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Object???Oriented Programming with Swift 2

Object???Oriented Programming with Swift 2: Get to grips with object-oriented programming in Swift to efficiently build powerful real-world applications

By Gaston C. Hillar
€28.99 €19.99
Book Jan 2016 332 pages 1st Edition
eBook
€28.99 €19.99
Print
€37.99
Subscription
€14.99 Monthly
eBook
€28.99 €19.99
Print
€37.99
Subscription
€14.99 Monthly

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Product Details


Publication date : Jan 28, 2016
Length 332 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781785885693
Vendor :
Apple
Category :
toc View table of contents toc Preview Book

Key benefits

  • Leverage the most efficient object-oriented design patterns in your Swift applications
  • Write robust, safer, and better code using the blueprints that generate objects
  • Build a platform with object-oriented code by using real-world elements and represent them in your app

Description

Object-Oriented Programming (OOP) is a programming paradigm based on the concept of objects; these are data structures that contain data in the form of fields, often known as attributes and code. Objects are everywhere, and so it is very important to recognize elements, known as objects, from real-world situations and know how they can easily be translated into object-oriented code. Object-Oriented Programming with Swift is an easy-to-follow guide packed full of hands-on examples of solutions to common problems encountered with object-oriented code in Swift. It starts by helping you to recognize objects using real-life scenarios and demonstrates how working with them makes it simpler to write code that is easy to understand and reuse. You will learn to protect and hide data with the data encapsulation features of Swift. Then, you will explore how to maximize code reuse by writing code capable of working with objects of different types. After that, you'll discover the power of parametric polymorphism and will combine generic code with inheritance and multiple inheritance. Later, you move on to refactoring your existing code and organizing your source for easy maintenance and extensions. By the end of the book, you will be able to create better, stronger, and more reusable code, which will help you build better applications.

What you will learn

[*] Build solid, stable, and reliable applications using Swift [*] Work with encapsulation, abstraction, and polymorphism using Swift 2.0 [*] Customize constructors and destructors based on your needs [*] Develop Swift 2.0 with classes, instances, properties, and methods [*] Take advantage of generic code to maximize code reuse and generalize behaviors [*] Use state of inheritance, specialization, and the possibility to overload members [*] Write high quality object-oriented code to build apps for iOS or Mac OS X

What do you get with eBook?

Feature icon Instant access to your Digital eBook purchase
Feature icon Download this book in EPUB and PDF formats
Feature icon Access this title in our online reader with advanced features
Feature icon DRM FREE - Read whenever, wherever and however you want
Buy Now

Product Details


Publication date : Jan 28, 2016
Length 332 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781785885693
Vendor :
Apple
Category :

Table of Contents

16 Chapters
Object–Oriented Programming with Swift 2 Packt Packt
Credits Packt Packt
About the Author Packt Packt
About the Reviewers Packt Packt
www.PacktPub.com Packt Packt
Preface Packt Packt
Objects from the Real World to Playground Packt Packt
Structures, Classes, and Instances Packt Packt
Encapsulation of Data with Properties Packt Packt
Inheritance, Abstraction, and Specialization Packt Packt
Contract Programming with Protocols Packt Packt
Maximization of Code Reuse with Generic Code Packt Packt
Object-Oriented Programming and Functional Programming Packt Packt
Extending and Building Object-Oriented Code Packt Packt
Exercise Answers Packt Packt
Index Packt Packt

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