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Cross-Platform Development with Qt 6 and Modern C++

You're reading from  Cross-Platform Development with Qt 6 and Modern C++

Product type Book
Published in Jun 2021
Publisher Packt
ISBN-13 9781800204584
Pages 442 pages
Edition 1st Edition
Languages
Author (1):
Nibedit Dey Nibedit Dey
Profile icon Nibedit Dey

Table of Contents (17) Chapters

Preface 1. Section 1: The Basics
2. Chapter 1: Introduction to Qt 6 3. Chapter 2: Introduction to Qt Creator 4. Chapter 3: GUI Design Using Qt Widgets 5. Chapter 4: Qt Quick and QML 6. Section 2: Cross-Platform Development
7. Chapter 5: Cross-Platform Development 8. Section 3: Advanced Programming, Debugging, and Deployment
9. Chapter 6: Signals and Slots 10. Chapter 7: Model View Programming 11. Chapter 8: Graphics and Animations 12. Chapter 9: Testing and Debugging 13. Chapter 10: Deploying Qt Applications 14. Chapter 11: Internationalization 15. Chapter 12: Performance Considerations 16. Other Books You May Enjoy

Understanding Qt's graphics framework

Qt is one of the most popular frameworks for GUI applications. Developers can build awesome cross-platform GUI applications using Qt without worrying about the underlying graphics implementation. The Qt Rendering Hardware Interface (RHI) interprets graphics instructions from Qt applications to the available graphics APIs on the target platform.

RHI is the abstract interface for hardware-accelerated graphics APIs. The most important class in the rhi module is QRhi. The QRhi instance is supported by a backend for the specific graphics API. The selection of the backend occurs at runtime and is decided by the application or library that creates the QRhi instance. You can add the module by adding the following line into your project file:

QT += rhi

Different types of graphics APIs supported by RHI are as follows:

  • OpenGL
  • OpenGL ES
  • Vulkan
  • Direct3D
  • Metal

Figure 8.1 shows the major layers of the graphics stack...

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