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Lua Quick Start Guide

You're reading from  Lua Quick Start Guide

Product type Book
Published in Jul 2018
Publisher Packt
ISBN-13 9781789343229
Pages 202 pages
Edition 1st Edition
Languages
Author (1):
Gabor Szauer Gabor Szauer
Profile icon Gabor Szauer

math

At some point, you are likely going to need to change some numbers around. Many mathematical functions such as sine or cosine are provided by Lua. To better understand the provided functions, this section will review Lua's math library.

The official math library documentation is online here: https://www.lua.org/manual/5.2/manual.html#pdf-math

Trigonometry

Some interactive applications such as games rely heavily on trigonometry. Trigonometry is used to figure out the distance between two points, to render a world, and much more. Lua provides the following trig functions. Remember, all of these functions return radians, not degrees:

  • math.acos(v): returns the inverse cosine of a number in radians
  • math.asin(v): returns...
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