Search icon
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletters
Free Learning
Arrow right icon
Expert Delphi - Second Edition

You're reading from  Expert Delphi - Second Edition

Product type Book
Published in Feb 2024
Publisher Packt
ISBN-13 9781805121107
Pages 424 pages
Edition 2nd Edition
Languages
Authors (2):
Marco Cantù Marco Cantù
Profile icon Marco Cantù
Paweł Głowacki Paweł Głowacki
Profile icon Paweł Głowacki
View More author details

Table of Contents (21) Chapters

Preface 1. Part 1: Building Blocks
2. Chapter 1: Fasten Your Seat Belts 3. Chapter 2: Mind Your Language 4. Chapter 3: Packing Up Your Toolbox 5. Chapter 4: Using the Parallel Programming Library 6. Part 2: Going Mobile
7. Chapter 5: Playing with FireMonkey 8. Chapter 6: FireMonkey in 3D 9. Chapter 7: Building User Interfaces with Style 10. Chapter 8: Working with Mobile Operating Systems 11. Chapter 9: Desktop Apps and Mobile Bridges 12. Part 3: From Data to Services
13. Chapter 10: Embedding Databases 14. Chapter 11: Integrating with Web Services 15. Chapter 12: Building Mobile Backends 16. Chapter 13: Easy REST API Publishing with RAD Server 17. Chapter 14: App Deployment 18. Chapter 15: The Road Ahead 19. Index
20. Other Books You May Enjoy

Designing the user interface

We now have a set of images ready to be used in the visual part of the app. In this section, we’ll start building the main form for Game of Memory. This is where the end user will be spending most of their time un-hiding tiles and removing them from the grid.

Designing for multi-device

The key consideration in building mobile user interfaces with FireMonkey is the fact that our app can be compiled for different targets and it should run properly on displays with different sizes and orientations. There are different strategies to handle different screen sizes. The most powerful approach is to organize different visual controls on the form in such a way that they always work properly on screens of all possible sizes, from small mobile phones to large tablets.

Aligning, anchoring, and margins

We have already used the Align property a lot. Regardless of a given control size, we can instruct it to align itself with a portion or the whole area...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €14.99/month. Cancel anytime}