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Kotlin for Java Developers

You're reading from   Kotlin for Java Developers Confidently transition from Java to Kotlin through hands-on examples and idiomatic Kotlin practices

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Product type Paperback
Published in Oct 2025
Publisher Packt
ISBN-13 9781835884829
Length 414 pages
Edition 1st Edition
Languages
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Authors (2):
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José Dimas Luján Castillo José Dimas Luján Castillo
Author Profile Icon José Dimas Luján Castillo
José Dimas Luján Castillo
Ron Veen Ron Veen
Author Profile Icon Ron Veen
Ron Veen
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Toc

Table of Contents (22) Chapters Close

Preface 1. Getting Started with Kotlin
2. An Introduction to Kotlin and Its Basic Types FREE CHAPTER 3. Interoperability, Gradle, and Maven 4. Null and Non-Nullable Types 5. Extension Functions and the Apply Function 6. Object-Oriented Programming
7. Object-Oriented Programming Basics 8. Generics and Variance 9. Data and Sealed Classes 10. Functional Programming
11. Basics of Functional Programming 12. Lambda 13. Collections and Sequences 14. Coroutines, Testing and DSLs
15. Coroutines 16. Synchronous and Asynchronous Programming 17. Kotlin Testing 18. Domain-Specific Languages in Kotlin 19. Unlock Your Book’s Exclusive Benefits 20. Other Books You May Enjoy 21. Index

Translation to Java bytecode

In this last section of the chapter, we are going to see something that will always be useful to us; in fact, it is something that we can always take advantage of if we are curious and want to see what is the same or different between Java and Kotlin. This topic is bytecode.

Bytecode is a code format that is generated after compiling a program written in a high-level language. In this case, both Kotlin and Java are languages that are considered high-level.

Another characteristic of bytecode is that it is code that is designed to be executed by a virtual machine, and we know that both Java and Kotlin use virtual machines. This is what allows bytecode to be executed on any system that has a virtual machine that can read this code, that is, that can interpret it.

We could also describe bytecode as the midpoint between the code we are writing and machine language code, which is the code that computers execute.

Java, especially in its early...

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