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Kotlin Design Patterns and Best Practices - Second Edition

You're reading from  Kotlin Design Patterns and Best Practices - Second Edition

Product type Book
Published in Jan 2022
Publisher Packt
ISBN-13 9781801815727
Pages 356 pages
Edition 2nd Edition
Languages
Author (1):
Alexey Soshin Alexey Soshin
Profile icon Alexey Soshin

Table of Contents (17) Chapters

Preface 1. Section 1: Classical Patterns
2. Chapter 1: Getting Started with Kotlin 3. Chapter 2: Working with Creational Patterns 4. Chapter 3: Understanding Structural Patterns 5. Chapter 4: Getting Familiar with Behavioral Patterns 6. Section 2: Reactive and Concurrent Patterns
7. Chapter 5: Introducing Functional Programming 8. Chapter 6: Threads and Coroutines 9. Chapter 7: Controlling the Data Flow 10. Chapter 8: Designing for Concurrency 11. Section 3: Practical Application of Design Patterns
12. Chapter 9: Idioms and Anti-Patterns 13. Chapter 10: Concurrent Microservices with Ktor 14. Chapter 11: Reactive Microservices with Vert.x 15. Assessments 16. Other Books You May Enjoy

Control flow

You could say that the control flow is the bread and butter of writing programs. We'll start with two conditional expressions, if and when.

The if expression

In Java, if is a statement. Statements do not return any value. Let's look at the following function, which returns one of two possible values:

public String getUnixSocketPolling(boolean isBsd) { 
    if (isBsd) {
        return "kqueue"; 
    }
    else {
        return "epoll";
    }
}

While this example is easy to follow, in general, having multiple return statements is considered bad practice because they often make the code harder to comprehend.

We could rewrite this method using Java's var keyword:

public String getUnixSocketPolling(boolean isBsd) { 
    var pollingType = "epoll";
    if (isBsd) {
        pollingType = "kqueue";
    }
    return pollingType;
}

Now, we have a single return statement, but we had to introduce a mutable variable. Again, with such a simple example, this is not an issue. But, in general, you should try to avoid mutable shared state as much as possible, since such code is not thread-safe.

Why are we having problems writing that in the first place, though?

Contrary to Java, in Kotlin, if is an expression, meaning it returns a value. We could rewrite the previous function in Kotlin as follows:

fun getUnixSocketPolling(isBsd: Boolean): String {
    return if (isBsd) {
        "kqueue"
    } else {
        "epoll"
    }
}

Or we could use a shorter form:

fun getUnixSocketPolling(isBsd: Boolean): String     = if (isBsd) "kqueue" else "epoll"

Due to the fact that if is an expression, we didn't need to introduce any local variables.

Here, we're again making use of single-expression functions and type inference. The important part is that if returns a value of the String type. There's no need for multiple return statements or mutable variables whatsoever.

Important Note:

Single-line functions in Kotlin are very cool and pragmatic, but you should make sure that somebody else other than you understands what they do. Use with care.

The when expression

What if (no pun intended) we want to have more conditions in our if statement?

In Java, we use the switch statement. In Kotlin, there's a when expression, which is a lot more powerful, since it can embed some other Kotlin features. Let's create a method that's given a superhero and tells us who their archenemy is:

fun archenemy(heroName: String) = when (heroName) {
    "Batman" -> "Joker"
    "Superman" -> "Lex Luthor"
    "Spider-Man" -> "Green Goblin"
    else -> "Sorry, no idea"
}

The when expression is very powerful. In the next chapters, we will elaborate on how we can combine it with ranges, enums, and sealed classes as well.

As a general rule, use when if you have more than two conditions. Use if for simple cases.

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Kotlin Design Patterns and Best Practices - Second Edition
Published in: Jan 2022 Publisher: Packt ISBN-13: 9781801815727
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