Code execution using events and timers
Now, let’s move on to learning about the subject of events and timers. In software development, events and timers are implemented to keep track of the precise moment in time when something outside the program takes place. Events and timers are critical concepts in programming, especially when dealing with asynchronous or time-dependent actions. They also play a crucial part in testing such systems. Let’s go through each subject in further depth to drill these concepts in.
What are events?
Events are activities or occurrences that arise during program execution and are frequently prompted by input from users, system changes, or other sources. In event-driven programming, system components respond to these occurrences by executing specified routines known as event handlers or callbacks.
Simulating events is critical in testing to guarantee that the application responds as intended when the events happen. You might wish to...