Looking at the code for a class
Let's say we are making war simulation game. It is a game where you get to micro-manage your troops in battle. Amongst others, we would probably need a class to represent a soldier.
Class implementation
Here is real code for our hypothetical class for our hypothetical game. We call it a class implementation. As the class is called Soldier, if we implement this for real we would do so in a file called Soldier.java.
public class Soldier {
// Member variables
int health;
String soldierType;
// Method of the class
void shootEnemy(){
// bang bang
}
}Above is an implementation for a class called Soldier. There are two, member variables or fields, an int variable called health and a String variable called soldierType.
There is also a method called shootEnemy. The method has no parameters and a void return type, but class methods can be of any shape or size that we discussed in Chapter 4, Structuring Code with Java Methods.
To be precise...