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Android Studio 4.1 Development Essentials – Java Edition

You're reading from  Android Studio 4.1 Development Essentials – Java Edition

Product type Book
Published in May 2021
Publisher Packt
ISBN-13 9781801815161
Pages 810 pages
Edition 1st Edition
Languages
Author (1):
Neil Smyth Neil Smyth
Profile icon Neil Smyth

Table of Contents (88) Chapters

1. Introduction 2. Setting up an Android Studio Development Environment 3. Creating an Example Android App in Android Studio 4. Creating an Android Virtual Device (AVD) in Android Studio 5. Using and Configuring the Android Studio AVD Emulator 6. A Tour of the Android Studio User Interface 7. Testing Android Studio Apps on a Physical Android Device 8. The Basics of the Android Studio Code Editor 9. An Overview of the Android Architecture 10. The Anatomy of an Android Application 11. An Overview of Android View Binding 12. Understanding Android Application and Activity Lifecycles 13. Handling Android Activity State Changes 14. Android Activity State Changes by Example 15. Saving and Restoring the State of an Android Activity 16. Understanding Android Views, View Groups and Layouts 17. A Guide to the Android Studio Layout Editor Tool 18. A Guide to the Android ConstraintLayout 19. A Guide to using ConstraintLayout in Android Studio 20. Working with ConstraintLayout Chains and Ratios in Android Studio 21. An Android Studio Layout Editor ConstraintLayout Tutorial 22. Manual XML Layout Design in Android Studio 23. Managing Constraints using Constraint Sets 24. An Android ConstraintSet Tutorial 25. A Guide to using Apply Changes in Android Studio 26. An Overview and Example of Android Event Handling 27. Android Touch and Multi-touch Event Handling 28. Detecting Common Gestures using the Android Gesture Detector Class 29. Implementing Custom Gesture and Pinch Recognition on Android 30. An Introduction to Android Fragments 31. Using Fragments in Android Studio - An Example 32. Modern Android App Architecture with Jetpack 33. An Android Jetpack ViewModel Tutorial 34. An Android Jetpack LiveData Tutorial 35. An Overview of Android Jetpack Data Binding 36. An Android Jetpack Data Binding Tutorial 37. An Android ViewModel Saved State Tutorial 38. Working with Android Lifecycle-Aware Components 39. An Android Jetpack Lifecycle Awareness Tutorial 40. An Overview of the Navigation Architecture Component 41. An Android Jetpack Navigation Component Tutorial 42. Creating and Managing Overflow Menus on Android 43. An Introduction to MotionLayout 44. An Android MotionLayout Editor Tutorial 45. A MotionLayout KeyCycle Tutorial 46. Working with the Floating Action Button and Snackbar 47. Creating a Tabbed Interface using the TabLayout Component 48. Working with the RecyclerView and CardView Widgets 49. An Android RecyclerView and CardView Tutorial 50. A Layout Editor Sample Data Tutorial 51. Working with the AppBar and Collapsing Toolbar Layouts 52. An Android Studio Master/Detail Flow Tutorial 53. An Overview of Android Intents 54. Android Explicit Intents – A Worked Example 55. Android Implicit Intents – A Worked Example 56. Android Broadcast Intents and Broadcast Receivers 57. A Basic Overview of Threads and AsyncTasks 58. An Overview of Android Started and Bound Services 59. Implementing an Android Started Service – A Worked Example 60. Android Local Bound Services – A Worked Example 61. Android Remote Bound Services – A Worked Example 62. An Android Notifications Tutorial 63. An Android Direct Reply Notification Tutorial 64. Foldable Devices and Multi-Window Support 65. An Overview of Android SQLite Databases 66. The Android Room Persistence Library 67. An Android TableLayout and TableRow Tutorial 68. An Android Room Database and Repository Tutorial 69. Accessing Cloud Storage using the Android Storage Access Framework 70. An Android Storage Access Framework Example 71. Video Playback on Android using the VideoView and MediaController Classes 72. Android Picture-in-Picture Mode 73. An Android Picture-in-Picture Tutorial 74. Making Runtime Permission Requests in Android 75. Android Audio Recording and Playback using MediaPlayer and MediaRecorder 76. Working with the Google Maps Android API in Android Studio 77. Printing with the Android Printing Framework 78. An Android HTML and Web Content Printing Example 79. A Guide to Android Custom Document Printing 80. An Introduction to Android App Links 81. An Android Studio App Links Tutorial 82. A Guide to the Android Studio Profiler 83. An Android Biometric Authentication Tutorial 84. Creating, Testing and Uploading an Android App Bundle 85. An Overview of Android Dynamic Feature Modules 86. An Android Studio Dynamic Feature Tutorial 87. An Overview of Gradle in Android Studio Index

49. An Android RecyclerView and CardView Tutorial

In this chapter an example project will be created that makes use of both the CardView and RecyclerView components to create a scrollable list of cards. The completed app will display a list of cards containing images and text. In addition to displaying the list of cards, the project will be implemented such that selecting a card causes messages to be displayed to the user indicating which card was tapped.

49.1 Creating the CardDemo Project

Select the Create New Project quick start option from the welcome screen and, within the resulting new project dialog, choose the Basic Activity template before clicking on the Next button.

Enter CardDemo into the Name field and specify com.ebookfrenzy.carddemo as the package name. Before clicking on the Finish button, change the Minimum API level setting to API 26: Android 8.0 (Oreo) and the Language menu to Java.

Modifying the Basic Activity Project

Since the Basic Activity was selected, the layout includes a floating action button which is not required for this project. Load the activity_main.xml layout file into the Layout Editor tool, select the floating action button and tap the keyboard delete key to remove the object from the layout. Edit the MainActivity.java file and remove the floating action button code from the onCreate method as follows:

@Override

protected void onCreate(Bundle savedInstanceState) {

   ...

49.2 Designing the CardView Layout

The layout of the views contained within the cards will be defined within a separate XML layout file. Within the Project tool window right-click on the app -> res -> layout entry and select the New -> Layout Resource File menu option. In the New Resource Dialog enter card_layout into the File name: field and androidx.cardview.widget.CardView into the root element field before clicking on the OK button.

Load the card_layout.xml file into the Layout Editor tool, switch to Code mode and modify the layout so that it reads as follows:

<?xml version="1.0" encoding="utf-8"?>

<androidx.cardview.widget.CardView

    xmlns:android="http://schemas.android.com/apk/res/android"

    xmlns:app="http://schemas.android.com/apk/res-auto"

    android:layout_width="match_parent"

    android:layout_height...

49.3 Adding the RecyclerView

Select the content_main.xml layout file and drag and drop a RecyclerView object from the Containers section of the palette onto the layout so that it is positioned in the center of the screen where it should automatically resize to fill the entire screen. Use the Infer constraints toolbar button to add any missing layout constraints to the view. Using the Attributes tool window, change the ID of the RecyclerView instance to recyclerView and the layout_width and layout_height properties to match_constraint.

49.4 Adding the Image Files

In addition to the two TextViews, the card layout also contains an ImageView on which the Recycler adapter has been configured to display images. Before the project can be tested these images must be added. The images that will be used for the project are named android_image_<n>.jpg and can be found in the project_icons folder of the sample code download available from the following URL:

https://www.ebookfrenzy.com/retail/androidstudio41/index.php

Locate these images in the file system navigator for your operating system and select and copy the eight images. Right click on the app -> res -> drawable entry in the Project tool window and select Paste to add the files to the folder:

Figure 49-1

49.5 Creating the RecyclerView Adapter

As outlined in the previous chapter, the RecyclerView needs to have an adapter to handle the creation of the list items. Add this new class to the project by right-clicking on the app -> java -> com.ebookfrenzy.carddemo entry in the Project tool window and selecting the New -> Java Class menu option. In the new class dialog, enter RecyclerAdapter into the Name field and select Class from the list before tapping the Return keyboard key to create the new Java class file.

Edit the new RecyclerAdapter.java file to add some import directives and to declare that the class now extends RecyclerView.Adapter. Rather than create a separate class to provide the data to be displayed, some basic arrays will also be added to the adapter to act as the data for the app:

package com.ebookfrenzy.carddemo;

 

import android.view.LayoutInflater;

import android.view.View;

import android.view.ViewGroup;

import android.widget.ImageView...

49.6 Initializing the RecyclerView Component

At this point the project consists of a RecyclerView instance, an XML layout file for the CardView instances and an adapter for the RecyclerView. The last step before testing the progress so far is to initialize the RecyclerView with a layout manager, create an instance of the adapter and assign that instance to the RecyclerView object. For the purposes of this example, the RecyclerView will be configured to use the LinearLayoutManager layout option. Edit the MainActivity.java file and modify the onCreate() method to implement this initialization code:

package com.ebookfrenzy.carddemo;

.

.

import androidx.appcompat.app.AppCompatActivity;

import androidx.appcompat.widget.Toolbar;

import androidx.recyclerview.widget.LinearLayoutManager;

import androidx.recyclerview.widget.RecyclerView;

 

import android.view.View;

import android.view.Menu;

import android.view.MenuItem;

 

public class MainActivity...

49.7 Testing the Application

Compile and run the app on a physical device or emulator session and scroll through the different card items in the list:

Figure 49-2

49.8 Responding to Card Selections

The last phase of this project is to make the cards in the list selectable so that clicking on a card triggers an event within the app. For this example, the cards will be configured to present a message on the display when tapped by the user. To respond to clicks, the ViewHolder class needs to be modified to assign an onClickListener on each item view. Edit the RecyclerAdapter.java file and modify the ViewHolder class declaration so that it reads as follows:

.

.

import com.google.android.material.snackbar.Snackbar;

.

.

class ViewHolder extends RecyclerView.ViewHolder{

 

    ImageView itemImage;

    TextView itemTitle;

    TextView itemDetail;

 

    ViewHolder(View itemView) {

        super(itemView);

        itemImage = itemView.findViewById...

49.9 Summary

This chapter has worked through the steps involved in combining the CardView and RecyclerView components to display a scrollable list of card based items. The example also covered the detection of clicks on list items, including the identification of the selected item and the enabling of the ripple effect visual feedback on the tapped CardView instance.

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Android Studio 4.1 Development Essentials – Java Edition
Published in: May 2021 Publisher: Packt ISBN-13: 9781801815161
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