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Asynchronous Android Programming

You're reading from   Asynchronous Android Programming Unlock the power of multi-core mobile devices to build responsive and reactive Android applications

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Product type Paperback
Published in Jul 2016
Publisher Packt
ISBN-13 9781785883248
Length 394 pages
Edition 2nd Edition
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Authors (2):
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 Vasconcelos Vasconcelos
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Vasconcelos
Steve Liles Steve Liles
Author Profile Icon Steve Liles
Steve Liles
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Toc

Table of Contents (14) Chapters Close

Preface 1. Asynchronous Programming in Android FREE CHAPTER 2. Performing Work with Looper, Handler, and HandlerThread 3. Exploring the AsyncTask 4. Exploring the Loader 5. Interacting with Services 6. Scheduling Work with AlarmManager 7. Exploring the JobScheduler API 8. Interacting with the Network 9. Asynchronous Work on the Native Layer 10. Network Interactions with GCM 11. Exploring Bus-based Communications 12. Asynchronous Programing with RxJava Index

Summary

In this chapter, we learned how to use Handler to queue work for the main thread and how to use Looper to build up a queueing infrastructure for our own Thread.

We saw the different ways in which we can define work with Handler: arbitrary work defined at the call site with Runnable or predefined work implemented in the Handler itself and triggered by message-sending.

In the meantime, we learned how to defer work properly without leaking memory on the way.

We learned how to use Handler in a multithreaded application to pass work and results back and forth between cooperating threads, performing blocking operations on an ordinary background thread and communicating the results back to the main thread to update the user interface.

In the next chapter, we'll start to build responsive applications by applying the AsyncTask instance to execute work in the background using pools of threads and returning progress updates and results to the main thread.

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