, 'handle_posts_columns')); add_action('manage_posts_custom_column', array(&$this, 'handle_posts_custom_column'), 10, 2); // handle search box filter add_filter('posts_where', array(&$this, 'handle_posts_where')); add_action('restrict_manage_posts', array(&$this, 'handle_restrict_manage_posts'));} Let's write the corresponding function to draw the select box: // Handle select box for Manage pagefunction handle_restrict_manage_posts(){ ?> <select name="post_type" id="post_type" class="postform"> <option value="0">View all types</option> <option value="normal" <?php if( $_GET['post_type']=='normal') echo 'selected="selected"' ?>><?php _e ('Normal',$this->plugin_domain); ?></option> <option value="photo" <?php if( $_GET['post_type']=='photo') echo 'selected="selected"' ?>><?php _e ('Photo',$this->plugin_domain); ?></option> <option value="link" <?php if( $_GET['post_type']=='link') echo 'selected="selected"' ?>><?php _e ('Link',$this->plugin_domain); ?></option> </select> <?php} And finally, we need a function that will change the query to retrieve only the posts of the selected type: // Handle query for Manage pagefunction handle_posts_where($where){ global $wpdb; if( $_GET['post_type'] == 'photo' ) { $where .= " AND ID IN (SELECT post_id FROM {$wpdb->postmeta} WHERE meta_key='post-type' AND metavalue='".__ ('Photo',$this->plugin_domain)."' )"; } else if( $_GET['post_type'] == 'link' ) { $where .= " AND ID IN (SELECT post_id FROM {$wpdb->postmeta} WHERE meta_key='post-type' AND metavalue='".__ ('Link',$this->plugin_domain)."' )"; } else if( $_GET['post_type'] == 'normal' ) { $where .= " AND ID NOT IN (SELECT post_id FROM {$wpdb->postmeta} WHERE meta_key='post-type' )"; } return $where;} What just happened? We have added a new select box to the header of the Manage panel. It allows us to filter the post types we want to show. We added the box using the restrict_manage_posts action that is triggered at the end of the Manage panel header and allows us to insert HTML code, which we used to draw a select box. To actually perform the filtering, we use the posts_where filter, which is run when a query is made to fetch the posts from the database. if( $_GET['post_type'] == 'photo' ){ $where .= " AND ID IN (SELECT post_id FROM {$wpdb->postmeta} WHERE meta_key='post-type' AND metavalue='".__ ('Photo',$this->plugin_domain)."' )"; If a photo is selected, we inspect the WordPress database postmeta table and select posts that have the post-type key with the value, Photo. At this point, we have a functional plugin. What we can do further to improve it is to add user permissions checks, so that only those users allowed to write posts and upload files are allowed to use it. Quick referencemanage_posts_columns($columns): This acts as a filter for adding/removing columns in the Manage Posts panel. Similarly, we use the function, manage_pages_columns for the Manage Pages panel.manage_posts_custom_column($column, $post_id): This acts as an action to display information for the given column and post. Alternatively, manage_pages_custom_column for Manage Pages panel.posts_where($where): This acts as a filter for the where clause in the query that gets the posts.restrict_manage_posts: This acts as an action that runs at the end of the Manage panel header and allows you to insert HTML.
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article-image-design-spring-aop
Packt
14 Oct 2009
12 min read
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Design with Spring AOP

Packt
14 Oct 2009
12 min read
Designing and implementing an enterprise Java application means not only dealing with the application core business and architecture, but also with some typical enterprise requirements. We have to define how the application manages concurrency so that the application is robust and does not suffer too badly from an increase in the amount of requests. We have to define the caching strategies for the application because we don't want that CPU or data-intensive operations to be executed over and over. We have to define roles and profiles, applying security policies and restricting access to application parts, because different kind of users will probably have different rights and permissions. All these issues require writing additional code that clutters our application business code and reduces its modularity and maintainability. But we have a choice. We can design our enterprise Java application keeping AOP in mind. This will help us to concentrate on our actual business code, taking away all the infrastructure issues that can be otherwise expressed as crosscutting concerns. This article will introduce such issues, and will show how to design and implement them with Spring 2.5 AOP support. Concurrency with AOP For many developers, concurrency remains a mystery. Concurrency is the system's skill to act with several requests simultaneously, so that threads don't corrupt the state of the objects when they gain access at the same time. A number of good books have been written on this subject, such as Concurrent Programming in Java and Java Concurrency in Practice. They deserve much attention, since concurrency is an aspect that's hard to understand, and not immediately visible to developers. Problems in the area of concurrency are hard to reproduce. However, it's important to keep concurrency in mind to assure that the application is robust regardless of the number of users it will serve. If we don't take into account concurrency and document when and how the problems of concurrency are considered, we will build an application taking some risks by supposing that the CPU will never simultaneously schedule processes on parts of our application that are not thread-safe. To ensure the building of robust and scalable systems, we use proper patterns: There are JDK packages just for concurrency. They are in the java.util.concurrent package, a result of JSR-166. One of these patterns is the read-write lock pattern, of which there is the interface java.util.concurrent.locks.ReadWriteLock and implementations, one of which is ReentrantReadWriteLock. The goal of ReadWriteLock is to allow the reading of an object from virtually endless number of threads, while only one thread at a time can modify it. In this way, the state of the object can never be corrupted because threads to reading the object's state will always read up-to-date data, and the thread modifying the state of the object in question will be able to act without the possibility of the object's state being corrupted. Another necessary skill is that the result of a thread's action can be visible to the other threads. The behavior is the same as we could have achieved using synchronized, but when using a read-write lock we are explicitly synchronizing the actions, whereas with synchronized synchronization is implicit. Now let's see an example of ReadWriteLock on BankAccountThreadSafe object. Before the read operation, that needs to be safe, we set the read lock. After the read operation, we release the read lock. Before the write operation that needs to be safe, we set the write lock. After a state modification, we release the write lock. package org.springaop.chapter.five.concurrent; import java.util.Date; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReadWriteLock; import java.util.concurrent.locks.ReentrantReadWriteLock; public final class BankAccountThreadSafe { public BankAccountThreadSafe(Integer id) { this.id = id; balance = new Float(0); startDate = new Date(); } public BankAccountThreadSafe(Integer id, Float balance) { this.id = id; this.balance = balance; startDate = new Date(); } public BankAccountThreadSafe(Integer id, Float balance, Date start) { this.id = id; this.balance = balance; this.startDate = start; } public boolean debitOperation(Float debit) { wLock.lock(); try { float balance = getBalance(); if (balance < debit) { return false; } else { setBalance(balance - debit); return true; } } finally { wLock.unlock(); } } public void creditOperation(Float credit) { wLock.lock(); try { setBalance(getBalance() + credit); } finally { wLock.unlock(); } } private void setBalance(Float balance) { wLock.lock(); try { balance = balance; } finally { wLock.unlock(); } } public Float getBalance() { rLock.lock(); try { return balance; } finally { rLock.unlock(); } } public Integer getId() { return id; } public Date getStartDate() { return (Date) startDate.clone(); } ... private Float balance; private final Integer id; private final Date startDate; private final ReadWriteLock lock = new ReentrantReadWriteLock(); private final Lock rLock = lock.readLock(); private final Lock wLock = lock.writeLock(); } BankAccountThreadSafeis a class that doesn't allow a bank account to be overdrawn (that is, have a negative balance), and it's an example of thread-safe class. The final fields are set in the constructors, hence implicitly thread-safe. The balance field, on the other hand, is managed in a thread-safe way by the setBalance,getBalance, creditOperation, and debitOperation methods. In other words, this class is correctly programmed, concurrency-wise. The problem is that wherever we would like to have those characteristics, we have to write the same code (especially the finally block containing the lock's release). We can solve that by writing an aspect that carries out that task for us. A state modification is execution(void com.mycompany.BankAccount.set*(*)) A safe read is execution(* com.mycompany.BankAccount.getBalance()) package org.springaop.chapter.five.concurrent; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReadWriteLock; import java.util.concurrent.locks.ReentrantReadWriteLock; import org.aspectj.lang.annotation.After; import org.aspectj.lang.annotation.Aspect; import org.aspectj.lang.annotation.Before; import org.aspectj.lang.annotation.Pointcut; @Aspect public class BankAccountAspect { /*pointcuts*/ @Pointcut("execution(* org.springaop.chapter.five.concurrent.BankAccount.getBalance())") public void safeRead(){} @Pointcut("execution(* org.springaop.chapter.five.concurrent.BankAccount.set*(*))") public void stateModification(){} @Pointcut( "execution(* org.springaop.chapter.five.concurrent.BankAccount.getId())") public void getId(){} @Pointcut("execution(* org.springaop.chapter.five.concurrent.BankAccount.getStartDate())) public void getStartDate(){} /*advices*/ @Before("safeRead()") public void beforeSafeRead() { rLock.lock(); } @After("safeRead()") public void afterSafeRead() { rLock.unlock(); } @Before("stateModification()") public void beforeSafeWrite() { wLock.lock(); } @After("stateModification()") public void afterSafeWrite() { wLock.unlock(); } private final ReadWriteLock lock = new ReentrantReadWriteLock(); private final Lock rLock = lock.readLock(); private final Lock wLock = lock.writeLock(); } The BankAccountAspect class applies the crosscutting functionality. In this case, the functionality is calling the lock and unlock methods on the ReadLock and the WriteLock. The before methods apply the locks with the @Before annotation, while the after methods release the locks as if they were in the final block, with the @After annotation that is always executed (after-finally advice). In this way the BankAccount class can become much easier, clearer, and briefer. It wouldn't have any perception that it can be executed in a thread-safe manner. package org.springaop.chapter.five.concurrent; import java.util.Date; public class BankAccount { public BankAccount(Integer id) { this.id = id; this.balance = new Float(0); this.startDate = new Date(); } public BankAccount(Integer id, Float balance) { this.id = id; this.balance = balance; this.startDate = new Date(); } public BankAccount(Integer id, Float balance, Date start) { this.id = id; this.balance = balance; this.startDate = start; } public boolean debitOperation(Float debit) { float balance = getBalance(); if (balance < debit) { return false; } else { setBalance(balance - debit); return true; } } public void creditOperation(Float credit) { setBalance(getBalance() + credit); } private void setBalance(Float balance) { this.balance = balance; } public Float getBalance() { return balance; } public Integer getId() { return id; } public Date getStartDate() { return (Date) startDate.clone(); } private Float balance; private final Integer id; private final Date startDate; } Another good design choice, together with the use of ReadWriteLock when necessary, is: using objects that once built are immutable, and therefore, not corruptible and can be easily shared between threads. Transparent caching with AOP Often, the objects that compose applications perform the same operations with the same arguments and obtain the same results. Sometimes, these operations are costly in terms of CPU usage, or may be there is a lot of I/O going on while executing those operations. To get better results in terms of speed and resources used, it's suggested to use a cache. We can store in it the results corresponding to the methods' invocations as a key-value pair: method and arguments as key and return object as value. Once you decide to use a cache you're just halfway. In fact, you must decide which part of the application is going to use the cache. Let's think about a web application backed by a database. Such web application usually involves Data Access Objects (DAOs), which access the relational database. Such objects are usually a bottleneck in the application as there is a lot of I/O going on. In other words, a cache can be used there. The cache can also be used by the business layer that has already aggregated and elaborated data retrieved from repositories, or it can be used by the presentation layer putting formatted presentation templates in the cache, or even by the authentication system that keeps roles according to an authenticated username. There are almost no limits as to how you can optimize an application and make it faster. The only price you pay is having RAM to dedicate the objects that are to be kept in memory, besides paying attention to the rules on how to manage life of the objects in cache. After these preliminary remarks, using a cache could seem common and obvious. A cache essentially acts as a hash into which key-value pairs are put. The keys are useful to retrieve objects from the cache. Caching usually has configuration parameters that'll allow you to change its behavior. Now let's have a look at an example with ehcache (http://ehcache.sourceforge.net). First of all let's configure it with the name methodCache so that we have at the most 1000 objects. The objects are inactive for a maximum of five minutes, with a maximum life of 10 minutes. If the objects count is over 1000, ehcache saves them on the filesystem, in java.io.tmpdir. <ehcache> ... <diskStore path="java.io.tmpdir"/> ... <defaultCache maxElementsInMemory="10000" eternal="false" timeToIdleSeconds="120" timeToLiveSeconds="120" overflowToDisk="true" diskPersistent="false" diskExpiryThreadIntervalSeconds="120" /> ... <cache name="methodCache" maxElementsInMemory="1000" eternal="false" overflowToDisk="false" timeToIdleSeconds="300" timeToLiveSeconds="600" /> </ehcache> Now let's create an CacheAspect . Let's define the cacheObject to which the ProceedingJoinPoint is passed. Let's recover an unambiguous key from the ProceedingJoinPoint with the method getCacheKey. We will use this key to put the objects in cache and to recover them. Once we have obtained the key, we ask to cache the Element with the instruction cache.get(cacheKey). The Element has to be evaluated because it may be null if the cache didn't find an Element with the passed cacheKey. If the Element is null, advice invokes the method proceed(), and puts in the cache the Element with the key corresponding to the invocation. Otherwise, if the Element recovered from the cache is not null, the method isn't invoked on the target class, and the value taken from the cache is given back to the caller. package org.springaop.chapter.five.cache; import it.springaop.utils.Constants; import net.sf.ehcache.Cache; import net.sf.ehcache.Element; import org.apache.log4j.Logger; import org.aspectj.lang.ProceedingJoinPoint; public class CacheAspect { public Object cacheObject(ProceedingJoinPoint pjp) throws Throwable { Object result; String cacheKey = getCacheKey(pjp); Element element = (Element) cache.get(cacheKey); logger.info(new StringBuilder("CacheAspect invoke:").append("n get:") .append(cacheKey).append(" value:").append(element).toString()); if (element == null) { result = pjp.proceed(); element = new Element(cacheKey, result); cache.put(element); logger.info(new StringBuilder("n put:").append(cacheKey).append( " value:").append(result).toString()); } return element.getValue(); } public void flush() { cache.flush(); } private String getCacheKey(ProceedingJoinPoint pjp) { String targetName = pjp.getTarget().getClass().getSimpleName(); String methodName = pjp.getSignature().getName(); Object[] arguments = pjp.getArgs(); StringBuilder sb = new StringBuilder(); sb.append(targetName).append(".").append(methodName); if ((arguments != null) && (arguments.length != 0)) { for (int i = 0; i < arguments.length; i++) { sb.append(".").append(arguments[i]); } } return sb.toString(); } public void setCache(Cache cache) { this.cache = cache; } private Cache cache; private Logger logger = Logger.getLogger(Constants.LOG_NAME); } Here is applicationContext.xml <beans xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop-2.5.xsd"> ... <bean id="rockerCacheAspect" class="org.springaop.chapter.five.cache.CacheAspect" > <property name="cache"> <bean id="bandCache" parent="cache"> <property name="cacheName" value="methodCache" /> </bean> </property> </bean> <!-- CACHE config --> <bean id="cache" abstract="true" class="org.springframework.cache.ehcache.EhCacheFactoryBean"> <property name="cacheManager" ref="cacheManager" /> </bean> <bean id="cacheManager" class="org.springframework.cache.ehcache. EhCacheManagerFactoryBean"> <property name="configLocation" value="classpath:org/springaop/chapter/five/cache/ehcache.xml" /> </bean> ... </beans> The idea about the caching aspect is to avoid repetition in our code base and have a consistent strategy for identifying objects (for example using the hash code of an object) so as to avoid objects from ending up in the cache twice. Employing an around advice, we can use the cache to make the method invocations give back the cached result of a previous invocation of the same method in a totally transparent way. In fact, to the methods of the classes defined in the interception rules in pointcuts will be given back the return values drawn from the cache or, if they are not present, they will be invoked and inserted in the cache. In this way, the classes and methods don't have any cognition of obtaining values retrieved from the cache.
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article-image-creating-better-selling-experience-drupal-e-commerce
Packt
14 Oct 2009
5 min read
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Creating a Better Selling Experience with Drupal e-Commerce

Packt
14 Oct 2009
5 min read
Doug is an avid dinosaur and model enthusiast, and runs his own shop and museum selling model dinosaurs and offering information and facts on various dinosaurs. For the purpose of this article, we will create an e-commerce website named 'Doug's Dinos!' for Doug and his business. Making Things Easier Although Doug's store is relatively simple for his customers to use, it is missing three key features that would make their time on the website easier, these are: An overview of the shopping cart Search features Ability to auto-create user accounts At the moment, without a search feature the only way for users to find products is by manually browsing through the website and stumbling across a product they like. Adding a Shopping Cart We can add a shopping cart to our theme so that customers can continue browsing the website but still know how much is in their shopping cart, and easily get to it later. To add this block, we need to go to the Blocks section, which is under Site Building within the Administer area. Within the Blocks section, we need to ensure we have all our themes selected (or do this for each theme we are using) and then change the Region of the Shopping cart to the left sidebar. Once we click on the Save blocks button, the shopping cart block is displayed in our theme: Adding Search Capabilities Doug tested the website with a few friends and family members, and their main issue with it was the difficulty in finding products they wanted. The first thing we need to do is install the Search module, which is grouped under the Core - optional section of Modules in the Administer area. With the module installed, we now need to enable the Search feature from the Blocks section; otherwise the search box won't be displayed on the website. We can select this feature by going to Administer | Site Building | Blocks, then set it up in the same way as for the shopping cart and save the settings. We now have a search box on our website under the header but above the main menu! Let's try searching for one of our products, for instance T-Rex. Notice something? No results found! This seems quite strange as we have a product with T-Rex in the name, so why didn't we get any results? The reason for this is that Drupal has not yet been indexed. Drupal uses a cron job to create the index of the site. Without the indexing done Search options cannot work. The Search settings under Administer | Site configuration allow us to specify how many pages are indexed per "cron run" and allow us to set the site to be re-indexed. Cron JobsA cron job is a setting on your web host's server (if you have cPanel hosting, it is available under "crontab") that performs tasks at specific times. Drupal has a special page that performs various tasks; this can be called by a cron job so that it regularly opens the page and runs the tasks. This setting depends on having set up a cron job to periodically call the cron.php file. For more information on setting up cron jobs, you should contact your web host. Typically it involves a crontab setting in your hosting control panel such as cPanel. We can manually run the cron task, by opening the cron.php file in our web browser. In this case we just open: http://www.dougsdinos.com/cron.php. Once we have opened this page, let's try searching for T-Rex again. This time we will get some results! Customers will now be able to find products and other content on Doug's website much more easily! Auto-Creating User Accounts If a customer is not a user on our site, we can automatically create a user account for them once they have placed their order; this saves the inconvenience of using an anonymous purchase policy where the user has to log in or register, but it gives the user the added convenience of having their details saved for future orders. This is something Doug wants to enable to make things easier for regular customers on this site. The first thing we need to do is install the module. The module is called EC Useracc and is listed in the E-Commerce Uncategorized group of modules. Now under E-Commerce configuration we have a new option called User Account; let's take a look at it. This has the following settings: Confirmation e-mail Welcome mail Days to confirm expiry The Confirmation e-mail is to see if the customer wants to create a user account; this email expires after the number of days set in the Days to confirmation expiry setting has passed, and the Welcome mail is the email sent when the account is created. These emails can be configured on the Mail page. These settings don't actually enable the feature though; we have installed the module and looked at the global settings, but to actually get it to work we need to set how we would like each product to work in relation to this module. If we go to edit any product, there is a new section, which was not there previously, called User account provision; this is what we need to change. As Doug wants this feature enabled, we need to check the option Create an account for the user when this product is purchased. The other option, Block the user's account when this product expires, relates to using recurring billing in products (mainly non-tangible products i.e. services) such as a customer support contract or a magazine subscription.
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article-image-building-friend-networks-django-10
Packt
14 Oct 2009
6 min read
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Building Friend Networks with Django 1.0

Packt
14 Oct 2009
6 min read
An important aspect of socializing in our application is letting users to maintain their friend lists and browse through the bookmarks of their friends. So, in this section we will build a data model to maintain user relationships, and then program two views to enable users to manage their friends and browse their friends' bookmarks. Creating the friendship data model Let's start with the data model for the friends feature. When a user adds another user as a friend, we need to maintain both users in one object. Therefore, the Friendship data model will consist of two references to the User objects involved in the friendship. Create this model by opening the bookmarks/models.py file and inserting the following code in it: class Friendship(models.Model): from_friend = models.ForeignKey( User, related_name='friend_set' ) to_friend = models.ForeignKey( User, related_name='to_friend_set' ) def __unicode__(self): return u'%s, %s' % ( self.from_friend.username, self.to_friend.username ) class Meta: unique_together = (('to_friend', 'from_friend'), ) The Friendship data model starts with defining two fields that are User objects: from_friend and to_friend. from_friend is the user who added to_friend as a friend. As you can see, we passed a keyword argument called related_name to both the fields. The reason for this is that both fields are foreign keys that refer back to the User data model. This will cause Django to try to create two attributes called friendship_set in each User object, which would result in a name conflict. To avoid this problem, we provide a specific name for each attribute. Consequently, each User object will contain two new attributes: user.friend_set, which contains the friends of this user and user.to_friend_set, which contains the users who added this user as a friend. Throughout this article, we will only use the friend_set attribute, but the other one is there in case you need it . Next, we defined a __unicode__ method in our data model. This method is useful for debugging. Finally, we defined a class called Meta. This class may be used to specify various options related to the data model. Some of the commonly used options are: db_table: This is the name of the table to use for the model. This is useful when the table name generated by Django is a reserved keyword in SQL, or when you want to avoid conflicts if a table with the same name already exists in the database. ordering: This is a list of field names. It declares how objects are ordered when retrieving a list of objects. A column name may be preceded by a minus sign to change the sorting order from ascending to descending. permissions: This lets you declare custom permissions for the data model in addition to add, change, and delete permissions. Permissions should be a list of two-tuples, where each two-tuple should consist of a permission codename and a human-readable name for that permission. For example, you can define a new permission for listing friend bookmarks by using the following Meta class: class Meta: permissions = ( ('can_list_friend_bookmarks', 'Can list friend bookmarks'), ) unique_together: A list of field names that must be unique together. We used the unique_together option here to ensure that a Friendship object is added only once for a particular relationship. There cannot be two Friendship objects with equal to_friend and from_friend fields. This is equivalent to the following SQL declaration: UNIQUE ("from_friend", "to_friend") If you check the SQL generated by Django for this model, you will find something similar to this in the code. After entering the data model code into the bookmarks/models.py file, run the following command to create its corresponding table in the database: $ python manage.py syncdb Now let's experiment with the new model and see how to store and retrieve relations of friendship. Run the interactive console using the following command: $ python manage.py shell Next, retrieve some User objects and build relationships between them (but make sure that you have at least three users in the database): >>> from bookmarks.models import *>>> from django.contrib.auth.models import User>>> user1 = User.objects.get(id=1)>>> user2 = User.objects.get(id=2)>>> user3 = User.objects.get(id=3)>>> friendship1 = Friendship(from_friend=user1, to_friend=user2)>>> friendship1.save()>>> friendship2 = Friendship(from_friend=user1, to_friend=user3)>>> friendship2.save() Now, user2 and user3 are both friends of user1. To retrieve the list of Friendship objects associated with user1, use: >>> user1.friend_set.all()[<Friendship: user1, user2>, <Friendship: user1, user3>] (The actual usernames in output were replaced with user1, user2, and user3 for clarity.) As you may have already noticed, the attribute is named friend_set because we called it so using the related_name option when we created the Friendship model. Next, let's see one way to retrieve the User objects of user1's friends: >>> [friendship.to_friend for friendship in user1.friend_set.all()][<User: user2>, <User: user3>] The last line of code uses a Python feature called "list" comprehension to build the list of User objects. This feature allows us to build a list by iterating through another list. Here, we built the User list by iterating over a list of Friendship objects. If this syntax looks unfamiliar, please refer to the List Comprehension section in the Python tutorial. Notice that user1 has user2 as a friend, but the opposite is not true. >>> user2.friend_set.all() [] In other words, the Friendship model works only in one direction. To add user1 as a friend of user2, we need to construct another Friendship object. >>> friendship3 = Friendship(from_friend=user2, to_friend=user1)>>> friendship3.save()>>> user2.friend_set.all() [<Friendship: user2, user1>] By reversing the arguments passed to the Friendship constructor, we built a relationship in the other way. Now user1 is a friend of user2 and vice-versa. Experiment more with the model to make sure that you understand how it works. Once you feel comfortable with it, move to the next section, where we will write views to utilize the data model. Things will only get more exciting from now on!
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article-image-building-facebook-application-part-1
Packt
14 Oct 2009
4 min read
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Building a Facebook Application: Part 1

Packt
14 Oct 2009
4 min read
A simple Facebook application Well, with the Facebook side of things set up, it's now over to your server to build the application itself. The server could of course be: Your web host's server – This must support PHP, and it may be worthwhile for you to check if you have any bandwidth limits. Your own server – Obviously, you'll need Apache and PHP (and you'll also need a fixed IP address). Getting the server ready for action Once you have selected your server, you'll need to create a directory in which you'll build your application, for example: mkdir -p /www/htdocs/f8/penguin_picd /www/htdocs/f8/penguin_pi If you haven't already done so, then this is the time to download and uncompress the Facebook Platform libraries: wget http://developers.facebook.com/clientlibs/facebook-platform.tar.gztar -xvzf facebook-platform.tar.gz We're not actually going to use all of the files in the library, so you can copy the ones that you're going to use into your application directory: cp facebook-platform/client/facebook.phpcp facebook-platform/client/facebookapi_php5_restlib.php And once that's done, you can delete the unwanted files: rm -rf facebook-platform.tar.gz facebook-platform Now, you're ready to start building your application. Creating your first Facebook application Well, you're nearly ready to start building your application. First, you'll need to create a file (let's call it appinclude.php) that initiates the application. The application initiation code We've got some code that needs to be executed every time our application is accessed, and that code is: <?phprequire_once 'facebook.php'; #Load the Facebook API$appapikey = '322d68147c78d2621079317b778cfe10'; #Your API Key$appsecret = '0a53919566eeb272d7b96a76369ed90c'; #Your Secret$facebook = new Facebook($appapikey, $appsecret); #A Facebook object$user = $facebook->require_login(); #get the current user$appcallbackurl = 'http://213.123.183.16/f8/penguin_pi/'; #callback Url#Catch an invalid session_keytry { if (!$facebook->api_client->users_isAppAdded()) { $facebook->redirect($facebook->get_add_url()); }} catch (Exception $ex) { #If invalid then redirect to a login prompt $facebook->set_user(null, null); $facebook->redirect($appcallbackurl);}?> You'll notice that the code must include your API Key and your secret (they were created when you set up your application in Facebook). The PHP file also handles any invalid sessions. Now, you're ready to start building your application, and your code must be written into a file named index.php. The application code Our application code needs to call the initiation file, and then we can do whatever we want: <?phprequire_once 'appinclude.php'; #Your application initiation fileecho "<p>Hi $user, ";echo "welcome to Pygoscelis P. Ellsworthy's Suspect Tracker</p>";?> Of course, now that you've written the code for the application, you'll want to see what it looks like. Viewing the new application Start by typing your Canvas Page URL into a browser (you'll need to type in your own, but in the case of Pygoscelis P. Ellesworthy's Suspect Tracker, this would be http://apps.facebook.com/penguin_pi/): You can then add the application just as you would add any other application: And at last, you can view your new application: It is worth noting, however, that you won't yet be able to view your application on your profile. For the time being, you can only access the application by typing in your Canvas Page URL. That being said, your profile will register the fact that you've added your application: That's the obligatory "Hello World" done. Let's look at how to further develop the application.
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14 Oct 2009
5 min read
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Testing your JBoss Drools Business Rules using Unit Testing

Packt
14 Oct 2009
5 min read
What is unit testing? A good enterprise computer system should be built as if it was made of Lego bricks. Your rules are only a piece of the puzzle. You'll need to go back to the Lego box to get pieces that talk to the database, make web pages, talk to other systems that you may have in your company (or organization), and so on. Just as Lego bricks can be taken apart and put together in many different ways, the components in a well-designed system should be reusable in many different systems. Before you use any of these components (or 'bricks') in your system, you will want to be sure that they work. For Lego bricks this is easy—you can just make sure that none of the studs are broken. For components this is a bit harder—often, you can neither see them, nor do you have any idea whether their inputs and outputs are correct. Unit testing makes sure that all of the component pieces of your application work, before you even assemble them. You can unit test manually, but just like FIT requirements testing, you're going to 'forget' to do it sooner or later. Fortunately, there is a tool to automate your unit tests known as Junit (for Java; there are also versions for many other languages, such as .Net). Like Drools and FIT, Junit is open source. Therefore, we can use it on our project without much difficulty. Junit is integrated into the JBoss IDE and is also pretty much an industry standard, so it's easy to find more information on it. A good starting point is the project's home page at http://www.Junit.org. The following points can help you to decide when to use unit testing, and when to use the other forms of testing that we talked about: If you're most comfortable using Guvnor, then use the test scenarios within Guvnor. As you'll see shortly, they're very close to unit tests. If the majority of your work involves detailing and signing off against the requirement documents, then you should consider using FIT for Rules. If you're most comfortable using Java, or some other programming language, then you're probably using (J)unit tests already—and we can apply these unit tests to rule testing. In reality, your testing is likely to be a mix of two or three of these options. Why unit test? An important point to note is that you've already carried out unit testing in the rules that we wrote earlier. OK, it was manual unit testing, but we still checked that our block of rules produced the outcome that we expected. All we're talking about here is automating the process. Unit testing also has the advantage of documenting the code because it gives a working example of how to call the rules. It also makes your rules and code more reusable. You've just proved (in your unit test) that you can call your code on a standalone basis, which is an important first step for somebody else to be able to use it again in the future. You do want your rules to be reused, don't you? Unit testing the Chocolate Shipments sample As luck would have it, our Chocolate Shipments example also contains a unit test. This is called DroolsUnitTest.java, and it can be found in the test/java/net/firstpartners/chap7 folder. Running the Junit test is similar to running the samples. In the JBoss IDE Navigator or package explorer, we select DroolsUnitTest.java, right-click on it, and then select Run as | Junit test from the shortcut menu. All being well, you should see some messages appear on the console. We're going to ignore the console messages; after all, we're meant to be automating our testing, not manually reading the console. The really interesting bit should appear in the IDE— the Junit test result, similar to the screenshot shown below. If everything is OK, we should see the green bar displayed—success! We've run only one unit test, so the output is fairly simple. From top to bottom we have: the time it took to run the test; the number of errors and failures (both zero—we'll explain the difference shortly, but having none of them is a good thing), the green bar (success!), and a summary of the unit tests that we've just run (DroolsUnitTest). If you were running this test prior to deploying to production, all you need to know is that the green bar means that everything is working as intended. It's a lot easier than inspecting the code line by line. However, as this is the first time that we're using a unit test, we're going to step through the tests line by line. A lot of our Junit test is similar to MultipleRulesExample.java. For example, the unit test uses the same RuleRunner file to load and call the rules. In addition, the Junit test also has some automated checks (asserts) that give us the green bar when they pass, which we saw in the previous screenshot.
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12 Oct 2009
9 min read
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The Elements of the Spring Web Flow Configuration File

Packt
12 Oct 2009
9 min read
Let's take a look at the XML Schema Definition (XSD) file of the Spring Web Flow configuration file. To make the file more compact and easier to read, we have removed documentation and similar additions from the file. The complete file is downloadable from http://www.springframework.org/schema/webflow/spring-webflow-2.0.xsd. An XSD file is a file that is used to describe an XML Schema, which in itself is a W3C recommendation to describe the structure of XML files. In this kind of definition files, you can describe which elements can or must be present in an XML file. XSD files are primarily used to check the validity of XML files that are supposed to follow a certain structure. The schema can also be used to automatically create code, using code generation tools. The elements of the Spring configuration file are: flow The root element of the Spring Web Flow definition file is the flow element. It has to be present in all configurations because all other elements are sub-elements of the flow tag, which defines exactly one flow. If you want to define more than one flow, you will have to use the same number of flow tags. As every configuration file allows only one root element, you will have to define a new configuration file for every flow you want to define. attribute Using  the attribute tag, you can define metadata for a flow. You can use this metadata to change the behavior of the flow. secured The secured tag is used to secure your flow using Spring Security. The element is defined like this: <xsd:complexType name="secured"> <xsd:attribute name="attributes" type="xsd:string" use="required" /> <xsd:attribute name="match" use="optional"> <xsd:simpleType> <xsd:restriction base="xsd:string"> <xsd:enumeration value="any" /> <xsd:enumeration value="all" /> </xsd:restriction> </xsd:simpleType> </xsd:attribute> </xsd:complexType> If you want to use the secured element, you will have to at least define the attributes attribute. You can use the attributes element to define roles that are allowed to access the flow, for example. The match attribute defines whether all the elements specified in the attributes attribute have to match successfully (all), or if one of them is sufficient (any). persistence-context The persistence-context element enables you to use a persistence provider in your flow definition. This lets you persist database objects in action-states. To use persistence-context tag, you also have to define a data source and configure the persistence provider of your choice (for example, Hibernate or the Java Persistence API) in your Spring application context configuration file. The persistence-context element is empty, which means that you just have to add <persistence-context /> to your flow definition, to enable its features. var The var element can be used to define instance variables, which are accessible in your entire flow. These variables are quite important, so make sure that you are familiar with them. Using var elements, you can define model objects. Later, you can bind these model objects to the forms in your JSP web sites and can store them in a database using the persistence features enabled with the persistence-context element.  Nevertheless, using instance variables is not mandatory, so you do not have to define any, unless required in your flow. The element is defined as shown in the following snippet from the XSD file: <xsd:element name="var" minOccurs="0" maxOccurs="unbounded"> <xsd:complexType> <xsd:attribute name="name" type="xsd:string" use="required" /> <xsd:attribute name="class" type="type" use="required" /> </xsd:complexType> </xsd:element> The element has two attributes that are both required. The instance variable you want to define needs a name, so that you can reference it later in your JSP files. Spring Web Flow also needs to know the type of the variable, so you have to define the class attribute with the class of your variable. input You can use the input element to pass information into a flow. When you call a flow, you can (or will have to, depending on whether the input element is required or not) pass objects into the flow. You can then use these objects to process your flow. The XML Schema definition of this element looks like this: <xsd:complexType name="input"> <xsd:attribute name="name" type="expression" use="required" /> <xsd:attribute name="value" type="expression" /> <xsd:attribute name="type" type="type" /> <xsd:attribute name="required" type="xsd:boolean" /> </xsd:complexType> The input element possesses certain attributes, of which only the name attribute is required. You have to specify a name for the input argument, which you can use to reference the variable in your flow. The value attribute is used to specify the value of the attribute, for example, if you want to define a default value for the variable. You can also define a type (for example int or long) for the variable if you want a specific type of information. A type conversion will be tried if the argument passed to the flow does not match the type you expect. With the required attribute, you can control if the user of your flow has to pass in a variable, or if the input attribute is optional. output While you can define input parameters with the input element, you can specify return values with the output element. These are variables that will be passed to your end-state as the result value of your flow. Here's the XML Schema definition of the output element: <xsd:complexType name="output"> <xsd:attribute name="name" type="expression" use="required" /> <xsd:attribute name="value" type="expression" /> <xsd:attribute name="type" type="type" /> <xsd:attribute name="required" type="xsd:boolean" /> </xsd:attribute> </xsd:complexType> The definition is quite similar to the input element. You can also see that the name of the output element is required. Otherwise, you have no means of referencing the variable from your end-state. The value attribute is the value of your variable, for example, the result of a computation or a user returned from a database. Of course, you can also specify the type you expect your output variable to be. As with the input element, a type conversion will be attempted if the type of the variable does not match the type specified here. The required attribute will check if nothing was specified, or the result of a computation is null. If it is null, an error will be thrown.   actionTypes Per se, this is not an element which you can use in your flow definition, but it is a very important part of the XML Schema definition, referenced by many other elements. The definition is quite complex and looks like this: <xsd:group name="actionTypes"> <xsd:choice> <xsd:element name="evaluate"> <xsd:complexType> <xsd:sequence> <xsd:element name="attribute" type="attribute" minOccurs="0" maxOccurs="unbounded" /> </xsd:sequence> <xsd:attribute name="expression" type="expression" use="required" /> <xsd:attribute name="result" type="expression" use="optional" /> <xsd:attribute name="result-type" type="type" use="optional" /> </xsd:complexType> </xsd:element> <xsd:element name="render"> <xsd:complexType> <xsd:sequence> <xsd:element name="attribute" type="attribute" minOccurs="0" maxOccurs="unbounded" /> </xsd:sequence> <xsd:attribute name="fragments" type="xsd:string" use="required" /> </xsd:complexType> </xsd:element> <xsd:element name="set"> <xsd:complexType> <xsd:sequence> <xsd:element name="attribute" type="attribute" minOccurs="0" maxOccurs="unbounded" /> </xsd:sequence> <xsd:attribute name="name" type="expression" use="required" /> <xsd:attribute name="value" type="expression" use="required" /> <xsd:attribute name="type" type="type" /> </xsd:complexType> </xsd:element> </xsd:choice> </xsd:group> actionTypes is a group of sub-elements, namely evaluate, render, and set. Let's go through the single elements to understand how the whole definition works. evaluate With the evaluate element, you can execute code based on the expression languages. As described by the above source code, the element has three attributes; one of them is required. The expression attribute is required and executes the code that you want to run. The result value of the expression, if present, can be stored in the result attribute. Using the result-type attribute, you can convert the result value in the specified type, if needed. Additionally, you can define attributes using a sub-element of the attribute element. render Use the render element to partially render content of a web site. Using the required fragments attribute, you can define which fragments should be rendered. When the link on a web site is clicked the entire web site is not a re-load. Spring JavaScript allows you to update chosen parts of your web page. The remaining web site will not be reloaded, which can greatly enhance the performance of your web application. As is the case with the evaluate element, you can also specify additional attributes using the attribute sub-element. set The set element can be used to set attributes in one of the Spring Web Flows scopes. With the name attribute you can define where (in which scope) you want to define the attribute, and how it should be called. The following short source code illustrates how the set element works: <set name="flowScope.myVariable" value="myValue" type="long" /> As you can see, the name consists of the name of the scope and the name of your variable, delimited by a dot (.). Both the name attribute and the value attribute are required. The value is the actual value of your variable. The type attribute is optional and describes the type of your variable. As before, you can also define additional attributes using the attribute sub-element.
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12 Oct 2009
11 min read
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Documenting Your Python Project-part2

Packt
12 Oct 2009
11 min read
Building the Documentation An easier way to guide your readers and your writers is to provide each one of them with helpers and guidelines, as we have learned in the previous section of this article. From a writer's point of view, this is done by having a set of reusable templates together with a guide that describes how and when to use them in a project. It is called a documentation portfolio. From a reader point of view, being able to browse the documentation with no pain, and getting used to finding the info efficiently, is done by building a document landscape. Building the Portfolio There are many kinds of documents a software project can have, from low-level documents that refer directly to the code, to design papers that provide a high-level overview of the application. For instance, Scott Ambler defines an extensive list of document types in his book Agile Modeling (http://www.agilemodeling.com/essays/agileArchitecture.htm). He builds a portfolio from early specifications to operations documents. Even the project management documents are covered, so the whole documenting needs are built with a standardized set of templates. Since a complete portfolio is tightly related to the methodologies used to build the software, this article will only focus on a common subset that you can complete with your specific needs. Building an efficient portfolio takes a long time, as it captures your working habits. A common set of documents in software projects can be classified in three categories: Design: All documents that provide architectural information, and low-level design information, such as class diagrams, or database diagrams Usage: Documents on how to use the software; this can be in the shape of a cookbook and tutorials, or a module-level help Operations: Provide guidelines on how to deploy, upgrade, or operate the software Design The purpose of design documentation is to describe how the software works and how the code is organized. It is used by developers to understand the system but is also a good entry point for people who are trying to understand how the application works. The different kinds of design documents a software can have are: Architecture overview Database models Class diagrams with dependencies and hierarchy relations User interface wireframes Infrastructure description Mostly, these documents are composed of some diagrams and a minimum amount of text. The conventions used for the diagrams are very specific to the team and the project, and this is perfectly fine as long as it is consistent. UML provides thirteen diagrams that cover most aspects in a software design. The class diagram is probably the most used one, but it is possible to describe every aspect of software with it. See http://en.wikipedia.org/wiki/Unified_Modeling_Language#Diagrams. Following a specific modeling language such as UML is not often fully done, and teams just make up their own way throughout their common experience. They pick up good practice from UML or other modeling languages, and create their own recipes. For instance, for architecture overview diagrams, some designers just draw boxes and arrows on a whiteboard without following any particular design rules and take a picture of it. Others work with simple drawing programs such as Dia (http://www.gnome.org/projects/dia) or Microsoft Visio (not open source, so not free), since it is enough to understand the design. Database model diagrams depend on the kind of database you are using. There are complete data modeling software applications that provide drawing tools to automatically generate tables and their relations. But this is overkill in Python most of the time. If you are using an ORM such as SQLAlchemy (for instance), simple boxes with lists of fields, together with table relations are enough to describe your mappings before you start to write them. Class diagrams are often simplified UML class diagrams: There is no need in Python to specify the protected members of a class, for instance. So the tools used for an architectural overview diagram fit this need too. User interface diagrams depend on whether you are writing a web or a desktop application. Web applications often describe the center of the screen, since the header, footer, left, and right panels are common. Many web developers just handwrite those screens and capture them with a camera or a scanner. Others create prototypes in HTML and make screen snapshots. For desktop applications, snapshots on prototype screens, or annotated mock-ups made with tools such as Gimp or Photoshop are the most common way. Infrastructure overview diagrams are like architecture diagrams, but they focus on how the software interacts with third-party elements, such as mail servers, databases, or any kind of data streams. Common Template The important point when creating such documents is to make sure the target readership is perfectly known, and the content scope is limited. So a generic template for design documents can provide a light structure with a little advice for the writer. Such a structure can include: Title Author Tags (keywords) Description (abstract) Target (Who should read this?) Content (with diagrams) References to other documents The content should be three or four screens (a 1024x768 average screen) at the most, to be sure to limit the scope. If it gets bigger, it should be split into several documents or summarized. The template also provides the author's name and a list of tags to manage its evolutions and ease its classification. This will be covered later in the article. Paster is the right tool to use to provide templates for documentation. pbp.skels implements the design template described, and can be used exactly like code generation. A target folder is provided and a few questions are answered: $ paster create -t pbp_design_doc designSelected and implied templates:pbp.skels#pbp_design_doc A Design documentVariables:egg: designpackage: designproject: designEnter title ['Title']: Database specifications for atomisator.dbEnter short_name ['recipe']: mappersEnter author (Author name) ['John Doe']: TarekEnter keywords ['tag1 tag2']: database mapping sqlCreating template pbp_design_docCreating directory ./designCopying +short_name+.txt_tmpl to ./design/mappers.txt The result can then be completed: =========================================Database specifications for atomisator.db=========================================:Author: Tarek:Tags: database mapping sql:abstract:Write here a small abstract about your design document... contents ::Who should read this ?::::::::::::::::::::::Explain here who is the target readership.Content:::::::Write your document here. Do not hesitate to split it in severalsections.References::::::::::Put here references, and links to other documents. Usage Usage documentation describes how a particular part of the software works. This documentation can describe low-level parts such as how a function works, but also high-level parts such command-line arguments for calling the program. This is the most important part of documentation in framework applications, since the target readership is mainly the developers that are going to reuse the code. The three main kinds of documents are: Recipe: A short document that explains how to do something. This kind of document targets one readership and focuses on one specific topic. Tutorial: A step-by-step document that explains how to use a feature of the software. This document can refer to recipes, and each instance is intended to one readership. Module helper: A low-level document that explains what a module contains. This document could be shown (for instance) when you call the help built-in over a module. Recipe A recipe answers a very specific problem and provides a solution to resolve it. For example, ActiveState provides a Python Cookbook online (a cookbook is a collection of recipes), where developers can describe how to do something in Python (http://aspn.activestate.com/ASPN/Python/Cookbook). These recipes must be short and are structured like this: Title Submitter Last updated Version Category Description Source (the source code) Discussion (the text explaining the code) Comments (from the web) Often, they are one-screen long and do not go into great details. This structure perfectly fits a software's needs and can be adapted in a generic structure, where the target readership is added and the category replaced by tags: Title (short sentence) Author Tags (keywords) Who should read this? Prerequisites (other documents to read, for example) Problem (a short description) Solution (the main text, one or two screens) References (links to other documents) The date and version are not useful here, since we will see later that the documentation is managed like source code in the project. Like the design template, pbp.skels provide a pbp_recipe_doc template that can be used to generate this structure: $ paster create -t pbp_recipe_doc recipesSelected and implied templates:pbp.skels#pbp_recipe_doc A recipeVariables:egg: recipespackage: recipesproject: recipesEnter title (use a short question): How to use atomisator.dbEnter short_name ['recipe'] : atomisator-dbEnter author (Author name) ['John Doe']: TarekEnter keywords ['tag1 tag2']: atomisator dbCreating template pbp_recipe_docCreating directory ./recipesCopying +short_name+.txt_tmpl to ./recipes/atomisator-db.txt The result can then be completed by the writer: ========================How to use atomisator.db========================:Author: Tarek:Tags: atomisator db.. contents ::Who should read this ?::::::::::::::::::::::Explain here who is the target readership.Prerequisites:::::::::::::Put here the prerequisites for people to follow this recipe.Problem:::::::Explain here the problem resolved in a few sentences.Solution::::::::Put here the solution.References::::::::::Put here references, and links to other recipes. Tutorial A tutorial differs from a recipe in its purpose. It is not intended to resolve an isolated problem, but rather describes how to use a feature of the application step by step. This can be longer than a recipe and can concern many parts of the application. For example, Django provides a list of tutorials on its website. Writing your first Django App, part 1 (http://www.djangoproject.com/documentation/tutorial01) explains in ten screens how to build an application with Django. A structure for such a document can be: Title (short sentence) Author Tags (words) Description (abstract) Who should read this? Prerequisites (other documents to read, for example) Tutorial (the main text) References (links to other documents) The pbp_tutorial_doc template is provided in pbp.skels as well with this structure, which is similar to the design template. Module Helper The last template that can be added in our collection is the module helper template. A module helper refers to a single module and provides a description of its contents, together with usage examples. Some tools can automatically build such documents by extracting the docstrings and computing module help using pydoc, like Epydoc ( http://epydoc.sourceforge.net). So it is possible to generate an extensive documentation based on API introspection. This kind of documentation is often provided in Python frameworks. For instance Plone provides an http://api.plone.org server that keeps an up-to-date collection of module helpers. The main problems with this approach are: There is no smart selection performed over the modules that are really interesting to document. The code can be obfuscated by the documentation. Furthermore, module documentation provides examples that sometimes refer to several parts of the module, and are hard to split between the functions' and classes' docstrings. The module docstring could be used for that purpose by writing a text at the top of the module. But this ends in having a hybrid file composed of a block of text, then a block of code. This is rather obfuscating when the code represents less than 50% of the total length. If you are the author, this is perfectly fine. But when people try to read the code (not the documentation), they will have to jump the docstrings part. Another approach is to separate the text in its own file. A manual selection can then be operated to decide which Python module will have its module helper file. The documents can then be separated from the code base and allowed to live their own life, as we will see in the next part. This is how Python is documented. Many developers will disagree on the fact that doc and code separation is better than docstrings. This approach means that the documentation process is fully integrated in the development cycle; otherwise it will quickly become obsolete. The docstrings approach solves this problem by providing proximity between the code and its usage example, but doesn't bring it to a higher level: a document that can be used as part of a plain documentation. The template for Module Helper is really simple, as it contains just a little metadata before the content is written. The target is not defined since it is the developers who wish to use the module: Title (module name) Author Tags (words) Content
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12 Oct 2009
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Show Additional Information to Users and Visitors of Your Plone Site

Packt
12 Oct 2009
5 min read
(For more resources on Plone, see here.) What's a portlet, anyway? A portlet is a chunk of information that can be shown outside of the main content area of a page. In the following screenshot of Plone's default home page, the Log in box and the calendar are portlets. Plone's default theme has two portlet managers that control the assignment of portlets on the right and left sidebars of the page. You can place portlets into these slots on the page. It's also possible to add portlet manager slots to a custom theme so that you can display portlets in other areas of the page, but that's beyond the scope of this book. For more information, refer to: http://plone.org/documentation/how-to/adding-portlet-managers. There are two things that we need to know about portlets before we dive into adding them: Portlets can only be added to portlet managers. They can't be added into the body content of your pages. Portlets can be assigned to folders, content types, or user groups, and will cascade down through the site hierarchy unless you explicitly block inheritance. Plone's built-in portlets Plone ships with a generous assortment of basic portlets. Here's a quick list of Plone's default portlet offerings: Login: Shows Plone's login box to anonymous users; is hidden if a user is already logged in Collection portlet: Shows the results of a Collection Review list: Visible only to the users with the Reviewer role; this portlet shows a list of items that users have submitted for review before publishing RSS feed: Shows a list of items in an RSS feed Classic portlet: A wrapper for Zope 2 style portlets, which may have been developed prior to the advent of Plone 3 and its new portlet system Calendar portlet: Shows a simple calendar that highlights the dates of upcoming events for your site Search: Shows Plone's search box useful if you have chosen to disable the standard search box, and want to show it in a sidebar instead Recent items: Shows the most recently-published content items on your site Static text portlet: Shows a chunk of static, editable HTML content; this is one of Plone's most versatile and useful portlets Navigation: Shows the navigation tree Events: Shows upcoming published events on your site You're likely only to use Classic portlets if you are using an add-on product that hasn't fully embraced the new style of building portlets, or if you are building your own custom portlets. Add-on portlets Many add-on products for Plone will supply one or more relevant portlets when the product is installed. There are also additional standalone portlets available as separate add-on products. Among the most useful standalone add-on portlets are: TAL Portlet: A portlet that allows you to write your own simple portlets in Plone's templating language, TAL. Optionally, you could just write a Classic portlet. Feedmixer: A portlet that allows you to aggregate multiple RSS feeds into a single portlet. These products can be found in the Products section of Plone.org. Adding portlets There are three ways to add portlets to your site: Add portlets to specific locations on your site. Add portlets that are associated with specific content types—for example, a portlet that shows on all News Items. Add portlets that are shown only to specific groups of users in your site. Adding portlets to specific sections of your site We'll start with adding portlets to a specific section of your site, as this is the most common and the simplest thing to do. Log in to your site (via the Log in portlet) and look at the bottom of the rightmost sidebar for the Manage portlets link. This will take you to the Manage portlets screen. Managing Portlets PeacefullyBecause you were on the front page of your site, when you clicked on the Manage portlets link, you are now managing the portlets for your entire site. If you only want to manage portlets for a single section of your site, first navigate to that section, and then click on the Manage portlets link. The header of the Manage Portlets screen will tell you which section of the site you are in. The Manage Portlets screen tells you that certain portlets are already assigned to all of the pages of your site. In the example above, the left sidebar portlet manager has the Navigation portlet and the Log in portlet. The right sidebar portlet manager has the Review List, News, Events and Calendar portlets. Moving and Removing PortletsYou can move existing portlets around within a portlet manager by clicking on the up and down arrows within the portlet. You can remove a portlet from the portlet manager by clicking on the red X. To add a portlet to your site, select the Add portlet... drop-down menu at the top of either the right or left sidebar, and choose a portlet type to be added. For practice, let's try adding a static content portlet to the right sidebar. This screen contains the familiar Kupu-powered rich text editing widget, along with: A Portlet header (title) field. A Portlet footer field. A optional hyperlink field, which will be clickable from the portlet header and footer. An Omit portlet border checkbox. If selected, this hides the portlet header, footer, and border. This is very useful if you only want to place an image or some fl oating text in your sidebar. Enter some text into your new portlet, click on the Save button at the bottom of the screen, and then click on the Home tab to return to your site's homepage. You should now see your new static text portlet. If you click around the site, you'll continue to see the portlet on all of the pages of your site.
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article-image-support-developers-spring-web-flow-2
Packt
12 Oct 2009
9 min read
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Support for Developers of Spring Web Flow 2

Packt
12 Oct 2009
9 min read
Build systems Build systems are not necessary for building web applications with Spring Web Flow, but they greatly assist a developer by resolving dependencies between packages and automating the build process. In this article, we will show you how to build your projects with Apache Ant and Apache Maven. Ant Ant is a powerful and very flexible build tool. You can write Extensible Markup Language (XML) files, which tell Ant how to build your application, where to find your dependencies, and where to copy the compiled files. Often, you won't find the need to download Ant, as it is already built-in into popular IDEs such as Eclipse and NetBeans. Ant does not provide you with an automatic dependency resolving mechanism. So you will have to manually download all the libraries your application needs. Alternatively, you can use a third-party dependency resolving system such as Apache Ivy, which we will describe later in this article. When you have obtained a copy of Ant, you can write a build.xml file as shown in the following code. <?xml version="1.0" encoding="UTF-8"?> <project name="login.flow" default="compile"> <description> login.flow </description> <property file="loginflow.properties"/> <path id="classpath"> <fileset dir="lib/"> <include name="*.jar" /> </fileset> </path> <target name="init"> <mkdir dir="${build}" /> <mkdir dir="${build}/WEB-INF/classes" /> </target> <target name="assemble-webapp" depends="init"> <copy todir="${build}" overwrite="y"> <fileset dir="${webapp-src}"> <include name="**/*/" /> </fileset> </copy> </target> <target name="compile" depends="assemble-webapp"> <javac srcdir="${src}" destdir="${build}/WEB-INF/classes"> <classpath refid="classpath" /> </javac> <echo>Copying resources</echo> <copy todir="${build}/WEB-INF/classes" overwrite="y"> <fileset dir="${resources}"> <include name="**/*/" /> </fileset> </copy> <echo>Copying libs</echo> <copy todir="${build}/WEB-INF/lib" overwrite="y"> <fileset dir="lib/"> <include name="*.jar" /> </fileset> </copy> </target> </project> First of all, we will specify that we have defined a few required folders in an external PROPERTIES file. The loginflow.properties, stored in your project's root folder, looks like this: src = src/main/java webapp-src = src/main/webapp resources = src/main/resources build = target/chapter02 These define the folders where your source code lies, where your libraries are located, and where to copy the compiled files and your resources. You do not have to declare them in a PROPERTIES file, but it makes re-using easier. Otherwise, you will have to write the folder names everywhere. This would make the build script hard to maintain if the folder layout changes. In the init target, we create the folders for the finished web application. The next is the assemble-webapp target, which depends on the init target. This means that if you execute the assemble-webapp target, the init target gets executed as well. This target will copy all the files belonging to your web application (such as the flow definition file and your JSP files) to the output folder. If you want to build your application, you will have to execute the compile target. It will initialize the output folder, copy everything your application needs to it, compile your Java source code, and copy the compiled files, along with the dependent libraries. If you want to use Apache Ivy for automatic dependency resolution, first, you have to download the distribution from http://ant.apache.org/ivy. This article refers to Version 2.0.0 Release Candidate 1 of Ivy. Unpack the ZIP file and put the ivy-2.0.0-rc1.jar file in your %ANT_HOME%lib folder. If you are using the Eclipse IDE, Ant is already built into the IDE. You can add the JAR file to its classpath by right-clicking on the task you want to execute and choosing Run As | Ant Build… In the appearing dialog, you can add the JAR file on the Classpath tab, either by clicking on Add JARs… and selecting a file from your workspace, or by selecting Add External JARs…, and looking for the file in your file system. Afterwards, you just have to tell Ant to load the required libraries automatically by modifying your build script. We have highlighted the important changes (to be made in the XML file) in the following source code: <project name="login.flow" default="compile"> ... <target name="resolve" description="--> retrieve dependencies with ivy"> <ivy:retrieve /> </target> ... </project> The last step, before we can actually build the project, involves specifying which libraries you want Ivy to download automatically. Therefore, we will now have to compose an ivy.xml file, stored in your project's root folder, which looks like this: <ivy-module version="2.0"> <info organisation="com.webflow2book" module="login.flow"/> <dependencies> <dependency org="org.springframework.webflow" name="org.springframework.binding" rev="2.0.5.RELEASE" /> <dependency org="org.springframework.webflow" name="org.springframework.js" rev="2.0.5.RELEASE" /> <dependency org="org.springframework.webflow" name="org.springframework.webflow" rev="2.0.5.RELEASE" /> </dependencies> ... </ivy-module> To keep the example simple, we only showed the Spring Web Flow entries of the file we just mentioned. In order to be able to build your whole project with Apache Ivy, you will have to add all other required libraries to the file. The org attribute corresponds to the groupId tag from Maven, as does the name attribute with the artifactId tag. The rev attribute matches the version tag in your pom.xml. Maven Maven is a popular application build system published by the Apache Software Foundation. You can get a binary distribution and plenty of information from the project's web site at http://maven.apache.org. After you have downloaded and unpacked the binary distribution, you have to set the M2_HOME environment variable to point to the folder where you unpacked the files. Additionally, we recommend adding the folder %M2_HOME%bin (on Microsoft® Windows system) or $M2_HOME/bin (on Unix or Linux systems) to your PATH variable. Maven has a configuration file called settings.xml, which lies in the M2_HOMEconf folder. Usually, you do not edit this file, unless you want to define proxy settings (for example, when you are in a corporate network where you have to specify a proxy server to access the Internet), or want to add additional package repositories. There are several plug-ins for the most popular IDEs around, which make working with Maven a lot easier than just using the command line. If you do not want to use a plug-in, you have to at least know that Maven requires your projects to have a specific folder layout. The default folder layout looks like this: The root folder, directly below your projects folder, is the src folder. In the main folder, you have all your source files (src/main/java), additional configuration files, and other resources you need (src/main/resources), and all JSP and other files you need for your web application (src/main/webapp). The test folder can have the same layout, but is used for all your test cases. Please see the project's website for more information on the folder layout. To actually build a project with Maven, you need a configuration file for your project. This file is always saved as pom.xml, and lies in the root folder of your project. The pom.xml for our example is too long to be included in this article. Nevertheless, we want to show you the basic layout. You can get the complete file from the code bundle uploaded on http://www.packtpub.com/files/code/5425_Code.zip. <project xsi_schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>com.webflow2book</groupId> <artifactId>chapter02</artifactId> <packaging>war</packaging> <version>0.0.1-SNAPSHOT</version> <name>chapter02 Maven Webapp</name> <url>http://maven.apache.org</url> This is a standard file header where you can define the name and version of your project. Further, you can also specify how your project is supposed to be packaged. As we wanted to build a web application, we used the war option. Next, we can de?ne all the dependencies our project has to the external libraries: <dependencies> <dependency> <groupId>org.springframework.webflow</groupId> <artifactId>org.springframework.binding</artifactId> <version>2.0.5.RELEASE</version> </dependency> <dependency> <groupId>org.springframework.webflow</groupId> <artifactId>org.springframework.js</artifactId> <version>2.0.5.RELEASE</version> </dependency> <dependency> <groupId>org.springframework.webflow</groupId> <artifactId>org.springframework.webflow</artifactId> <version>2.0.5.RELEASE</version> </dependency> ... </dependencies> As you can see, defining a dependency is pretty straightforward. If you are using an IDE plug-in, the IDE can do most of this for you. To build the application, you can either use an IDE or open a command-line window and type commands that trigger the build. To build our example, we can enter the projects folder and type: mvn clean compile war:exploded This cleans up the target folder, compiles the source files, and compiles all necessary files for our web application in the target folder. If you use Tomcat, you can point your context docBase to the target folder. The application will be automatically deployed on the startup of Tomcat, and you can test your application.
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article-image-testing-your-business-rules-jboss-drools
Packt
12 Oct 2009
9 min read
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Testing your Business Rules in JBoss Drools

Packt
12 Oct 2009
9 min read
When we start writing 'real' business rules, there is very little space to make mistakes as the mistakes made can cause a lot of wastage of money. How much money would a company lose if a rule that you wrote gave double the intended discount to a customer? Or, what if your airline ticket pricing rule started giving away first class transatlantic flights for one cent? Of course, mistakes happen. This article makes sure that these costly mistakes don't happen to you. If you're going through the trouble of writing business rules, you will want to make sure that they do what you intend them to, and keep on doing what you intend, even when you or other people make changes, both now and in the future. But first of all, we will see how testing is not a standalone activity, but part of an ongoing cycle. Testing when building rules It's a slightly morbid thought, but there's every chance that some of the business rules that you write will last longer than you do. Remember the millennium bug caused by programmers in the 1960's, assuming that nobody would be using their work in 40 years' time, and then being surprised when the year 2000 actually came along? Rather than 'play and throw away', we're more likely to create production business rules in the following cycle: Write your rules (or modify an existing one) based on a specification, or feedback from end users. Test your rules to make sure that your new rules do what you want them to do, and ensure that you haven't inadvertently broken any existing rules. Deploy your rules to somewhere other than your local machine, where end users (perhaps via a web page or an enterprise system) can interact with them. You can repeat steps 1, 2, and 3 as often as required. That means, repeat as many times as it takes you to get the first version into production. Or, deploy now and modify it anytime later –in 1, 2, or 10 years time. Making testing interesting Normal testing, where you inspect everything manually, is booooooooring! You might check everything the first time, but after the hundredth deployment you'll be tempted to skip your tests—and you'll probably get away with it without any problems. You'll then be tempted to skip your tests on the 101st deployment—still no problems. So, not testing becomes a bad habit either because you're bored, or because your boss fails to see the value of the tests. The problem, then comes one Friday afternoon, or just when you're about to go on vacation, or some other worst possible time. The whole world will see any mistakes in the rules that are in production. Therefore, fixing them is a lot more time and money consuming than if you catch the error at the very start on your own PC. What's the solution? Automate the testing. All of your manual checks are very repetitive—exactly the sort of thing that computers are good at. The sort of checks for our chocolate shipment example would be 'every time we have an order of 2000 candy bars, we should have 10 shipments of 210 bars and one shipment of 110 bars'. Testing using Guvnor There is one very important  advantage of testing—we can instantly see whether our tests are correct, without having to wait for our rules to be deployed into the target system. At a high level, Guvnor has two main screens that deal with testing: An individual test screen: Here you can edit your test by specifying the values that you want to input, and the values that you expect once your rules have fired A package or multiple tests screen (below): This allows you to run (later on) all of the tests in your package, to catch any rules that you may have inadvertently broken Another way of saying this is: You write your tests for selfish reasons because you need them to ensure that your rules do what you want them to do. By keeping your tests for later, they automatically become a free safety net that catches bugs as soon as you make a change. Testing using FIT Guvnor testing is great. But, often, a lot of what you are testing for is already specified in the requirements documents for the system. With a bit of thought in specifying various scenarios in your requirements documents, FIT allows you to automatically compare these requirements against your rules. These requirements documents can be written in Microsoft Word, or similar format, and they will highlight if the outputs aren't what is specified. Like Drools, FIT is an open source project, so there is no charge for either using it, or for customizing it to fit your needs. Before you get too excited about this, your requirements documents do have some compromises. The tests must specify the values to be input to the rules, and the expected result—similar to the examples, or scenarios, that many specifications already contain. These scenarios have to follow a FIT-specific format. Specification documents should follow a standard format anyway—the FIT scenario piece is often less than 10% of it, and it is still highly human-readable! Even better, the document can be written in anything that generates HTML, which includes Microsoft Word, Excel, OpenOffice, Google documents, and most of the myriad of editors that are available today. Like the Guvnor testing, we can use FIT to test whether our individual requirements are being met when writing our rules. It is possible to run FIT automatically over multiple requirement documents to ensure that nothing has 'accidentally' broken as we update other rules. Getting FIT When you download the samples, you will probably notice three strange packages and folders. fit-testcase: This folder resides just within the main project folder, and contains the FIT requirements documents that we're going to test against. chap7: This is a folder under src/main/java/net/firstpartners, and contains the startpoint (FitRulesExample.java) that we'll use to kick-start our FIT Tests. FIT: This folder is next to the chap7 folder. It folder contains some of the 'magic plumbing' that makes FIT work. Most business users won't care how this works (you probably won't need to change what you find here), but we will take a look at it in more detail in case we want to customize exactly how FIT works. If you built the previous example using Maven, then all of the required FIT software will have been downloaded for you. (Isn't Maven great?) So, we're ready to go. The FIT requirements document Open the word document fit-testcase.doc using Word, or OpenOffice. Remember that it's in the fit-testcase folder. fit-testcase.doc is a normal document, without any hidden code. The testing magic lies in the way the document is laid out. More specifically, it's in the tables that you see in the document. All of the other text is optional. Let's go through it. Logo and the first paragraph At the very top of the document is the Drools logo and a reference to where you can download FIT for rules code. It's also worth reading the text here, as it's another explanation of what the FIT project does and how it works. None of this text matters, or rather FIT ignores it as it contains no tables. We can safely replace this (or any other text in this document that isn't in the table) with your company logo, or whatever you normally put at the top of your requirement documents. FIT is a GPL (General Public License) open source software. This means you can modify it (as long as you publish your changes). In this sample we've modified it to accept global variables passed into the rules. (We will use this feature in step 3.) The changes are published in the FIT plumbing directory, which is a part of the sample. Feel free to use it in your own projects. First step—setup The setup table prepares the ground for our test, and explains the objects that we want to use in our test. These objects are familiar as they are the Java facts that we've used in our rules. There's a bit of text (worth reading as it also explains what the table does), but FIT ignores it. The bit that it reads is given in the following table: net.firstpartners.fit.fixture.Setup net.firstpartners.chap6.domain.CustomerOrder AcmeOrder net.firstpartners.chap6.domain.OoompaLoompaDate nextAvailableShipmentDate If you're wondering what this does, try the following explanation in the same table format: Use the piece of plumbing called 'Setup'   Create CustomerOrder and call it AcmeOrder Create OoompaLoompaDate and call it nextAvailableShipmentDate There is nothing here that we haven't seen before. Note that we will be passing nextShipmentDate as a global so that it matches the global of a same name in our rules file (the match includes the exact spelling, and the same lower-and uppercase). Second step—values in The second part also has the usual text explanation (ignored by FIT) and table (the important bit), which explains how to set the values. net.firstpartners.fit.fixture.Populate AcmeOrder Set initial balance 2000 AcmeOrder Set current balance 2000 It's a little bit clearer than the first table, but we'll explain it again anyway. Use the piece of plumbing called Populate AcmeOrder Take the ... we created earlier, and set it to have an initial balance of ... 2000 AcmeOrder Take the ... we created earlier, and set it to have a current balance of ... 2000 Third step—click on the Go button Our next part starts the rules. Or rather, the table tells FIT to invoke the rules. The rest of the text (which is useful to explain what is going on to us humans) gets ignored. net.firstpartners.fit.fixture.Engine Ruleset src/main/java/net/firstpartners/chap6/shipping-rules.drl Assert AcmeOrder Global nextAvailableShipmentDate Execute   The following table is the same again, in English: Use the piece of plumbing called 'Engine' Ruleset Use the rules in shipping-rules.drl Assert Pass our AcmeOrder to the rule engine (as a fact) Global Pass our nextAvailableShipmentDate to the rule engine (as a global) Execute Click on the Go Button
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