In this chapter, you will learn how to apply motion to a given graphic image, hence implementing animation. Animations play a major role in explaining the practical workings of any machine, process, or system. In this chapter, we will be covering the following topics:
- Displaying a 2D graphical picture
 - Making a ball move down on the click of a button
 - Making a bouncing ball
 - Making a ball animate as per the specified curve