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How-To Tutorials

7018 Articles
article-image-setting-single-width-column-system-simple
Packt
05 Sep 2013
3 min read
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Setting up a single-width column system (Simple)

Packt
05 Sep 2013
3 min read
(For more resources related to this topic, see here.) Getting ready To perform the steps listed in this article, we will need a text editor, a browser, and a copy of the Masonry plugin. Any text editor will do, but my browser of choice is Google Chrome, as the V8 JavaScript engine that ships with it generally performs better and supports CSS3 transitions, and as a result we see smoother animations when resizing the browser window. We need to make sure we have a copy of the most recent version of Masonry, which was Version 2.1.08 at the time of writing this article. This version is compatible with the most recent version of jQuery, which is Version 1.9.1. A production copy of Masonry can be found on the GitHub repository at the following address: https://github.com/desandro/masonry/blob/master/jquery.masonry.min.js For jQuery, we will be using a content delivery network (CDN) for ease of development. Open the basic single-column HTML file to follow along. You can download this file from the following location: http://www.packtpub.com/sites/default/files/downloads/1-single-column.zip How to do it... Set up the styling for the masonry-item class with the proper width, padding, and margins. We want our items to have a total width of 200 pixels, including the padding and margins. <style> .masonry-item { background: #FFA500; float: left; margin: 5px; padding: 5px; width: 180px; }</style> Set up the HTML structure on which you are going to use Masonry. At a minimum, we need a tagged Masonry container with the elements inside tagged as Masonry items. <div id='masonry-container'> <div class='masonry-item '> Maecenas faucibus mollis interdum. </div> <div class='masonry-item '> Maecenas faucibus mollis interdum. Donec sed odio dui. Nullamquis risus eget urna mollis ornare vel eu leo. Vestibulum idligula porta felis euismod semper. </div> <div class='masonry-item '> Nullam quis risus eget urna mollis ornare vel eu leo. Crasjusto odio, dapibus ac facilisis in, egestas eget quam. Aeneaneu leo quam. Pellentesque ornare sem lacinia quam venenatisvestibulum. </div></div> All Masonry options need not be included, but it is recommended (by David DeSandro, the creator of Masonry) to set itemSelector for single-column usage. We will be setting this every time we use Masonry. <script> $(function() { $('#masonry-container').masonry({ // options itemSelector : '.masonry-item', }); });</script> How it works... Using jQuery, we select our Masonry container and use the itemSelector option to select the elements that will be affected by Masonry. The size of the columns will be determined by the CSS code. Using the box model, we set our Masonry items to a width of 90 px (80-px wide, with a 5-px padding all around the item). The margin is our gutter between elements, which is also 5-px wide. With this setup, we can con firm that we have built the basic single-column grid system, with each column being 100-px wide. The end result should look like the following screenshot: Summary This article showed you how to set up the very basic Masonry single-width column system around which Masonry revolves. Resources for Article : Further resources on this subject: Designing Site Layouts in Inkscape [Article] New features in Domino Designer 8.5 [Article] Using jQuery and jQueryUI Widget Factory plugins with RequireJS [Article]
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Packt
05 Sep 2013
10 min read
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Chef Infrastructure

Packt
05 Sep 2013
10 min read
(For more resources related to this topic, see here.) First, let's talk about the terminology used in the Chef universe. A cookbook is a collection of recipes – codifying the actual resources, which should be installed and configured on your node – and the files and configuration templates needed. Once you've written your cookbooks, you need a way to deploy them to the nodes you want to provision. Chef offers multiple ways for this task. The most widely used way is to use a central Chef Server. You can either run your own or sign up for Opscode's Hosted Chef. The Chef Server is the central registry where each node needs to get registered. The Chef Server distributes the cookbooks to the nodes based on their configuration settings. Knife is Chef's command-line tool called to interact with the Chef Server. You use it for uploading cookbooks and managing other aspects of Chef. On your nodes, you need to install Chef Client – the part that retrieves the cookbooks from the Chef Server and executes them on the node. In this article, we'll see the basic infrastructure components of your Chef setup at work and learn how to use the basic tools. Let's get started with having a look at how to use Git as a version control system for your cookbooks. Using version control Do you manually back up every file before you change it? And do you invent creative filename extensions like _me and _you when you try to collaborate on a file? If you answer yes to any of the preceding questions, it's time to rethink your process. A version control system (VCS) helps you stay sane when dealing with important files and collaborating on them. Using version control is a fundamental part of any infrastructure automation. There are multiple solutions (some free, some paid) for managing source version control including Git, SVN, Mercurial, and Perforce. Due to its popularity among the Chef community, we will be using Git. However, you could easily use any other version control system with Chef. Getting ready You'll need Git installed on your box. Either use your operating system's package manager (such as Apt on Ubuntu or Homebrew on OS X), or simply download the installer from www.git-scm.org. Git is a distributed version control system. This means that you don't necessarily need a central host for storing your repositories. But in practice, using GitHub as your central repository has proven to be very helpful. In this article, I'll assume that you're using GitHub. Therefore, you need to go to github.com and create a (free) account to follow the instructions given in this article. Make sure that you upload your SSH key following the instructions at https://help.github.com/articles/generating-ssh-keys, so that you're able to use the SSH protocol to interact with your GitHub account. As soon as you've created your GitHub account, you should create your repository by visiting https://github.com/new and using chef-repo as the repository name. How to do it... Before you can write any cookbooks, you need to set up your initial Git repository on your development box. Opscode provides an empty Chef repository to get you started. Let's see how you can set up your own Chef repository with Git using Opscode's skeleton. Download Opscode's skeleton Chef repository as a tarball: mma@laptop $ wget http://github.com/opscode/chef-repo/tarball/master...TRUNCATED OUTPUT...2013-07-05 20:54:24 (125 MB/s) - 'master' saved [9302/9302] Extract the downloaded tarball: mma@laptop $ tar zvf master Rename the directory. Replace 2c42c6a with whatever your downloaded tarball contained in its name: mma@laptop $ mv opscode-chef-repo-2c42c6a/ chef-repo Change into your newly created Chef repository: mma@laptop $ cd chef-repo/ Initialize a fresh Git repository: mma@laptop:~/chef-repo $ git init .Initialized empty Git repository in /Users/mma/work/chef-repo/.git/ Connect your local repository to your remote repository on github.com. Make sure to replace mmarschall with your own GitHub username: mma@laptop:~/chef-repo $ git remote add origin git@github.com:mmarschall/chef-repo.git Add and commit Opscode's default directory structure: mma@laptop:~/chef-repo $ git add .mma@laptop:~/chef-repo $ git commit -m "initial commit"[master (root-commit) 6148b20] initial commit10 files changed, 339 insertions(+), 0 deletions(-)create mode 100644 .gitignore...TRUNCATED OUTPUT...create mode 100644 roles/README.md Push your initialized repository to GitHub. This makes it available to all your co-workers to collaborate on it. mma@laptop:~/chef-repo $ git push -u origin master...TRUNCATED OUTPUT...To git@github.com:mmarschall/chef-repo.git* [new branch] master -> master How it works... You've downloaded a tarball containing Opscode's skeleton repository. Then, you've initialized your chef-repo and connected it to your own repository on GitHub. After that, you've added all the files from the tarball to your repository and committed them. This makes Git track your files and the changes you make later. As a last step, you've pushed your repository to GitHub, so that your co-workers can use your code too. There's more... Let's assume you're working on the same chef-repo repository together with your co-workers. They cloned your repository, added a new cookbook called other_cookbook, committed their changes locally, and pushed their changes back to GitHub. Now it's time for you to get the new cookbook down to your own laptop. Pull your co-workers, changes from GitHub. This will merge their changes into your local copy of the repository. mma@laptop:~/chef-repo $ git pull From github.com:mmarschall/chef-repo * branch master -> FETCH_HEAD ...TRUNCATED OUTPUT... create mode 100644 cookbooks/other_cookbook/recipes/default.rb In the case of any conflicting changes, Git will help you merge and resolve them. Installing Chef on your workstation If you want to use Chef, you'll need to install it on your local workstation first. You'll have to develop your configurations locally and use Chef to distribute them to your Chef Server. Opscode provides a fully packaged version, which does not have any external prerequisites. This fully packaged Chef is called the Omnibus Installer. We'll see how to use it in this section. Getting ready Make sure you've curl installed on your box by following the instructions available at http://curl.haxx.se/download.html. How to do it... Let's see how to install Chef on your local workstation using Opscode's Omnibus Chef installer: In your local shell, run the following command: mma@laptop:~/chef-repo $ curl -L https://www.opscode.com/chef/install.sh | sudo bashDownloading Chef......TRUNCATED OUTPUT...Thank you for installing Chef! Add the newly installed Ruby to your path: mma@laptop:~ $ echo 'export PATH="/opt/chef/embedded/bin:$PATH"'>> ~/.bash_profile && source ~/.bash_profile How it works... The Omnibus Installer will download Ruby and all the required Ruby gems into /opt/chef/embedded. By adding the /opt/chef/embedded/bin directory to your .bash_profile, the Chef command-line tools will be available in your shell. There's more... If you already have Ruby installed in your box, you can simply install the Chef Ruby gem by running mma@laptop:~ $ gem install chef. Using the Hosted Chef platform If you want to get started with Chef right away (without the need to install your own Chef Server) or want a third party to give you an Service Level Agreement (SLA) for your Chef Server, you can sign up for Hosted Chef by Opscode. Opscode operates Chef as a cloud service. It's quick to set up and gives you full control, using users and groups to control the access permissions to your Chef setup. We'll configure Knife, Chef's command-line tool to interact with Hosted Chef, so that you can start managing your nodes. Getting ready Before being able to use Hosted Chef, you need to sign up for the service. There is a free account for up to five nodes. Visit http://www.opscode.com/hosted-chef and register for a free trial or the free account. I registered as the user webops with an organization short-name of awo. After registering your account, it is time to prepare your organization to be used with your chef-repo repository. How to do it... Carry out the following steps to interact with the Hosted Chef: Navigate to http://manage.opscode.com/organizations. After logging in, you can start downloading your validation keys and configuration file. Select your organization to be able to see its contents using the web UI. Regenerate the validation key for your organization and save it as <your-organization-short-name>.pem in the .chef directory inside your chef-repo repository. Generate the Knife config and put the downloaded knife.rb into the .chef directory inside your chef-repo directory as well. Make sure you replace webops with the username you chose for Hosted Chef and awo with the short-name you chose for your organization: current_dir = File.dirname(__FILE__)log_level :infolog_location STDOUTnode_name "webops"client_key "#{current_dir}/webops.pem"validation_client_name "awo-validator"validation_key "#{current_dir}/awo-validator.pem"chef_server_url "https://api.opscode.com/organizations/awo"cache_type 'BasicFile'cache_options( :path => "#{ENV['HOME']}/.chef/checksums" )cookbook_path ["#{current_dir}/../cookbooks"] Use Knife to verify that you can connect to your hosted Chef organization. It should only have your validator client so far. Instead of awo, you'll see your organization's short-name: mma@laptop:~/chef-repo $ knife client listawo-validator How it works... Hosted Chef uses two private keys (called validators): one for the organization and the other for every user. You need to tell Knife where it can find these two keys in your knife.rb file. The following two lines of code in your knife.rb file tells Knife about which organization to use and where to find its private key: validation_client_name "awo-validator"validation_key "#{current_dir}/awo-validator.pem" The following line of code in your knife.rb file tells Knife about where to find your users' private key: client_key "#{current_dir}/webops.pem" And the following line of code in your knife.rb file tells Knife that you're using Hosted Chef. You will find your organization name as the last part of the URL: chef_server_url "https://api.opscode.com/organizations/awo" Using the knife.rb file and your two validators Knife can now connect to your organization hosted by Opscode. You do not need your own, self-hosted Chef Server, nor do you need to use Chef Solo in this setup. There's more... This setup is good for you if you do not want to worry about running, scaling, and updating your own Chef Server and if you're happy with saving all your configuration data in the cloud (under Opscode's control). If you need to have all your configuration data within your own network boundaries, you might sign up for Private Chef, which is a fully supported and enterprise-ready version of Chef Server. If you don't need any advanced enterprise features like role-based access control or multi-tenancy, then the open source version of Chef Server might be just right for you. Summary In this article, we learned about key concepts such as cookbooks, roles, and environments and how to use some basic tools such as Git, Knife, Chef Shell, Vagrant, and Berkshelf. Resources for Article: Further resources on this subject: Automating the Audio Parameters – How it Works [Article] Skype automation [Article] Cross-browser-distributed testing [Article]
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Packt
05 Sep 2013
5 min read
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So, what is PowerShell 3.0 WMI?

Packt
05 Sep 2013
5 min read
(For more resources related to this topic, see here.) Microsoft created Windows Management Instrumentation ( WMI ) as a management layer to the Windows operating system. This management layer allows you to retrieve information pertaining to the operating system or physical hardware on a system. It also allows you to manipulate components within the operating system. A good example for this section is a hard drive. WMI provides the ability to view the physical hard drive as well as the logical components of the hard drive. Using a call to the Win32_diskdrive class, you have the ability to view the physical aspects of the disk drive, such as the tracks, sectors, manufacturer, and even the serial number. The win32_logicaldisk class provides you with the ability to see the logical aspects of a drive, such as partitions, free space, and volume names. Not limited to just Windows operating system management, WMI also has the extensibility to allow third-party developers to create WMI providers for use within their projects. This means that you can create the management hooks within your code that will allow remote management through a common standardized framework. Many companies have adopted the use of WMI providers for items such as storage subsystems, application virtualization, hardware virtualization, and enhanced management of the hardware connected to a workstation or server system. Microsoft chose to follow the Common Information Model ( CIM ) industry standard for WMI. The preceding diagram takes a simplified look at Microsoft's implementation of WMI through the use of the CIM standard. There are three layers to their model, which are as follows: WMI consumers: The WMI consumers are exactly what their name states. They consume the available APIs to access the managed component. The WMI consumers are the real users of the C/C++ and .NET clients, and they use scripting languages, such as PowerShell 3.0, to access management data and interact with the managed components. In the hard drive example, the WMI consumer is the PowerShell code that calls information about the hard drive. This would look as follows: get-wmiobject –class win32_logicaldisk WMI infrastructure: The WMI infrastructure includes the CIM Object Manager ( CIMOM ), which stores a repository of the available WMI providers. If a third-party WMI provider doesn't register with the CIM Object Manager, the Windows operating system will not be able to manage the component through WMI. In the hard drive example, the CIMOM will import the Managed Object Format ( MOF) file of the hard drive into the WMI repository. This will register the hard drive's available WMI properties and methods into use by a WMI consumer. WMI providers: The last components, WMI providers, are made up of a driver (DLL) and a MOF file. These two components are responsible for returning the management data to the WMI consumer, through the WMI infrastructure. This allows the WMI consumer to interact with the managed components. In the hard drive example, the WMI consumer will access the hard drive through the WMI infrastructure utilizing the hard drive driver (DLL). The WMI consumer will have the ability to retrieve the information pertaining to the physical components on that hard drive. WMI integration with PowerShell 3.0 PowerShell has the ability to interact with WMI through the use of the built-in cmdlets. These cmdlets act as the WMI consumers and interact with the WMI. As WMI evolved with the release of new operating systems, PowerShell also needed to evolve in parallel to manage those systems. With the release of Windows 8 and Windows Server 2012, Microsoft created a new iteration of the Microsoft Windows Management Framework ( WMF ), Version 3.0. The new release of Windows Management Framework updates WMI to Version 3.0, PowerShell to Version 3.0, and installs the new Windows Remote Management ( WinRM ), OData IIS Extensions, and Server Manager CIM Provider. PowerShell 3.0 includes new WMI management cmdlets, displayed in the following table, which leverage the use of the new functionality within Windows Management Framework 3.0. The new CIM cmdlets provide a richer WMI experience leveraging stateful communications to the remote systems. They also provide the ability to create CIM calls through PowerShell 3.0 to non-Windows-based WMI systems that support Web Services-Management ( WSman ). This provides engineers the ability to tap into a variety of systems for management purposes. Get-CimAssociatedInstance New-CimSession Get-CimClass New-CimSessionOption Get-CimInstance Register-CimIndicationEvent Get-CimSession Remove-CimInstance Invoke-CimMethod Remove-CimSession New-CimInstance Set-CimInstance Using PowerShell in your environment PowerShell is quickly becoming the de-facto standard for managing the Windows-based systems in small and large organizations. It is being used for tasks, such as automated software deployments, dynamic system provisioning, and system maintenance. It is also being heavily used in Microsoft products, such as System Center 2012 - Service Manager, that allow for business process automation. PowerShell 3.0 has introduced a variety of new cmdlets that further simplify the administration of systems through the use of WMI. Whatever the administrative task, the PowerShell community has several examples of the ways to manage systems through the use of the WMI consumers. The examples provided in this article are just the tip of the iceberg compared to what you can accomplish utilizing PowerShell 3.0 and Windows Management Instrumentation. You may be surprised by the number of manual administration steps that can be automated by creating PowerShell scripts. The sky is the limit when it comes to scripting with PowerShell! Summary In this article, we learned what Windows Management Instrumentation (WMI) is, how PowerShell 3.0 utilizes it, and why it's applicable to systems engineers. Resources for Article : Further resources on this subject: Using the Windows Azure Platform PowerShell Cmdlets [Article] Accessing Oracle [Article] Inventorying Servers with PowerShell [Article]
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05 Sep 2013
10 min read
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Cocos2d-x: Installation

Packt
05 Sep 2013
10 min read
(For more resources related to this topic, see here.) Download and installation All the examples in this article were developed on a Mac using Xcode. Although you can use Cocos2d-x to develop your games for other platforms, using different systems, the examples will focus on iOS and Mac. Xcode is free and can be downloaded from the Mac App store (https://developer.apple.com/xcode/index.php), but in order to test your code on an iOS device and publish your games, you will need a developer account with Apple, which will cost you USD 99 a year. You can find more information on their website: https://developer.apple.com/ So, assuming you have an internet connection, and that Xcode is ready to rock, let's begin! Time for action – downloading and installing Cocos2d-x We start by downloading the framework: Go to http://download.cocos2d-x.org/ and download the latest stable version of Cocos2d-x. For this article I'll be using version Cocos2d-2.0-x-2.0.4, which means the 2.0.4 C++ port of version 2.0 of Cocos2d. Uncompress the files somewhere on your machine. Open Terminal and type cd (that is cd and a space). Drag the uncompressed folder you just downloaded to the Terminal window. You should see the path to the folder added to the command line. Hit returnto go to that folder in Terminal. Now type: sudo ./install-templates-xcode.sh -u Hit return again and you're done. What just happened? You have successfully installed the Cocos2d-x templates in your machine. With these in place, you can select the type of Cocos2d-x application you wish to build inside Xcode, and the templates will take care of copying all the necessary files into your application. Next, open Xcode and select Create a new Xcode Project.You should see something like this: So let's build our first application. Hello-x World-x Let's create that old chestnut in computer programming: the hello world example. Time for action – creating an application Open Xcode and select File | New | Project... and follow these steps: In the dialogue box select cocos2d-x under the iOS menu and choose the cocos2dx template. Hit Next . Give the application a name, but not HelloWorld. I'll show you why in a second. You will be then asked to select a place to save the project and you are done. Once your application is ready, click Run to build it. After that, this is what you should see in the simulator: When you run a cocos2d-x application in Xcode it is quite common for the program to post some warnings regarding your code, or most likely the frameworks. These will mostly reference deprecated methods, or statements that do not precisely follow more recent, and stricter rules of the current SDK. But that's okay. These warnings, though certainly annoying, can be ignored. What just happened? You created your first Cocos2d-x application using the cocos2dx template, sometimes referred to as the basic template. The other template options include one with Box2D, one with Chipmunk (both related to physics simulation), one with JavaScript, and one with Lua. The last two options allow you to code some or all of your game using those script languages instead of the native C++; and they work just as you would expect a scripting language to work, meaning the commands written in either Javascript or Lua are actually replaced and interpreted as C++ commands by the compiler. Now if you look at the files created by the basic template you will see a HelloWorldScene class file. That's the reason I didn't want you to call your application HelloWorld, because I didn't want you to have the impression that the file name was based on your project name. It isn't. You will always get a HelloWorldScene file unless you change the template itself. Now let's go over the sample application and its files: The folder structure First you have the Resources folder, where you find the images used by the application. The ios folder has the necessary underlying connections between your app and iOS. For other platforms, you will have their necessary linkage files in separate folders targeting their respective platform (like an android folder the Android platform, for instance.) In the libs folder you have all the cocos2dx files, plus CocosDenshion files (for sound support) and a bunch of other extensions. Using a different template for your projects will result in a different folder structure here, based on what needs to be added to your project. So you will see a Box2D folder, for example, if you choose the Box2D template. In the Classes folder you have your application. In here, everything is written in C++ and this is the home for the part of your code that will hopefully not need to change, however many platforms you target with your application. Now let us go over the main classes of the basic application. The iOS linkage classes AppController and RootViewController are responsible for setting up OpenGL in iOS as well as telling the underlying operating system that your application is about to say Hello... To the World. These classes are written with a mix of Objective-C and C++, as all the nice brackets and the .mm extensions show. You will change very little if anything in these classes; and again that will reflect in changes to the way iOS handles your application. So other targets would require the same instructions or none at all depending on the target. In AppController for instance, I could add support for multitouch. And in RootViewController, I could limit the screen orientations supported by my application. The AppDelegate class This class marks the first time your C++ app will talk to the underlying OS. It attempts to map the main events that mobile devices wants to dispatch and listen to. From here on, all your application will be written in C++ (unless you need something else). In AppDelegate you should setup CCDirector (the cocos2d-x all powerful singleton manager object) to run your application just the way you want. You can: Get rid of the application status information Change the frame rate of your application Tell CCDirector where your high definition images are, and where your standard definition images are, as well as which to use You can change the overall scale of your application to suit different screens The AppDelegate class is also the best place to start any preloading process And, most importantly, it is here you tell the CCDirector object what CCScene to begin your application with Here too you will handle what happens to your application if the OS decides to kill it, push it aside, or hang it upside down to dry. All you need to do is place your logic inside the correct event handler: applicationDidEnterBackground or applicationWillEnterForeground. The HelloWorldScene class When you run the application you get a screen with the words Hello World and a bunch of numbers in one corner. These are the display stats you decided you wanted around in the AppDelegate class. The actual screen is created by the oddly named HelloWorldScene class. It is a Layer class that creates its own scene (don't worry if you don't know what a Layer class is, or a Scene class, you will soon enough). When it initializes, HelloWorldScene puts a button on screen that you can press to exit the application. The button is actually a Menu item, part of a Menu group consisting of one button, two image states for that button, and one callback event, triggered when the said button is pressed. The Menu group automatically handles touch events targeting its members, so you don't get to see any of that code floating about. There is also the necessary Label object to show the Hello World message and the background image. Who begets whom If you never worked with either Cocos2d or Cocos2d-x before, the way the initial scene() method is instantiated may lead to dizziness. To recap, in AppDelegate you have: CCScene *pScene = HelloWorld::scene(); pDirector->runWithScene(pScene); CCDirector needs a CCScene object to run, which you can think of as being your application, basically. CCScene needs something to show, which in this case is a CCLayer class. CCScene is then said to contain a CCLayer class. Here a CCScene object is created through a static method scene inside a CCLayer derived class. So the layer creates the scene, and the scene immediately adds the layer to itself. Huh? Relax. This incestuous-like instantiation will most likely only happen once, and you have nothing to do with it when it happens. So you can easily ignore all these funny goings-on and look the other way. I promise instantiations will be much easier after this first one. Further information Follow these steps to access one of the best sources for reference material on Cocos2d-x: its Test project. Time for action – running the test samples You open the test project just like you would do for any other Xcode project: Go inside the folder you downloaded for the framework, and navigate to samples/TestCpp/proj.ios/TestCpp.xcodeproj. Open that project in Xcode. When you run the project, you will see inside the simulator a long list of tests, all nicely organized by topic. Pick any one to review. Better yet, navigate to samples/TestCpp/Classes and if you have a program like TextWrangler or some equivalent, you can open that entire directory inside a Disk Browser window and have all that information ready for referencing right at your desktop. What just happened? With the test samples you can visualize most features in Cocos2d-x and see what they do, as well as some of the ways you can initialize and customize them. I will refer to the code found in the tests quite often. As usual with programming, there is always a different way to accomplish a given task, so sometimes after showing you one way, I'll refer to another one that you can find (and by then easily understand) inside the Test classes. The other tools Now comes the part where you may need to spend a bit more money to get some extremely helpful tools. In this articles examples I use four of them: A tool to help build sprite sheets: I'll use Texture Packer (http://www.codeandweb.com/texturepacker). There are other alternatives, like Zwoptex (http://zwopple.com/zwoptex/). And they usually offer some features for free. A tool to help build particle effects: I'll use Particle Designer (http://www.71squared.com/en/particledesigner). Depending on your operating system you may find free tools online for this. Cocos2d-x comes bundled with some common particle effects that you can customize. But to do it blindly is a process I do not recommend. A tool to help build bitmap fonts: I'll use Glyph Designer (http://www.71squared.com/en/glyphdesigner). But there are others: bmGlyph (which is not as expensive), FontBuilder (which is free). It is not extremely hard to build a Bitmap font by hand, not nearly as hard as building a particle effect from scratch, but doing it once is enough to convince you to get one of these tools fast. A tool to produce sound effects: No contest. cfxr for Mac or the original sfxr for Windows. Both are free (http://www.drpetter.se/project_sfxr.html and http://thirdcog.eu/apps/cfxr respectively). Summary You just learned how to install Cocos2d-x templates and create a basic application. You also learned enough of the structure of a basic Cocos2d-x application to get started to build your first game. Resources for Article: Further resources on this subject: Getting Started With Cocos2d [Article] Cocos2d: Working with Sprites [Article] Cocos2d for iPhone: Surfing Through Scenes [Article]
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Packt
05 Sep 2013
3 min read
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Using a LINQ query in LINQPad

Packt
05 Sep 2013
3 min read
(For more resources related to this topic, see here.) The standard version We are going to implement a simple scenario: given a deck of 52 cards, we want to pick a random number of cards, and then take out all of the hearts. From this stack of hearts, we will discard the first two and take the next five cards (if possible), and order them by their face value for display. You can try it in a C# program query in LINQPad: public static Random random = new Random();void Main(){ var deck = CreateDeck(); var randomCount = random.Next(52); var hearts = new Card[randomCount]; var j = 0; // take all hearts out for(var i=0;i<randomCount;i++) { if(deck[i].Suit == "Hearts") { hearts[j++] = deck[i]; } } // resize the array to avoid null references Array.Resize(ref hearts, j); // check that we have at least 2 cards. If not, stop if(hearts.Length <= 2) return; var count = 0; // check how many cards we can take count = hearts.Length - 2; // the most we need to take is 5 if(count > 5) { count = 5; } // take the cards var finalDeck = new Card[count]; Array.Copy(hearts, 2, finalDeck, 0, count); // now order the cards Array.Sort(finalDeck, new CardComparer()); // Display the result finalDeck.Dump();}public class Card{ public string Suit { get; set; } public int Value { get; set; }}// Create the cards' deckpublic Card[] CreateDeck(){ var suits = new [] { "Spades", "Clubs", "Hearts", "Diamonds" }; var deck = new Card[52]; for(var i = 0; i < 52; i++) { deck[i] = new Card { Suit = suits[i / 13], FaceValue = i-(13*(i/13))+1 }; } // randomly shuffle the deck for (var i = deck.Length - 1; i > 0; i--) { var j = random.Next(i + 1); var tmp = deck[j]; deck[j] = deck[i]; deck[i] = tmp; } return deck;}// CardComparer compare 2 cards against their face valuepublic class CardComparer : Comparer<Card>{ public override int Compare(Card x, Card y) { return x.FaceValue.CompareTo(y.FaceValue); }} Even if we didn't consider the CreateDeck() method, we had to do quite a few operations to produce the expected result (your values might be different as we are using random cards). The output is as follows: Depending on the data, LINQPad will add contextual information. For example, in this sample it will add the bottom row with the sum of all the values (here, only FaceValue). Also, if you click on the horizontal graph button, you will get a visual representation of your data, as shown in the following screenshot: This information is not always relevant but it can help you explore your data. Summary In this article we saw how LINQ queries can be used in LINQPad. The powerful query capabilitiesof LINQ has been utilized to the maximum in LINQPad. Resources for Article: Further resources on this subject: Displaying SQL Server Data using a Linq Data Source [Article] Binding MS Chart Control to LINQ Data Source Control [Article] LINQ to Objects [Article]
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Packt
05 Sep 2013
4 min read
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Using indexes to manipulate pandas objects

Packt
05 Sep 2013
4 min read
(For more resources related to this topic, see here.) Getting ready A good understanding of indexes in pandas is crucial to quickly move the data around. From a business intelligence perspective, they create a distinction similar to that of metrics and dimensions in an OLAP cube. To illustrate this point, this recipe walks through getting stock data out of pandas, combining it, then reindexing it for easy chomping. How to do it... Use the DataReader object to transfer stock price information into a DataFrame and to explore the basic axis of Panel. > from pandas.i git push -u origin master o.data import DataReader > tickers = ['gs', 'ibm', 'f', 'ba', 'axp'] > dfs = {} > for ticker in tickers: dfs[ticker] = DataReader(ticker, "yahoo", '2006-01-01') # a yet undiscussed data structure, in the same way the a # DataFrame is a collection of Series, a Panel is a collection of # DataFrames > pan = pd.Panel(dfs) > pan <class 'pandas.core.panel.Panel'> Dimensions: 5 (items) x 1764 (major_axis) x 6 (minor_axis)Items axis: axp to ibm Major_axis axis: 2006-01-03 00:00:00 to 2013-01-04 00:00:00 Minor_axis axis: Open to Adj Close > pan.items Index([axp, ba, f, gs, ibm], dtype=object) > pan.minor_axis Index([Open, High, Low, Close, Volume, Adj Close], dtype=object) > pan.major_axis <class 'pandas.tseries.index.DatetimeIndex'>[2006-01-03 00:00:00, ..., 2013-01-04 00:00:00] Length: 1764, Freq: None, Timezone: None Use the axis selectors to easily compute different sets of summary statistics. > pan.minor_xs('Open').mean() axp 46.227466 ba 70.746451 f 9.135794 gs 151.655091 ibm 129.570969 # major axis is sliceable as well > day_slice = pan.major_axis[1] > pan.major_xs(day_slice)[['gs', 'ba']] ba gs Open 70.08 127.35 High 71.27 128.91 Low 69.86 126.38 Close 71.17 127.09 Volume 3165000.00 4861600.00 Adj Close 60.43 118.12 Convert the Panel to a DataFrame. > dfs = [] > for df in pan: idx = pan.major_axis idx = pd.MultiIndex.from_tuples(zip([df]*len(idx), idx)) idx.names = ['ticker', 'timestamp'] dfs.append(pd.DataFrame(pan[df].values, index=idx, columns=pan.minor_axis)) > df = pd.concat(dfs) > df Data columns: Open 8820 non-null values High 8820 non-null values Low 8820 non-null values Close 8820 non-null values Volume 8820 non-null values Adj Close 8820 non-null values dtypes: float64(6) Perform the analogous operations as in the preceding examples on the newly created DataFrame. # selecting from a MultiIndex isn't much different than the Panel # (output muted) > df.ix['gs':'ibm'] > df['Open'] How it works... The previous example was certainly contrived, but when indexing and statistical techniques are incorporated, the power of pandas begins to come through. Statistics will be covered in an upcoming recipe. pandas' indexes by themselves can be thought of as descriptors of a certain point in the DataFrame. When ticker and timestamp are the only indexes in a DataFrame, then the point is individualized by the ticker, timestamp, and column name. After the point is individualized, it's more convenient for aggregation and analysis. There's more... Indexes show up all over the place in pandas so it's worthwhile to see some other use cases as well. Advanced header indexes Hierarchical indexing isn't limited to rows. Headers can also be represented by MultiIndex, as shown in the following command line: > header_top = ['Price', 'Price', 'Price', 'Price', 'Volume', 'Price'] > df.columns = pd.MultiIndex.from_tuples(zip(header_top, df.columns) Performing aggregate operations with indexes As a prelude to the following sections, we'll do a single groupby function here since they work with indexes so well. > df.groupby(level=['tickers', 'day'])['Volume'].mean() This answers the question for each ticker and for each day (not date), that is, what was the mean volume over the life of the data. Summary This article talks about the use and importance of indexes in pandas. It also talks about different operations that can be done with indexes. Resources for Article : Further resources on this subject: Installing Panda3D [Article] Setting Up Panda3D and Configuring Development Tools [Article] Collision Detection and Physics in Panda3D Game Development [Article]
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article-image-using-virtual-destinations-advanced
Packt
04 Sep 2013
5 min read
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Using Virtual Destinations (Advanced)

Packt
04 Sep 2013
5 min read
(For more resources related to this topic, see here.) Getting ready For this article we will use the sample application virtual-destinations to demonstrate the use of Virtual Destinations. How to do it... To run the sample for this article, open a terminal, change the path to point to the directory where virtual-destinations is located, and run it by typing mvn compile exec:java. In the terminal where you started the example, you will see output similar to the following snippet, indicating that the application is running: Starting Virtual Destination example now... Queue A Consumer 1 processed 500 Messages Queue A Consumer 2 processed 500 Messages Queue B Consumer processed 1000 Messages Finished running the Virtual Destination example. How it works... Our example takes advantage of ActiveMQ's Virtual Destination feature to allow a JMS Producer to send messages to a topic and have those messages be received by a number of queue consumers. Let's take a look at the sent code first: private void sendMessages() throws Exception { Connection connection = connectionFactory.createConnection(); Session session = connection.createSession(false, Session.AUTO_ACKNOWLEDGE); Destination destination = session.createTopic("VirtualTopic.Foo"); MessageProducer producer = session.createProducer(destination); for (int i = 0; i < 1000; ++i) { producer.send(session.createMessage()); } connection.close(); } As we can see, there's not much new here; we are just using standard JMS API code to send our messages. The important part is in the name of the topic destination VirtualTopic.Foo, which informs ActiveMQ Broker we want this topic to be one of those special Virtual Destinations. Now let's take a look at the consumer code, and then we'll try and make sense of how this works: Queue queueA = receiverSession.createQueue("Consumer.A. VirtualTopic.Foo"); VirtualMessageListener listenerA1 = new VirtualMessageListener(done); MessageConsumer consumerA1 = receiverSession.createConsumer(queueA); consumerA1.setMessageListener(listenerA1); VirtualMessageListener listenerA2 = new VirtualMessageListener(done); MessageConsumer consumerA2 = receiverSession.createConsumer(queueA); consumerA2.setMessageListener(listenerA2);  Queue queueB = receiverSession.createQueue("Consumer.B. VirtualTopic.Foo"); VirtualMessageListener listenerB = new VirtualMessageListener(done); MessageConsumer consumerB = receiverSession.createConsumer(queueB); consumerB.setMessageListener(listenerB); As we can see, the consumer code is also not very mysterious; we create two consumers on the Consumer.A.VirtualTopic.Foo queue and one on the Consumer.B.VirtualTopic.Foo queue, and yet when we run the example, the two consumers on queue A split 500 of the topic message and the consumer on queue B gets its own copy of the 1,000 messages. So what's happening on the broker then to make this happen? By default, whenever a topic is created with a name matching the pattern VirtualTopic.<TopicName>, we gain access to the feature known as Virtual Destinations. These Virtual Destinations allow us to send a message to a topic but create consumers that have all the benefits of queue consumers, namely, those of load balancing and message persistence. Our queue consumers just need to use their own naming convention to access the Virtual Destination functionality. Each queue that we want to create must be named using the pattern Consumer.<Name>.VirtualTopic.<TopicName>. In the following figure we can see a visual representation of the message flow in our example: As messages are sent to our example's topic, they are distributed to both the queues we created. Two of our consumers split the work of processing messages from queue A, while the other consumer gets all the messages from queue B. In our example we didn't attach a listener to the topic itself, but we could have done so and it would also have received all the messages we sent. It's easy to imagine using the topic as a way to monitor the messages that are being distributed to the queue consumers in this scenario; this pattern is often referred to as a wiretap. If it isn't already apparent, Virtual Destinations are a very powerful feature for your messaging applications. Topics are great for broadcasting events but when we need to be able to consume messages that were sent while a client was offline, the only recourse is to use a durable topic subscription. Unfortunately, durable subscriptions have a number of limitations, the least of which is that only one JMS connection can be actively subscribed to a logical topic subscription. This means that we can't load balance messages and we can't have fast failover if a subscriber goes down. Virtual Destinations solve these problems since all of our consumers subscribe to a queue so their messages are persistent, and the work of processing the messages on the queue can be shared by more than one active subscription. There's more... The naming pattern for Virtual Destinations is not set in stone. By default, ActiveMQ is configured to use the pattern we used in our sample application, but you can easily change this. In the following XML snippet, we configured our broker to all topics on our broker into virtual topics. We use the wildcard syntax here, which matches every topic name a client sends messages to: <broker> <destinationInterceptors> <virtualDestinationInterceptor> <virtualDestinations><virtualTopic name=">" prefix="VirtualTopic Consumers.*."/> </virtualDestinations></virtualDestinationInterceptor> </destinationInterceptors> </broker> More information on Virtual Destinations can be found on the ActiveMQ website, http://activemq.apache.org/virtual-destinations.html. Summary This article thus explained what Virtual Destinations are and how to use them to avoid the limitations of JMS's durable topic subscriptions. Resources for Article: Further resources on this subject: Routing to an external ActiveMQ broker [Article] So, what is Apache Wicket? [Article] Apache Geronimo Logging [Article]
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04 Sep 2013
14 min read
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Using Gerrit with GitHub

Packt
04 Sep 2013
14 min read
In this article by Luca Milanesio, author of the book Learning Gerrit Code review, we will learn about Gerrit Code revew. GitHub is the world's largest platform for the free hosting of Git Projects, with over 4.5 million registered developers. We will now provide a step-by-step example of how to connect Gerrit to an external GitHub server so as to share the same set of repositories. Additionally, we will provide guidance on how to use the Gerrit Code Review workflow and GitHub concurrently. By the end of this article we will have our Gerrit installation fully integrated and ready to be used for both open source public projects and private projects on GitHub. (For more resources related to this topic, see here.) GitHub workflow GitHub has become the most popular website for open source projects, thanks to the migration of some major projects to Git (for example, Eclipse) and new projects adopting it, along with the introduction of the social aspect of software projects that piggybacks on the Facebook hype. The following diagram shows the GitHub collaboration model: The key aspects of the GitHub workflow are as follows: Each developer pushes to their own repository and pulls from others Developers who want to make a change to another repository, create a fork on GitHub and work on their own clone When forked repositories are ready to be merged, pull requests are sent to the original repository maintainer The pull requests include all of the proposed changes and their associated discussion threads Whenever a pull request is accepted, the change is merged by the maintainer and pushed to their repository on GitHub   GitHub controversy The preceding workflow works very effectively for most open source projects; however, when the projects gets bigger and more complex, the tools provided by GitHub are too unstructured, and a more defined review process with proper tools, additional security, and governance is needed. In May 2012 Linus Torvalds , the inventor of Git version control, openly criticized GitHub as a commit editing tool directly on the pull request discussion thread: " I consider GitHub useless for these kinds of things. It's fine for hosting, but the pull requests and the online commit editing, are just pure garbage " and additionally, " the way you can clone a (code repository), make changes on the web, and write total crap commit messages, without GitHub in any way making sure that the end result looks good. " See https://github.com/torvalds/linux/pull/17#issuecomment-5654674. Gerrit provides the additional value that Linus Torvalds claimed was missing in the GitHub workflow: Gerrit and GitHub together allows the open source development community to reuse the extended hosting reach and social integration of GitHub with the power of governance of the Gerrit review engine. GitHub authentication The list of authentication backends supported by Gerrit does not include GitHub and it cannot be used out of the box, as it does not support OpenID authentication. However, a GitHub plugin for Gerrit has been recently released in order to fill the gaps and allow a seamless integration. GitHub implements OAuth 2.0 for allowing external applications, such as Gerrit, to integrate using a three-step browser-based authentication. Using this scheme, a user can leverage their existing GitHub account without the need to provision and manage a separate one in Gerrit. Additionally, the Gerrit instance will be able to self-provision the SSH public keys needed for pushing changes for review. In order for us to use GitHub OAuth authentication with Gerrit, we need to do the following: Build the Gerrit GitHub plugin Install the GitHub OAuth filter into the Gerrit libraries (/lib under the Gerrit site directory) Reconfigure Gerrit to use the HTTP authentication type   Building the GitHub plugin The Gerrit GitHub plugin can be found under the Gerrit plugins/github repository on https://gerrit-review.googlesource.com/#/admin/projects/plugins/github. It is open source under the Apache 2.0 license and can be cloned and built using the Java 6 JDK and Maven. Refer to the following example: $ git clone https://gerrit.googlesource.com/plugins/github $ cd github $ mvn install […] [INFO] BUILD SUCCESS [INFO] ------------------------------------------------------- [INFO] Total time: 9.591s [INFO] Finished at: Wed Jun 19 18:38:44 BST 2013 [INFO] Final Memory: 12M/145M [INFO] ------------------------------------------------------- The Maven build should generate the following artifacts: github-oauth/target/github-oauth*.jar, the GitHub OAuth library for authenticating Gerrit users github-plugin/target/github-plugin*.jar, the Gerrit plugin for integrating with GitHub repositories and pull requests Installing GitHub OAuth library The GitHub OAuth JAR file needs to copied to the Gerrit /lib directory; this is required to allow Gerrit to use it for filtering all HTTP requests and enforcing the GitHub three-step authentication process: $ cp github-oauth/target/github-oauth-*.jar /opt/gerrit/lib/ Installing GitHub plugin The GitHub plugin includes the additional support for the overall configuration, the advanced GitHub repositories replication, and the integration of pull requests into the Code Review process. We now need to install the plugin before running the Gerrit init again so that we can benefit from the simplified automatic configuration steps: $ cp github-plugin/target/github-plugin-*.jar /opt/gerrit/plugins/github.jar Register Gerrit as a GitHub OAuth application Before going through the Gerrit init, we need to tell GitHub to trust Gerrit as a partner application. This is done through the generation of a ClientId/ClientSecret pair associated to the exact Gerrit URLs that will be used for initiating the 3-step OAuth authentication. We can register a new application in GitHub through the URL https://github.com/settings/applications/new, where the following three fields are requested: Application name : It is the logical name of the application authorized to access GitHub, for example, Gerrit. Main URL : The Gerrit canonical web URL used for redirecting to GitHub OAuth authentication, for example, https://myhost.mydomain:8443. Callback URL : The URL that GitHub should redirect to when the OAuth authentication is successfully completed, for example, https://myhost.mydomain:8443/oauth. GitHub will automatically generate a unique pair ClientId/ClientSecret that has to be provided to Gerrit identifying them as a trusted authentication partner. ClientId/ClientSecret are not GitHub credentials and cannot be used by an interactive user to access any GitHub data or information. They are only used for authorizing the integration between a Gerrit instance and GitHub. Running Gerrit init to configure GitHub OAuth We now need to stop Gerrit and go through the init steps again in order to reconfigure the Gerrit authentication. We need to enable HTTP authentication by choosing an HTTP header to be used to verify the user's credentials, and to go through the GitHub settings wizard to configure the OAuth authentication. $ /opt/gerrit/bin/gerrit.sh stop Stopping Gerrit Code Review: OK $ cd /opt/gerrit $ java -jar gerrit.war init [...] *** User Authentication *** Authentication method []: HTTP RETURN Get username from custom HTTP header [Y/n]? Y RETURN Username HTTP header []: GITHUB_USER RETURN SSO logout URL : /oauth/reset RETURN *** GitHub Integration *** GitHub URL [https://github.com]: RETURN Use GitHub for Gerrit login ? [Y/n]? Y RETURN ClientId []: 384cbe2e8d98192f9799 RETURN ClientSecret []: f82c3f9b3802666f2adcc4 RETURN Initialized /opt/gerrit $ /opt/gerrit/bin/gerrit.sh start Starting Gerrit Code Review: OK   Using GitHub login for Gerrit Gerrit is now fully configured to register and authenticate users through GitHub OAuth. When opening the browser to access any Gerrit web pages, we are automatically redirected to the GitHub for login. If we have already visited and authenticated with GitHub previously, the browser cookie will be automatically recognized and used for the authentication, instead of presenting the GitHub login page. Alternatively, if we do not yet have a GitHub account, we create a new GitHub profile by clicking on the SignUp button. Once the authentication process is successfully completed, GitHub requests the user's authorization to grant access to their public profile information. The following screenshot shows GitHub OAuth authorization for Gerrit: The authorization status is then stored under the user's GitHub applications preferences on https://github.com/settings/applications. Finally, GitHub redirects back to Gerrit propagating the user's profile securely using a one-time code which is used to retrieve the full data profile including username, full name, e-mail, and associated SSH public keys. Replication to GitHub The next steps in the Gerrit to GitHub integration is to share the same Git repositories and then keep them up-to-date; this can easily be achieved by using the Gerrit replication plugin. The standard Gerrit replication is a master-slave, where Gerrit always plays the role of the master node and pushes to remote slaves. We will refer to this scheme as push replication because the actual control of the action is given to Gerrit through a git push operation of new commits and branches. Configure Gerrit replication plugin In order to configure push replication we need to enable the Gerrit replication plugin through Gerrit init: $ /opt/gerrit/bin/gerrit.sh stop Stopping Gerrit Code Review: OK $ cd /opt/gerrit $ java -jar gerrit.war init [...] *** Plugins *** Prompt to install core plugins [y/N]? y RETURN Install plugin reviewnotes version 2.7-rc4 [y/N]? RETURN Install plugin commit-message-length-validator version 2.7-rc4 [y/N]? RETURN Install plugin replication version 2.6-rc3 [y/N]? y RETURN Initialized /opt/gerrit $ /opt/gerrit/bin/gerrit.sh start Starting Gerrit Code Review: OK The Gerrit replication plugin relies on the replication.config file under the /opt/gerrit/etc directory to identify the list of target Git repositories to push to. The configuration syntax is a standard .ini format where each group section represents a target replica slave. See the following simplest replication.config script for replicating to GitHub: [remote "github"] url = git@github.com:myorganisation/${name}.git The preceding configuration enables all of the repositories in Gerrit to be replicated to GitHub under the myorganisa tion GitHub Team account. Authorizing Gerrit to push to GitHub Now, that Gerrit knows where to push, we need GitHub to authorize the write operations to its repositories. To do so, we need to upload the SSH public key of the underlying OS user where Gerrit is running to one of the accounts in the GitHub myorganisation team, with the permissions to push to any of the GitHub repositories. Assuming that Gerrit runs under the OS user gerrit, we can copy and paste the SSH public key values from the ~gerrit/.ssh/id_rsa.pub (or ~gerrit/.ssh/id_dsa.pub) to the Add an SSH Key section of the GitHub account under target URL to be set to: https://github.com/settings/ssh Start working with Gerrit replication Everything is now ready to start playing with Gerrit to GitHub replication. Whenever a change to a repository is made on Gerrit, it will be automatically replicated to the corresponding GitHub repository. In reality there is one additional operation that is needed on the GitHub side: the actual creation of the empty repositories using https://github.com/new associated to the ones created in Gerrit. We need to make sure that we select the organization name and repository name, consistent with the ones defined in Gerrit and in the replication.config file. Never initialize the repository from GitHub with an empty commit or readme file; otherwise the first replication attempt from Gerrit will result in a conflict and will then fail. Now GitHub and Gerrit are fully connected and whenever a repository in GitHub matches one of the repositories in Gerrit, it will be linked and synchronized with the latest set of commits pushed in Gerrit. Thanks to the Gerrit-GitHub authentication previously configured, Gerrit and GitHub share the same set of users and the commits authors will be automatically recognized and formatted by GitHub. The following screenshot shows Gerrit commits replicated to GitHub: Reviewing and merging to GitHub branches The final goal of the Code Review process is to agree and merge changes to their branches. The merging strategies need to be aligned with real-life scenarios that may arise when using Gerrit and GitHub concurrently. During the Code Review process the alignment between Gerrit and GitHub was at the change level, not influenced by the evolution of their target branches. Gerrit changes and GitHub pull requests are isolated branches managed by their review lifecycle. When a change is merged, it needs to align with the latest status of its target branch using a fast-forward, merge, rebase, or cherry-pick strategy. Using the standard Gerrit merge functionality, we can apply the configured project merge strategy to the current status of the target branch on Gerrit. The situation on GitHub may have changed as well, so even if the Gerrit merge has succeeded there is no guarantee that the actual subsequent synchronization to GitHub will do the same! The GitHub plugin mitigates this risk by implementing a two-phase submit + merge operation for merging opened changes as follows: Phase-1 : The change target branch is checked against its remote peer on GitHub and fast forwarded if needed. If two branches diverge, the submit + merge is aborted and manual merge intervention is requested. Phase-2 : The change is merged on its target branch in Gerrit and an additional ad hoc replication is triggered. If the merge succeeds then the GitHub pull request is marked as completed. At the end of Phase-2 the Gerrit and GitHub statuses will be completely aligned. The pull request author will then receive the notification that his/her commit has been merged. Using Gerrit and GitHub on http://gerrithub.io When using Gerrit and GitHub on the web with public or private repositories, all of the commits are replicated from Gerrit to GitHub, and each one of them has a complete copy of the data. If we are using a Git and collaboration server on GitHub over the Internet, why can't we do the same for its Gerrit counterpart? Can we avoid installing a standalone instance of Gerrit just for the purpose of going through a formal Code Review? One hassle-free solution is to use the GerritHub service (http://gerrithub.io), which offers a free Gerrit instance on the cloud already configured and connected with GitHub through the github-plugin and github-oauth authentication library. All of the flows that we have covered in this article are completely automated, including the replication and automatic pull request to change automation. As accounts are shared with GitHub, we do not need to register or create another account to use GerritHub; we can just visit http://gerrithub.io and start using Gerrit Code Review with our existing GitHub projects without having to teach our existing community about a new tool. GerritHub also includes an initial setup Wizard for the configuration and automation of the Gerrit projects and the option to configure the Gerrit groups using the existing GitHub. Once Gerrit is configured, the Code Review and GitHub can be used seamlessly for achieving maximum control and social reach within your developer community. Summary We have now integrated our Gerrit installation with GitHub authentication for a seamless Single-Sign-On experience. Using an existing GitHub account we started using Gerrit replication to automatically mirror all the commits to GitHub repositories, allowing our projects to have an extended reach to external users, free to fork our repositories, and to contribute changes as pull requests. Finally, we have completed our Code Review in Gerrit and managed the merge to GitHub with a two-phase change submit + merge process to ensure that the target branches on both Gerrit and GitHub have been merged and aligned accordingly. Similarly to GitHub, this Gerrit setup can be leveraged for free on the web without having to manage a separate private instance, thanks to the free set target URL to http://gerrithub.io service available on the cloud. Resources for Article : Further resources on this subject: Getting Dynamics NAV 2013 on Your Computer – For (Almost) Free [Article] Building Your First Zend Framework Application [Article] Quick start - your first Sinatra application [Article]
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04 Sep 2013
3 min read
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So, what is OpenELEC?

Packt
04 Sep 2013
3 min read
(For more resources related to this topic, see here.) Open Embedded Linux Entertainment Center (OpenELEC) is an open source embedded operating system developed specifically for the purpose of running complete and easy-to-use media center solutions on a wide variety of hardware. Built around the great open source media player and organizer, XBMC, OpenELEC is optimized to deliver a smooth, intuitive, and efficient user experience. It is developed with the goal of making the task of setting up and maintaining a Home Theater PC (HTPC) easy and straightforward for all users, regardless of their technical skills. This makes OpenELEC the obvious choice for anyone looking to enhance their home media experience with a fully functional media center. The OpenELEC project is open source, so anyone can download and use the operating system completely free of charge. This is a great enticement to get started with setting up a media center of your own, capable of providing many hours of digital entertainment for yourself and your friends and family to enjoy. Media center features Once installed and configured, OpenELEC incorporates XBMC to provide a wide variety of advanced features in a streamlined and straightforward interface. The following are the media types that can be indexed and/or browsed: Movies TV shows Music Pictures The experience of browsing indexed media is enhanced by automatic inclusion of media information and relevant images available from online databases. This provides easy access to ratings, resumes, artwork, and trailers, because everything is incorporated directly in the interface. Hardware requirements Because OpenELEC is very versatile in hardware compatibility, you will most likely be able to turn "that old PC, which has just been lying around" into a fully functional media center, just by installing OpenELEC on it. This approach is great for a fun hobby project, giving you the opportunity to experiment with OpenELEC at no cost. Alternatively, you can get brand new PCs small enough to fit behind a TV, making them the obvious choice for HTPC use. With a very small footprint and compatibility with small atom- or fusion-based platforms, this is where OpenELEC shows its full potential as a lightweight embedded operating system. Summary So, what is OpenELEC? finds out what OpenELEC actually is, what you can do with it, and why it’s so great. Resources for Article : Further resources on this subject: Creating a file server (Samba) [Article] Webcam and Video Wizardry [Article] Our First Project – A Basic Thermometer [Article]
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04 Sep 2013
4 min read
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Important features of Mockito

Packt
04 Sep 2013
4 min read
Reducing boilerplate code with annotations Mockito allows the use of annotations to reduce the lines of test code in order to increase the readability of tests. Let's take into consideration some of the tests that we have seen in previous examples. Removing boilerplate code by using the MockitoJUnitRunner The shouldCalculateTotalWaitingTimeAndAssertTheArgumentsOnMockUsingArgumentCaptor from Verifying behavior (including argument capturing, verifying call order and working with asynchronous code) section, can be rewritten as follows, using Mockito annotations, and the @RunWith(MockitoJUnitRunner.class) JUnit runner: @RunWith(MockitoJUnitRunner.class) public class _07ReduceBoilerplateCodeWithAnnotationsWithRunner { @Mock KitchenService kitchenServiceMock; @Captor ArgumentCaptor mealArgumentCaptor; @InjectMocks WaiterImpl objectUnderTest; @Test public void shouldCalculateTotalWaitingTimeAndAssert TheArgumentsOnMockUsingArgumentCaptor() throws Exception { //given final int mealPreparationTime = 10; when(kitchenServiceMock.calculate PreparationTime(any(Meal.class))).thenReturn(mealPreparationTime); //when int waitingTime = objectUnderTest.calculate TotalWaitingTime(createSampleMeals ContainingVegetarianFirstCourse()); //then assertThat(waitingTime, is(mealPreparationTime)); verify(kitchenServiceMock).calculatePreparation Time(mealArgumentCaptor.capture()); assertThat(mealArgumentCaptor.getValue(), is (VegetarianFirstCourse.class)); assertThat(mealArgumentCaptor.getAllValues().size(), is(1)); } private List createSampleMeals ContainingVegetarianFirstCourse() { List meals = new ArrayList(); meals.add(new VegetarianFirstCourse()); return meals; } } What happened here is that: All of the boilerplate code can be removed due to the fact that you are using the @RunWith(MockitoJUnitRunner.class) JUnit runner Mockito.mock(…) has been replaced with @Mock annotation You can provide additional parameters to the annotation, such as name, answer or extraInterfaces. The fieldname related to the annotated mock is referred to in any verification so it's easier to identify the mock ArgumentCaptor.forClass(…) is replaced with @Captor annotation. When using the @Captor annotation you avoid warnings related to complex generic types Thanks to the @InjectMocks annotation your object under test is initialized, proper constructor/setters are found and Mockito injects the appropriate mocks for you There is no explicit creation of the object under test You don't need to provide the mocks as arguments of the constructor Mockito @InjectMocksuses either constructor injection, property injection or setter injection Taking advantage of advanced mocks configuration Mockito gives you a possibility of providing different answers for your mocks. Let's focus more on that. Getting more information on NullPointerException Remember the Waiter's askTheCleaningServiceToCleanTheRestaurantMethod(): @Override public boolean askTheCleaningServiceToCleanTheRestaurant (TypeOfCleaningService typeOfCleaningService) { CleaningService cleaningService = cleaningServiceFactory.getMe ACleaningService(typeOfCleaningService); try{ cleaningService.cleanTheTables(); cleaningService.sendInformationAfterCleaning(); return SUCCESSFULLY_CLEANED_THE_RESTAURANT; }catch(CommunicationException communicationException){ System.err.println("An exception took place while trying to send info about cleaning the restaurant"); return FAILED_TO_CLEAN_THE_RESTAURANT; } } Let's assume that we want to test this function. We inject the CleaningServiceFactory as a mock but we forgot to stub the getMeACleaningService(…) method. Normally we would get a NullPointerException since, if the method is not stubbed, it will return null. But what will happen, if as an answer we would provide a RETURNS_SMART_NULLS answer? Let's take a look at the body of the following test: @Mock(answer = Answers.RETURNS_SMART_NULLS) CleaningServiceFactory cleaningServiceFactory; @InjectMocks WaiterImpl objectUnderTest; @Test public void shouldThrowSmartNullPointerExceptionWhenUsingUnstubbedMethod() { //given // Oops forgotten to stub the CleaningServiceFactory.getMeACle aningService(TypeOfCleaningService) method try { //when objectUnderTest.askTheCleaningServiceToCleanTheRestaurant( TypeOfCleaningService.VERY_FAST); fail(); } catch (SmartNullPointerException smartNullPointerException) { System.err.println("A SmartNullPointerException will be thrown here with a very precise information about the error [" + smartNullPointerException + "]"); } } What happened in the test is that: We create a mock with an answer RETURNS_SMART_NULLS of the CleaningServiceFactory The mock is injected to the WaiterImpl We do not stub the getMeACleaningService(…) of the CleaningServiceFactory The SmartNullPointerException will be thrown at the line containing the cleaningService.cleanTheTables() It will contain very detailed information about the reason for the exception to happen and where it happened In order to have the RETURNS_SMART_NULLS as the default answer (you wouldn't have to explicitly define the answer for your mock), you would have to create the class named MockitoConfiguration in a package org.mockito.configuration that either extends the DefaultMockitoConfiguration or implements the IMockitoConfiguration interface: package org.mockito.configuration; import org.mockito.internal.stubbing.defaultanswers.ReturnsSmartNulls; import org.mockito.stubbing.Answer; public class MockitoConfiguration extends DefaultMockitoConfiguration { public Answer<Object> getDefaultAnswer() { return new ReturnsSmartNulls(); } } Summary In this article we learned in detail about reducing the boilerplate code with annotations, and taking advantage of advanced mocks configuration, along with their code implementation. Resources for Article : Further resources on this subject: Testing your App [Article] Drools JBoss Rules 5.0 Flow (Part 2) [Article] Easily Writing SQL Queries with Spring Python [Article]
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Packt
04 Sep 2013
10 min read
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Setting up scans

Packt
04 Sep 2013
10 min read
(For more resources related to this topic, see here.) Setting up a scan in Spiceworks The first thing Spiceworks tries to do to scan a network is contact Active Directory(AD); it also uses AD to populate the People portion of your Inventory. Let's set up AD first, as everything else we will be configuring is on the same page. We are all about saving your time and not going back and forth between pages. If you do not have AD in your environment, you can just skip to the Configuring IP range scans section. Scanning and Active Directory There is a wealth of information within AD that Spiceworks uses. We are going to need to configure Spiceworks to log into AD and get that information. OK, we need to get to the Active Directory Configuration screen in Spiceworks in order to do that. As with most things within the app, it is just a couple of clicks. From anywhere in the app, mouse over the Inventory link at the top of the page; a menu will open up. Click on Settings. This will take us to the Settings screen. You will be spending a lot of time here so you can either get very used to these clicks or just have a separate tab open with these settings already set up. The top section is called Getting Started and the first link is Active Directory Configuration. That is our destination for this section so click away. It will take you to the Active Directory Configuration page: There are three sections that are highlighted. Let's go over each and what they do: The area highlighted as 1 is where you are going to enter the credentials that allow Spiceworks to log into your AD and get information. You specify the Active Directory Server (Domain Controller), username and password. Usernames must be in either domain/username or username@domain.com. If you have SSL enabled for AD inquiries, check the Use SSL box. The area highlighted as 2 shows the frequency at which Spiceworks retrieves information from your AD environment. When Spiceworks queries AD, it does not cause a huge amount of traffic or load. Shortening these times should not cause undue stress on your AD servers. This is useful because when you add a user in AD, it will automatically get loaded into Spiceworks at the next scan. If you want any changes you make to users in Spiceworks to be uploaded into your AD environment, the section highlighted as 3 is for you. Just click on the box and any modifications you make in Spiceworks will automatically be synchronized with your AD. There is one more section that is not in the screenshot. This deals with your user portal and help desk. Setting up AD in your Spiceworks really makes a lot of difference with scans and filling in information. It is recommended that if you are running AD, hook this up. If you are wary about Spiceworks writing data into your AD environment, just set up the user that Spiceworks uses to connect as read-only and don't check the box that writes changes back to AD. Easy enough. Since you are convinced that you should connect your AD to Spiceworks, just fill in the ActiveDirectory server, User, and Password fields and click on Save. Spiceworks will automatically test the credentials and let you know immediately if it can connect. If you have some challenges with Spiceworks connecting to your Domain Controller with just the server name, another method is to put the IP address directly into that field. Let's move on to setting up an IP range scan and get some devices into your Spiceworks install. Configuring IP range scans Remember the Settings page that we have been to a couple of times? We are going back! In case you have forgotten, just mouse over to either Inventory or Help Desk and click on the Settings link at the bottom of the left column. Once on the Settings page, we are going to click on the Network Scan link. It is in the first section of links titled Getting Started. This takes us to the main Network Scan page. The first section is where we are going to set up our IP ranges. Since you will not have any ranges in here as you just installed Spiceworks, let's get one configured so you can get some information into the app. To do this, just click on the Add IP Range button and this window will pop up. There is a lot of flexibility that Spiceworks gives you regarding how it scans IP ranges. You can put a fill range (192.168.1.1-254) with or without exclusions, or just a single IP if you so wish. The next box is for exclusions, if you so choose. If you decide you want to scan a range that has both servers and desktops, you can exclude server IP addresses. This is handy. The last options are for scheduling this IP range scan. If you choose the Daily at… option as we have seen in the screenshot, you can also select the time of the day to run this scan. Other options in this drop-down list are every 4, 6, 8, or 12 hours. If you do decide that you want to scan on an hourly basis, the time of the day magically disappears. The bottom of the window lets you select what days of the week you want to run the scan. When Spiceworks runs an initial scan, it can take a bit of time as there is a ton of data that it is collecting. Spiceworks tries a multitude of credentials and reads all information from devices, which it then writes to the database. Once Spiceworks has scanned and written the data to the database, any subsequent scans just write delta data into it. Enter what range you want to scan, any exclusions you choose, and the scan frequency, and click on the Add button. Congratulations! You have just added an IP range scan! Scanning credentials As we have covered, Spiceworks uses a multitude of credentials to try and figure out what is on your network and put those devices into the inventory. This has been completely overhauled in Spiceworks. In this easy-to-use interface, you can enter all the credentials that you are going to need to have a successful scan. Here you can configure multiple usernames/passwords for the following protocols: WMI SSH SNMP Enable ESX/vSphere HTTP iLo SNMP v2c/v3 Telnet Intel vPro As you can see, if you need to put device-specific usernames and passwords into Spiceworks, you can do so using the format, Domainusername. So if you have a server that uses a unique username/password combination, it is easy to set all that up through this interface. The preceding screenshot shows an example of this. Something new in Spiceworks is the section where it shows devices that the credentials were successfully used on. This is really helpful for troubleshooting any scan errors! To add your own username/password combinations, just use these easy-to-follow directions: Click on the protocol you want to add credentials to on the left column (WMI, SNMP, and so on). Click on +Add Account in the middle column labeled Existing Accounts. Enter all the pertinent information on the left pane labeled Edit Account.For usernames that have passwords, there is a Show Password button as well, so you can make sure that you didn't fat finger it! That's it. Just fill in any credentials that will let Spiceworks access your devices on your network, and as far as permissions are concerned you should be good to go! Best practices and kicking off your first Spiceworks scan You have everything you need to start your first Spiceworks scan. It might be best to read the following best practices before you kick it off, though. They will guide you through some potential pitfalls. Scanning best practices For initial scans, be aware of the number of IP addresses you are scanning and the amount of information that Spiceworks is going to pull out of those devices. If you put in a full IP range on your first scan, do not expect Spiceworks to be completed in 10-15 minutes. The initial scan is the most network traffic intensive and will take the longest duration of time. Do full initial scans during nonbusiness hours. Though running an initial full scan shouldn't flood your network, depending on your network configuration, it is always best to run full initial scans during nonbusiness hours just in case. If you are running a 24 x 7 business, break up your IP ranges into smaller chunks and scan that way. Expect some unknown devices. Unless you are a super administrator with a team of hundreds behind you to make sure that every aspect of your network is 100 percent buttoned down, there will most likely be a few devices that Spiceworks cannot connect to. One of the biggest culprits is that WMI has been disabled, or that there is a firewall of some sort blocking Spiceworks from connecting to the machine. Don't get down on yourself if the scan doesn't work 100 percent the first time. If you are really worried about traffic that Spiceworks might cause, what information it collects, or how it will affect workstation performance, just set up a test environment and run a scan there. Whether it be 5 machines or 500, Spiceworks does the same to each one; so test away. Spiceworks is not designed to scan 10,000 devices at one time without a performance hit. If you have a very large network, break it up into smaller chunks for best performance. Spiceworks could get through a 10,000 device scan, but it would hurt performance until the scan is complete. If you have multiple sites linked either by WAN or VPN connections, drop a remote collector at these to run local scans and then send the data back to your main Spiceworks installation. You can find more information at http://community.spiceworks.com/help/Remote_Collectors OK, now that you have read the required best practices, you can set up your IP range on the Network Scan settings page, check the box associated with that range and click on Start Scan. Away you go! Depending on the IP range you set and the time of the day, your scan could take just a few minutes or several hours. If you are having some serious issues trying to get a successful scan, open a browser and hit this site: http://community.spiceworks.com/support. There are in-depth articles and even real-live support folks that can dive into the specifics of your environment, and they won't give up until you are successful. Let's assume that even if you did have an issue, it is resolved and you have got your first scan under your belt. Summary We were provided with details on how to set up a scan in Spiceworks. Also, we got to know how to run the scan we set up and the best practices. Resources for Article : Further resources on this subject: Using SpriteFonts in a Board-based Game with XNA 4.0 [Article] Why CoffeeScript?HTML5 Games Development: Using Local Storage to Store Game Data [Article] Making Money with Your Game [Article]
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Packt
04 Sep 2013
7 min read
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So, what is Apache Wicket?

Packt
04 Sep 2013
7 min read
(For more resources related to this topic, see here.) Wicket is a component-based Java web framework that uses just Java and HTML. Here, you will see the main advantages of using Apache Wicket in your projects. Using Wicket, you will not have mutant HTML pages. Most of the Java web frameworks require the insertion of special syntax to the HTML code, making it more difficult for Web designers. On the other hand, Wicket adopts HTML templates by using a namespace that follows the XHTML standard. It consists of an id attribute in the Wicket namespace (wicket:id). You won't need scripts to generate messy HTML code. Using Wicket, the code will be clearer, and refactoring and navigating within the code will be easier. Moreover, you can utilize any HTML editor to edit the HTML files, and web designers can work with little knowledge of Wicket in the presentation layer without worrying about business rules and other developer concerns. The advantages for developers are as follows: All code is written in Java No XML configuration files POJO-centric programming No Back-button problems (that is, unexpected and undesirable results on clicking on the browser's Back button) Ease of creating bookmarkable pages Great compile-time and runtime problem diagnosis Easy testability of components Another interesting thing is that concepts such as generics and anonymous subclasses are widely used in Wicket, leveraging the Java programming language to the max. Wicket is based on components. A component is an object that interacts with other components and encapsulates a set of functionalities. Each component should be reusable, replaceable, extensible, encapsulated, and independent, and it does not have a specific context. Wicket provides all these principles to developers because it has been designed taking into account all of them. In particular, the most remarkable principle is reusability. Developers can create custom reusable components in a straightforward way. For instance, you could create a custom component called SearchPanel (by extending the Panel class, which is also a component) and use it in all your other Wicket projects. Wicket has many other interesting features. Wicket also aims to make the interaction of the stateful server-side Java programming language with the stateless HTTP protocol more natural. Wicket's code is safe by default. For instance, it does not encode state in URLs. Wicket is also efficient (for example, it is possible to do a tuning of page-state replication) and scalable (Wicket applications can easily work on a cluster). Last, but not least, Wicket has support for frameworks like EJB and Spring. Installation In seven easy steps, you can build a Wicket "Hello World" application. Step 1 – what do I need? Before you start to use Apache Wicket 6, you will need to check if you have all of the required elements, listed as follows: Wicket is a Java framework, so you need to have Java virtual machine (at least Version 6) installed on your machine. Apache Maven is required. Maven is a tool that can be used for building and managing Java projects. Its main purpose is to make the development process easier and more structured. More information on how to install and configure Maven can be found at http://maven.apache.org. The examples of this book use the Eclipse IDE Juno version, but you can also use other versions or other IDEs, such as NetBeans. In case you are using other versions, check the link for installing the plugins to the version you have; the remaining steps will be the same. In case of other IDEs, you will need to follow some tutorial to install other equivalent plugins or not use them at all. Step 2 – installing the m2eclipse plugin The steps for installing the m2eclipse plugin are as follows: Go to Help | Install New Software. Click on Add and type in m2eclipse in the Name field; copy and paste the link https://repository.sonatype.org/content/repositories/forge-sites/m2e/1.3.0/N/LATEST onto the Location field. Check all options and click on Next. Conclude the installation of the m2eclipse plugin by accepting all agreements and clicking on Finish. Step 3 – creating a new Maven application The steps for creating a new Maven application are as follows: Go to File | New | Project. Then go to Maven | Maven Project. Click on Next and type wicket in the next form. Choose the wicket-archetype-quickstart maven Archetype and click on Next. Fill the next form according to the following screenshot and click on Finish: Step 4 – coding the "Hello World" program In this step, we will build the famous "Hello World" program. The separation of concerns will be clear between HTML and Java code. In this example, and in most cases, each HTML file has a corresponding Java class (with the same name). First, we will analyse the HTML template code. The content of the HomePage.html file must be replaced by the following code: <!DOCTYPE html> <html > <body> <span wicket_id="helloWorldMessage">Test</span> </body> </html> It is simple HTML code with the Wicket template wicket:id="helloWorldMessage". It indicates that in the Java code related to this page, a method will replace the message Test by another message. Now, let's edit the corresponding Java class; that is, HomePage. package com.packtpub.wicket.hello_world; import org.apache.wicket.markup.html.WebPage; import org.apache.wicket.markup.html.basic.Label; public class HomePage extends WebPage { public HomePage() { add(new Label("helloWorldMessage", "Hello world!!!")); } } The class HomePage extends WebPage; that is, it inherits some of the WebPage class's methods and attributes, and it becomes a WebPage subtype. One of these inherited methods is the method add(), where a Label object can be passed as a parameter. A Label object can be built by passing two parameters: an identifier and a string. The method add() is called in the HomePage class's constructor and will change the message in wicket:id="helloWorldMessage" with Hello world!!!. The resulting HTML code will be as shown in the following code snippet: <!DOCTYPE html> <html > <body> <span>Hello world!!!</span> </body> </html> Step 5 – compile and run! The steps to compile and run the project are as follows: To compile, right-click on the project and go to Run As | Maven install. Verify if the compilation was successful. If not, Wicket provides good error messages, so you can try to fix what is wrong. To run the project, right-click on the class Start and go to Run As | Java application. The class Start will run an embedded Jetty instance that will run the application. Verify if the server has started without any problems. Open a web browser and enter this in the address field: http://localhost:8080. In case you have changed the port, enter http://localhost:<port>. The browser should show Hello world!!!. The most common problem that can occur is that port 8080 is already in use. In this case, you can go into the Java Start class (found at src/test/java) and set another port by replacing 8080 in connector. setPort(8080) (line 21) by another number (for example, 9999). To stop the server, you can either click on Console and press any key or click on the red square on the console, which indicates termination. And that's it! By this point, you should have a working Wicket "Hello World" application and are free to play around and discover more about it. Summary This article describes how to create a simple "Hello World" application using Apache Wicket 6. Resources for Article : Further resources on this subject: Tips for Deploying Sakai [Article] OSGi life cycle [Article] Apache Wicket: Displaying Data Using DataTable [Article]
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Packt
04 Sep 2013
17 min read
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Integrating Storm and Hadoop

Packt
04 Sep 2013
17 min read
(For more resources related to this topic, see here.) In this article, we will implement the Batch and Service layers to complete the architecture. There are some key concepts underlying this big data architecture: Immutable state Abstraction and composition Constrain complexity Immutable state is the key, in that it provides true fault-tolerance for the architecture. If a failure is experienced at any level, we can always rebuild the data from the original immutable data. This is in contrast to many existing data systems, where the paradigm is to act on mutable data. This approach may seem simple and logical; however, it exposes the system to a particular kind of risk in which the state is lost or corrupted. It also constrains the system, in that you can only work with the current view of the data; it isn't possible to derive new views of the data. When the architecture is based on a fundamentally immutable state, it becomes both flexible and fault-tolerant. Abstractions allow us to remove complexity in some cases, and in others they can introduce complexity. It is important to achieve an appropriate set of abstractions that increase our productivity and remove complexity, but at an appropriate cost. It must be noted that all abstractions leak, meaning that when failures occur at a lower abstraction, they will affect the higher-level abstractions. It is therefore often important to be able to make changes within the various layers and understand more than one layer of abstraction. The designs we choose to implement our abstractions must therefore not prevent us from reasoning about or working at the lower levels of abstraction when required. Open source projects are often good at this, because of the obvious access to the code of the lower level abstractions, but even with source code available, it is easy to convolute the abstraction to the extent that it becomes a risk. In a big data solution, we have to work at higher levels of abstraction in order to be productive and deal with the massive complexity, so we need to choose our abstractions carefully. In the case of Storm, Trident represents an appropriate abstraction for dealing with the data-processing complexity, but the lower level Storm API on which Trident is based isn't hidden from us. We are therefore able to easily reason about Trident based on an understanding of lower-level abstractions within Storm. Another key issue to consider when dealing with complexity and productivity is composition. Composition within a given layer of abstraction allows us to quickly build out a solution that is well tested and easy to reason about. Composition is fundamentally decoupled, while abstraction contains some inherent coupling to the lower-level abstractions—something that we need to be aware of. Finally, a big data solution needs to constrain complexity. Complexity always equates to risk and cost in the long run, both from a development perspective and from an operational perspective. Real-time solutions will always be more complex than batch-based systems; they also lack some of the qualities we require in terms of performance. Nathan Marz's Lambda architecture attempts to address this by combining the qualities of each type of system to constrain complexity and deliver a truly fault-tolerant architecture. We divided this flow into preprocessing and "at time" phases, using streams and DRPC streams respectively. We also introduced time windows that allowed us to segment the preprocessed data. In this article, we complete the entire architecture by implementing the Batch and Service layers. The Service layer is simply a store of a view of the data. In this case, we will store this view in Cassandra, as it is a convenient place to access the state alongside Trident's state. The preprocessed view is identical to the preprocessed view created by Trident, counted elements of the TF-IDF formula (D, DF, and TF), but in the batch case, the dataset is much larger, as it includes the entire history. The Batch layer is implemented in Hadoop using MapReduce to calculate the preprocessed view of the data. MapReduce is extremely powerful, but like the lower-level Storm API, is potentially too low-level for the problem at hand for the following reasons: We need to describe the problem as a data pipeline; MapReduce isn't congruent with such a way of thinking Productivity We would like to think of a data pipeline in terms of streams of data, tuples within the stream and predicates acting on those tuples. This allows us to easily describe a solution to a data processing problem, but it also promotes composability, in that predicates are fundamentally composable, but pipelines themselves can also be composed to form larger, more complex pipelines. Cascading provides such an abstraction for MapReduce in the same way as Trident does for Storm. With these tools, approaches, and considerations in place, we can now complete our real-time big data architecture. There are a number of elements, that we will update, and a number of elements that we will add. The following figure illustrates the final architecture, where the elements in light grey will be updated from the existing recipe, and the elements in dark grey will be added in this article: Implementing TF-IDF in Hadoop TF-IDF is a well-known problem in the MapReduce communities; it is well-documented and implemented, and it is interesting in that it is sufficiently complex to be useful and instructive at the same time. Cascading has a series of tutorials on TF-IDF at http://www.cascading.org/2012/07/31/cascading-for-the-impatient-part-5/, which documents this implementation well. For this recipe, we shall use a Clojure Domain Specific Language (DSL) called Cascalog that is implemented on top of Cascading. Cascalog has been chosen because it provides a set of abstractions that are very semantically similar to the Trident API and are very terse while still remaining very readable and easy to understand. Getting ready Before you begin, please ensure that you have installed Hadoop by following the instructions at http://www.michael-noll.com/tutorials/running-hadoop-on-ubuntu-linux-single-node-cluster/. How to do it… Start by creating the project using the lein command: lein new tfidf-cascalog Next, you need to edit the project.clj file to include the dependencies: (defproject tfidf-cascalog "0.1.0-SNAPSHOT" :dependencies [[org.clojure/clojure "1.4.0"] [cascalog "1.10.1"] [org.apache.cassandra/cassandra-all "1.1.5"] [clojurewerkz/cassaforte "1.0.0-beta11-SNAPSHOT"] [quintona/cascading-cassandra "0.0.7-SNAPSHOT"] [clj-time "0.5.0"] [cascading.avro/avro-scheme "2.2-SNAPSHOT"] [cascalog-more-taps "0.3.0"] [org.apache.httpcomponents/httpclient "4.2.3"]] :profiles{:dev{:dependencies[[org.apache.hadoop/hadoop-core "0.20.2-dev"] [lein-midje "3.0.1"] [cascalog/midje-cascalog "1.10.1"]]}}) It is always a good idea to validate your dependencies; to do this, execute lein deps and review any errors. In this particular case, cascading-cassandra has not been deployed to clojars, and so you will receive an error message. Simply download the source from https://github.com/quintona/cascading-cassandra and install it into your local repository using Maven. It is also good practice to understand your dependency tree. This is important to not only prevent duplicate classpath issues, but also to understand what licenses you are subject to. To do this, simply run lein pom, followed by mvn dependency:tree. You can then review the tree for conflicts. In this particular case, you will notice that there are two conflicting versions of Avro. You can fix this by adding the appropriate exclusions: [org.apache.cassandra/cassandra-all "1.1.5" :exclusions [org.apache.cassandra.deps/avro]] We then need to create the Clojure-based Cascade queries that will process the document data. We first need to create the query that will create the "D" view of the data; that is, the D portion of the TF-IDF function. This is achieved by defining a Cascalog function that will output a key and a value, which is composed of a set of predicates: (defn D [src] (let [src (select-fields src ["?doc-id"])] (<- [?key ?d-str] (src ?doc-id) (c/distinct-count ?doc-id :> ?n-docs) (str "twitter" :> ?key) (str ?n-docs :> ?d-str)))) You can define this and any of the following functions in the REPL, or add them to core.clj in your project. If you want to use the REPL, simply use lein repl from within the project folder. The required namespace (the use statement), require, and import definitions can be found in the source code bundle. We then need to add similar functions to calculate the TF and DF values: (defn DF [src] (<- [?key ?df-count-str] (src ?doc-id ?time ?df-word) (c/distinct-count ?doc-id ?df-word :> ?df-count) (str ?df-word :> ?key) (str ?df-count :> ?df-count-str))) (defn TF [src] (<- [?key ?tf-count-str] (src ?doc-id ?time ?tf-word) (c/count ?tf-count) (str ?doc-id ?tf-word :> ?key) (str ?tf-count :> ?tf-count-str))) This Batch layer is only interested in calculating views for all the data leading up to, but not including, the current hour. This is because the data for the current hour will be provided by Trident when it merges this batch view with the view it has calculated. In order to achieve this, we need to filter out all the records that are within the current hour. The following function makes that possible: (deffilterop timing-correct? [doc-time] (let [now (local-now) interval (in-minutes (interval (from-long doc-time) now))] (if (< interval 60) false true)) Each of the preceding query definitions require a clean stream of words. The text contained in the source documents isn't clean. It still contains stop words. In order to filter these and emit a clean set of words for these queries, we can compose a function that splits the text into words and filters them based on a list of stop words and the time function defined previously: (defn etl-docs-gen [rain stop] (<- [?doc-id ?time ?word] (rain ?doc-id ?time ?line) (split ?line :> ?word-dirty) ((c/comp s/trim s/lower-case) ?word-dirty :> ?word) (stop ?word :> false) (timing-correct? ?time))) We will be storing the outputs from our queries to Cassandra, which requires us to define a set of taps for these views: (defn create-tap [rowkey cassandra-ip] (let [keyspace storm_keyspace column-family "tfidfbatch" scheme (CassandraScheme. cassandra-ip "9160" keyspace column-family rowkey {"cassandra.inputPartitioner""org.apache.cassandra.dht.RandomPartitioner" "cassandra.outputPartitioner" "org.apache.cassandra.dht.RandomPartitioner"}) tap (CassandraTap. scheme)] tap)) (defn create-d-tap [cassandra-ip] (create-tap "d"cassandra-ip)) (defn create-df-tap [cassandra-ip] (create-tap "df" cassandra-ip)) (defn create-tf-tap [cassandra-ip] (create-tap "tf" cassandra-ip)) The way this schema is created means that it will use a static row key and persist name-value pairs from the tuples as column:value within that row. This is congruent with the approach used by the Trident Cassandra adaptor. This is a convenient approach, as it will make our lives easier later. We can complete the implementation by a providing a function that ties everything together and executes the queries: (defn execute [in stop cassandra-ip] (cc/connect! cassandra-ip) (sch/set-keyspace storm_keyspace) (let [input (tap/hfs-tap (AvroScheme. (load-schema)) in) stop (hfs-delimited stop :skip-header? true) src (etl-docs-gen input stop)] (?- (create-d-tap cassandra-ip) (D src)) (?- (create-df-tap cassandra-ip) (DF src)) (?- (create-tf-tap cassandra-ip) (TF src)))) Next, we need to get some data to test with. I have created some test data, which is available at https://bitbucket.org/qanderson/tfidf-cascalog. Simply download the project and copy the contents of src/data to the data folder in your project structure. We can now test this entire implementation. To do this, we need to insert the data into Hadoop: hadoop fs -copyFromLocal ./data/document.avro data/document.avro hadoop fs -copyFromLocal ./data/en.stop data/en.stop Then launch the execution from the REPL: => (execute "data/document" "data/en.stop" "127.0.0.1") How it works… There are many excellent guides on the Cascalog wiki (https://github.com/nathanmarz/cascalog/wiki), but for completeness's sake, the nature of a Cascalog query will be explained here. Before that, however, a revision of Cascading pipelines is required. The following is quoted from the Cascading documentation (http://docs.cascading.org/cascading/2.1/userguide/htmlsingle/): Pipe assemblies define what work should be done against tuple streams, which are read from tap sources and written to tap sinks. The work performed on the data stream may include actions such as filtering, transforming, organizing, and calculating. Pipe assemblies may use multiple sources and multiple sinks, and may define splits, merges, and joins to manipulate the tuple streams. This concept is embodied in Cascalog through the definition of queries. A query takes a set of inputs and applies a list of predicates across the fields in each tuple of the input stream. Queries are composed through the application of many predicates. Queries can also be composed to form larger, more complex queries. In either event, these queries are reduced down into a Cascading pipeline. Cascalog therefore provides an extremely terse and powerful abstraction on top of Cascading; moreover, it enables an excellent development workflow through the REPL. Queries can be easily composed and executed against smaller representative datasets within the REPL, providing the idiomatic API and development workflow that makes Clojure beautiful. If we unpack the query we defined for TF, we will find the following code: (defn DF [src] (<- [?key ?df-count-str] (src ?doc-id ?time ?df-word) (c/distinct-count ?doc-id ?df-word :> ?df-count) (str ?df-word :> ?key) (str ?df-count :> ?df-count-str))) The <- macro defines a query, but does not execute it. The initial vector, [?key ?df-count-str], defines the output fields, which is followed by a list of predicate functions. Each predicate can be one of the following three types: Generators: A source of data where the underlying source is either a tap or another query. Operations: Implicit relations that take in input variables defined elsewhere and either act as a function that binds new variables or a filter. Operations typically act within the scope of a single tuple. Aggregators: Functions that act across tuples to create aggregate representations of data. For example, count and sum. The :> keyword is used to separate input variables from output variables. If no :> keyword is specified, the variables are considered as input variables for operations and output variables for generators and aggregators. The (src ?doc-id ?time ?df-word) predicate function names the first three values within the input tuple, whose names are applicable within the query scope. Therefore, if the tuple ("doc1" 123324 "This") arrives in this query, the variables would effectively bind as follows: ?doc-id: "doc1" ?time: 123324 ?df-word: "This" Each predicate within the scope of the query can use any bound value or add new bound variables to the scope of the query. The final set of bound values that are emitted is defined by the output vector. We defined three queries, each calculating a portion of the value required for the TF-IDF algorithm. These are fed from two single taps, which are files stored in the Hadoop filesystem. The document file is stored using Apache Avro, which provides a high-performance and dynamic serialization layer. Avro takes a record definition and enables serialization/deserialization based on it. The record structure, in this case, is for a document and is defined as follows: {"namespace": "storm.cookbook", "type": "record", "name": "Document", "fields": [ {"name": "docid", "type": "string"}, {"name": "time", "type": "long"}, {"name": "line", "type": "string"} ] } Both the stop words and documents are fed through an ETL function that emits a clean set of words that have been filtered. The words are derived by splitting the line field using a regular expression: (defmapcatop split [line] (s/split line #"[[](),.)s]+")) The ETL function is also a query, which serves as a source for our downstream queries, and defines the [?doc-id ?time ?word] output fields. The output tap, or sink, is based on the Cassandra scheme. A query defines predicate logic, not the source and destination of data. The sink ensures that the outputs of our queries are sent to Cassandra. The ?- macro executes a query, and it is only at execution time that a query is bound to its source and destination, again allowing for extreme levels of composition. The following, therefore, executes the TF query and outputs to Cassandra: (?- (create-tf-tap cassandra-ip) (TF src)) There's more… The Avro test data was created using the test data from the Cascading tutorial at http://www.cascading.org/2012/07/31/cascading-for-the-impatient-part-5/. Within this tutorial is the rain.txt tab-separated data file. A new column was created called time that holds the Unix epoc time in milliseconds. The updated text file was then processed using some basic Java code that leverages Avro: Schema schema = Schema.parse(SandboxMain.class.getResourceAsStream("/document.avsc")); File file = new File("document.avro"); DatumWriter<GenericRecord> datumWriter = new GenericDatumWriter<GenericRecord>(schema); DataFileWriter<GenericRecord> dataFileWriter = new DataFileWriter<GenericRecord>(datumWriter); dataFileWriter.create(schema, file); BufferedReader reader = new BufferedReader(new InputStreamReader(SandboxMain.class.getResourceAsStream("/rain.txt"))); String line = null; try { while ((line = reader.readLine()) != null) { String[] tokens = line.split("t"); GenericRecord docEntry = new GenericData.Record(schema); docEntry.put("docid", tokens[0]); docEntry.put("time", Long.parseLong(tokens[1])); docEntry.put("line", tokens[2]); dataFileWriter.append(docEntry); } } catch (IOException e) { e.printStackTrace(); } dataFileWriter.close(); Persisting documents from Storm In the previous recipe, we looked at deriving precomputed views of our data taking some immutable data as the source. In that recipe, we used statically created data. In an operational system, we need Storm to store the immutable data into Hadoop so that it can be used in any preprocessing that is required. How to do it… As each tuple is processed in Storm, we must generate an Avro record based on the document record definition and append it to the data file within the Hadoop filesystem. We must create a Trident function that takes each document tuple and stores the associated Avro record. Within the tfidf-topology project created in, inside the storm.cookbook.tfidf.function package, create a new class named PersistDocumentFunction that extends BaseFunction. Within the prepare function, initialize the Avro schema and document writer: public void prepare(Map conf, TridentOperationContext context) { try { String path = (String) conf.get("DOCUMENT_PATH"); schema = Schema.parse(PersistDocumentFunction.class .getResourceAsStream("/document.avsc")); File file = new File(path); DatumWriter<GenericRecord> datumWriter = new GenericDatumWriter<GenericRecord>(schema); dataFileWriter = new DataFileWriter<GenericRecord>(datumWriter); if(file.exists()) dataFileWriter.appendTo(file); else dataFileWriter.create(schema, file); } catch (IOException e) { throw new RuntimeException(e); } } As each tuple is received, coerce it into an Avro record and add it to the file: public void execute(TridentTuple tuple, TridentCollector collector) { GenericRecord docEntry = new GenericData.Record(schema); docEntry.put("docid", tuple.getStringByField("documentId")); docEntry.put("time", Time.currentTimeMillis()); docEntry.put("line", tuple.getStringByField("document")); try { dataFileWriter.append(docEntry); dataFileWriter.flush(); } catch (IOException e) { LOG.error("Error writing to document record: " + e); throw new RuntimeException(e); } } Next, edit the TermTopology.build topology and add the function to the document stream: documentStream.each(new Fields("documentId","document"), new PersistDocumentFunction(), new Fields()); Finally, include the document path into the topology configuration: conf.put("DOCUMENT_PATH", "document.avro"); How it works… There are various logical streams within the topology, and certainly the input for the topology is not in the appropriate state for the recipes in this article containing only URLs. We therefore need to select the correct stream from which to consume tuples, coerce these into Avro records, and serialize them into a file. The previous recipe will then periodically consume this file. Within the context of the topology definition, include the following code: Stream documentStream = getUrlStream(topology, spout) .each(new Fields("url"), new DocumentFetchFunction(mimeTypes), new Fields("document", "documentId", "source")); documentStream.each(new Fields("documentId","document"), new PersistDocumentFunction(), new Fields()); The function should consume tuples from the document stream whose tuples are populated with already fetched documents.
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Packt
04 Sep 2013
3 min read
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Introduction to XenConvert

Packt
04 Sep 2013
3 min read
(For more resources related to this topic, see here.) System requirements Since XenConvert can only convert Windows-based hosts and installs on the same host, the requirements are pretty much the same, as follows: Operating system: Windows XP, Windows Vista, Windows 7, Windows Server 2003 (SP1 or later), Windows Server 2008 (R2) .Net Framework 4.0 Disk Space: 40 MB free disk space XenServer version 6.0 or 6.1 Converting a physical machine to a virtual machine Let's take a quick look at how to convert a physical machine to a virtual machine. First we need to install XenConvert on the source physical machine. We can download XenConvert from this link: http://www.citrix.com/downloads/xenserver/tools/conversion.html. Once the standard Windows installation process is complete, launch the XenConvert tool; but before that we need to prepare the host machine for the conversion. To know more about XenConvert, refer to the XenConvert guide at http://support.citrix.com/article/CTX135017. Preparing the host machine For best results, prepare the host machine as follows: Enable Windows Automount on Windows Server operating systems. Disable Windows Autoplay. Remove any virtualization software before performing a conversion. Ensure that adequate free space exists at the destination, which is approximately 101 percent of used space of all source volumes. Remove any network interface teams; they are not applicable to a virtual machine. We need to run the XenConvert tool on the host machine to start the physical-to-virtual conversion. We can convert the physical machine directly to our XenServer if this host machine is accessible. The other options are to convert to VHD, OVF, or vDisk, which can be imported later on to XenServer using some methods. These options are more useful if we don't have enough disk space or connectivity with XenServer. I chose XenServer and clicked on Next . We can select multiple partitions to be included in the conversion, or select none from the drop-down menu in Source Volume and those disks won't be included in the conversion. We can also increase or decrease the size of the new virtual partition to be allocated for this virtual machine. Click on Next . We'll be asked to provide the details of the XenServer host. The hostname needs either an IP address or a FQDN of the XenServer; a username and password are standard login requirements. In the Workspace field, enter the path to the folder to store the intermediate OVF package that XenConvert will use during the conversion process. XenConvert will store the OVF package in the path we give. Click on Next to select the storage repositories found with XenServer and continue to the last step, in which we'll be provided with the summary of the conversion. Soon after the conversion is completed, we'll be able to have this new machine in our XenCenter. We'll need to have XenServer Tools installed on this new virtual machine. Summary In this article we covered an advanced topic that explained the process of converting a physical Windows server to a virtual machine using XenConvert. Resources for Article : Further resources on this subject: Citrix XenApp Performance Essentials [Article] Defining alerts [Article] Publishing applications [Article]
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Packt
04 Sep 2013
6 min read
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Managing Adobe Connect Meeting Room

Packt
04 Sep 2013
6 min read
(For more resources related to this topic, see here.) The Meeting Information page In order to get to the Meeting Information page, you will first need to navigate to the Meeting List page by following these steps: Log in to the Connect application. Click on the Meetings tab in the Home Page main menu. When you access the Meetings page, the My Meetings link is opened by default and a view is set on the Meeting List tab. You will find the meeting that is listed on this page as shown in the following screenshot: By clicking on the Cookbook Meeting option in the Name column (marked with a red outline), you will be presented with the Meeting Information page. In the section titled Meeting Information, you can examine various pieces of information about the selected meeting. On this page, you can review Name, Summary, Start Time, Duration, Number of users in room(that are currently present in the meeting room), URL, Language(selected), and the Access rights of the meeting. The two most important fields are marked with a red outline in the previous screenshot. The first one is the link to the meeting URL and the second is the Enter Meeting Room button. You can join the selected meeting room by clicking on any of these two options. In the upper portion of this page, you will notice the navigation bar with the following links: Meeting Information Edit Information Edit Participants Invitations Uploaded Content Recordings Reports By selecting any of these links, you will open pages associated with them. Our main focus of this article will be on the functionalities of these pages. Since we have explained the Meeting Information page, we can proceed to the Edit Information page. The Edit Information page The Edit Information page is very similar to the Enter Meeting Information page. We will briefly inform you about the meeting settings, which you can edit on this page. These settings are: Name Summary Start time Duration Language Access Audio conference settings Any changes made on this page are preserved by clicking on the Save button that you will find at very bottom of this page. Changes will not affect participants who are already logged in to the room, except changes to the Audio Conference settings. Next to the Save button, you will find the Cancel button. Any changes made on the Edit Information page, which are not already saved will be reverted by clicking on the Cancel button. The Edit Participants page After the Edit Information page, it's time for us to access the next page by clicking on the Edit Participants link in the navigation bar. This link will take you to the Select Participants page. In addition to the already described features, we will introduce you to a couple more functionalities that will help you to add participants, change their roles, or remove them from the meeting. Example 1 – changing roles In this example, we will change the role of the administrators group from participant to presenter by using the Search button. This feature is of great help when there are a large number of Connect users that are already added as meeting participants. In order to do so, you will need to follow the steps listed: In the Current Participants For Cookbook Meeting table on the right-hand side, click on the Search button located in the lower-left corner of the table. When you click on the Search button, a text field for instant search will be displayed. In the text field, enter the name of the Administrators group or part of the group name (the auto-complete function should recognize the name of the present group). When the group is present in the table, select it. Click on the Set User Role button. Select new role for this group in the menu. For the purpose of this example, we will select the Presenter role. By completing this action, you will grant Presenter privileges in the Cookbook Meeting table to all the administrators as shown in the following screenshot: Example 2 – removing a user In this example, we will show you how to remove a specific user from the selected meeting. For the purpose of this exercise, we will remove the Administrators group from the Participants list. In order to complete this action, please follow the given steps: Select Administrators in the Current Participants For Cookbook Meeting table. Click on the Remove button. Now, all the members of this group will be excluded from the meeting, and Administrators should not be present in the list. Example 3 – adding a specific user This example will demonstrate how to add a specific user from any group. For example, we will add a user from the Authors group to the Current Participants list. In the Available users and Groups table, double-click on the Authors group. This action will change the user interface of this table and list all the users that belong to the Authors group. Please note that table header is now changed to Authors. Select a specific user and click on the Add button. This will add the selected user from the Authors group to the Current Participants For Cookbook Meeting table. One thing that we would like to mention here is the ability to perform multiple selections in both the Available Users and Groups and Current Participants For Cookbook Meeting tables. To enable multiple selection functionality, select a specific user and group by clicking and selecting Ctrl and Shift on the keyboard at the same time. By demonstrating these examples, we reviewed the Edit Participant link functionalities. Summary In this article, we learned how to master all functionalities on how to edit different settings for already existing meetings. We covered the following topics: The Meeting information page The Managing Edit information page The Managing Edit participants page Resources for Article: Further resources on this subject: Top features you'll want to know about [Article] Remotely Preview and test mobile web pages on actual devices with Adobe Edge Inspect [Article] Exporting SAP BusinessObjects Dashboards into Different Environments [Article]
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