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Gamemaker Essentials

You're reading from  Gamemaker Essentials

Product type Book
Published in Mar 2015
Publisher
ISBN-13 9781784396121
Pages 154 pages
Edition 1st Edition
Languages

Summary


In this chapter, we created our first simple game in GameMaker. We used the GameMaker Language to program our game with variables, functions, and statements. We pieced together a functioning game using objects and sprites, and we can now build off what we have already made to improve and learn from it.

In the next chapter, you will learn about debugging a game in GameMaker.

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