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Android Studio 4.1 Development Essentials – Java Edition

You're reading from  Android Studio 4.1 Development Essentials – Java Edition

Product type Book
Published in May 2021
Publisher Packt
ISBN-13 9781801815161
Pages 810 pages
Edition 1st Edition
Languages
Author (1):
Neil Smyth Neil Smyth
Profile icon Neil Smyth

Table of Contents (88) Chapters

1. Introduction 2. Setting up an Android Studio Development Environment 3. Creating an Example Android App in Android Studio 4. Creating an Android Virtual Device (AVD) in Android Studio 5. Using and Configuring the Android Studio AVD Emulator 6. A Tour of the Android Studio User Interface 7. Testing Android Studio Apps on a Physical Android Device 8. The Basics of the Android Studio Code Editor 9. An Overview of the Android Architecture 10. The Anatomy of an Android Application 11. An Overview of Android View Binding 12. Understanding Android Application and Activity Lifecycles 13. Handling Android Activity State Changes 14. Android Activity State Changes by Example 15. Saving and Restoring the State of an Android Activity 16. Understanding Android Views, View Groups and Layouts 17. A Guide to the Android Studio Layout Editor Tool 18. A Guide to the Android ConstraintLayout 19. A Guide to using ConstraintLayout in Android Studio 20. Working with ConstraintLayout Chains and Ratios in Android Studio 21. An Android Studio Layout Editor ConstraintLayout Tutorial 22. Manual XML Layout Design in Android Studio 23. Managing Constraints using Constraint Sets 24. An Android ConstraintSet Tutorial 25. A Guide to using Apply Changes in Android Studio 26. An Overview and Example of Android Event Handling 27. Android Touch and Multi-touch Event Handling 28. Detecting Common Gestures using the Android Gesture Detector Class 29. Implementing Custom Gesture and Pinch Recognition on Android 30. An Introduction to Android Fragments 31. Using Fragments in Android Studio - An Example 32. Modern Android App Architecture with Jetpack 33. An Android Jetpack ViewModel Tutorial 34. An Android Jetpack LiveData Tutorial 35. An Overview of Android Jetpack Data Binding 36. An Android Jetpack Data Binding Tutorial 37. An Android ViewModel Saved State Tutorial 38. Working with Android Lifecycle-Aware Components 39. An Android Jetpack Lifecycle Awareness Tutorial 40. An Overview of the Navigation Architecture Component 41. An Android Jetpack Navigation Component Tutorial 42. Creating and Managing Overflow Menus on Android 43. An Introduction to MotionLayout 44. An Android MotionLayout Editor Tutorial 45. A MotionLayout KeyCycle Tutorial 46. Working with the Floating Action Button and Snackbar 47. Creating a Tabbed Interface using the TabLayout Component 48. Working with the RecyclerView and CardView Widgets 49. An Android RecyclerView and CardView Tutorial 50. A Layout Editor Sample Data Tutorial 51. Working with the AppBar and Collapsing Toolbar Layouts 52. An Android Studio Master/Detail Flow Tutorial 53. An Overview of Android Intents 54. Android Explicit Intents – A Worked Example 55. Android Implicit Intents – A Worked Example 56. Android Broadcast Intents and Broadcast Receivers 57. A Basic Overview of Threads and AsyncTasks 58. An Overview of Android Started and Bound Services 59. Implementing an Android Started Service – A Worked Example 60. Android Local Bound Services – A Worked Example 61. Android Remote Bound Services – A Worked Example 62. An Android Notifications Tutorial 63. An Android Direct Reply Notification Tutorial 64. Foldable Devices and Multi-Window Support 65. An Overview of Android SQLite Databases 66. The Android Room Persistence Library 67. An Android TableLayout and TableRow Tutorial 68. An Android Room Database and Repository Tutorial 69. Accessing Cloud Storage using the Android Storage Access Framework 70. An Android Storage Access Framework Example 71. Video Playback on Android using the VideoView and MediaController Classes 72. Android Picture-in-Picture Mode 73. An Android Picture-in-Picture Tutorial 74. Making Runtime Permission Requests in Android 75. Android Audio Recording and Playback using MediaPlayer and MediaRecorder 76. Working with the Google Maps Android API in Android Studio 77. Printing with the Android Printing Framework 78. An Android HTML and Web Content Printing Example 79. A Guide to Android Custom Document Printing 80. An Introduction to Android App Links 81. An Android Studio App Links Tutorial 82. A Guide to the Android Studio Profiler 83. An Android Biometric Authentication Tutorial 84. Creating, Testing and Uploading an Android App Bundle 85. An Overview of Android Dynamic Feature Modules 86. An Android Studio Dynamic Feature Tutorial 87. An Overview of Gradle in Android Studio Index

38. Working with Android Lifecycle-Aware Components

The earlier chapter entitled “Understanding Android Application and Activity Lifecycles” described the use of lifecycle methods to track lifecycle state changes within a UI controller such as an activity or fragment. One of the main problems with these methods is that they place the burden of handling lifecycle changes onto the UI controller. On the surface this might seem like the logical approach since the UI controller is, after all, the object going through the state change. The fact is, however, that the code that is typically impacted by the state change invariably resides in other classes within the app. This led to complex code appearing in the UI controller that needed to manage and manipulate other objects in response to changes in lifecycle state. Clearly this is a scenario best avoided when following the Android architectural guidelines.

A much cleaner and logical approach would be for the objects within...

38.1 Lifecycle Awareness

An object is said to be lifecycle-aware if it is able to detect and respond to changes in the lifecycle state of other objects within an app. Some Android components, LiveData being a prime example, are already lifecycle-aware. It is also possible to configure any class to be lifecycle-aware by implementing the LifecycleObserver interface within the class.

38.2 Lifecycle Owners

Lifecycle-aware components can only observe the status of objects that are lifecycle owners. Lifecycle owners implement the LifecycleOwner interface and are assigned a companion Lifecycle object which is responsible for storing the current state of the component and providing state information to lifecycle observers. Most standard Android Framework components (such as activity and fragment classes) are lifecycle owners. Custom classes may also be configured as lifecycle owners by using the LifecycleRegistry class and implementing the LifecycleObserver interface. For example:

public class SampleOwner implements LifecycleOwner {

 

    private LifecycleRegistry lifecycleRegistry;

 

    @Override

    protected void onCreate(Bundle savedInstanceState) {

        super.onCreate(savedInstanceState);

 

     ...

38.3 Lifecycle Observers

In order for a lifecycle-aware component to observe the state of a lifecycle owner it must implement the LifecycleObserver interface and contain event listener handlers for any lifecycle change events it needs to observe.

public class SampleObserver implements LifecycleObserver {

    // Lifecycle event methods go here

}

An instance of this observer class is then created and added to the list of observers maintained by the Lifecycle object.

getLifecycle().addObserver(new SampleObserver());

An observer may also be removed from the Lifecycle object at any time if it no longer needs to track the lifecycle state.

Figure 38-1 illustrates the relationship between the key elements that provide lifecycle awareness:

Figure 38-1

38.4 Lifecycle States and Events

When the status of a lifecycle owner changes, the assigned Lifecycle object will be updated with the new state. At any given time, a lifecycle owner will be in one of the following five states:

Lifecycle.State.INITIALIZED

Lifecycle.State.CREATED

Lifecycle.State.STARTED

Lifecycle.State.RESUMED

Lifecycle.State.DESTROYED

As the component transitions through the different states, the Lifecycle object will trigger events on any observers that have been added to the list. The following events are available for implementation within the lifecycle observer:

Lifecycle.Event.ON_CREATE

Lifecycle.Event.ON_START

Lifecycle.Event.ON_RESUME

Lifecycle.Event.ON_PAUSE

Lifecycle.Event.ON_STOP

Lifecycle.Event.ON_DESTROY

Lifecycle.Event.ON_ANY

Annotations are used within the observer class to associate methods with lifecycle events. The...

38.5 Summary

This chapter has introduced the basics of lifecycle awareness and the classes and interfaces of the Android Lifecycle package included with Android Jetpack. The package contains a number of classes and interfaces that are used to create lifecycle owners, lifecycle observers and lifecycle-aware components. A lifecycle owner has assigned to it a Lifecycle object that maintains a record of the owners state and a list of subscribed observers. When the owner’s state changes, the observer is notified via lifecycle event methods so that it can respond to the change.

The next chapter will create an Android Studio project that demonstrates how to work with and create lifecycle-aware components including the creation of both lifecycle observers and owners, and the handling of lifecycle state changes and events.

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