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How-To Tutorials

7019 Articles
article-image-what-drupal
Packt
30 Oct 2013
3 min read
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What is Drupal?

Packt
30 Oct 2013
3 min read
(For more resources related to this topic, see here.) Currently Drupal is being used as a CMS in below listed domains Arts Banking and Financial Beauty and Fashion Blogging Community E-Commerce Education Entertainment Government Health Care Legal Industry Manufacturing and Energy Media Music Non-Profit Publishing Social Networking Small business Diversity that is being offered by Drupal is the reason of its growing popularity. Drupal is written in PHP.PHP is open source server side scripting language and it has changed the technological landscape to great extent. The Economist, Examiner.com and The White house websites have been developed in Drupal. System requirements Disk space A minimum installation requires 15 Megabytes. 60 MB is needed for a website with many contributed modules and themes installed. Keep in mind you need much more for the database, files uploaded by the users, media, backups and other files. Web server Apache, Nginx, or Microsoft IIS. Database Drupal 6: MySQL 4.1 or higher, PostgreSQL 7.1, Drupal 7: MySQL 5.0.15 or higher with PDO, PostgreSQL 8.3 or higher with PDO, SQLite 3.3.7 or higher Microsoft SQL Server and Oracle are supported by additional modules. PHP Drupal 6: PHP 4.4.0 or higher (5.2 recommended). Drupal 7: PHP 5.2.5 or higher (5.3 recommended). Drupal 8: PHP 5.3.10 or higher. How to create multiple websites using Drupal Multi-site allows you to share a single Drupal installation (including core code, contributed modules, and themes) among several sites One of the greatest features of Drupal is Multi-site feature. Using this feature a single Drupal installation can be used for various websites. Multisite feature is helpful in managing code during the code upgradation.Each site will have will have its own content, settings, enabled modules, and enabled theme. When to use multisite feature? If the sites are similar in functionallity (use same modules or use the same drupal distribution) you should use multisite feature. If the functionality is different don't use multisite. To create a new site using a shared Drupal code base you must complete the following steps: Create a new database for the site (if there is already an existing database you can also use this by defining a prefix in the installation procedure). Create a new subdirectory of the 'sites' directory with the name of your new site (see below for information on how to name the subdirectory). Copy the file sites/default/default.settings.php into the subdirectory you created in the previous step. Rename the new file to settings.php. Adjust the permissions of the new site directory. Make symbolic links if you are using a subdirectory such as packtpub.com/subdir and not a subdomain such as subd.example.com. In a Web browser, navigate to the URL of the new site and continue with the standard Drupal installation procedure. Summary This article discusses in brief about the Drupal platform and also the requirements for installing it. Resources for Article: Further resources on this subject: Drupal Web Services: Twitter and Drupal [Article] Drupal and Ubercart 2.x: Install a Ready-made Drupal Theme [Article] Drupal 7 Module Development: Drupal's Theme Layer [Article]
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30 Oct 2013
11 min read
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Advanced Data Operations

Packt
30 Oct 2013
11 min read
(For more resources related to this topic, see here.) Recipe 1 – handling multi-valued cells It is a common problem in many tables: what do you do if multiple values apply to a single cell? For instance, consider a Clients table with the usual name, address, and telephone fields. A typist is adding new contacts to this table, when he/she suddenly discovers that Mr. Thompson has provided two addresses with a different telephone number for each of them. There are essentially three possible reactions to this: Adding only one address to the table: This is the easiest thing to do, as it eliminates half of the typing work. Unfortunately, this implies that half of the information is lost as well, so the completeness of the table is in danger. Adding two rows to the table: While the table is now complete, we now have redundant data. Redundancy is also dangerous, because it leads to error: the two rows might accidentally be treated as two different Mr. Thompsons, which can quickly become problematic if Mr. Thompson is billed twice for his subscription. Furthermore, as the rows have no connection, information updated in one of them will not automatically propagate to the other. Adding all information to one row: In this case, two addresses and two telephone numbers are added to the respective fields. We say the field is overloaded with regard to its originally envisioned definition. At first sight, this is both complete yet not redundant, but a subtle problem arises. While humans can perfectly make sense of this information, automated processes cannot. Imagine an envelope labeler, which will now print two addresses on a single envelope, or an automated dialer, which will treat the combined digits of both numbers as a single telephone number. The field has indeed lost its precise semantics. Note that there are various technical solutions to deal with the problem of multiple values, such as table relations. However, if you are not in control of the data model you are working with, you'll have to choose any of the preceding solutions. Luckily, OpenRefine is able to offer the best of both worlds. Since it is also an automated piece of software, it needs to be informed whether a field is multi-valued before it can perform sensible operations on it. In the Powerhouse Museum dataset, the Categories field is multi-valued, as each object in the collection can belong to different categories. Before we can perform meaningful operations on this field, we have to tell OpenRefine to somehow treat it a little different. Suppose we want to give the Categories field a closer look to check how many different categories are there and which categories are the most prominent. First, let's see what happens if we try to create a text facet on this field by clicking on the dropdown next to Categories and navigating to Facet| Text Facet as shown in the following screenshot. This doesn't work as expected because there are too many combinations of individual categories. OpenRefine simply gives up, saying that there are 14,805 choices in total, which is above the limit for display. While you can increase the maximum value by clicking on Set choice count limit, we strongly advise against this. First of all, it would make OpenRefine painfully slow as it would offer us a list of 14,805 possibilities, which is too large for an overview anyway. Second, it wouldn't help us at all because OpenRefine would only list the combined field values (such as Hen eggs | Sectional models | Animal Samples and Products). This does not allow us to inspect the individual categories, which is what we're interested in. To solve this, leave the facet open, but go to the Categories dropdown again and select Edit Cells| Split multi-valued cells…as shown in the following screenshot: OpenRefine now asks What separator currently separates the values?. As we can see in the first few records, the values are separated by a vertical bar or pipe character, as the horizontal line tokens are called. Therefore, enter a vertical bar |in the dialog. If you are not able to find the corresponding key on your keyboard, try selecting the character from one of the Categories cells and copying it so you can paste it in the dialog. Then, click on OK. After a few seconds, you will see that OpenRefine has split the cell values, and the Categories facet on the left now displays the individual categories. By default, it shows them in alphabetical order, but we will get more valuable insights if we sort them by the number of occurrences. This is done by changing the Sort by option from name to count, revealing the most popular categories. One thing we can do now, which we couldn't do when the field was still multi-valued is changing the name of a single category across all records. For instance, to change the name of Clothing and Dress, hover over its name in the created Categories facet and click on the edit link, as you can see in the following screenshot: Enter a new name such as Clothing and click on Apply. OpenRefine changes all occurrences of Clothing and Dress into Clothing, and the facet is updated to reflect this modification. Once you are done editing the separate values, it is time to merge them back together. Go to the Categories dropdown, navigate to Edit cells| Join multi-valued cells…, and enter the separator of your choice. This does not need to be the same separator as before, and multiple characters are also allowed. For instance, you could opt to separate the fields with a comma followed by a space. Recipe 3 – clustering similar cells Thanks to OpenRefine, you don't have to worry about inconsistencies that slipped in during the creation process of your data. If you have been investigating the various categories after splitting the multi-valued cells, you might have noticed that the same category labels do not always have the same spelling. For instance, there is Agricultural Equipment and Agricultural equipment(capitalization differences), Costumes and Costume(pluralization differences), and various other issues. The good news is that these can be resolved automatically; well, almost. But, OpenRefine definitely makes it a lot easier. The process of finding the same items with slightly different spelling is called clustering. After you have split multi-valued cells, you can click on the Categories dropdown and navigate to Edit cells| Cluster and edit…. OpenRefine presents you with a dialog box where you can choose between different clustering methods, each of which can use various similarity functions. When the dialog opens, key collision and fingerprint have been chosen as default settings. After some time (this can take a while, depending on the project size), OpenRefine will execute the clustering algorithm on the Categories field. It lists the found clusters in rows along with the spelling variations in each cluster and the proposed value for the whole cluster, as shown in the following screenshot: Note that OpenRefine does not automatically merge the values of the cluster. Instead, it wants you to confirm whether the values indeed point to the same concept. This avoids similar names, which still have a different meaning, accidentally ending up as the same. Before we start making decisions, let's first understand what all of the columns mean. The Cluster Size column indicates how many different spellings of a certain concept were thought to be found. The Row Count column indicates how many rows contain either of the found spellings. In Values in Cluster, you can see the different spellings and how many rows contain a particular spelling. Furthermore, these spellings are clickable, so you can indicate which one is correct. If you hover over the spellings, a Browse this cluster link appears, which you can use to inspect all items in the cluster in a separate browser tab. The Merge column contains a checkbox. If you check it, all values in that cluster will be changed to the value in the New Cell Value column when you click on one of the Merge Selected buttons. You can also manually choose a new cell value if the automatic value is not the best choice. So, let's perform our first clustering operation. I strongly advise you to scroll carefully through the list to avoid clustering values that don't belong together. In this case, however, the algorithm hasn't acted too aggressively: in fact, all suggested clusters are correct. Instead of manually ticking the Merge? checkbox on every single one of them, we can just click on Select All at the bottom. Then, click on the Merge Selected & Re-Cluster button, which will merge all the selected clusters but won't close the window yet, so we can try other clustering algorithms as well. OpenRefine immediately reclusters with the same algorithm, but no other clusters are found since we have merged all of them. Let's see what happens when we try a different similarity function. From the Keying Function menu, click on ngram fingerprint. Note that we get an additional parameter, Ngram Size, which we can experiment with to obtain less or more aggressive clustering. We see that OpenRefine has found several clusters again. It might be tempting to click on the Select All button again, but remember we warned to carefully inspect all rows in the list. Can you spot the mistake? Have a closer look at the following screenshot: Indeed, the clustering algorithm has decided that Shirts and T-shirts are similar enough to be merged. Unfortunately, this is not true. So, either manually select all correct suggestions, or deselect the ones that are not. Then, click on the Merge Selected & Re-Cluster button. Apart from trying different similarity functions, we can also try totally different clustering methods. From the Method menu, click on nearest neighbor. We again see new clustering parameters appear (Radius and Block Chars, but we will use their default settings for now). OpenRefine again finds several clusters, but now, it has been a little too aggressive. In fact, several suggestions are wrong, such as the Lockets / Pockets / Rockets cluster. Some other suggestions, such as "Photocopiers" and "Photocopier", are fine. In this situation, it might be best to manually pick the few correct ones among the many incorrect clusters. Assuming that all clusters have been identified, click on the Merge Selected & Close button, which will apply merging to the selected items and take you back into the main OpenRefine window. If you look at the data now or use a text facet on the Categories field, you will notice that the inconsistencies have disappeared. What are clustering methods? OpenRefine offers two different clustering methods, key collision and nearest neighbor, which fundamentally differ in how they function. With key collision, the idea is that a keying function is used to map a field value to a certain key. Values that are mapped to the same key are placed inside the same cluster. For instance, suppose we have a keying function which removes all spaces; then, A B C, AB C, and ABC will be mapped to the same key: ABC. In practice, the keying functions are constructed in a more sophisticated and helpful way. Nearest neighbor, on the other hand, is a technique in which each unique value is compared to every other unique value using a distance function. For instance, if we count every modification as one unit, the distance between Boot and Bots is 2: one addition and one deletion. This corresponds to an actual distance function in OpenRefine, namely levenshtein. In practice, it is hard to predict which combination of method and function is the best for a given field. Therefore, it is best to try out the various options, each time carefully inspecting whether the clustered values actually belong together. The OpenRefine interface helps you by putting the various options in the order they are most likely to help: for instance, trying key collision before nearest neighbor. Summary In this article we learned about how to handle multi-valued cells and clustering of similar cells in OpenRefine. Multi-valued cells are a common problem in many tables. This article showed us what to do if multiple values apply to a single cell. Since OpenRefine is an automated piece of software, it needs to be informed whether a field is multi-valued before it can perform sensible operations on it. This article also showed an example of how to go about it. It also shed light on clustering methods. OpenRefine offers two different clustering methods, key collision and nearest neighbor , which fundamentally differ in how they function. With key collision, the idea is that a keying function is used to map a field value to a certain key. Values that are mapped to the same key are placed inside the same cluster. Resources for Article : Further resources on this subject: Business Intelligence and Data Warehouse Solution - Architecture and Design [Article] Self-service Business Intelligence, Creating Value from Data [Article] Oracle Business Intelligence : Getting Business Information from Data [Article]
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30 Oct 2013
7 min read
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Working with Different Types of Interactive Charts

Packt
30 Oct 2013
7 min read
(For more resources related to this topic, see here.) This article explains how to create and embed 2D and 3D charts. They can also be interactive or static and we will insert them into our Moodle courses. We will mainly work with several spreadsheets in order to include diverse tools and techniques that are also present. The main idea is to display data in charts and provide students with the necessary information for their activities. We will also work with a variety of charts and deal with statistics as a baseline topic in this article. We can either develop a chart or work with ready-to-use data. You can design these types of activities in your Moodle course, together with a math teacher. When thinking of statistics, we generally have in mind a picture of a chart and some percentages representing the data of the chart. We can change that paradigm and create a different way to draw and read statistics in our Moodle course. We design charts with drawings, map charts, links to websites, and other interesting items. We can also redesign the charts, comprising numbers, with different assets because we want not only to enrich, but also strengthen the diversity of the material for our Moodle course since some students are not keen on numbers and dislike activities with them. So, let's give another chance to statistics! There are different types of graphics to show statistics. Therefore, we show a variety of tools available to display different results. No matter what our subject is, we can include these types of graphics in our Moodle course. You can use these graphics to help your students give weight to their arguments and express themselves using key points clearly. We teach students to include graphics, read them, and use them as a tool of communication. We can also work with puzzles related to statistics. That is to say, we can invent a graph and give tips or clues to our students so that they can sort out which percentages belong to the chart. In other words, we can create a listening comprehension activity, a reading comprehension activity, or a math problem. We can just upload or embed the chart, create an appealing activity, and give clues to our students so that they can think of the items belonging to the chart. Inserting column charts In this activity, we work with the website http://populationaction.org/. We work with statistics about different topics that are related to each other. We can explore different countries and use several charts in order to draw conclusions. We can also embed the charts in our Moodle course. Getting ready We need to think of a country to work with. We can compare statistics of population, water, croplands, and forests of different countries in order to draw conclusions about their futures. How to do it... We go to the website mentioned earlier and follow some steps in order to get the HTML code to embed it in our Moodle course. In this case, we choose Canada. These are the steps to follow: Enter http://populationaction.org/ in the browser window. Navigate to Publications | Data & Maps. Click on People in the Balance. Click on the down arrow next to the Country or Region Name search block and choose Canada, as shown in the following screenshot: Go to the bottom of the page and click on Share. Copy the HTML code, as shown in the following screenshot: Click on Done. How it works... It is time to embed the charts in our Moodle course. Another option is to draw the charts using a spreadsheet. So, we choose the weekly outline section where we want to add this activity and perform the following steps: Click on Add an activity or resource. Click on Forum | Add. Complete the Forum name block. Click on the down arrow in Forum type and choose Q and A forum. Complete the Description block. Click on the Edit HTML source icon. Paste the HTML code that was copied. Click on Update. Click on the down arrow next to Subscription mode and choose Forced subscription. Click on Save and display. The activity looks as shown in the following screenshot: Embedding a line chart In this recipe, we will present the estimated number of people (in millions) using a particular language over the Internet. To do this, we may include images in our spreadsheet in accordance with the method being used to design the activity. Instead of writing the name of the languages, we insert the flags that represent the language used. We design the line chart taking into account the statistical operations carried out at http://www.internetworldstats.com/stats7.htm. Getting ready We carry out the activity using Google Docs. We have to sign in and follow the steps required to design a spreadsheet file. We have several options for working with the document. After you have an account to work with Google Drive, let's see how to make our line chart! How to do it... We work with s spreadsheet because we need to make calculations and create a chart. First, we need to create a document in the spreadsheet. Therefore, we need to perform the following steps: Click on Create | Spreadsheet, as shown in the following screenshot: Write the name of the languages spoken in the A column. Write the figures in the B column (from the http://www.internetworldstats.com/stats7.htm website). Select the data from A1 up to the B11 column. Click on Insert | Chart. Edit your chart using the Chart Editor, as shown in the following screenshot: Click on Insert. Add the images of the flags corresponding to the languages spoken. Position the cursor over C1 and click on Insert | Image.... Another pop-up window will appear. You have several ways to upload images, as shown in the following screenshot: Click on Choose an image to upload and insert the image from your computer. Click on Select. Repeat the same process for all the languages. Steps 7 to 11 are optional. Click on the chart. Click on the down arrow in Share | Publish chart..., as shown in the following screenshot: Click on the down arrow next to Select a public format and choose Image, as shown in the following screenshot: Copy the HTML code that appears, as shown in the previous screenshot. Click on Done. How it works... We have just designed the chart that we want our students to work with. We are going to embed the chart in our Moodle course; another option is to share the spreadsheet and allow students to draw the chart. If you want to design a warm-up activity for students to guess or find out which the top languages used over the Internet are, you could add a chat, forum, or a question in the course. In this recipe, we are going to create a wiki so that students can work together. So, select the weekly outline section where you want to add the activity and perform the following steps: Click on Add an activity or resource. Click on Wiki | Add. Complete the Wiki name and Description blocks. Click on the Edit HTML source icon and paste the HTML code that we have previously copied. Then click on Update. Complete the First page name block. Click on Save and return to course. The activity looks as shown in the following screenshot:
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Packt
30 Oct 2013
11 min read
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Using Location Data with PhoneGap

Packt
30 Oct 2013
11 min read
(For more resources related to this topic, see here.) An introduction to Geolocation The term geolocation is used in order to refer to the identification process of the real-world geographic location of an object. Devices that are able to detect the user's position are becoming more common each day and we are now used to getting content based on our location ( geo targeting ). Using the Global Positioning System (GPS )—a space-based satellite navigation system that provides location and time information consistently across the globe—you can now get the accurate location of a device. During the early 1970s, the US military created Navstar, a defense navigation satellite system. Navstar was the system that created the basis for the GPS infrastructure used today by billions of devices. Since 1978 more than 60 GPS satellites have been successfully placed in the orbit around the Earth (refer to http://en.wikipedia.org/wiki/List_of_GPS_satellite_launches for a detailed report about the past and planned launches). The location of a device is represented through a point. This point is comprised of two components: latitude and longitude. There are many methods for modern devices to determine the location information, these include: Global Positioning System (GPS) IP address GSM/CDMA cell IDs Wi-Fi and Bluetooth MAC address Each approach delivers the same information; what changes is the accuracy of the device's position. The GPS satellites continuously transmit information that can parse, for example, the general health of the GPS array, roughly, where all of the satellites are in orbit, information on the precise orbit or path of the transmitting satellite, and the time of the transmission. The receiver calculates its own position by timing the signals sent by any of the satellites in the array that are visible. The process of measuring the distance from a point to a group of satellites to locate a position is known as trilateration . The distance is determined using the speed of light as a constant along with the time that the signal left the satellites. The emerging trend in mobile development is GPS-based "people discovery" apps such as Highlight, Sonar, Banjo, and Foursquare. Each app has different features and has been built for different purposes, but all of them share the same killer feature: using location as a piece of metadata in order to filter information according to the user's needs. The PhoneGap Geolocation API The Geolocation API is not a part of the HTML5 specification but it is tightly integrated with mobile development. The PhoneGap Geolocation API and the W3C Geolocation API mirror each other; both define the same methods and relative arguments. There are several devices that already implement the W3C Geolocation API; for those devices you can use native support instead of the PhoneGap API. As per the HTML specification, the user has to explicitly allow the website or the app to use the device's current position. The Geolocation API is exposed through the geolocation object child of the navigator object and consists of the following three methods: getCurrentPosition() returns the device position. watchPosition() watches for changes in the device position. clearWatch() stops the watcher for the device's position changes. The watchPosition() and clearWatch() methods work in the same way that the setInterval() and clearInterval() methods work; in fact the first one returns an identifier that is passed in to the second one. The getCurrentPosition() and watchPosition() methods mirror each other and take the same arguments: a success and a failure callback function and an optional configuration object. The configuration object is used in order to specify the maximum age of a cached value of the device's position, to set a timeout after which the method will fail and to specify whether the application requires only accurate results. var options = {maximumAge: 3000, timeout: 5000, enableHighAccuracy: true }; navigator.geolocation.watchPosition(onSuccess, onFailure, options); Only the first argument is mandatory; but it's recommended to handle always the failure use case. The success handler function receives as argument, a Position object. Accessing its properties you can read the device's coordinates and the creation timestamp of the object that stores the coordinates. function onSuccess(position) { console.log('Coordinates: ' + position.coords); console.log('Timestamp: ' + position.timestamp); } The coords property of the Position object contains a Coordinates object; so far the most important properties of this object are longitude and latitude. Using those properties it's possible to start to integrate positioning information as relevant metadata in your app. The failure handler receives as argument, a PositionError object. Using the code and the message property of this object you can gracefully handle every possible error. function onError(error) { console.log('message: ' + error.message); console.log ('code: ' + error.code); } The message property returns a detailed description of the error, the code property returns an integer; the possible values are represented through the following pseudo constants: PositionError.PERMISSION_DENIED, the user denies the app to use the device's current position PositionError.POSITION_UNAVAILABLE, the position of the device cannot be determined If you want to recover the last available position when the POSITION_UNAVAILABLE error is returned, you have to write a custom plugin that uses the platform-specific API. Android and iOS have this feature. You can find a detailed example at http://stackoverflow.com/questions/10897081/retrieving-last-known-geolocation-phonegap. PositionError.TIMEOUT, the specified timeout has elapsed before the implementation could successfully acquire a new Position object JavaScript doesn't support constants such as Java and other object-oriented programming languages. With the term "pseudo constants", I refer to those values that should never change in a JavaScript app. One of the most common tasks to perform with the device position information is to show the device location on a map. You can quickly perform this task by integrating Google Maps in your app; the only requirement is a valid API key. To get the key, use the following steps: Visit the APIs console at https://code.google.com/apis/console and log in with your Google account. Click the Services link on the left-hand menu. Activate the Google Maps API v3 service. Time for action – showing device position with Google Maps Get ready to add a map renderer to the PhoneGap default app template. Refer to the following steps: Open the command-line tool and create a new PhoneGap project named MapSample. $ cordova create ~/the/path/to/your/source/ mapmample com.gnstudio.pg.MapSample MapSample Add the Geolocation API plugin using the command line. $ cordova plugins add https: //git-wip-us.apache.org /repos/asf/cordova-plugin-geolocation.git Go to the www folder, open the index.html file, and add a div element with the id value #map inside the main div of the app below the #deviceready one. <div id='map'></div> Add a new script tag to include the Google Maps JavaScript library. <script type="text/javascript" src ="https: //maps.googleapis.com/maps/api/js?key= YOUR_API_KEY &sensor=true"> </script> Go to the css folder and define a new rule inside the index.css file to give to the div element and its content an appropriate size. #map{ width: 280px; height: 230px; display: block; margin: 5px auto; position: relative; } Go to the js folder, open the index.js file, and define a new function named initMap. initMap: function(lat, long){ // The code needed to show the map and the // device position will be added here } In the body of the function, define an options object in order to specify how the map has to be rendered. var options = { zoom: 8, center: new google.maps.LatLng(lat, long), mapTypeId: google.maps.MapTypeId.ROADMAP }; Add to the body of the initMap function the code to initialize the rendering of the map, and to show a marker representing the current device's position over it. var map = new google.maps.Map(document.getElementById('map'), options); var markerPoint = new google.maps.LatLng(lat, long); var marker = new google.maps.Marker({ position: markerPoint, map: map, title: 'Device's Location' }); Define a function to use as the success handler and call from its body the initMap function previously defined. onSuccess: function(position){ var coords = position.coords; app.initMap(coords.latitude, coords.longitude); } Define another function in order to have a failure handler able to notify the user that something went wrong. onFailure: function(error){ navigator.notification.alert(error.message, null); } Go into the deviceready function and add as the last statement the call to the Geolocation API needed to recover the device's position. navigator.geolocation.getCurrentPosition(app.onSuccess, app.onError, {timeout: 5000, enableAccuracy: false}); Open the command-line tool, build the app, and then run it on your testing devices. $ cordova build $ cordova run android What just happened? You integrated Google Maps inside an app. The map is an interactive map most users are familiar with—the most common gestures are already working and the Google Street View controls are already enabled. To successfully load the Google Maps API on iOS, it's mandatory to whitelist the googleapis.com and gstatic.com domains. Open the .plist file of the project as source code (right-click on the file and then Open As | Source Code ) and add the following array of domains: <key>ExternalHosts</key> <array> <string>*.googleapis.com</string> <string>*.gstatic.com</string> </array> Other Geolocation data In the previous example, you only used the latitude and longitude properties of the position object that you received. There are other attributes that can be accessed as properties of the Coordinates object: altitude, the height of the device, in meters, above the sea level. accuracy, the accuracy level of the latitude and longitude, in meters; it can be used to show a radius of accuracy when mapping the device's position. altitudeAccuracy, the accuracy of the altitude in meters. heading, the direction of the device in degrees clockwise from true north. speed, the current ground speed of the device in meters per second. Latitude and longitude are the best supported of these properties, and the ones that will be most useful when communicating with remote APIs. The other properties are mainly useful if you're developing an application for which Geolocation is a core component of its standard functionality, such as apps that make use of this data to create a flow of information contextualized to the geolocation data. The accuracy property is the most important of these additional features, because as an application developer, you typically won't know which particular sensor is giving you the location and you can use the accuracy property as a range in your queries to external services. There are several APIs that allow you to discover interesting data related to a place; among these the most interesting are the Google Places API and the Foursquare API. The Google Places and Foursquare online documentation is very well organized and it's the right place to start if you want to dig deeper into these topics. You can access the Google Places docs at https://developers.google.com/maps/documentation/javascript/places and Foursquare at https://developer.foursquare.com/. The itinero reference app for this article implements both the APIs. In the next example, you will look at how to integrate Google Places inside the RequireJS app. In order to include the Google Places API inside an app, all you have to do is add the libraries parameter to the Google Maps API call. The resulting URL should look similar to http://maps.google.com/maps/api/js?key=SECRET_KEY&sensor=true&libraries=places. The itinero app lets users create and plan a trip with friends. Once the user provides the name of the trip, the name of the country to be visited, and the trip mates and dates, it's time to start selecting the travel, eat, and sleep options. When the user selects the Eat option, the Google Places data provider will return bakeries, take-out places, groceries, and so on, close to the trip's destination. The app will show on the screen a list of possible places the user can select to plan the trip. For a complete list of the types of place searches supported by the Google API, refer to the online documentation at https://developers.google.com/places/documentation/supported_types.
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30 Oct 2013
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Getting started with Haskell

Packt
30 Oct 2013
9 min read
(For more resources related to this topic, see here.) So what is Haskell? It is a fast, type-safe, purely functional programming language with a powerful type inference. Having said that, let us try to understand what it gives us. First, a purely functional programming language means that, in general, functions in Haskell don't have side effects. There is a special type for impure functions, or functions with side effects. Then, Haskell has a strong, static type system with an automatic and robust type inference. This, in practice, means that you do not usually need to specify types of functions and also the type checker does not allow passing incompatible types. In strongly typed languages, types are considered to be a specification, due to the Curry-Howard correspondence, the direct relationship between programs and mathematical proofs. Under this great simplification, the theorem states that if a value of the type exists (or is inhabited), then the corresponding mathematical proof is correct. Or jokingly saying, if a program compiles, then there is 99 percent probability that it works according to specification. Though the question if the types conform, the specification in natural language is still open; Haskell won't help you with it. The Haskell platform The glorious Glasgow Haskell Compilation System, or simply Glasgow Haskell Compiler (GHC), is the most widely used Haskell compiler. It is the current de facto standard. The compiler is packaged into the Haskell platform that follows Python's principle, "Batteries included". The platform is updated twice a year with new compilers and libraries. It usually includes a compiler, an interactive Read-Evaluate-Print Loop (REPL) interpreter, Haskell 98/2010 libraries (so-called Prelude) that includes most of the common definitions and functions, and a set of commonly used libraries. If you are on Windows or Mac OS X, it is strongly recommended to use prepackaged installers of the Haskell platform at http://www.haskell.org/platform/. Quick tour of Haskell To start with development, first we should be familiar with a few basic features of Haskell. We really need to know about laziness, datatypes, pattern matching, type classes, and basic notion of monads to start with Haskell. Laziness Haskell is a language with lazy evaluation. From a programmer's point of view that means that the value is evaluated if and only if it is really needed. Imperative languages usually have a strict evaluation, that is, function arguments are evaluated before function application. To see the difference, let's take a look at a simple expression in Haskell: let x = 2 + 3 In a strict or eager language, the 2 + 3 expression would be immediately evaluated to 5, whereas in Haskell, only a promise to do this evaluation will be created and the value will be evaluated only when it is needed. In other words, this statement just introduces definition of x which might be used afterwards, unlike in strict language where it is an operator that assigns the computed value, 5 to a memory cell named x. Also, this strategy allows sharing of evaluations, because laziness assumes that computations can be executed whenever it is needed and therefore, the result can be memorized. It might reduce the running time by exponential factor over strict evaluation. Laziness also allows to manipulate with infinite data structures. For instance, we can construct an infinite list of natural numbers as follows: let ns = [1..] And moreover, we can manipulate it as if it is a normal list, even though some caution is needed, as you can get an infinite loop. We can take the first five elements of this infinite list by means of the built-in function, take: take 5 ns By running this example in GHCi you will get [1,2,3,4,5]. Functions as first-class citizens The notion of function is one of the core ideas in functional languages and Haskell is not an exception at all. The definition of a function includes a body of function and an optional type declaration. For instance, the take function is defined in Prelude as follows: take :: Int -> [a] -> [a] take = ... Here, the type declaration says that the function takes an integer as the argument and a list of objects of the a type, and returns a new list of the same type. Also Haskell allows partial application of a function. For example, you can construct a function that takes first five elements of the list as follows: take5 :: [a] -> [a] take5 = take 5 Also functions are themselves objects, that is, you may pass a function as an argument to another function. Prelude defines map function as a function of a function: map :: (a -> b) -> [a] -> [b] map takes a function and applies it to each element of the list. Thus functions are first-class citizens in the language and it is possible to manipulate with them as if they were normal objects. Data types Data type is a core of a strongly typed language as Haskell. The distinctive feature of Haskell data types is that they all are immutable, i.e. after object constructed it cannot be changed. It might be weird on the first sight but in the long run it has few positive consequences. First, it enables computation parallelization. Second, all data are referentially transparent, i.e. there is no difference between reference to object and object itself. Those two properties allow compiler to reason about code optimization on higher level than C/C++ compiler can. Let us consider the following data type definitions in Haskell: type TimeStamp = Integer newtype Price = Price Double data Quote = AskQuote TimeStamp Price | BidQuote TimeStamp Price There are three common ways to define data types in Haskell: The first declaration just creates a synonym for an existing data type and type checker won’t prevent you from using Integer instead of TimeStamp. Also you can use a value of type TimeStamp with any function that expects to work with an Integer. The second declaration creates a new type for prices and you are not allowed to use Double instead of Price. The compiler will raise an error in such cases and thus it will enforce the correct usage. The last declaration introduces Algebraic Data Type (ADT) and says that type Quote might be constructed either by data constructor AskQuote, or by BidQuote with time stamp and price as its parameters. Quote itself is called a type constructor. Type constructor might be parameterized by type variables. For example, types Maybe and Either, quite often used standard types, are defined as follows: data Maybe a = Nothing | Just a data Either a b = Left a | Right b Type variables a and b can be substituted by any other type. Type classes Type classes in Haskell are not classes like in object-oriented languages. It is more like interfaces with optional implementation. You can find them in other languages named traits, mix-ins and so on but unlike in them, this feature in Haskell enables ad-hoc polymorphism, i.e. function could be applied to arguments of different types. It is also known as function overloading or operator overloading. A polymorphic function can specify different implementation for different types. In principle, type class consists of function declaration over some objects. Eq type class is a standard type class that specifies how to compare two objects of same type: class Eq a where (==) :: a -> a -> Bool (/=) :: a -> a -> Bool (/=) x y = not $ (==) x y Here Eq is the name of type class, a is a type variable and == and /= are the operations defined in the type class. This definition means that some type a is of class Eq if it has defined operation == and /=. Moreover, the definition provides default implementation of the operation /=. And if you decide to implement this class for some data type, you need provide the single operation implementation. There are numbers of useful type classes defined in Prelude. For example, Eq is used to define equality between 2 objects; Ord specifies total ordering; Show and Read introduce a String representation of object; Enum type class describes enumerations, i.e. data types with null constructors. It might be quite boring to implement this quite trivial but useful type classes for each data type, so Haskell supports automatic derivation of most of standard type classes: newtype Price = Price Double deriving (Eq, Show, Read, Ord) Now objects of type Price could be converted from/to String by means of read/show functions and compared with themselves using equality operators. Those who want to know all the details can look them up in Haskell language report. IO monad Being a pure functional language Haskell requires a marker of impure functions and IO monad is the marker. Function Main is an entry point for any Haskell program. It cannot be a pure function because it changes state of the “World”, at least by creating a new process in OS. Let us take a look at its type: main :: IO () main = do putStrLn "Hello, World!" IO () type signs that there is a computation that performs some I/O operation and return empty result. There is really only one way to perform I/O in Haskell: use it in main procedure of your program. Also it is not possible to execute I/O action from arbitrary function, unless that function is in the IO monad and called from main, directly or indirectly. Summary In this article we walked through the main unique features of Haskell language and learned a bit of its history. Resources for Article : Further resources on this subject: Core Data iOS: Designing a Data Model and Building Data Objects [Article] The OpenFlow Controllers [Article] Managing Network Layout [Article]
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30 Oct 2013
4 min read
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Working with axes (Should know)

Packt
30 Oct 2013
4 min read
(For more resources related to this topic, see here.) Getting ready We start with the same boilerplate that we used when creating basic charts. How to do it... The following code creates some sample data that grows exponentially. We then use the transform and tickSize setting on the Y axis to adjust how our data is displayed: ... <script> var data = [], i; for (i = 1; i <= 50; i++) { data.push([i, Math.exp(i / 10, 2)]); } $('#sampleChart').plot( [ data ], { yaxis: { transform: function (v) { return v == 0 ? v : Math.log(v); }, tickSize: 50 } } ); </script> ... Flot draws a chart with a logarithmic Y axis, so that our exponential data is easier to read: Next, we use Flot's ability to display multiple axes on the same chart as follows: ... var sine = []; for (i = 0; i < Math.PI * 2; i += 0.1) { sine.push([i, Math.sin(i)]); } var cosine = []; for (i = 0; i < Math.PI * 2; i += 0.1) { cosine.push([i, Math.cos(i) * 20]); } $('#sampleChart').plot( [ {label: 'sine', data: sine}, { label: 'cosine', data: cosine, yaxis: 2 } ], { yaxes: [ {}, { position: 'right' } ] } ); ... Flot draws the two series overlapping each other. The Y axis for the sine series is drawn on the left by default and the Y axis for the cosine series is drawn on the right as specified: How it works... The transform setting expects a function that takes a value, which is the y coordinate of our data, and returns a transformed value. In this case, we calculate the logarithm of our original data value so that our exponential data is displayed on a linear scale. We also use the tickSize setting to ensure that our labels do not overlap after the axis has been transformed. The yaxis setting under the series object is a number that specifies which axis the series should be associated with. When we specify the number 2, Flot automatically draws a second axis on the chart. We then use the yaxes setting to specify that the second axis should be positioned on the right of the chart. In this case, the sine data ranges from -1.0 to 1.0, whereas the cosine data ranges from -20 to 20. The cosine axis is drawn on the right and is independent of the sine axis. There's more... Flot doesn't have a built-in ability to interact with axes, but it does give you all the information you need to construct a solution. Making axes interactive Here, we use Flot's getAxes method to add interactivity to our axes as follows: ... var showFahrenheit = false, temperatureFormatter = function (val, axis) { if (showFahrenheit) { val = val * 9 / 5 + 32; } return val.toFixed(1); }, drawPlot = function () { var plot = $.plot( '#sampleChart', [[[0, 0], [1, 3], [3, 1]]], { yaxis: { tickFormatter: temperatureFormatter } } ); var plotPlaceholder = plot.getPlaceholder(); $.each(plot.getAxes(), function (i, axis) { var box = axis.box; var axisTarget = $('<div />'); axisTarget. css({ position: 'absolute', left: box.left, top: box.top, width: box.width, height: box.height }). click(function () { showFahrenheit = !showFahrenheit; drawPlot(); }). appendTo(plotPlaceholder); }); }; drawPlot(); ... First, note that we use a different way of creating a plot. Instead of calling the plot method on a jQuery collection that matches the placeholder element, we use the plot method directly from the jQuery object. This gives us immediate access to the Flot object, which we use to get the axes of our chart. You could have also used the following data method to gain access to the Flot object: var plot = $('#sampleChart').plot(...).data('plot'); Once we have the Flot object, we use the getAxes method to retrieve a list of axis objects. We use jQuery's each method to iterate over each axis and we create a div element that acts as a target for interaction. We set the div element's CSS so that it is in the same position and size as the axis' bounding box, and we attach an event handler to the click event before appending the div element to the plot's placeholder element. In this case, the event handler toggles a Boolean flag and redraws the plot. The flag determines whether the axis labels are displayed in Fahrenheit or Celsius, by changing the result of the function specified in the tickFormatter setting. Summary Now, we will be able to customize a chart's axes, transform the shape of a graph by using a logarithmic scale, display multiple data series with their own independent axes, and make the axes interactive. Resources for Article: Further resources on this subject: Getting started with your first jQuery plugin [Article] OpenCart Themes: Styling Effects of jQuery Plugins [Article] The Basics of WordPress and jQuery Plugin [Article]
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Packt
30 Oct 2013
7 min read
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Mocking static methods (Simple)

Packt
30 Oct 2013
7 min read
(For more resources related to this topic, see here.) Getting ready The use of static methods is usually considered a bad Object Oriented Programming practice, but if we end up in a project that uses a pattern such as active record (see http://en.wikipedia.org/wiki/Active_record_pattern), we will end up having a lot of static methods. In such situations, we will need to write some unit tests and PowerMock could be quite handy. Start your favorite IDE (which we set up in the Getting and installing PowerMock (Simple) recipe), and let's fire away. How to do it... We will start where we left off. In the EmployeeService.java file, we need to implement the getEmployeeCount method; currently it throws an instance of UnsupportedOperationException. Let's implement the method in the EmployeeService class; the updated classes are as follows: /** * This class is responsible to handle the CRUD * operations on the Employee objects. * @author Deep Shah */ public class EmployeeService { /** * This method is responsible to return * the count of employees in the system. * It does it by calling the * static count method on the Employee class. * @return Total number of employees in the system. */ public int getEmployeeCount() { return Employee.count(); } } /** * This is a model class that will hold * properties specific to an employee in the system. * @author Deep Shah */ public class Employee { /** * The method that is responsible to return the * count of employees in the system. * @return The total number of employees in the system. * Currently this * method throws UnsupportedOperationException. */ public static int count() { throw new UnsupportedOperationException(); } } The getEmployeeCount method of EmployeeService calls the static method count of the Employee class. This method in turn throws an instance of UnsupportedOperationException. To write a unit test of the getEmployeeCount method of EmployeeService, we will need to mock the static method count of the Employee class. Let's create a file called EmployeeServiceTest.java in the test directory. This class is as follows: /** * The class that holds all unit tests for * the EmployeeService class. * @author Deep Shah */ @RunWith(PowerMockRunner.class) @PrepareForTest(Employee.class) public class EmployeeServiceTest { @Test public void shouldReturnTheCountOfEmployeesUsingTheDomainClass() { PowerMockito.mockStatic(Employee.class); PowerMockito.when(Employee.count()).thenReturn(900); EmployeeService employeeService = newEmployeeService(); Assert.assertEquals(900,employeeService.getEmployeeCount()); } } If we run the preceding test, it passes. The important things to notice are the two annotations (@RunWith and @PrepareForTest) at the top of the class, and the call to the PowerMockito.mockStatic method. The @RunWith(PowerMockRunner.class) statement tells JUnit to execute the test using PowerMockRunner. The @PrepareForTest(Employee.class) statement tells PowerMock to prepare the Employee class for tests. This annotation is required when we want to mock final classes or classes with final, private, static, or native methods. The PowerMockito.mockStatic(Employee.class) statement tells PowerMock that we want to mock all the static methods of the Employee class. The next statements in the code are pretty standard, and we have looked at them earlier in the Saying Hello World! (Simple) recipe. We are basically setting up the static count method of the Employee class to return 900. Finally, we are asserting that when the getEmployeeCount method on the instance of EmployeeService is invoked, we do get 900 back. Let's look at one more example of mocking a static method; but this time, let's mock a static method that returns void. We want to add another method to the EmployeeService class that will increment the salary of all employees (wouldn't we love to have such a method in reality?). Updated code is as follows: /** * This method is responsible to increment the salary * of all employees in the system by the given percentage. * It does this by calling the static giveIncrementOf method * on the Employee class. * @param percentage the percentage value by which * salaries would be increased * @return true if the increment was successful. * False if increment failed because of some exception* otherwise. */ public boolean giveIncrementToAllEmployeesOf(intpercentage) { try{ Employee.giveIncrementOf(percentage); return true; } catch(Exception e) { return false; } } The static method Employee.giveIncrementOf is as follows: /** * The method that is responsible to increment * salaries of all employees by the given percentage. * @param percentage the percentage value by which * salaries would be increased * Currently this method throws * UnsupportedOperationException. */ public static void giveIncrementOf(int percentage) { throw new UnsupportedOperationException(); } The earlier syntax would not work for mocking a void static method . The test case that mocks this method would look like the following: @RunWith(PowerMockRunner.class) @PrepareForTest(Employee.class) public class EmployeeServiceTest { @Test public void shouldReturnTrueWhenIncrementOf10PercentageIsGivenSuccessfully() { PowerMockito.mockStatic(Employee.class); PowerMockito.doNothing().when(Employee.class); Employee.giveIncrementOf(10); EmployeeService employeeService = newEmployeeService(); Assert.assertTrue(employeeService.giveIncrementToAllEmployeesOf(10)); } @Test public void shouldReturnFalseWhenIncrementOf10PercentageIsNotGivenSuccessfully() { PowerMockito.mockStatic(Employee.class); PowerMockito.doThrow(newIllegalStateException()).when(Employee.class); Employee.giveIncrementOf(10); EmployeeService employeeService = newEmployeeService(); Assert.assertFalse(employeeService.giveIncrementToAllEmployeesOf(10)); } } Notice that we still need the two annotations @RunWith and @PrepareForTest, and we still need to inform PowerMock that we want to mock the static methods of the Employee class. Notice the syntax for PowerMockito.doNothing and PowerMockito.doThrow: The PowerMockito.doNothing method tells PowerMock to literally do nothing when a certain method is called. The next statement of the doNothing call sets up the mock method. In this case it's the Employee.giveIncrementOf method. This essentially means that PowerMock will do nothing when the Employee.giveIncrementOf method is called. The PowerMockito.doThrow method tells PowerMock to throw an exception when a certain method is called. The next statement of the doThrow call tells PowerMock about the method that should throw an exception; in this case, it would again be Employee.giveIncrementOf. Hence, when the Employee.giveIncrementOf method is called, PowerMock will throw an instance of IllegalStateException. How it works... PowerMock uses custom class loader and bytecode manipulation to enable mocking of static methods. It does this by using the @RunWith and @PrepareForTest annotations. The rule of thumb is whenever we want to mock any method that returns a non-void value , we should be using the PowerMockito.when().thenReturn() syntax. It's the same syntax for instance methods as well as static methods. But for methods that return void, the preceding syntax cannot work. Hence, we have to use PowerMockito.doNothing and PowerMockito.doThrow. This syntax for static methods looks a bit like the record-playback style. On a mocked instance created using PowerMock, we can choose to return canned values only for a few methods; however, PowerMock will provide defaults values for all the other methods. This means that if we did not provide any canned value for a method that returns an int value, PowerMock will mock such a method and return 0 (since 0 is the default value for the int datatype) when invoked. There's more... The syntax of PowerMockito.doNothing and PowerMockito.doThrow can be used on instance methods as well. .doNothing and .doThrow on instance methods The syntax on instance methods is simpler compared to the one used for static methods. Let's say we want to mock the instance method save on the Employee class. The save method returns void, hence we have to use the doNothing and doThrow syntax. The test code to achieve is as follows: /** * The class that holds all unit tests for * the Employee class. * @author Deep Shah */ public class EmployeeTest { @Test() public void shouldNotDoAnythingIfEmployeeWasSaved() { Employee employee =PowerMockito.mock(Employee.class); PowerMockito.doNothing().when(employee.save(); try { employee.save(); } catch(Exception e) { Assert.fail("Should not have thrown anexception"); } } @Test(expected = IllegalStateException.class) public void shouldThrowAnExceptionIfEmployeeWasNotSaved() { Employee employee =PowerMockito.mock(Employee.class); PowerMockito.doThrow(newIllegalStateException()).when(employee).save(); employee.save(); } } To inform PowerMock about the method to mock, we just have to invoke it on the return value of the when method. The line PowerMockito.doNothing().when(employee).save() essentially means do nothing when the save method is invoked on the mocked Employee instance. Similarly, PowerMockito.doThrow(new IllegalStateException()).when(employee).save() means throw IllegalStateException when the save method is invoked on the mocked Employee instance. Notice that the syntax is more fluent when we want to mock void instance methods. Summary In this article, we saw how easily we can mock static methods. Resources for Article: Further resources on this subject: Important features of Mockito [Article] Python Testing: Mock Objects [Article] Easily Writing SQL Queries with Spring Python [Article]
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Packt
30 Oct 2013
7 min read
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The DHTMLX Grid

Packt
30 Oct 2013
7 min read
(For more resources related to this topic, see here.) The DHTMLX grid component is one of the more widely used components of the library. It has a vast amount of settings and abilities that are so robust we could probably write an entire book on them. But since we have an application to build, we will touch on some of the main methods and get into utilizing it. Some of the cool features that the grid supports is filtering, spanning rows and columns, multiple headers, dynamic scroll loading, paging, inline editing, cookie state, dragging/ordering columns, images, multi-selection, and events. By the end of this article, we will have a functional grid where we will control the editing, viewing, adding, and removing of users. The grid methods and events When creating a DHTMLX grid, we first create the object; second we add all the settings and then call a method to initialize it. After the grid is initialized data can then be added. The order of steps to create a grid is as follows: Create the grid object Apply settings Initialize Add data Now we will go over initializing a grid. Initialization choices We can initialize a DHTMLX grid in two ways, similar to the other DHTMLX objects. The first way is to attach it to a DOM element and the second way is to attach it to an existing DHTMLX layout cell or layout. A grid can be constructed by either passing in a JavaScript object with all the settings or built through individual methods. Initialization on a DOM element Let's attach the grid to a DOM element. First we must clear the page and add a div element using JavaScript. Type and run the following code line in the developer tools console: document.body.innerHTML = "<div id='myGridCont'></div>"; We just cleared all of the body tags content and replaced it with a div tag having the id attribute value of myGridCont. Now, create a grid object to the div tag, add some settings and initialize it. Type and run the following code in the developer tools console: var myGrid = new dhtmlXGridObject("myGridCont"); myGrid.setImagePath(config.imagePath); myGrid.setHeader(["Column1", "Column2", "Column3"]); myGrid.init(); You should see the page with showing just the grid header with three columns. Next, we will create a grid on an existing cell object. Initialization on a cell object Refresh the page and add a grid to the appLayout cell. Type and run the following code in the developer tools console: var myGrid = appLayout.cells("a").attachGrid(); myGrid.setImagePath(config.imagePath); myGrid.setHeader(["Column1","Column2","Column3"]); myGrid.init(); You will now see the grid columns just below the toolbar. Grid methods Now let's go over some available grid methods. Then we can add rows and call events on this grid. For these exercises we will be using the global appLayout variable. Refresh the page. attachGrid We will begin by creating a grid to a cell. The attachGrid method creates and attaches a grid object to a cell. This is the first step in creating a grid. Type and run the following code line in the console: var myGrid = appLayout.cells("a").attachGrid(); setImagePath The setImagePath method allows the grid to know where we have the images placed for referencing in the design. We have the application image path set in the config object. Type and run the following code line in the console: myGrid.setImagePath(config.imagePath); setHeader The setHeader method sets the column headers and determines how many headers we will have. The argument is a JavaScript array. Type and run the following code line in the console: myGrid.setHeader(["Column1", "Column2", "Column3"]); setInitWidths The setinitWidths method will set the initial widths of each of the columns. The asterisk mark (*) is used to set the width automatically. Type and run the following code line in the console: myGrid.setInitWidths("125,95,*");   setColAlign The setColAlign method allows us to align the column's content position. Type and run the following code line in the console: myGrid.setColAlign("right,center,left"); init Up until this point, we haven't seen much going on. It was all happening behind the scenes. To see these changes the grid must be initialized. Type and run the following code line in the console: myGrid.init(); Now you see the columns that we provided. addRow Now that we have a grid created let's add a couple rows and start interacting. The addRow method adds a row to the grid. The parameters are ID and columns. Type and run the following code in the console: myGrid.addRow(1,["test1","test2","test3"]); myGrid.addRow(2,["test1","test2","test3"]); We just created two rows inside the grid. setColTypes The setColTypes method sets what types of data a column will contain. The available type options are: ro (readonly) ed (editor) txt (textarea) ch (checkbox) ra (radio button) co (combobox) Currently, the grid allows for inline editing if you were to double-click on grid cell. We do not want this for the application. So, we will set the column types to read-only. Type and run the following code in the console: myGrid.setColTypes("ro,ro,ro"); Now the cells are no longer editable inside the grid. getSelectedRowId The getSelectedRowId method returns the ID of the selected row. If there is nothing selected it will return null. Type and run the following code line in the console: myGrid.getSelectedRowId(); clearSelection The clearSelection method clears all selections in the grid. Type and run the following code line in the console: myGrid.clearSelection(); Now any previous selections are cleared. clearAll The clearAll method removes all the grid rows. Prior to adding more data to the grid we first must clear it. If not we will have duplicated data. Type and run the following code line in the console: myGrid.clearAll(); Now the grid is empty. parse The parse method allows the loading of data to a grid in the format of an XML string, CSV string, XML island, XML object, JSON object, and JavaScript array. We will use the parse method with a JSON object while creating a grid for the application. Here is what the parse method syntax looks like (do not run this in console): myGrid.parse(data, "json"); Grid events The DHTMLX grid component has a vast amount of events. You can view them in their entirety in the documentation. We will cover the onRowDblClicked and onRowSelect events. onRowDblClicked The onRowDblClicked event is triggered when a grid row is double-clicked. The handler receives the argument of the row ID that was double-clicked. Type and run the following code in console: myGrid.attachEvent("onRowDblClicked", function(rowId){ console.log(rowId); }); Double-click one of the rows and the console will log the ID of that row. onRowSelect The onRowSelect event will trigger upon selection of a row. Type and run the following code in console: myGrid.attachEvent("onRowSelect", function(rowId){ console.log(rowId); }); Now, when you select a row the console will log the id of that row. This can be perceived as a single click. Summary In this article, we learned about the DHTMLX grid component. We also added the user grid to the application and tested it with the storage and callbacks methods. Resources for Article: Further resources on this subject: HTML5 Presentations - creating our initial presentation [Article] HTML5: Generic Containers [Article] HTML5 Canvas [Article]
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30 Oct 2013
16 min read
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Getting Started with Pentaho Data Integration

Packt
30 Oct 2013
16 min read
(For more resources related to this topic, see here.) Pentaho Data Integration and Pentaho BI Suite Before introducing PDI, let’s talk about Pentaho BI Suite. The Pentaho Business Intelligence Suite is a collection of software applications intended to create and deliver solutions for decision making. The main functional areas covered by the suite are: Analysis: The analysis engine serves multidimensional analysis. It’s provided by the Mondrian OLAP server. Reporting: The reporting engine allows designing, creating, and distributing reports in various known formats (HTML, PDF, and so on), from different kinds of sources. Data Mining: Data mining is used for running data through algorithms in order to understand the business and do predictive analysis. Data mining is possible thanks to the Weka Project. Dashboards: Dashboards are used to monitor and analyze Key Performance Indicators (KPIs). The Community Dashboard Framework (CDF), a plugin developed by the community and integrated in the Pentaho BI Suite, allows the creation of interesting dashboards including charts, reports, analysis views, and other Pentaho content, without much effort. Data Integration: Data integration is used to integrate scattered information from different sources (applications, databases, files, and so on), and make the integrated information available to the final user. All of this functionality can be used standalone but also integrated. In order to run analysis, reports, and so on, integrated as a suite, you have to use the Pentaho BI Platform. The platform has a solution engine, and offers critical services, for example, authentication, scheduling, security, and web services. This set of software and services form a complete BI Platform, which makes Pentaho Suite the world’s leading open source Business Intelligence Suite. Exploring the Pentaho Demo The Pentaho BI Platform Demo is a pre-configured installation that allows you to explore several capabilities of the Pentaho platform. It includes sample reports, cubes, and dashboards for Steel Wheels. Steel Wheels is a fictional store that sells all kind of scale replicas of vehicles. The following screenshot is a sample dashboard available in the demo: The Pentaho BI Platform Demo is free and can be downloaded from http://sourceforge.net/projects/pentaho/files/. Under the Business Intelligence Server folder, look for the latest stable version. You can find out more about Pentaho BI Suite Community Edition at http://community.pentaho.com/projects/bi_platform. There is also an Enterprise Edition of the platform with additional features and support. You can find more on this at www.pentaho.org. Pentaho Data Integration Most of the Pentaho engines, including the engines mentioned earlier, were created as community projects and later adopted by Pentaho. The PDI engine is not an exception—Pentaho Data Integration is the new denomination for the business intelligence tool born as Kettle. The name Kettle didn’t come from the recursive acronym Kettle Extraction, Transportation, Transformation, and Loading Environment it has now. It came from KDE Extraction, Transportation, Transformation, and Loading Environment, since the tool was planned to be written on top of KDE, a Linux desktop environment, as mentioned in the introduction of the article. In April 2006, the Kettle project was acquired by the Pentaho Corporation and Matt Casters, the Kettle founder, also joined the Pentaho team as a Data Integration Architect. When Pentaho announced the acquisition, James Dixon, Chief Technology Officer said: We reviewed many alternatives for open source data integration, and Kettle clearly had the best architecture, richest functionality, and most mature user interface. The open architecture and superior technology of the Pentaho BI Platform and Kettle allowed us to deliver integration in only a few days, and make that integration available to the community. By joining forces with Pentaho, Kettle benefited from a huge developer community, as well as from a company that would support the future of the project. From that moment, the tool has grown with no pause. Every few months a new release is available, bringing to the users improvements in performance, existing functionality, new functionality, ease of use, and great changes in look and feel. The following is a timeline of the major events related to PDI since its acquisition by Pentaho: June 2006: PDI 2.3 is released. Numerous developers had joined the project and there were bug fixes provided by people in various regions of the world. The version included among other changes, enhancements for large-scale environments and multilingual capabilities. February 2007: Almost seven months after the last major revision, PDI 2.4 is released including remote execution and clustering support, enhanced database support, and a single designer for jobs and transformations, the two main kind of elements you design in Kettle. May 2007: PDI 2.5 is released including many new features; the most relevant being the advanced error handling. November 2007: PDI 3.0 emerges totally redesigned. Its major library changed to gain massive performance. The look and feel had also changed completely. October 2008: PDI 3.1 arrives, bringing a tool which was easier to use, and with a lot of new functionality as well. April 2009: PDI 3.2 is released with a really large amount of changes for a minor version: new functionality, visualization and performance improvements, and a huge amount of bug fixes. The main change in this version was the incorporation of dynamic clustering. June 2010: PDI 4.0 was released, delivering mostly improvements with regard to enterprise features, for example, version control. In the community version, the focus was on several visual improvements such as the mouseover assistance that you will experiment with soon. November 2010: PDI 4.1 is released with many bug fixes. August 2011: PDI 4.2 comes to light not only with a large amount of bug fixes, but also with a lot of improvements and new features. In particular, several of them were related to the work with repositories. April 2012: PDI 4.3 is released also with a lot of fixes, and a bunch of improvements and new features. November 2012: PDI 4.4 is released. This version incorporates a lot of enhancements and new features. In this version there is a special emphasis on Big Data—the ability of reading, searching, and in general transforming large and complex collections of datasets. 2013: PDI 5.0 will be released, delivering interesting low-level features such as step load balancing, job transactions, and restartability. Using PDI in real-world scenarios Paying attention to its name, Pentaho Data Integration, you could think of PDI as a tool to integrate data. In fact, PDI not only serves as a data integrator or an ETL tool. PDI is such a powerful tool, that it is common to see it used for these and for many other purposes. Here you have some examples. Loading data warehouses or datamarts The loading of a data warehouse or a datamart involves many steps, and there are many variants depending on business area, or business rules. But in every case, no exception, the process involves the following steps: Extracting information from one or different databases, text files, XML files and other sources. The extract process may include the task of validating and discarding data that doesn’t match expected patterns or rules. Transforming the obtained data to meet the business and technical needs required on the target. Transformation implies tasks as converting data types, doing some calculations, filtering irrelevant data, and summarizing. Loading the transformed data into the target database. Depending on the requirements, the loading may overwrite the existing information, or may add new information each time it is executed. Kettle comes ready to do every stage of this loading process. The following screenshot shows a simple ETL designed with Kettle: Integrating data Imagine two similar companies that need to merge their databases in order to have a unified view of the data, or a single company that has to combine information from a main ERP (Enterprise Resource Planning) application and a CRM (Customer Relationship Management) application, though they’re not connected. These are just two of hundreds of examples where data integration is needed. The integration is not just a matter of gathering and mixing data. Some conversions, validation, and transport of data have to be done. Kettle is meant to do all of those tasks. Data cleansing It’s important and even critical that data be correct and accurate for the efficiency of business, to generate trust conclusions in data mining or statistical studies, to succeed when integrating data. Data cleansing is about ensuring that the data is correct and precise. This can be achieved by verifying if the data meets certain rules, discarding or correcting those which don’t follow the expected pattern, setting default values for missing data, eliminating information that is duplicated, normalizing data to conform minimum and maximum values, and so on. These are tasks that Kettle makes possible thanks to its vast set of transformation and validation capabilities. Migrating information Think of a company, any size, which uses a commercial ERP application. One day the owners realize that the licenses are consuming an important share of its budget. So they decide to migrate to an open source ERP. The company will no longer have to pay licenses, but if they want to change, they will have to migrate the information. Obviously, it is not an option to start from scratch, nor type the information by hand. Kettle makes the migration possible thanks to its ability to interact with most kind of sources and destinations such as plain files, commercial and free databases, and spreadsheets, among others. Exporting data Data may need to be exported for numerous reasons: To create detailed business reports To allow communication between different departments within the same company To deliver data from your legacy systems to obey government regulations, and so on Kettle has the power to take raw data from the source and generate these kind of ad-hoc reports. Integrating PDI along with other Pentaho tools The previous examples show typical uses of PDI as a standalone application. However, Kettle may be used embedded as part of a process or a dataflow. Some examples are pre-processing data for an online report, sending mails in a scheduled fashion, generating spreadsheet reports, feeding a dashboard with data coming from web services, and so on. The use of PDI integrated with other tools is beyond the scope of this article. If you are interested, you can find more information on this subject in the Pentaho Data Integration 4 Cookbook by Packt Publishing at http://www.packtpub.com/pentaho-data-integration-4-cookbook/book. Installing PDI In order to work with PDI, you need to install the software. It’s a simple task, so let’s do it now. Time for action – installing PDI These are the instructions to install PDI, for whatever operating system you may be using. The only prerequisite to install the tool is to have JRE 6.0 installed. If you don’t have it, please download it from www.javasoft.com and install it before proceeding. Once you have checked the prerequisite, follow these steps: Go to the download page at http://sourceforge.net/projects/pentaho/files/Data Integration. Choose the newest stable release. At this time, it is 4.4.0, as shown in the following screenshot: Download the file that matches your platform. The preceding screenshot should help you. Unzip the downloaded file in a folder of your choice, that is, c:/util/kettle or /home/pdi_user/kettle. If your system is Windows, you are done. Under Unix-like environments, you have to make the scripts executable. Assuming that you chose /home/pdi_user/kettle as the installation folder, execute: cd /home/pdi_user/kettle chmod +x *.sh In Mac OS you have to give execute permissions to the JavaApplicationStub file. Look for this file; it is located in Data Integration 32-bit.appContentsMacOS, or Data Integration 64-bit.appContentsMacOS depending on your system. What just happened? You have installed the tool in just a few minutes. Now, you have all you need to start working. Launching the PDI graphical designer – Spoon Now that you’ve installed PDI, you must be eager to do some stuff with data. That will be possible only inside a graphical environment. PDI has a desktop designer tool named Spoon. Let’s launch Spoon and see what it looks like. Time for action – starting and customizing Spoon In this section, you are going to launch the PDI graphical designer, and get familiarized with its main features. Start Spoon. If your system is Windows, run Spoon.bat You can just double-click on the Spoon.bat icon, or Spoon if your Windows system doesn’t show extensions for known file types. Alternatively, open a command window—by selecting Run in the Windows start menu, and executing cmd, and run Spoon.bat in the terminal. In other platforms such as Unix, Linux, and so on, open a terminal window and type spoon.sh If you didn’t make spoon.sh executable, you may type sh spoon.sh Alternatively, if you work on Mac OS, you can execute the JavaApplicationStub file, or click on the Data Integration 32-bit.app, or Data Integration 64-bit.app icon As soon as Spoon starts, a dialog window appears asking for the repository connection data. Click on the Cancel button. A small window labeled Spoon tips... appears. You may want to navigate through various tips before starting. Eventually, close the window and proceed. Finally, the main window shows up. A Welcome! window appears with some useful links for you to see. Close the window. You can open it later from the main menu. Click on Options... from the menu Tools. A window appears where you can change various general and visual characteristics. Uncheck the highlighted checkboxes, as shown in the following screenshot: Select the tab window Look & Feel. Change the Grid size and Preferred Language settings as shown in the following screenshot: Click on the OK button. Restart Spoon in order to apply the changes. You should not see the repository dialog, or the Welcome! window. You should see the following screenshot full of French words instead: What just happened? You ran for the first time Spoon, the graphical designer of PDI. Then you applied some custom configuration. In the Option… tab, you chose not to show the repository dialog or the Welcome! window at startup. From the Look & Feel configuration window, you changed the size of the dotted grid that appears in the canvas area while you are working. You also changed the preferred language. These changes were applied as you restarted the tool, not before. The second time you launched the tool, the repository dialog didn’t show up. When the main window appeared, all of the visible texts were shown in French which was the selected language, and instead of the Welcome! window, there was a blank screen. You didn’t see the effect of the change in the Grid option. You will see it only after creating or opening a transformation or job, which will occur very soon! Spoon Spoon, the tool you’re exploring in this section, is the PDI’s desktop design tool. With Spoon, you design, preview, and test all your work, that is, Transformations and Jobs. When you see PDI screenshots, what you are really seeing are Spoon screenshots. Setting preferences in the Options window In the earlier section, you changed some preferences in the Options window. There are several look and feel characteristics you can modify beyond those you changed. Feel free to experiment with these settings. Remember to restart Spoon in order to see the changes applied. In particular, please take note of the following suggestion about the configuration of the preferred language. If you choose a preferred language other than English, you should select a different language as an alternative. If you do so, every name or description not translated to your preferred language, will be shown in the alternative language. One of the settings that you changed was the appearance of the Welcome! window at startup. The Welcome! window has many useful links, which are all related with the tool: wiki pages, news, forum access, and more. It’s worth exploring them. You don’t have to change the settings again to see the Welcome! window. You can open it by navigating to Help | Welcome Screen. Storing transformations and jobs in a repository The first time you launched Spoon, you chose not to work with repositories. After that, you configured Spoon to stop asking you for the Repository option. You must be curious about what the repository is and why we decided not to use it. Let’s explain it. As we said, the results of working with PDI are transformations and jobs. In order to save the transformations and jobs, PDI offers two main methods: Database repository: When you use the database repository method, you save jobs and transformations in a relational database specially designed for this purpose. Files: The files method consists of saving jobs and transformations as regular XML files in the filesystem, with extension KJB and KTR respectively. It’s not allowed to mix the two methods in the same project. That is, it makes no sense to mix jobs and transformations in a database repository with jobs and transformations stored in files. Therefore, you must choose the method when you start the tool. By clicking on Cancel in the repository window, you are implicitly saying that you will work with the files method. Why did we choose not to work with repositories? Or, in other words, to work with the files method? Mainly for two reasons: Working with files is more natural and practical for most users. Working with a database repository requires minimal database knowledge, and that you have access to a database engine from your computer. Although it would be an advantage for you to have both preconditions, maybe you haven’t got both of them. There is a third method called File repository, that is a mix of the two above—it’s a repository of jobs and transformations stored in the filesystem. Between the File repository and the files method, the latest is the most broadly used. Therefore, throughout this article we will use the files method. Creating your first transformation Until now, you’ve seen the very basic elements of Spoon. You must be waiting to do some interesting task beyond looking around. It’s time to create your first transformation.
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Packt
30 Oct 2013
17 min read
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APEX Plug-ins

Packt
30 Oct 2013
17 min read
(For more resources related to this topic, see here.) In APEX 4.0, Oracle introduced the plug-in feature. A plug-in is an extension to the existing functionality of APEX. The idea behind plug-ins is to make life easier for developers. Plug-ins are reusable, and can be exported and imported. In this way it is possible to create a functionality which is available to all APEX developers. And installing and using them without the need of having a knowledge of what's inside the plug-in. APEX translates settings from the APEX builder to HTML and JavaScript. For example, if you created a text item in the APEX builder, APEX converts this to the following code (simplified): <input type="text" id="P12_NAME" name="P12_NAME" value="your name"> When you create an item type plug-in, you actually take over this conversion task of APEX, and you generate the HTML and JavaScript code yourself by using PL/SQL procedures. That offers a lot of flexibility because now you can make this code generic, so that it can be used for more items. The same goes for region type plug-ins. A region is a container for forms, reports, and so on. The region can be a div or an HTML table. By creating a region type plug-in, you create a region yourself with the possibility to add more functionality to the region. Plug-ins are very useful because they are reusable in every application. To make a plug-in available, go to Shared Components | Plug-ins , and click on the Export Plug-in link on the right-hand side of the page. Select the desired plug-in and file format and click on the Export Plug-in button. The plug-in can then be imported into another application. Following are the six types of plug-in: Item type plug-ins Region type plug-ins Dynamic action plug-ins Process type plug-ins Authorization scheme type plug-ins Authentication scheme type plug-ins In this Aricle we will discuss the first five types of plug-ins. Creating an item type plug-in In an item type plug-in you create an item with the possibility to extend its functionality. To demonstrate this, we will make a text field with a tooltip. This functionality is already available in APEX 4.0 by adding the following code to the HTML form element attributes text field in the Element section of the text field: onmouseover="toolTip_enable(event,this,'A tooltip')" But you have to do this for every item that should contain a tooltip. This can be made more easily by creating an item type plug-in with a built-in tooltip. And if you create an item of type plug-in, you will be asked to enter some text for the tooltip. Getting ready For this recipe you can use an existing page, with a region in which you can put some text items. How to do it... Follow these steps: Go to Shared Components | User Interface | Plug-ins . Click on the Create button. In the Name section, enter a name in the Name text field. In this case we enter tooltip. In the Internal Name text field, enter an internal name. It is advised to use the company's domain address reversed to ensure the name is unique when you decide to share this plug-in. So for example you can use com.packtpub.apex.tooltip. In the Source section, enter the following code in the PL/SQL Code text area: function render_simple_tooltip ( p_item in apex_plugin.t_page_item , p_plugin in apex_plugin.t_plugin , p_value in varchar2 , p_is_readonly in boolean , p_is_printer_friendly in boolean ) return apex_plugin.t_page_item_render_result is l_result apex_plugin.t_page_item_render_result; begin if apex_application.g_debug then apex_plugin_util.debug_page_item ( p_plugin => p_plugin , p_page_item => p_item , p_value => p_value , p_is_readonly => p_is_readonly , p_is_printer_friendly => p_is_printer_friendly); end if; -- sys.htp.p('<input type="text" id="'||p_item.name||'" name="'||p_item.name||'" class="text_field" onmouseover="toolTip_enable(event,this,'||''''||p_item.attribute_01||''''||')">');--return l_result;end render_simple_tooltip; This function uses the sys.htp.p function to put a text item (<input type="text") on the screen. On the text item, the onmouseover event calls the function toolTip_enable(). This function is an APEX function, and can be used to put a tooltip on an item. The arguments of the function are mandatory. The function starts with the option to show debug information. This can be very useful when you create a plug-in and it doesn't work. After the debug information, the htp.p function puts the text item on the screen, including the call to tooltip_enable. You can also see that the call to tooltip_enable uses p_item.attribute_01. This is a parameter that you can use to pass a value to the plug-in. That is, the following steps in this recipe. The function ends with the return of l_result. This variable is of the type apex_plugin.t_page_item_render_result. For the other types of plug-in there are dedicated return types also, for example t_region_render_result. Click on the Create Plug-in button The next step is to define the parameter (attribute) for this plug-in. In the Custom Attributes section, click on the Add Attribute button. In the Name section, enter a name in the Label text field, for example tooltip. Ensure that the Attribute text field contains the value 1 . In the Settings section, set the Type field to Text . Click on the Create button. In the Callbacks section, enter render_simple_tooltip into the Render Function Name text field. In the Standard Attributes section, check the Is Visible Widget checkbox. Click on the Apply Changes button. The plug-in is now ready. The next step is to create an item of type tooltip plug-in. Go to a page with a region where you want to use an item with a tooltip. In the Items section, click on the add icon to create a new item. Select Plug-ins . Now you will get a list of the available plug-ins. Select the one we just created, that is tooltip . Click on Next . In the Item Name text field, enter a name for the item, for example, tt_item. In the Region drop-down list, select the region you want to put the item in. Click on Next . In the next step you will get a new option. It's the attribute you created with the plug-in. Enter here the tooltip text, for example, This is tooltip text. Click on Next . In the last step, leave everything as it is and click on the Create Item button. You are now ready. Run the page. When you move your mouse pointer over the new item, you will see the tooltip. How it works... As stated before, this plug-in actually uses the function htp.p to put an item on the screen. Together with the call to the JavaScript function, toolTip_enable on the onmouseover event makes this a text item with a tooltip, replacing the normal text item. There's more... The tooltips shown in this recipe are rather simple. You could make them look better, for example, by using the Beautytips tooltips. Beautytips is an extension to jQuery and can show configurable help balloons. Visit http://plugins.jquery.com to download Beautytips. We downloaded Version 0.9.5-rc1 to use in this recipe. Go to Shared Components and click on the Plug-ins link. Click on the tooltip plug-in you just created. In the Source section, replace the code with the following code: function render_simple_tooltip ( p_item in apex_plugin.t_page_item, p_plugin in apex_plugin.t_plugin, p_value in varchar2, p_is_readonly in boolean, p_is_printer_friendly in boolean ) return apex_plugin.t_page_item_render_result is l_result apex_plugin.t_page_item_render_result; begin if apex_application.g_debug then apex_plugin_util.debug_page_item ( p_plugin => p_plugin , p_page_item => p_item , p_value => p_value , p_is_readonly => p_is_readonly , p_is_printer_friendly => p_is_printer_friendly); end if; The function also starts with the debug option to see what happens when something goes wrong. --Register the JavaScript and CSS library the plug-inuses. apex_javascript.add_library ( p_name => 'jquery.bgiframe.min', p_directory => p_plugin.file_prefix, p_version => null ); apex_javascript.add_library ( p_name => 'jquery.bt.min', p_directory => p_plugin.file_prefix, p_version => null ); apex_javascript.add_library ( p_name => 'jquery.easing.1.3', p_directory => p_plugin.file_prefix, p_version => null ); apex_javascript.add_library ( p_name => 'jquery.hoverintent.minified', p_directory => p_plugin.file_prefix, p_version => null ); apex_javascript.add_library ( p_name => 'excanvas', p_directory => p_plugin.file_prefix, p_version => null ); After that you see a number of calls to the function apex_javascript.add_library. These libraries are necessary to enable these nice tooltips. Using apex_javascript.add_library ensures that a JavaScript library is included in the final HTML of a page only once, regardless of how many plug-in items appear on that page. sys.htp.p('<input type="text" id="'||p_item.name||'"class="text_field" title="'||p_item.attribute_01||'">');-- apex_javascript.add_onload_code (p_code =>'$("#'||p_item.name||'").bt({ padding: 20 , width: 100 , spikeLength: 40 , spikeGirth: 40 , cornerRadius: 50 , fill: '||''''||'rgba(200, 50, 50, .8)'||''''||' , strokeWidth: 4 , strokeStyle: '||''''||'#E30'||''''||' , cssStyles: {color: '||''''||'#FFF'||''''||',fontWeight: '||''''||'bold'||''''||'} });'); -- return l_result; end render_tooltip; Another difference with the first code is the call to the Beautytips library. In this call you can customize the text balloon with colors and other options. The onmouseover event is not necessary anymore as the call to $().bt in the wwv_flow_javascript.add_onload_code takes over this task. The $().bt function is a jQuery JavaScript function which references the generated HTML of the plug-in item by ID, and converts it dynamically to show a tooltip using the Beautytips plug-in. You can of course always create extra plug-in item type parameters to support different colors and so on per item. To add the other libraries, do the following: In the Files section, click on the Upload new file button. Enter the path and the name of the library. You can use the file button to locate the libraries on your filesystem. Once you have selected the file, click on the Upload button. The files and their locations can be found in the following table: Libra ry Location jquery.bgiframe.min.js bt-0.9.5-rc1other_libsbgiframe_2.1.1 jquery.bt.min.js bt-0.9.5-rc1 jquery.easing.1.3.js bt-0.9.5-rc1other_libs jquery.hoverintent.minified.js bt-0.9.5-rc1other_libs Excanvas.js bt-0.9.5-rc1other_libsexcanvas_r3     If all libraries have been uploaded, the plug-in is ready. The tooltip now looks quite different, as shown in the following screenshot: In the plug-in settings, you can enable some item-specific settings. For example, if you want to put a label in front of the text item, check the Is Visible Widget checkbox in the Standard Attributes section. For more information on this tooltip, go to http://plugins.jquery.com/project/bt. Creating a region type plug-in As you may know, a region is actually a div. With the region type plug-in you can customize this div. And because it is a plug-in, you can reuse it in other pages. You also have the possibility to make the div look better by using JavaScript libraries. In this recipe we will make a carousel with switching panels. The panels can contain images but they can also contain data from a table. We will make use of another jQuery extension, Step Carousel. Getting ready You can download stepcarousel.js from http://www.dynamicdrive.com/dynamicindex4/stepcarousel.htm. However, in order to get this recipe work in APEX, we needed to make a slight modification in it. So, stepcarousel.js, arrowl.gif, and arrow.gif are included in this book. How to do it... Follow the given steps, to create the plug-in: Go to Shared Components and click on the Plug-ins link. Click on the Create button. In the Name section, enter a name for the plug-in in the Name field. We will use Carousel. In the Internal Name text field, enter a unique internal name. It is advised to use your domain reversed, for example com.packtpub.carousel. In the Type listbox, select Region . In the Source section, enter the following code in the PL/SQL Code text area: function render_stepcarousel ( p_region in apex_plugin.t_region, p_plugin in apex_plugin.t_plugin, p_is_printer_friendly in boolean ) return apex_plugin.t_region_render_result is cursor c_crl is select id , panel_title , panel_text , panel_text_date from app_carousel order by id; -- l_code varchar2(32767); begin The function starts with a number of arguments. These arguments are mandatory, but have a default value. In the declare section there is a cursor with a query on the table APP_CAROUSEL. This table contains several data to appear in the panels in the carousel. -- add the libraries and stylesheets -- apex_javascript.add_library ( p_name => 'stepcarousel', p_directory => p_plugin.file_prefix, p_version => null ); -- --Output the placeholder for the region which is used by--the Javascript code The actual code starts with the declaration of stepcarousel.js. There is a function, APEX_JAVASCRIPT.ADD_LIBRARY to load this library. This declaration is necessary, but this file needs also to be uploaded in the next step. You don't have to use the extension .js here in the code. -- sys.htp.p('<style type="text/css">'); -- sys.htp.p('.stepcarousel{'); sys.htp.p('position: relative;'); sys.htp.p('border: 10px solid black;'); sys.htp.p('overflow: scroll;'); sys.htp.p('width: '||p_region.attribute_01||'px;'); sys.htp.p('height: '||p_region.attribute_02||'px;'); sys.htp.p('}'); -- sys.htp.p('.stepcarousel .belt{'); sys.htp.p('position: absolute;'); sys.htp.p('left: 0;'); sys.htp.p('top: 0;'); sys.htp.p('}'); sys.htp.p('.stepcarousel .panel{'); sys.htp.p('float: left;'); sys.htp.p('overflow: hidden;'); sys.htp.p('margin: 10px;'); sys.htp.p('width: 250px;'); sys.htp.p('}'); -- sys.htp.p('</style>'); After the loading of the JavaScript library, some style elements are put on the screen. The style elements could have been put in a Cascaded Style Sheet (CSS ), but since we want to be able to adjust the size of the carousel, we use two parameters to set the height and width. And the height and the width are part of the style elements. -- sys.htp.p('<div id="mygallery" class="stepcarousel"style="overflow:hidden"><div class="belt">'); -- for r_crl in c_crl loop sys.htp.p('<div class="panel">'); sys.htp.p('<b>'||to_char(r_crl.panel_text_date,'DD-MON-YYYY')||'</b>'); sys.htp.p('<br>'); sys.htp.p('<b>'||r_crl.panel_title||'</b>'); sys.htp.p('<hr>'); sys.htp.p(r_crl.panel_text); sys.htp.p('</div>'); end loop; -- sys.htp.p('</div></div>'); The next command in the script is the actual creation of a div. Important here is the name of the div and the class. The Step Carousel searches for these identifiers and replaces the div with the stepcarousel. The next step in the function is the fetching of the rows from the query in the cursor. For every line found, the formatted text is placed between the div tags. This is done so that Step Carousel recognizes that the text should be placed on the panels. --Add the onload code to show the carousel -- l_code := 'stepcarousel.setup({ galleryid: "mygallery" ,beltclass: "belt" ,panelclass: "panel" ,autostep: {enable:true, moveby:1, pause:3000} ,panelbehavior: {speed:500, wraparound:true,persist:true} ,defaultbuttons: {enable: true, moveby: 1,leftnav:["'||p_plugin.file_prefix||'arrowl.gif", -5,80], rightnav:["'||p_plugin.file_prefix||'arrowr.gif", -20,80]} ,statusvars: ["statusA", "statusB", "statusC"] ,contenttype: ["inline"]})'; -- apex_javascript.add_onload_code (p_code => l_code); -- return null; end render_stepcarousel; The function ends with the call to apex_javascript.add_onload_code. Here starts the actual code for the stepcarousel and you can customize the carousel, like the size, rotation speed and so on. In the Callbacks section, enter the name of the function in the Return Function Name text field. In this case it is render_stepcarousel. Click on the Create Plug-in button. In the Files section, upload the stepcarousel.js, arrowl.gif, and arrowr.gif files. For this purpose, the file stepcarousel.js has a little modification in it. In the last section (setup:function), document.write is used to add some style to the div tag. Unfortunately, this will not work in APEX, as document.write somehow destroys the rest of the output. So, after the call, APEX has nothing left to show, resulting in an empty page. Document.write needs to be removed, and the following style elements need to be added in the code of the plug-in: sys.htp.p('</p><div id="mygallery" class="stepcarousel" style="overflow: hidden;"><div class="belt">'); In this line of code you see style='overflow:hidden'. That is the line that actually had to be included in stepcarousel.js. This command hides the scrollbars. After you have uploaded the files, click on the Apply Changes button. The plug-in is ready and can now be used in a page. Go to the page where you want this stepcarousel to be shown. In the Regions section, click on the add icon. In the next step, select Plug-ins . Select Carousel . Click on Next . Enter a title for this region, for example Newscarousel. Click on Next . In the next step, enter the height and the width of the carousel. To show a carousel with three panels, enter 800 in the Width text field. Enter 100 in the Height text field. Click on Next . Click on the Create Region button. The plug-in is ready. Run the page to see the result. How it works... The stepcarousel is actually a div. The region type plug-in uses the function sys.htp.p to put this div on the screen. In this example, a div is used for the region, but a HTML table can be used also. An APEX region can contain any HTML output, but for the positioning, mostly a HTML table or a div is used, especially when layout is important within the region. The apex_javascript.add_onload_code starts the animation of the carousel. The carousel switches panels every 3 seconds. This can be adjusted (Pause : 3000). See also For more information on this jQuery extension, go to http://www.dynamicdrive.com/dynamicindex4/stepcarousel.htm.
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30 Oct 2013
14 min read
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The Dialog Widget

Packt
30 Oct 2013
14 min read
(For more resources related to this topic, see here.) Wijmo additions to the dialog widget at a glance By default, the dialog window includes the pin, toggle, minimize, maximize, and close buttons. Pinning the dialog to a location on the screen disables the dragging feature on the title bar. The dialog can still be resized. Maximizing the dialog makes it take up the area inside the browser window. Toggling it expands or collapses it so that the dialog contents are shown or hidden with the title bar remaining visible. If these buttons cramp your style, they can be turned off with the captionButtons option. You can see how the dialog is presented in the browser from the following screenshot: Wijmo features additional API compared to jQuery UI for changing the behavior of the dialog. The new API is mostly for the buttons in the title bar and managing window stacking. Window stacking determines which windows are drawn on top of other ones. Clicking on a dialog raises it above other dialogs and changes their window stacking settings. The following table shows the options added in Wijmo. Options Events Methods captionButtons contentUrl disabled expandingAnimation stack zIndex blur buttonCreating stateChanged disable enable getState maximize minimize pin refresh reset restore toggle widget The contentUrl option allows you to specify a URL to load within the window. The expandingAnimation option is applied when the dialog is toggled from a collapsed state to an expanded state. The stack and zIndex options determine whether the dialog sits on top of other dialogs. Similar to the blur event on input elements, the blur event for dialog is fired when the dialog loses focus. The buttonCreating method is called when buttons are created and can modify the buttons on the title bar. The disable method disables the event handlers for the dialog. It prevents the default button actions and disables dragging and resizing. The widget method returns the dialog HTML element. The methods maximize, minimize, pin, refresh, reset, restore, and toggle, are available as buttons on the title bar. The best way to see what they do is play around with them. In addition, the getState method is used to find the dialog state and returns either maximized, minimized, or normal. Similarly, the stateChanged event is fired when the state of the dialog changes. The methods are called as a parameter to the wijdialog method. To disable button interactions, pass the string disable: $("#dialog").wijdialog ("disable"); Many of the methods come as pairs, and enable and disable are one of them. Calling enable enables the buttons again. Another pair is restore/minimize. minimize hides the dialog in a tray on the left bottom of the screen. restore sets the dialog back to its normal size and displays it again. The most important option for usability is the captionButtons option. Although users are likely familiar with the minimize, resize, and close buttons; the pin and toggle buttons are not featured in common desktop environments. Therefore, you will want to choose the buttons that are visible depending on your use of the dialog box in your project. To turn off a button on the title bar, set the visible option to false. A default jQuery UI dialog window with only the close button can be created with: $("#dialog").wijdialog({captionButtons: { pin: { visible: false }, refresh: { visible: false }, toggle: { visible: false }, minimize: { visible: false }, maximize: { visible: false } } }); The other options for each button are click, iconClassOff, and iconClassOn. The click option specifies an event handler for the button. Nevertheless, the buttons come with default actions and you will want to use different icons for custom actions. That's where iconClass comes in. iconClassOn defines the CSS class for the button when it is loaded. iconClassOff is the class for the button icon after clicking. For a list of available jQuery UI icons and their classes, see http://jquery-ui.googlecode.com/svn/tags/1.6rc5/tests/static/icons.html. Our next example uses ui-icon-zoomin, ui-icon-zoomout, and ui-icon-lightbulb. They can be found by toggling the text for the icons on the web page as shown in the preceding screenshot. Adding custom buttons jQuery UI's dialog API lacks an option for configuring the buttons shown on the title bar. Wijmo not only comes with useful default buttons, but also lets you override them easily. <!DOCTYPE HTML> <html> <head> ... <style> .plus { font-size: 150%; } </style> <script id="scriptInit" type="text/javascript"> $(document).ready(function () { $('#dialog').wijdialog({ autoOpen: true, captionButtons: { pin: { visible: false }, refresh: { visible: false }, toggle: {visible: true, click: function () { $('#dialog').toggleClass('plus') }, iconClassOn: 'ui-icon-zoomin', iconClassOff: 'ui-icon-zoomout'} , minimize: { visible: false }, maximize: {visible: true, click: function () { alert('To enloarge text, click the zoom icon.') }, iconClassOn: 'ui-icon-lightbulb' }, close: {visible: true, click: self.close, iconClassOn:'ui-icon-close'} } }); }); </script> </head> <body> <div id="dialog" title="Basic dialog"> <p>Loremipsum dolor sitamet, consectetueradipiscingelit. Aeneancommodo ligula eget dolor.Aeneanmassa. Cum sociisnatoquepenatibusetmagnis dis parturient montes, nasceturridiculus mus. Donec quam felis, ultriciesnec, pellentesqueeu, pretiumquis, sem. Nullaconsequatmassaquisenim. Donecpedejusto, fringillavel, aliquetnec, vulputate</p> </div> </body> </html> We create a dialog window passing in the captionButtons option. The pin, refresh, and minimize buttons have visible set to false so that the title bar is initialized without them. The final output looks as shown in the following screenshot: In addition, the toggle and maximize buttons are modified and given custom behaviors. The toggle button toggles the font size of the text by applying or removing a CSS class. Its default icon, set with iconClassOn, indicates that clicking on it will zoom in on the text. Once clicked, the icon changes to a zoom out icon. Likewise, the behavior and appearance of the maximize button have been changed. In the position where the maximize icon was displayed in the title bar previously, there is now a lightbulb icon with a tip. Although this method of adding new buttons to the title bar seems clumsy, it is the only option that Wijmo currently offers. Adding buttons in the content area is much simpler. The buttons option specifies the buttons to be displayed in the dialog window content area below the title bar. For example, to display a simple confirmation button: $('#dialog').wijdialog({buttons: {ok: function () { $(this).wijdialog('close') }}}); The text displayed on the button is ok and clicking on the button hides the dialog. Calling $('#dialog').wijdialog('open') will show the dialog again. Configuring the dialog widget's appearance Wijmo offers several options that change the dialog's appearance including title, height, width, and position. The title of the dialog can be changed either by setting the title attribute of the div element of the dialog, or by using the title option. To change the dialog's theme, you can use CSS styling on the wijmo-wijdialog and wijmo-wijdialog-captionbutton classes: <!DOCTYPE HTML> <html> <head> ... <style> .wijmo-wijdialog { /*rounded corners*/ -webkit-border-radius: 12px; border-radius: 12px; background-clip: padding-box; /*shadow behind dialog window*/ -moz-box-shadow: 3px 3px 5px 6px #ccc; -webkit-box-shadow: 3px 3px 5px 6px #ccc; box-shadow: 3px 3px 5px 6px #ccc; /*fade contents from dark gray to gray*/ background-image: -webkit-gradient(linear, left top, left bottom, from(#444444), to(#999999)); background-image: -webkit-linear-gradient(top, #444444, #999999); background-image: -moz-linear-gradient(top, #444444, #999999); background-image: -o-linear-gradient(top, #444444, #999999); background-image: linear-gradient(to bottom, #444444, #999999); background-color: transparent; text-shadow: 1px 1px 3px #888; } </style> <script id="scriptInit" type="text/javascript"> $(document).ready(function () { $('#dialog').wijdialog({width: 350}); }); </script> </head> <body> <div id="dialog" title="Subtle gradients"> <p>Loremipsum dolor sitamet, consectetueradipiscingelit. Aeneancommodo ligula eget dolor.Aeneanmassa. Cum sociisnatoquepenatibusetmagnis dis parturient montes, nasceturridiculus mus. Donec quam felis, ultriciesnec, pellentesqueeu, pretiumquis, sem. Nullaconsequatmassaquisenim. Donecpedejusto, fringillavel, aliquetnec, vulputate </p> </div> </body> </html> We now add rounded boxes, a box shadow, and a text shadow to the dialog box. This is done with the .wijmo-wijdialog class. Since many of the CSS3 properties have different names on different browsers, the browser specific properties are used. For example, -webkit-box-shadow is necessary on Webkit-based browsers. The dialog width is set to 350 px when initialized so that the title text and buttons all fit on one line. Loading external content Wijmo makes it easy to load content in an iFrame. Simply pass a URL with the contentUrl option: $(document).ready(function () { $("#dialog").wijdialog({captionButtons: { pin: { visible: false }, refresh: { visible: true }, toggle: { visible: false }, minimize: { visible: false }, maximize: { visible: true }, close: { visible: false } }, contentUrl: "http://wijmo.com/demo/themes/" }); }); This will load the Wijmo theme explorer in a dialog window with refresh and maximize/restore buttons. This output can be seen in the following screenshot: The refresh button reloads the content in the iFrame, which is useful for dynamic content. The maximize button resizes the dialog window. Form Components Wijmo form decorator widgets for radio button, checkbox, dropdown, and textbox elements give forms a consistent visual style across all platforms. There are separate libraries for decorating the dropdown and other form elements, but Wijmo gives them a consistent theme. jQuery UI lacks form decorators, leaving the styling of form components to the designer. Using Wijmo form components saves time during development and presents a consistent interface across all browsers. Checkbox The checkbox widget is an excellent example of the style enhancements that Wijmo provides over default form controls. The checkbox is used if multiple choices are allowed. The following screenshot shows the different checkbox states: Wijmo adds rounded corners, gradients, and hover highlighting to the checkbox. Also, the increased size makes it more usable. Wijmo checkboxes can be initialized to be checked. The code for this purpose is as follows: <!DOCTYPE HTML> <html> <head> ... <script id="scriptInit" type="text/javascript"> $(document).ready(function () { $("#checkbox3").wijcheckbox({checked: true}); $(":input[type='checkbox']:not(:checked)").wijcheckbox(); }); </script> <style> div { display: block; margin-top: 2em; } </style> </head> <body> <div><input type='checkbox' id='checkbox1' /><label for='checkbox1'>Unchecked</label></div> <div><input type='checkbox' id='checkbox2' /><label for='checkbox2'>Hover</label></div> <div><input type='checkbox' id='checkbox3' /><label for='checkbox3'>Checked</label></div> </body> </html>. In this instance, checkbox3 is set to Checked as it is initialized. You will not get the same result if one of the checkboxes is initialized twice. Here, we avoid that by selecting the checkboxes that are not checked after checkbox3 is set to be Checked. Radio buttons Radio buttons, in contrast with checkboxes, allow only one of the several options to be selected. In addition, they are customized through the HTML markup rather than a JavaScript API. To illustrate, the checked option is set by the checked attribute: <input type="radio" checked /> jQuery UI offers a button widget for radio buttons, as shown in the following screenshot, which in my experience causes confusion as users think that they can select multiple options: The Wijmo radio buttons are closer in appearance to regular radio buttons so that users would expect the same behavior, as shown in the following screenshot: Wijmo radio buttons are initialized by calling the wijradiomethod method on radio button elements: <!DOCTYPE html> <html> <head> ... <script id="scriptInit" type="text/javascript">$(document).ready(function () { $(":input[type='radio']").wijradio({ changed: function (e, data) { if (data.checked) { alert($(this).attr('id') + ' is checked') } } }); }); </script> </head> <body> <div id="radio"> <input type="radio" id="radio1" name="radio"/><label for="radio1">Choice 1</label> <input type="radio" id="radio2" name="radio" checked="checked"/><label for="radio2">Choice 2</label> <input type="radio" id="radio3" name="radio"/><label for="radio3">Choice 3</label> </div> </body> </html> In this example, the changed option, which is also available for checkboxes, is set to a handler. The handler is passed a jQuery.Event object as the first argument. It is just a JavaScript event object normalized for consistency across browsers. The second argument exposes the state of the widget. For both checkboxes and radio buttons, it is an object with only the checked property. Dropdown Styling a dropdown to be consistent across all browsers is notoriously difficult. Wijmo offers two options for styling the HTML select and option elements. When there are no option groups, the ComboBox is the better widget to use. For a dropdown with nested options under option groups, only the wijdropdown widget will work. As an example, consider a country selector categorized by continent: <!DOCTYPE HTML> <html> <head> ... <script id="scriptInit" type="text/javascript"> $(document).ready(function () { $('select[name=country]').wijdropdown(); $('#reset').button().click(function(){ $('select[name=country]').wijdropdown('destroy') }); $('#refresh').button().click(function(){ $('select[name=country]').wijdropdown('refresh') }) }); </script> </head> <body> <button id="reset"> Reset </button> <button id="refresh"> Refresh </button> <select name="country" style="width:170px"> <optgroup label="Africa"> <option value="gam">Gambia</option> <option value="mad">Madagascar</option> <option value="nam">Namibia</option> </optgroup> <optgroup label="Europe"> <option value="fra">France</option> <option value="rus">Russia</option> </optgroup> <optgroup label="North America"> <option value="can">Canada</option> <option value="mex">Mexico</option> <option selected="selected" value="usa">United States</option> </optgroup> </select> </body> </html> The select element's width is set to 170 pixels so that when the dropdown is initialized, both the dropdown menu and items have a width of 170 pixels. This allows the North America option category to be displayed on a single line, as shown in the following screenshot. Although the dropdown widget lacks a width option, it takes the select element's width when it is initialized. To initialize the dropdown, call the wijdropdown method on the select element: $('select[name=country]').wijdropdown(); The dropdown element uses the blind animation to show the items when the menu is toggled. Also, it applies the same click animation as on buttons to the slider and menu: To reset the dropdown to a select box, I've added a reset button that calls the destroy method. If you have JavaScript code that dynamically changes the styling of the dropdown, the refresh method applies the Wijmo styles again. Summary The Wijmo dialog widget is an extension of the jQuery UI dialog. In this article, the features unique to Wijmo's dialog widget are explored and given emphasis. I showed you how to add custom buttons, how to change the dialog appearance, and how to load content from other URLs in the dialog. We also learned about Wijmo's form components. A checkbox is used when multiple items can be selected. Wijmo's checkbox widget has style enhancements over the default checkboxes. Radio buttons are used when only one item is to be selected. While jQuery UI only supports button sets on radio buttons, Wijmo's radio buttons are much more intuitive. Wijmo's dropdown widget should only be used when there are nested or categorized <select> options. The ComboBox comes with more features when the structure of the options is flat. Resources for Article: Further resources on this subject: Wijmo Widgets [Article] jQuery Animation: Tips and Tricks [Article] Building a Custom Version of jQuery [Article]
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29 Oct 2013
7 min read
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Ubuntu Features

Packt
29 Oct 2013
7 min read
(For more resources related to this topic, see here.) Accessories Ubuntu provides a number of basic accessory utilities that provide core functionality that you'd expect in a desktop operating system. These include applications, such as an archive manager, backup utility, calculator, and basic text editor. Here we'll introduce some of these applications to give you more of an idea of what you're able to do with your Ubuntu desktop. Archive Manager is a very flexible utility for managing archived data. It supports a range of archive formats and provides you the ability to archive or unarchive data. This application supports archiving with the ZIP, TAR, RAR, and many other popular formats. If you've ever sent a ZIP file, this is the application you'll use to unzip it. If you need to create an archive, perhaps to create a manual backup of some of your data, you can use this application to archive and compress the data to be backed up elsewhere. deja-dup is the included Backup utility. This application provides you with the ability to create automatic backups of your important files on a regular schedule. It supports daily, weekly, and monthly scheduling. The length of time to keep the backups is configurable, as well as the location of the backup. These backups can be automatically shared to cloud storage, FTP, Windows shares, or local-folder locations. With this application, there is no excuse to not have regular backups of your system! The Calculator application is just what you'd expect at first look, a calculator. Upon closer inspection, you'll discover that it supports basic, advanced, financial, and programming modes of calculation. It's lightweight and easy to use, and of course, comes with Ubuntu out of the box. Text Editor is a very flexible utility for everything from taking simple notes to creating computer programs. It isn't a full-blown word processor, but a plain-text text editor. I use Text Editor when I teach beginner programming courses at my local university, as it is flexible enough to support basic programming syntax, while still being simple enough for beginners to use. If you find that you need a basic editor to simply take notes for class, Text Editor is a great place to get started. Customization You'll discover that your Ubuntu desktop is very customizable, allowing you to make your desktop environment your own. You're able to customize the overall theme, desktop backgrounds, fonts, launcher characteristics, and much more. This section will outline a few of the basic things you might want to customize as you're getting started. This will include desktop look and feel, online account configuration, and even hardware and driver support. Customizing the look and feel of your Ubuntu desktop is done within the Appearance application. Here you'll be able to customize the desktop background, theme, and launcher settings. Select from the many included desktop wallpaper backgrounds and see a preview on the virtual display. Change your theme within the theme drop-down menu. You can also optionally customize the launcher icon size and overall behavior. The default theme is called Ambiance. This provides the darker look that you see now. If you prefer a lighter theme, you might try the Radiance theme, which is an opposite look and feel to Ambiance. I like to configure my desktop with Ambiance, relatively small launcher icons, and an auto-hiding bar. Feel free to customize your desktop however you like. Experiment with different themes and settings until you find the look and feel you prefer. In regards to hardware support, Ubuntu provides a system to check for and install the drivers for proprietary hardware. This generally includes popular video cards from ATI or NVIDIA as well as some wireless network cards. While these drivers are not open source, Ubuntu can automatically detect the need for them, and handle the installation for you. This will give you better support for hardware not normally supported by open source operating systems. Launch the Additional Drivers menu item, and let Ubuntu scan your hardware. If it detects a need for proprietary drivers, it will prompt you, and walk you through the installation. If nothing is found, it simply means that you are already using open source drivers, and that your hardware is already fully supported. Also available within the customization section is the Broadcast Accounts and Broadcast Settings applications. This is where you can configure your Twitter and Facebook chat accounts as well as preferences. Once configured, these accounts will be available directly from the status bar in the top right of your screen. If you click on the icon that looks like an envelope, you should see an entry for broadcast. This is where the broadcast accounts are integrated into your Ubuntu system, allowing you to update your status, and view and reply to messages from friends and family without needing to keep Facebook or Twitter open in a web browser. Games Ubuntu has both basic and more advanced gaming options available. Some of the games are things you'd expect, such as Solitaire or Minesweeper. Also included are tile-matching game Mahjongg and the number puzzle Sudoku. These are sure to provide hours of gaming fun. If you're interested in other gaming options, quite a few more are available in the Ubuntu Software Center. For those that are looking for gaming options beyond what is in the Ubuntu Software Center, Ubuntu is also supported by the Steam gaming platform. Historically, Steam has only supported Windows and Apple; however, Ubuntu was selected as the first (and currently only) Linux platform to be officially supported by Steam. The following section will describe how to install Steam on your Ubuntu system and gain access to the Steam supported games for Ubuntu. First, launch the Ubuntu Software Center and search for Steam in the search window. This should provide a number of results. You'll want to select the one labeled The ultimate entertainment platform. Select this option from the list, and click on Buy. You'll be prompted with and need to agree to the Software License Agreement. This will take you to the Ubuntu single sign-on page, where you'll need to log in or create a new account. If you have not yet registered for an Ubuntu account, you'll need to register here. This takes only a few minutes, and is completely free. Once you have created and/or logged into your account, the installation will continue. When the installation is finished, a window will appear notifying you that you'll need to Start Steam to complete the installation. Click on Start Steam to continue. This will be followed by a Steam Installation Agreement, which you'll need to agree to. Check the box I have read and accept the terms, and click on OK. At this point, Steam will launch and begin downloading any available Steam updates. This may take a few minutes depending on your Internet connection. From this point, you'll have the option to create a new Steam account or sign into an existing account. If you've played Steam games on other platforms, you should be able to use your existing credentials here. If you're new to Steam and want to get started, create a new account, and continue. From here on you're ready to play Steam games! Summary In this article, we learned about different accessories, such as archive manager, backup utility, calculator, and basic text editor. Then, we learned how to make an operating system our own by customizing it with things that includes desktop look and feel, online account configuration, and even hardware and driver support. Lastly, we also learned about the part you will love the most that is games available on Ubuntu, such as Solitaire, Minesweeper, Mahjongg, and Sudoku. So, have fun while learning about one of the best operating systems available out there: Ubuntu. Resources for Article: Further resources on this subject: Making a Complete yet Small Linux Distribution [Article] Linux Shell Script: Logging Tasks [Article] Notifications and Events in Nagios 3.0-part1 [Article]
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29 Oct 2013
10 min read
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Understanding WebSockets and Server-sent Events in Detail

Packt
29 Oct 2013
10 min read
(For more resources related to this topic, see here.) Encoders and decoders in Java API for WebSockets As seen in the previous chapter, the class-level annotation @ServerEndpoint indicates that a Java class is a WebSocket endpoint at runtime. The value attribute is used to specify a URI mapping for the endpoint. Additionally the user can add encoder and decoder attributes to encode application objects into WebSocket messages and WebSocket messages into application objects. The following table summarizes the @ServerEndpoint annotation and its attributes: Annotation Attribute Description @ServerEndpoint   This class-level annotation signifies that the Java class is a WebSockets server endpoint.   value The value is the URI with a leading '/.'   encoders The encoders contains a list of Java classes that act as encoders for the endpoint. The classes must implement the Encoder interface.   decoders The decoders contains a list of Java classes that act as decoders for the endpoint. The classes must implement the Decoder interface.   configurator The configurator attribute allows the developer to plug in their implementation of ServerEndpoint.Configurator that is used when configuring the server endpoint.   subprotocols The sub protocols attribute contains a list of sub protocols that the endpoint can support. In this section we shall look at providing encoder and decoder implementations for our WebSockets endpoint. The preceding diagram shows how encoders will take an application object and convert it to a WebSockets message. Decoders will take a WebSockets message and convert to an application object. Here is a simple example where a client sends a WebSockets message to a WebSockets java endpoint that is annotated with @ServerEndpoint and decorated with encoder and decoder class. The decoder will decode the WebSockets message and send back the same message to the client. The encoder will convert the message to a WebSockets message. This sample is also included in the code bundle for the book. Here is the code to define ServerEndpoint with value for encoders and decoders: @ServerEndpoint(value="/book", encoders={MyEncoder.class}, decoders = {MyDecoder.class} ) public class BookCollection { @OnMessage public void onMessage(Book book,Session session) { try { session.getBasicRemote().sendObject(book); } catch (Exception ex) { ex.printStackTrace(); } } @OnOpen public void onOpen(Session session) { System.out.println("Opening socket" +session.getBasicRemote() ); } @OnClose public void onClose(Session session) { System.out.println("Closing socket" + session.getBasicRemote()); } } In the preceding code snippet, you can see the class BookCollection is annotated with @ServerEndpoint. The value=/book attribute provides URI mapping for the endpoint. The @ServerEndpoint also takes the encoders and decoders to be used during the WebSocket transmission. Once a WebSocket connection has been established, a session is created and the method annotated with @OnOpen will be called. When the WebSocket endpoint receives a message, the method annotated with @OnMessage will be called. In our sample the method simply sends the book object using the Session.getBasicRemote() which will get a reference to the RemoteEndpoint and send the message synchronously. Encoders can be used to convert a custom user-defined object in a text message, TextStream, BinaryStream, or BinaryMessage format. An implementation of an encoder class for text messages is as follows: public class MyEncoder implements Encoder.Text<Book> { @Override public String encode(Book book) throws EncodeException { return book.getJson().toString(); } } As shown in the preceding code, the encoder class implements Encoder.Text<Book>. There is an encode method that is overridden and which converts a book and sends it as a JSON string. (More on JSON APIs is covered in detail in the next chapter) Decoders can be used to decode WebSockets messages in custom user-defined objects. They can decode in text, TextStream, and binary or BinaryStream format. Here is a code for a decoder class: public class MyDecoder implements Decoder.Text<Book> { @Override public Book decode(String string) throws DecodeException { javax.json.JsonObject jsonObject = javax.json.Json.createReader(new StringReader(string)).readObject(); return new Book(jsonObject); } @Override public boolean willDecode(String string) { try { javax.json.Json.createReader(new StringReader(string)).readObject(); return true; } catch (Exception ex) { } return false; } In the preceding code snippet, the Decoder.Text needs two methods to be overridden. The willDecode() method checks if it can handle this object and decode it. The decode() method decodes the string into an object of type Book by using the JSON-P API javax.json.Json.createReader(). The following code snippet shows the user-defined class Book: public class Book { public Book() {} JsonObject jsonObject; public Book(JsonObject json) { this.jsonObject = json; } public JsonObject getJson() { return jsonObject; } public void setJson(JsonObject json) { this.jsonObject = json; } public Book(String message) { jsonObject = Json.createReader(new StringReader(message)).readObject(); } public String toString () { StringWriter writer = new StringWriter(); Json.createWriter(writer).write(jsonObject); return writer.toString(); } } The Book class is a user-defined class that takes the JSON object sent by the client. Here is an example of how the JSON details are sent to the WebSockets endpoints from JavaScript. var json = JSON.stringify({ "name": "Java 7 JAX-WS Web Services", "author":"Deepak Vohra", "isbn": "123456789" }); function addBook() { websocket.send(json); } The client sends the message using websocket.send() which will cause the onMessage() of the BookCollection.java to be invoked. The BookCollection.java will return the same book to the client. In the process, the decoder will decode the WebSockets message when it is received. To send back the same Book object, first the encoder will encode the Book object to a WebSockets message and send it to the client. The Java WebSocket Client API WebSockets and Server-sent Events , covered the Java WebSockets client API. Any POJO can be transformed into a WebSockets client by annotating it with @ClientEndpoint. Additionally the user can add encoders and decoders attributes to the @ClientEndpoint annotation to encode application objects into WebSockets messages and WebSockets messages into application objects. The following table shows the @ClientEndpoint annotation and its attributes: Annotation Attribute Description @ClientEndpoint   This class-level annotation signifies that the Java class is a WebSockets client that will connect to a WebSockets server endpoint.   value The value is the URI with a leading /.   encoders The encoders contain a list of Java classes that act as encoders for the endpoint. The classes must implement the encoder interface.   decoders The decoders contain a list of Java classes that act as decoders for the endpoint. The classes must implement the decoder interface.   configurator The configurator attribute allows the developer to plug in their implementation of ClientEndpoint.Configurator, which is used when configuring the client endpoint.   subprotocols The sub protocols attribute contains a list of sub protocols that the endpoint can support. Sending different kinds of message data: blob/binary Using JavaScript we can traditionally send JSON or XML as strings. However, HTML5 allows applications to work with binary data to improve performance. WebSockets supports two kinds of binary data Binary Large Objects (blob) arraybuffer A WebSocket can work with only one of the formats at any given time. Using the binaryType property of a WebSocket, you can switch between using blob or arraybuffer: websocket.binaryType = "blob"; // receive some blob data websocket.binaryType = "arraybuffer"; // now receive ArrayBuffer data The following code snippet shows how to display images sent by a server using WebSockets. Here is a code snippet for how to send binary data with WebSockets: websocket.binaryType = 'arraybuffer'; The preceding code snippet sets the binaryType property of websocket to arraybuffer. websocket.onmessage = function(msg) { var arrayBuffer = msg.data; var bytes = new Uint8Array(arrayBuffer); var image = document.getElementById('image'); image.src = 'data:image/png;base64,'+encode(bytes); } When the onmessage is called the arrayBuffer is initialized to the message.data. The Uint8Array type represents an array of 8-bit unsigned integers. The image.src value is in line using the data URI scheme. Security and WebSockets WebSockets are secured using the web container security model. A WebSockets developer can declare whether the access to the WebSocket server endpoint needs to be authenticated, who can access it, or if it needs an encrypted connection. A WebSockets endpoint which is mapped to a ws:// URI is protected under the deployment descriptor with http:// URI with the same hostname,port path since the initial handshake is from the HTTP connection. So, WebSockets developers can assign an authentication scheme, user roles, and a transport guarantee to any WebSockets endpoints. We will take the same sample as we saw in , WebSockets and Server-sent Events , and make it a secure WebSockets application. Here is the web.xml for a secure WebSocket endpoint: <web-app version="3.0" xsi_schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_3_0.xsd"> <security-constraint> <web-resource-collection> <web-resource-name>BookCollection</web-resource-name> <url-pattern>/index.jsp</url-pattern> <http-method>PUT</http-method> <http-method>POST</http-method> <http-method>DELETE</http-method> <http-method>GET</http-method> </web-resource-collection> <user-data-constraint> <description>SSL</description> <transport-guarantee>CONFIDENTIAL</transport-guarantee> </user-data-constraint> </security-constraint> </web-app> As you can see in the preceding snippet, we used <transport-guarantee>CONFIDENTIAL</transport-guarantee>. The Java EE specification followed by application servers provides different levels of transport guarantee on the communication between clients and application server. The three levels are: Data Confidentiality (CONFIDENTIAL) : We use this level to guarantee that all communication between client and server goes through the SSL layer and connections won't be accepted over a non-secure channel. Data Integrity (INTEGRAL) : We can use this level when a full encryption is not required but we want our data to be transmitted to and from a client in such a way that, if anyone changed the data, we could detect the change. Any type of connection (NONE) : We can use this level to force the container to accept connections on HTTP and HTTPs. The following steps should be followed for setting up SSL and running our sample to show a secure WebSockets application deployed in Glassfish. Generate the server certificate: keytool -genkey -alias server-alias -keyalg RSA -keypass changeit --storepass changeit -keystore keystore.jks Export the generated server certificate in keystore.jks into the file server.cer: keytool -export -alias server-alias -storepass changeit -file server.cer -keystore keystore.jks Create the trust-store file cacerts.jks and add the server certificate to the trust store: keytool -import -v -trustcacerts -alias server-alias -file server.cer -keystore cacerts.jks -keypass changeit -storepass changeit Change the following JVM options so that they point to the location and name of the new keystore. Add this in domain.xml under java-config: <jvm-options>-Djavax.net.ssl.keyStore=${com.sun.aas.instanceRoot}/config/keystore.jks</jvm-options> <jvm-options>-Djavax.net.ssl.trustStore=${com.sun.aas.instanceRoot}/config/cacerts.jks</jvm-options> Restart GlassFish. If you go to https://localhost:8181/helloworld-ws/, you can see the secure WebSocket application. Here is how the the headers look under Chrome Developer Tools: Open Chrome Browser and click on View and then on Developer Tools . Click on Network . Select book under element name and click on Frames . As you can see in the preceding screenshot, since the application is secured using SSL the WebSockets URI, it also contains wss://, which means WebSockets over SSL. So far we have seen the encoders and decoders for WebSockets messages. We also covered how to send binary data using WebSockets. Additionally we have demonstrated a sample on how to secure WebSockets based application. We shall now cover the best practices for WebSocket based-applications.
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Packt
29 Oct 2013
5 min read
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The OpenFlow Controllers

Packt
29 Oct 2013
5 min read
(For more resources related to this topic, see here.) SDN controllers The decoupled control and data plane architecture of software-defined networking ( SDN ), as depicted in the following figure, and in particular OpenFlow can be compared with an operating system and computer hardware. The OpenFlow controller (similar to the operating system) provides a programmatic interface to the OpenFlow switches (similar to the computer hardware). Using this programmatic interface, network applications, referred to as Net Apps, can be written to perform control and management tasks and offer new functionalities. The control plane in SDN and OpenFlow in particular is logically centralized and Net Apps are written as if the network is a single system. With a reactive control model, the OpenFlow switches must consult an OpenFlow controller each time a decision must be made, such as when a new packet flow reaches an OpenFlow switch (that is, Packet_in event). In the case of flow-based control granularity, there will be a small performance delay as the first packet of each new flow is forwarded to the controller for decision (for example, forward or drop), after which future traffic within that flow will be forwarded at line rate within the switching hardware. While the first-packet delay is negligible in many cases, it may be a concern if the central OpenFlow controller is geographically remote or if most flows are short-lived (for example, as single-packet flows). An alternative proactive approach is also possible in OpenFlow to push policy rules out from the controller to the switches. While this simplifies the control, management, and policy enforcement tasks, the bindings must be closely maintained between the controller and OpenFlow switches. The first important concern of this centralized control is the scalability of the system and the second one is the placement of controllers. A recent study of the several OpenFlow controller implementations (NOX-MT, Maestro, and Beacon), conducted on a large emulated network with 100,000 hosts and up to 256 switches, revealed that all OpenFlow controllers were able to handle at least 50,000 new flow requests per second in each of the experimental scenarios. Furthermore, new OpenFlow controllers under development, such as Mc-Nettle (http://haskell.cs.yale.edu/nettle/mcnettle/) target powerful multicore servers and are being designed to scale up to large data center workloads (for example, 20 million flow requests per second and up to 5,000 switches). In packet switching networks, traditionally, each packet contains the required information for a network switch to make individual routing decisions. However, most applications send data as a flow of many individual packets. The control granularity in OpenFlow is in the scale of flows, not packets. When controlling individual flows, the decision made for the first packet of the flow can be applied to all the subsequent packets of the flow within the data plane (OpenFlow switches). The overhead may be further reduced by grouping the flows together, such as all traffic between two hosts, and performing control decisions on the aggregated flows. The role of controller in SDN approach Multiple controllers may be used to reduce the latency or increase the scalability and fault tolerance of the OpenFlow (SDN) deployment. OpenFlow allows the connection of multiple controllers to a switch, which would allow backup controllers to take over in the event of a failure. Onix and HyperFlow take the idea further by attempting to maintain a logically centralized, but physically distributed control plane. This decreases the lookup overhead by enabling communication with local controllers, while still allowing applications to be written with a simplified central view of the network. The potential main downside of this approach is maintaining the consistent state in the overall distributed system. This may cause Net Apps, that believe they have an accurate view of the network, to act incorrectly due to inconsistency in the global network state. Recalling the operating system analogy, an OpenFlow controller acts as a network operating system and should implement at least two interfaces: a southbound interface that allows OpenFlow switches to communicate with the controller, and a northbound interface that presents a programmable application programming interface (API) to network control and management applications (that is, Net Apps). The existing southbound interface is OpenFlow protocol as an early SDN southbound interface implementation. External control and management systems/software or network services may wish to extract information about the underlying network or enforce policies, or control an aspect of the network behavior. Besides, a primary OpenFlow controller may need to share policy information with a backup controller, or to communicate with other controllers across multiple control domains. While the southbound interface (for example, OpenFlow or ForCES, http://datatracker.ietf.org/wg/forces/charter/) is well defined and can be considered as a de facto standard, there is no widely accepted standard for northbound interactions, and they are more likely to be implemented on a use-case basis for particular applications.
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Packt
29 Oct 2013
9 min read
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The GNS3 orchestra

Packt
29 Oct 2013
9 min read
(For more resources related to this topic, see here.) You will observe multiple TCP connections and UDP pipes being created from both the GNS3 management console and your operating system's command line. To get a closer look at how the conductor works, open GNS3 to a new blank canvas and issue the command debug 3 in the GNS3 command console : => debug 3 As you open GNS3, the conductor readies the players awaiting your instructions. The moment you drag your first Cisco router onto the workspace, GNS3 spawns an instance of Dynamips and connects to it on port 7200. You can see this in two places: To reproduce the effects shown here, use a C7200 router image with 256MB RAM. By issuing a netstat–a command in a Windows/Linux/OS X command window: C: >netstat -an ... Proto Local Address Foreign Address State TCP 127.0.0.1:7200 0.0.0.0:0 LISTENING TCP 127.0.0.1:7200 127.0.0.1:49194 ESTABLISHED TCP 127.0.0.1:49194 127.0.0.1:7200 ESTABLISHED In the output of the GNS3 management console. The following output lines are abbreviated to conserve space: Hypervisor manager: connecting on 127.0.0.1:7200 Hypervisor manager: connected to hypervisor on 127.0.0.1 port 7200 Also in the output of the GNS3 management console , note the following (trimmed) lines: Hypervisor manager: hypervisor base UDP is 10001 …<snip>… PORT TRACKER: allocate port 2101 sending to dynamips at 127.0.0.1:7200 -> vm set_con_tcp_port R1 2101 returned -> ['100-OK'] PORT TRACKER: allocate port 2501 sending to dynamips at 127.0.0.1:7200 -> vm set_aux_tcp_port R1 2501 returned -> ['100-OK'] The UDPbase port I'll deal with shortly, but notice that GNS3 has told Dynamips to prepare to open ports 2101 and 2501 for console and AUX port communications respectively, which are the base ports defined in GNS3 Preferences for the Dynamips setting under the Dynamips tab. Also note that these ports are not yet opened, in the orchestral analogy you could say they are merely being tuned up at this stage. Next, add a second router and observe (in the console output) that the console and AUX port allocations have incremented by one, but there is no change to the base UDP port. sending to dynamips at 127.0.0.1:7200 -> vm set_con_tcp_port R2 2102 sending to dynamips at 127.0.0.1:7200 -> vm set_aux_tcp_port R2 2502 You are about to connect these two devices. Configure them with FastEthernet interfaces if necessary, or use the FastEthernet Add a link tool, and connect the two routers. Watch the console output for these lines: Connect link from R1 f1/0 to R2 f1/0 new base UDP port for dynamips at 127.0.0.1:7200 is now: 10002 new base UDP port for dynamips at 127.0.0.1:7200 is now: 10003 sending to dynamips at 127.0.0.1:7200 -> nio create_udp nio_udp0 10001 127.0.0.1 10002 sending to dynamips at 127.0.0.1:7200 -> nio create_udp nio_udp1 10002 127.0.0.1 10001 sending to dynamips at 127.0.0.1:7200 -> vm slot_add_nio_binding R1 1 0 nio_udp0 sending to dynamips at 127.0.0.1:7200 -> vm slot_add_nio_binding R2 1 0 nio_udp1 And on your host computer, netstat -an reveals: C:> netstat -an | find "1000" UDP 0.0.0.0:10001 *:* UDP 0.0.0.0:10002 *:* Understanding what is going on here is the key to understanding how Dynamips achieves communication between routers. What has just happened is that a UDP tunnel has been created between these two devices. UDP tunnel concept Links between devices in GNS3 is achieved using UDP tunnels. What this means in this scenario is that whenever R1 sends a frame from interface f1/0, the entire frame, including the Source MAC address, destination MAC address and payload, gets put inside a UDP packet with a source port of 10001 and a destination IP address:destination port of 127.0.0.1:10002 which means that the frame will end up at R2's f1/0 interface because it is bound to port 10002. The return frames take the reverse path: source port 10002, destination IP:port 127.0.0.1:10001. To illustrate this, I assigned an IP addresses of 1.1.1.1 and 1.1.1.2 to interface f1/0 on R1 and R2 respectively, then captured a ping packet on the link between R1 and R2 on the host computer's loopback interface. The Wireshark capture shown in the following screenshot shows a ping packet from 1.1.1.1 on its way to 1.1.1.2, but you can see that the entire layer 2 frame (1), including the layer 2 MAC addresses of R1 and R2 is encapsulated inside a UDP packet travelling from 127.0.0.1:10001 to 127.0.0.1:10002 (2). Another thing to note is that the first UDP port used was the Base UDP port defined in GNS3 Preferences, Dynamips settings under the Dynamips tab. Now would also be a good time to issue a show run command in the GNS3 management console window, to see how GNS3 is building up your topology.net file. => show runautostart = False [127.0.0.1:7200] workingdir = C:UserschrisAppDataLocalTempGNS3_rwftbworking udp = 10001 [[7200]] image = C:UserschrisGNS3Imagesc7200-p-mz.124-10a.image ram = 256 idlepc = 0x60750000 sparsemem = True ghostios = True [[ROUTER R1]] console = 2101 aux = 2501 slot1 = PA-2FE-TX f1/0 = R2 f1/0 [[ROUTER R2]] console = 2102 aux = 2502 slot1 = PA-2FE-TX f1/0 = R1 f1/0 Note that the amount of RAM set for each of these routers is 256MiB. Also recall that in the Hypervisor Manager settings previously shown, the Memory limit per hypervisor was set to 512MiB. Now add another router, and watch the console output, and check your host computer's TCP connections again with the netstat -an command. You will see of course: Hypervisor manager: connecting on 127.0.0.1:7201 and… TCP 127.0.0.1:7201 0.0.0.0:0 LISTENING This shows that a second hypervisor instance has been created, and allocated TCP port 7201 for communication. You will also see this reflected in the configuration information if you issue another a show run command in the GNS3 management console window. ...<Output omitted>... [127.0.0.1:7201] workingdir = C:UserschrisAppDataLocalTempGNS3_rwftbworking udp = 10101 This also reveals that the base UDP port for this hypervisor is 10101, recall that the value for the UDP incrementation in the Dynamips Hypervisor Manager setting page was 100, so the base UDP port for this instance of the hypervisor is 100 greater than the general base UDP port of 10001 for Dynamips. You can probably predict what UDP port numbers will be used then if you now connect R2 to R3 with a FastEthernet link. Make the link and see if your prediction was correct: sending to dynamips at 127.0.0.1:7200 -> nio create_udp nio_udp2 10003 127.0.0.1 10101 sending to dynamips at 127.0.0.1:7201 -> nio create_udp nio_udp3 10101 127.0.0.1 10003 sending to dynamips at 127.0.0.1:7200 -> vm slot_add_nio_binding R2 1 1 nio_udp2 sending to dynamips at 127.0.0.1:7201 -> vm slot_add_nio_binding R3 1 0 nio_udp3 Did you predict that the next connection would be made from port 10003 to 10101? Well done. But what if you add a switch or a hub? Add a generic Ethernet switch to the topology, and issue a show run command in the GNS3 management console window. You will notice that there is NO reference to the switch in the output, and in fact if you saved your topology at this point and loaded it later, there would be no switch in your topology. That is because the switch doesn't get allocated to a hypervisor until it has at least one connection to another item in the topology. The question is, since our topology has two hypervisors running, which hypervisor will be allocated the switch? Connect your recently added switch to R1. Observe what happens in the GNS3 management console, and issue another show run command in the GNS3 management console window. Here is what you are looking for: Firstly, you should see the connections being created. Note that the UDP port numbers are from the range allocated to the first hypervisor that was spawned, NOT the most recent hypervisor spawned. sending to dynamips at 127.0.0.1:7200 -> nio create_udp nio_udp4 10004 127.0.0.1 10005 sending to dynamips at 127.0.0.1:7200 -> nio create_udp nio_udp5 10005 127.0.0.1 10004 Secondly, in the topology description, you can see that SW1 has been assigned to the hypervisor running on TCP port 7200 which allocated UDP ports from the 10000+ range. What actually happens is that GNS3 assigns generic devices like switches, hubs, and clouds to the hypervisor to which the device is first connected. => show run autostart = False [127.0.0.1:7200] workingdir = C:UserschrisAppDataLocalTemp udp = 10001 [[7200]] ... [[ETHSW SW1]] 1 = access 1 R1 f1/1 [[ROUTER R1]] ... And finally, if you changed your Memory usage per hypervisor setting back on page 73, don't forget to change it back. I recommend setting it to 1024MiB . By now you are probably wondering how GNS3 and Dynamips deal with the other supported emulators: Qemu and Oracle VirtualBox . Conducting Qemu and VirtualBox Recall that Dynamips is a hypervisor used to initiate the spawning of Cisco router VMs (virtual machines) instances, and configure host communication to these VMs via console AUX and virtual network interfaces. Just like Dynamips, both Qemu and Oracle VirtualBox follow a similar hypervisor model, only in this case the hypervisor is "wrapped" to give it similar functionality to Dynamips. The wrappers for the hypervisors are called qemuwrapper and vboxwrapper respectively, and these wrappers listen on ports 10525 and 11525 as shown in the configuration options in GNS3 Preferences under the Qemu and VirtualBox settings. Trivia: Port 10525 was chosen by Thomas Pani when he wrote pemuwrapper, the wrapper for the PIX 525 emulator, port 1525 was already assigned by the IANA. Pemuwrapper evolved into qemuwrapper, and when Alexey Eromenko, alias "Technologov" wrote vboxwrapper he simply added 1000 to the qemuwrapper port number. Again, just like Dynamips, you can run qemuwrapper and vboxwrapper as standalone applications, then telnet to port 127.0.0.1:10525 or 127.0.0.1:11525 to issue commands like qemu version or vbox version or the commands to spawn a virtual machine if you bothered to learn the syntax. Again, like Dynamips, qemuwrapper and vboxwrapper direct the TCP port to be used for console connections and UDP port for UDP tunnel connections, the base values for these can also be found in GNS3 Preferences under the Qemu and VirtualBox settings. But unlike Dynamips, the wrapper is NOT the hypervisor as well. The hypervisor is Qemu or VirtualBox, so these applications had to be compiled to allow communication via UDP tunnel interfaces. In the case of Qemu prior to Version 1.1, this required a specially compiled version. The GNS3 downloads page has links to the patched Version 0.11 that I used throughout this article. VirtualBox has built-in support for UDP tunnels. To see the full GNS3 orchestra playing, you can now add Qemu and VirtualBox devices to your topology and watch the GNS3 management console and check your TCP/UDP connections with the netstat -an command. As you watch the GNS3 management console you will see the hidden power of GNS3 beyond the GNS3 GUI as it conducts its orchestral sections of Dynamips, qemuwrapper, and vboxwrapper to play in harmony, and even see that they have their own sections in the GNS3 topology.net file, as can be seen by issuing a show run command in the GNS3 management console . Summary This article covers all we need to know about the GNS3 Orcehstra—the GNS3 GUI Resources for Article: Further resources on this subject: Editing attributes [Article] iPhone JavaScript: Installing Frameworks [Article] Visualizing my Social Graph with d3.js [Article]
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