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Learning Object-Oriented Programming

You're reading from   Learning Object-Oriented Programming Explore and crack the OOP code in Python, JavaScript, and C#

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Product type Paperback
Published in Jul 2015
Publisher
ISBN-13 9781785289637
Length 280 pages
Edition 1st Edition
Languages
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Author (1):
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Gaston C. Hillar Gaston C. Hillar
Author Profile Icon Gaston C. Hillar
Gaston C. Hillar
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Table of Contents (10) Chapters Close

Preface 1. Objects Everywhere FREE CHAPTER 2. Classes and Instances 3. Encapsulation of Data 4. Inheritance and Specialization 5. Interfaces, Multiple Inheritance, and Composition 6. Duck Typing and Generics 7. Organization of Object-Oriented Code 8. Taking Full Advantage of Object-Oriented Programming Index

Chapter 1. Objects Everywhere

Objects are everywhere, and therefore, it is very important to recognize elements, known as objects, from real-world situations. It is also important to understand how they can easily be translated into object-oriented code. In this chapter, you will learn the principles of object-oriented paradigms and some of the differences in the approaches towards object-oriented code in each of the three programming languages: Python, JavaScript, and C#. In this chapter, we will:

  • Understand how real-world objects can become a part of fundamental elements in the code
  • Recognize objects from nouns
  • Generate blueprints for objects and understand classes
  • Recognize attributes to generate fields
  • Recognize actions from verbs to generate methods
  • Work with UML diagrams and translate them into object-oriented code
  • Organize blueprints to generate different classes
  • Identify the object-oriented approaches in Python, JavaScript, and C#
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Learning Object-Oriented Programming
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Learning Object-Oriented Programming
Published in: Jul 2015
Publisher:
ISBN-13: 9781785289637
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