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C++ Windows Programming

You're reading from  C++ Windows Programming

Product type Book
Published in Sep 2016
Publisher Packt
ISBN-13 9781786464224
Pages 588 pages
Edition 1st Edition
Languages
Author (1):
Stefan Björnander Stefan Björnander
Profile icon Stefan Björnander

Table of Contents (22) Chapters

C++ Windows Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Dedication
Preface
1. Introduction 2. Hello, Small World! 3. Building a Tetris Application 4. Working with Shapes and Figures 5. The Figure Hierarchy 6. Building a Word Processor 7. Keyboard Input and Character Calculation 8. Building a Spreadsheet Application 9. Formula Interpretation 10. The Framework 11. The Document 12. The Auxiliary Classes 13. The Registry, Clipboard, Standard Dialogs, and Print Preview 14. Dialogs, Controls, and Page Setup Rational and Complex Numbers

Summary


In this chapter, we developed a Tetris game. You looked into timing and randomization, as well as a new coordinate system, more advanced drawing, how to catch keyboard events, and how to write text.

In Chapter 4, Working with Shapes and Figures, we will develop a drawing program capable of drawing lines, arrows, rectangles, and ellipses.

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