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Simplifying Application Development with Kotlin Multiplatform Mobile

You're reading from  Simplifying Application Development with Kotlin Multiplatform Mobile

Product type Book
Published in Mar 2022
Publisher Packt
ISBN-13 9781801812580
Pages 184 pages
Edition 1st Edition
Languages
Author (1):
Róbert Nagy Róbert Nagy
Profile icon Róbert Nagy

Table of Contents (15) Chapters

Preface 1. Section 1 - Getting Started with Multiplatform Mobile Development Using Kotlin
2. Chapter 1: The Battle Between Native, Cross-Platform, and Multiplatform 3. Chapter 2: Exploring the Three Compilers of Kotlin Multiplatform 4. Chapter 3: Introducing Kotlin for Swift Developers 5. Section 2 - Code Sharing between Android and iOS
6. Chapter 4: Introducing the KMM Learning Project 7. Chapter 5: Writing Shared Code 8. Chapter 6: Writing the Android Consumer App 9. Chapter 7: Writing an iOS Consumer App 10. Section 3 - Supercharging Yourself for the Next Steps
11. Chapter 8: Exploring Tips and Best Practices 12. Chapter 9: Integrating KMM into Existing Android and iOS Apps 13. Chapter 10: Summary and Your Next Steps 14. Other Books You May Enjoy

Tying the iOS app together with the shared code

If you try to subscribe to the breeds stream from the BreedsRepository repository, you'll see that you can't really initialize this repository from the iOS code. This is because we've made a mistake—we don't really want to deal with Koin from Swift, so we could just migrate to a similar injection pattern that we've used for the use cases, as illustrated in the following code snippet:

class BreedsRepository: KoinComponent {
    private val remoteSource: BreedsRemoteSource by
     inject()
    private val localSource: BreedsLocalSource by inject()

Now, if you try to call some of our use cases, you can see that you can call suspend functions, as illustrated in the following screenshot, and you'll get back a CompletionHandler, since Kotlin 1.4:

Figure 7.3 – Calling suspend functions from Swift

Now, there...

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