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Swift Protocol-Oriented Programming - Fourth Edition

You're reading from  Swift Protocol-Oriented Programming - Fourth Edition

Product type Book
Published in Jun 2019
Publisher
ISBN-13 9781789349023
Pages 224 pages
Edition 4th Edition
Languages
Author (1):
Jon Hoffman Jon Hoffman
Profile icon Jon Hoffman

Table of Contents (11) Chapters

Preface 1. Starting with the Protocol 2. Our Type Choices 3. Extensions 4. Generics 5. Memory Management 6. Object-Oriented Programming 7. Protocol-Oriented Programming 8. Adopting Design Patterns in Swift 9. Case Studies 10. Other Books You May Enjoy

Summary

In this chapter, we learned how to design vehicles for a video game in a protocol-oriented way. We discovered how we could use protocol composition and protocol inheritance, which allowed us to create smaller and more specific protocols instead of using a single superclass. We also examined how protocol-oriented programming resolved some of the issues that we encountered with the object-oriented design.

In the next chapter, we will look at how we can implement some of the more popular design patterns with Swift.

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