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How-To Tutorials

7019 Articles
article-image-feeds-facebook-applications
Packt
16 Oct 2009
7 min read
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Feeds in Facebook Applications

Packt
16 Oct 2009
7 min read
{literal} What Are Feeds? Feeds are the way to publish news in Facebook. As we have already mentioned before, there are two types of feeds in Facebook, News feed and Mini feed. News feed instantly tracks activities of a user's online friends, ranging from changes in relationship status to added photos to wall comments. Mini feed appears on individuals' profiles and highlights recent social activity. You can see your news feed right after you log in, and point your browser to http://www.facebook.com/home.php. It looks like the following, which is, in fact, my news feed. Mini feeds are seen in your profile page, displaying your recent activities and look like the following one: Only the last 10 entries are being displayed in the mini feed section of the profile page. But you can always see the complete list of mini feeds by going to http://www.facebook.com/minifeed.php. Also the mini feed of any user can be accessed from http://www.facebook.com/minifeed.php?id=userid. There is another close relation between news feed and mini feed. When applications publish a mini feed in your profile, it will also appear in your friend's news feed page. How to publish Feeds Facebook provides three APIs to publish mini feeds and news feeds. But these are restricted to call not more than 10 times for a particular user in a 48 hour cycle. This means you can publish a maximum of 10 feeds in a specific user's profile within 48 hours. The following three APIs help to publish feeds: feed_publishStoryToUser—this function publishes the story to the news feed of any user (limited to call once every 12 hours). feed_publishActionOfUser—this one publishes the story to a user's mini feed, and to his or her friend's news feed (limited to call 10 times in a rolling 48 hour slot). feed_publishTemplatizedAction—this one also publishes mini feeds and news feeds, but in an easier way (limited to call 10 times in a rolling 48 hour slot). You can test this API also from http://developers.facebook.com/tools.php?api, and by choosing Feed Preview Console, which will give you the following interface: And once you execute the sample, like the previous one, it will preview the sample of your feed. Sample application to play with Feeds Let's publish some news to our profile, and test how the functions actually work. In this section, we will develop a small application (RateBuddies) by which we will be able to send messages to our friends, and then publish our activities as a mini feed. The purpose of this application is to display friends list and rate them in different categories (Awesome, All Square, Loser, etc.). Here is the code of our application: index.php<?include_once("prepend.php"); //the Lib and key container?><div style="padding:20px;"><?if (!empty($_POST['friend_sel'])){ $friend = $_POST['friend_sel']; $rating = $_POST['rate']; $title = "<fb:name uid='{$fbuser}' useyou='false' /> just <a href='http://apps.facebook.com/ratebuddies/'>Rated</a> <fb:name uid='{$friend}' useyou='false' /> as a '{$rating}' "; $body = "Why not you also <a href='http://apps.facebook.com/ratebuddies/'>rate your friends</a>?";try{//now publish the story to user's mini feed and on his friend's news feed $facebook->api_client->feed_publishActionOfUser($title, $body, null, $null,null, null, null, null, null, null, 1); } catch(Exception $e) { //echo "Error when publishing feeds: "; echo $e->getMessage(); }}?> <h1>Welcome to RateBuddies, your gateway to rate your friends</h1> <div style="padding-top:10px;"> <form method="POST"> Seect a friend: <br/><br/> <fb:friend-selector uid="<?=$fbuser;?>" name="friendid" idname="friend_sel" /> <br/><br/><br/> And your friend is: <br/> <table> <tr> <td valign="middle"><input name="rate" type="radio" value="funny" /></td> <td valign="middle">Funny</td> </tr> <tr> <td valign="middle"><input name="rate" type="radio" value="hot tempered" /></td> <td valign="middle">Hot Tempered</td> </tr> <tr> <td valign="middle"><input name="rate" type="radio" value="awesome" /></td> <td valign="middle">Awesome</td> </tr> <tr> <td valign="middle"><input name="rate" type="radio" value="naughty professor" /></td> <td valign="middle">Naughty Professor</td> </tr> <tr> <td valign="middle"><input name="rate" type="radio" value="looser" /></td> <td valign="middle">Looser</td> </tr> <tr> <td valign="middle"><input name="rate" type="radio" value="empty veseel" /></td> <td valign="middle">Empty Vessel</td> </tr> <tr> <td valign="middle"><input name="rate" type="radio" value="foxy" /></td> <td valign="middle">Foxy</td> </tr> <tr> <td valign="middle"><input name="rate" type="radio" value="childish" /></td> <td valign="middle">Childish</td> </tr> </table> &nbsp; <input type="submit" value="Rate Buddy"/> </form> </div></div> index.php includes another file called prepend.php. In that file, we initialized the facebook api client using the API key and Secret key of the current application. It is a good practice to keep them in separate file because we need to use them throughout our application, in as many pages as we have. Here is the code of that file: prepend.php<?php// this defines some of your basic setupinclude 'client/facebook.php'; // the facebook API library// Get these from ?http://www.facebook.com/developers/apps.phphttp://www.facebook.com/developers/apps.php$api_key = 'your api key';//the api ket of this application$secret = 'your secret key'; //the secret key$facebook = new Facebook($api_key, $secret); //catch the exception that gets thrown if the cookie has an invalid session_key in it try { if (!$facebook->api_client->users_isAppAdded()) { $facebook->redirect($facebook->get_add_url()); } } catch (Exception $ex) { //this will clear cookies for your application and redirect them to a login prompt $facebook->set_user(null, null); $facebook->redirect($appcallbackurl); }?> The client is a standard Facebook REST API client, which is available directly from Facebook. If you are not sure about these API keys, then point your browser to http://www.facebook.com/developers/apps.php and collect the API key and secret key from there. Here is a screenshot of that page: Just collect your API key and Secret Key from this page, when you develop your own application. Now, when you point your browser to http://apps.facebooks.com/ratebuddies and successfully add that application, it will look like this: To see how this app works, type a friend in the box, Select a friend, and click on any rating such as Funny or Foxy. Then click on the Rate Buddy button. As soon as the page submits, open your profile page and you will see that it has published a mini feed in your profile.
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article-image-competitive-service-and-contract-management-sap-business-one-implementation-part-1
Packt
16 Oct 2009
5 min read
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Competitive Service and Contract Management in SAP Business ONE Implementation: Part 1

Packt
16 Oct 2009
5 min read
What we will learn in this article? In this article, we will cover the service module and highlight how it fits in with the sales and opportunities management functionality. The key features, from taking a service call to contracting management, will be explained. In order to establish a practical platform for this, a case study will be expanded to utilize the service module. As a part of this section, a complete workflow will be configured from setting the right parameters in the admin section to connecting the information for service personnel. We will learn about : Key terms - The common terminology related to service management will be covered. There is nothing major waiting for you here. We will simply learn what the terms entail with regards to the SAP system. Service module core functions – In this section, the available functions and features will be put into perspective—what is available and how much we can expect from it. For example, you will learn what service operations mean. Case study and your own project – The available features of the service module will then be implemented for the case study. By doing so, knowledge will be provided to implement the service module in your own business. We will review some guidelines which will enable you to translate the case study implementation into a set of activities for your own project. Key terms Let's start with the key terms related to service and contract management in SAP Business ONE. By looking at the key terms, you will get an understanding of what can be accomplished with this module Service contract templates In the admin section, we can define the service contract templates that can later be used as a basis for actual contracts. Please note the template character. All of the parameters we define here will automatically populate the relevant details in the contract once a template is selected. The following screenshot shows that a contract template can be created not only on a per-customer basis, but also for item groups, and a specific item based on serial numbers. In addition, please note the Reminder setting. You can set a reminder which will provide an alert prior to the expiry of the contract. This way, you can be sure that you contact all customers and allow them to renew their contracts. Serial number contract The most common usage may be the Serial Number contract type. Each product will have a specific contractual service eligibility based on the serial number. Consequently, if a customer purchases an item that is managed by a serial number, a warranty contract template can be associated. This will create a customer equipment card. Customer contract However, please note that this concept does not need to be used only for items and serial numbers. As you can see in the previous screenshot, we can create contract templates for customers and whole item groups. For the case study, I will use this concept to create a service contract for key customers. We can then use the service functionality in SAP to make sure these customers get priority treatment. You see, we can use the service functionality in this creative way to improve our service quality. Item group contract Just as we may decide to use the service module to guarantee a specific response time to customers, we can make sure that a specific product line is managed. For example, if you have a new specifi c product line that requires technical expertise for implementation, then a service contract may be offered to customers. Therefore, all customers who purchase an item that belongs to this group will be eligible to purchase a contract and receive the relevant expert support. Customer equipment card The customer equipment card applies to the contracts that are managed by a serial number. Since the serial number contract applies a unique contract situation for each item, you will need to have the relevant information to be able to categorize a service call. For example, you need to know the serial number to identify the customer and the relevant warranty that remains for the specific serial number. In addition, if a customer calls you, you"ll want to be able to look up all of the serial numbers for this customer. This can be done using the customer equipment card. Please note that a customer equipment card is automatically created if a customer purchases an item that is managed by a serial number. You can assign a service contract when this happens on the level of sales order. Service calls Service calls are incoming service requests from business partners. The following screenshot shows that service calls can have many sources. For example, service calls may come via emails, phone calls, web requests, or any other defined Origin. I am highlighting this because, in essence, you can use the service module for any activity where you want to apply a specifi c response time management. Queues As mentioned above, the service module can be used to manage any kind of service-related activity. Queues allow your personnel to be associated with named groups. In the following screenshot, I have created two queues. The first queue is for 1st Level and the second queue for Resolution and Sales. Consequently, I assign personnel who can best accomplish the relevant tasks to each queue as follows: Knowledge base As you work on service calls, you can build a knowledge base that documents how problems were resolved. For example, if the problem resolution department resolved a problem, it will be documented as a part of the service call. If the service call is for a serialized item, then this knowledge is available to the first-level support the next time a problem is reported for the same item type. Therefore, this can take the workload off of the specialized personnel as they can avoid repetitive tasks. In addition, new employees can benefit from the knowledge already acquired for resolved service calls.
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article-image-recording-calls-freepbx-25
Packt
16 Oct 2009
2 min read
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Recording Calls in FreePBX 2.5

Packt
16 Oct 2009
2 min read
Asterisk has a wonderful, built-in ability to record calls. No additional software is required to make this happen. When Asterisk records a call, both sides of the call are recorded and written out to a file for playback on a computer. Call recording is often performed in call centers to ensure call quality, or to keep calls for later review, should the need arise. Asterisk provides the ability to record all of the calls, or to selectively record calls. In this article, we will look the following:   General recording options Recording calls to extensions Recording calls to queues Recording calls to conferences Maintaining call recordings Before enabling call recording for your PBX, make sure that you are aware of the legalities surrounding call recordings and privacy laws. Call recordings are prohibited in certain places, unless the caller is told that the call will be recorded. For example, in the state of California all of the parties on the call must consent to the call being recorded before it begins. Playing back a message stating that the call is being recorded prior to the call being answered is considered a valid form of consent. Recording formats FreePBX allows calls to be recorded in the following formats: WAV WAV49 ULAW ALAW SLN GSM Each format has its own ratio of file size to recording quality, and certain formats will not play on all of the computers. A comparison between all of the  available formats is as follows:
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article-image-find-closest-mashup-plugin-ruby-rails
Packt
16 Oct 2009
10 min read
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Find closest mashup plugin with Ruby on Rails

Packt
16 Oct 2009
10 min read
Building a kiosk locator feature for your site Your company has just deployed 500 multi-purpose payment kiosks around the country, cash cows for the milking. Another 500 more are on the way, promising to bring in the big bucks for all the hardworking employees in the company. Naturally your boss wants as many people as possible to know about them and use them. The problem is that while the marketing machine churns away on the marvels and benefits of the kiosks, the customers need to know where they are located to use them. He commands you: "Find a way to show our users where the nearest kiosks to him are, and directions to reach them!" What you have is a database of all the 500 locations where the kiosks are located, by their full address. What can you do? Requirements overview Quickly gathering your wits, you penned down the following quick requirements: Each customer who comes to your site needs to be able to find the closest kiosk to his or her current location. He or she might also want to know the closest kiosk to any location. You want to let the users determine the radius of the search. Finding the locations of the closest kiosks, you need to show him how to reach them. You have 500 kiosks now, (and you need to show where they are) but another 500 will be coming, in 10s and 20s, so the location of the kiosks need to be specified during the entry of the kiosks. You want to put all of these on some kind of map. Sounds difficult? Only if you didn't know about web mashups! Design The design for this first project is rather simple. We will build a simple database application using Rails and create a main Kiosk class in which to store the kiosk information including its address, longitude, and latitude information. After populating the database with the kiosk information and address, we will use a geolocation service to discover its longitude and latitude. We store the information in the same table. Next, we will take the kiosk information and mash it up with Google Maps and display the kiosks as pushpins on the online map and place its information inside an info box attached to each pushpin. Mashup APIs on the menu In this article we will be using the following services to create a 'find closest' mashup plugin: Google Maps APIs including geocoding services Yahoo geocoding services (part of Yahoo Maps APIs) Geocoder.us geocoding services Geocoder.ca geocoding services Hostip.info Google Maps Google Maps is a free web-based mapping service provided by Google. It provides a map that can be navigated by dragging the mouse across it and zoomed in and out using the mouse wheel or a zoom bar. It has three forms of views—map, satellite and a hybrid of map and satellite. Google Maps is coded almost entirely in JavaScript and XML and Google provides a free JavaScript API library that allows developers to integrate Google Maps into their own applications. Google Maps APIs also provide geocoding capabilities, that is, they able to convert addresses to longitude and latitude coordinates. We will be using two parts of Google Maps: Firstly to geocode addresses as part of GeoKit's APIs Secondly to display the found kiosk on a customized Google Maps map Yahoo Maps Yahoo Maps is a free mapping service provided by Yahoo. Much like Google Maps it also provides a map that is navigable in a similar way and also provides an extensive set of APIs. Yahoo's mapping APIs range from simply including the map directly from the Yahoo Maps website, to Flash APIs and JavaScript APIs. Yahoo Maps also provides geocoding services. We will be using Yahoo Maps geocoding services as part of GeoKit's API to geocode addresses. Geocoder.us Geocoder.us is a website that provides free geocoding of addresses and intersections in the United States. It relies on Geo::Coder::US, a Perl module available for download from the CPAN and derives its data from the TIGER/Line data set, public-domain data from the US Census Bureau. Its reliability is higher in urban areas but lower in the other parts of the country. We will be using Geocoder.us as part of GeoKit's API to geocode addresses. Geocoder.ca Geocoder.ca is a website that provides free geocoding of addresses in the United States and Canada. Like Geocoder.us. it uses data from TIGER/Line but in addition, draws data from GeoBase, the Canadian government-related initiative that provides geospatial information on Canadian territories. We will be using Geocoder.ca as part of GeoKit's API to geocode addresses. Hostip.info Hostip.info is a website that provides free geocoding of IP addresses. Hostip.info offers an HTTP-based API as well as its entire database for integration at no cost. We will be using Hostip.info as part of GeoKit's API to geocode IP addresses. GeoKit GeoKit is a Rails plugin that enables you to build location-based applications. For this article we will be using GeoKit for its geocoding capabilities in two ways: To determine the longitude and latitude coordinates of the kiosk from its given address To determine the longitude and latitude coordinates of the user from his or her IP address GeoKit is a plugin to your Rails application so installing it means more or less copying the source files from the GeoKit Subversion repository and running through an installation script that adds certain default parameters in your environment.rb file. To install the GeoKit, go to your Rails application folder and execute this at the command line: $./script/plugin install svn://rubyforge.org/var/svn/geokit/trunk This will copy the necessary files to your RAILS_ROOT/vendor/plugins folder and run the install.rb script. Configuring GeoKit After installing GeoKit you will need to configure it properly to allow it to work. GeoKit allows you to use a few sets of geocoding APIs, including Yahoo, Google, Geocoder.us, and Geocoder.ca. These geocoding providers can be used directly or through a cascading failover sequence. Using Yahoo or Google requires you to register for an API key but they are free. Geocoder.us is also free under certain terms and conditions but both Geocoder.us and Geocoder.ca have commercial accounts. In this article I will briefly go through how to get an application ID from Yahoo and a Google Maps API key from Google. Getting an application ID from Yahoo Yahoo's application ID is needed for any Yahoo web service API calls. You can use the same application ID for all services in the same application or multiple applications or one application ID per service. To get the Yahoo application ID, go to https://developer.yahoo.com/wsregapp/index.php and provide the necessary information. Note that for this application you don't need user authentication. Once you click on submit, you will be provided an application ID. Getting a Google Maps API key from Google To use Google Maps you will need to have a Google Maps API key. Go to http://www.google.com/apis/maps/signup.html. After reading the terms and conditions you will be asked to give a website URL that will use the Google Maps API. For geocoding purposes, this is not important (anything will do) but to display Google Maps on a website, this is important because Google Maps will not display if the URL doesn't match. However all is not lost if you have provided the wrong URL at first; you can create any number of API keys from Google. Configuring evironment.rb Now that you have a Yahoo application ID and a Google Maps API key, go to environment.rb under the RAILS_ROOT/config folder. Installing GeoKit should have added the following to your environment.rb file: # Include your application configuration below # These defaults are used in GeoKit::Mappable.distance_to and in acts_as_mappable GeoKit::default_units = :miles GeoKit::default_formula = :sphere # This is the timeout value in seconds to be used for calls to the geocoder web # services. For no timeout at all, comment out the setting. The timeout unit is in seconds. # GeoKit::Geocoders::timeout = 3 # These settings are used if web service calls must be routed through a proxy. # These setting can be nil if not needed, otherwise, addr and port must be filled in at a minimum. If the proxy requires authentication, the username and password can be provided as well. GeoKit::Geocoders::proxy_addr = nil GeoKit::Geocoders::proxy_port = nil GeoKit::Geocoders::proxy_user = nil GeoKit::Geocoders::proxy_pass = nil # This is your yahoo application key for the Yahoo Geocoder # See http://developer.yahoo.com/faq/index.html#appid and http://developer.yahoo.com/maps/rest/V1/geocode.html GeoKit::Geocoders::yahoo = <YOUR YAHOO APP ID> # This is your Google Maps geocoder key. # See http://www.google.com/apis/maps/signup.html and http://www.google.com/apis/maps/documentation/#Geocoding_Examples GeoKit::Geocoders::google = <YOUR GOOGLE MAPS KEY> # This is your username and password for geocoder.us # To use the free service, the value can be set to nil or false. For usage tied to an account, the value should be set to username:password. # See http://geocoder.us and http://geocoder.us/user/signup GeoKit::Geocoders::geocoder_us = false # This is your authorization key for geocoder.ca. # To use the free service, the value can be set to nil or false. For usage tied to an account, set the value to the key obtained from Geocoder.ca # See http://geocoder.ca and http://geocoder.ca/?register=1 GeoKit::Geocoders::geocoder_ca = false # This is the order in which the geocoders are called in a failover scenario # If you only want to use a single geocoder, put a single symbol in the array. # Valid symbols are :google, :yahoo, :us, and :ca # Be aware that there are Terms of Use restrictions on how you can use the various geocoders. Make sure you read up on relevant Terms of Use for each geocoder you are going to use. GeoKit::Geocoders::provider_order = [:google,:yahoo] Go to the lines where you are asked to put in the Yahoo and Google keys and change the values accordingly. Make sure the keys are within apostrophes. Then go to the provider order and put in the order you want (the first will be tried; if that fails it will go to the next until all are exhausted): GeoKit::Geocoders::provider_order = [:google,:yahoo] This completes the configuration of GeoKit. YM4R/GM YM4R/GM is another Rails plugin, one that facilitates the use of Google Maps APIs. We will be using YM4R/GM to display the kiosk locations on a customized Google Map. This API essentially wraps around the Google Maps APIs but also provides additional features to make it easier to use from Ruby. To install it, go to your Rails application folder and execute this at the command line: $./script/plugin install svn://rubyforge.org/var/svn/ym4r/Plugins/GM/trunk/ym4r_gm During the installation, the JavaScript files found in the RAILS_ROOT/vendors/plugin/javascript folder will be copied to the RAILS_ROOT/public/javascripts folder. A gmaps_api_key.yml file is also created in the RAILS_ROOT/config folder. This file is a YAML representation of a hash, like the database.yml file in which you can set up a test, development, and production environment. This is where you will put in your Google Maps API key (in addition to the environment.rb you have changed earlier). For your local testing you will not need to change the values but once you deploy this in production on an Internet site you will need to put in a real value according to your domain.
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article-image-add-tools-and-theming-tips-plone-3
Packt
16 Oct 2009
10 min read
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Add-on Tools and Theming Tips for Plone 3

Packt
16 Oct 2009
10 min read
(For more resources on Plone, see here.) Popular add-on Plone products One of the best things about open source development is the proliferation of products to solve common use cases. Plone themers are fortunate to have a solid set of tools available to them to solve these use cases. Enabling drop downs using webcouturier.dropdownmenu As most themers know, a lot of clients desire drop-down menus. In the past, this required coding HTML strings and the use of a product by Quintagroup named qPloneDropDownMenu. This product is still the recommended drop-down menu product for Plone 2.5x, but for 3.x, the real star is Denys Mishunov's product, webcouturier.dropdownmenu. The joy of this product is that you install it, and it works instantly. The product works by subclassing the globalsections viewlet via the following code, found in the browser/configure.zcml file of the webcouturier.dropdownmenu product: <!-- Override global sections viewlet --> <browser:viewlet name="plone.global_sections" manager="plone.app.layout.viewlets.interfaces.IPortalHeader" class=".dropdown.DropdownMenuViewlet" layer=".interfaces.IDropdownSpecific" permission="zope2.View" /> In the event that you've already customized your globalsections viewlet, you will have to subclass the DropdownMenuViewlet class in the webcouturier.dropdownmenu product. Unlike older drop-down menu products, webcouturier.dropdownmenu does not require any ongoing maintenance or manual adjustment of URLs. It is controlled by the navigation settings found in the Site Setup area, so you can control what types of items display in the navigation. The product also provides some basic CSS styling that can be easily adjusted in your own theme product, if desired. It can be downloaded here: http://plone.org/products/webcouturier-dropdownmenu/ Collage Another helpful Plone product is Malthe Borch's Collage. Collage allows you to create a grid containing rows and columns, and within those columns you can pull in the contents of other objects—a folder, a page, a collection, or even an image. Using this mechanism, you can create a complex page layout without knowing any programming. Until very recently, Collage did not have hooks that allowed it to be styled using CSS, and it did not respect different views. For example, if you created a special mysection_view.pt (same as a homepage_view), and you assigned that view to your page, Collage would default to the original document_view. This behavior has now been altered so that CSS hooks are available and different views are respected. This is a huge win for sites that are heavily styled and need to maintain consistency. It's suggested that when using Collage, you do not create your objects within the Collage itself; you should instead create the objects in your normal Plone content tree, and pull those items in as aliases. The reason for suggesting this is that it is not possible to access the contents of a Collage via the standard folder_contents view that is normally possible in a folder. Hence, if you need to move that content to another area of your site, you cannot. This also invites some jeopardy when migrating to a new version of Plone. It's worth mentioning that Collage will not become part of core Plone in the future, as the mechanism for organizing blocks of content on a page in the future will be accomplished via a new drag-and-drop mechanism. The lead programmer for Collage has stated, however, that there will be a migration path, but the reality of this is unknown. Finally, the usability of the Collage product is a bit clunky, but with some common sense, it's easy to use and can be a quite powerful layout tool for Plone 3. It can be downloaded here: http://plone.org/products/collage. Tableless styling using Plone Tableless A popular product for CSS purists is Simon Kaeser's plone.tableless. Plone's default main_template is created using tables, which many themers do not wish to use. To get a tableless version of Plone's main_template, simply install this product; make sure your site's portal_css is in debug mode, and test the following code: #portal-column-one {float:right;}#portal-column-two {float:left;} If you're able to switch the position of these two columns, the product works and you can style in full tableless mode. There are a few issues with Plone and tableless layouts that are unrelated to this product, but in general it works. As of this writing, the product was not tested against some of the newer browsers. It can be downloaded here: http://plone.org/products/plone-tableless/. CSSManager End users often want to have some control over basic modifications to their site—background color, link colors, and so on. The WebLion Group from Penn State University created CSSManager, a product that gives a simple, through the web interface to let users change the colors, borders, site logo, and other visual characteristics of their Plone site. Essentially, it uses the DTML variables defined in the base_properties.props file available within Plone. The product can be downloaded here: http://plone.org/products/cssmanager. To use it, install the product, go to your site's Site Setup area, and find the configlet for this tool, and try changing a few options. The CSSManager tool will supersede a theme product's base_properties if the CSSManager skin layer is above the theme product's skin layers in portal_skins/properties in the ZMI. If uninstalled, your settings can still be found in the custom folder for your Plone site via this URL: http://localhost:8080/mysite/portal_skins/custom/base_properties/manage_propertiesForm. So you can feel confident removing it if you no longer need it. Products.EasyAsPiIE Until IE7, there was no fully native support for PNG alpha channel transparency in Internet Explorer. However, since IE5.5, there has been some support in the form of a proprietary filter called AlphaImageLoader. Internet Explorer filters can be applied directly in your CSS (for both inline and background images), or by setting the same CSS property with JavaScript. Unfortunately, there's no CSS property called filter in the W3C CSS spec. It's a proprietary extension added by Microsoft that could potentially cause other browsers to reject your entire CSS rule. Also, AlphaImageLoader does not magically add full PNG transparency support so that a PNG in the page will just start working. Instead, when applied to an element in the page, it draws a new rendering surface in the same space that element occupies and loads a PNG into it. If that sounds weird, it is. However, by and large the result is that PNGs with an alpha channel can be accommodated. The WebLion Group's Products.EasyAsPiIE product uses this filter approach to handle transparent PNGs with IE6. All it does is enable JavaScript written by Angus Turnbull: http://www.twinhelix.com. You can download it from here: http://plone.org/products/productseasyaspiie/ and follow the installation instructions. Optionally, if you choose not to use this product, you can also just export to PNG8 format, instead of PNG24, to get around IE6 problems, and of course there are a lot of alternative solutions out there as well. You can read more about PNGs here: http://www.sitepoint.com/blogs/2007/09/18/png8-the-clear-winner/. Both Photoshop and Fireworks can export to PNG8, though other graphical programs may not. collective.skinny Another Plone product that has surfaced is Daniel Nouri's collective.skinny, which can be downloaded from http://plone.org/products/collectiveskinny/. This product is an example implementation of a separate, public-facing skin that abstracts away some of the complexity of the theming process. According to the product page, it's been described as being vastly easier than skinning Plone the conventional way, but it also has a few drawbacks. For example, you can't use it for community sites where people other than your site editors log in and modify content. It's also a little confusing from my perspective, but it's a product adventurous themers might pay attention to. It's probable that Deliverance and collective.xdv (the future of theming for Plone) will make this product obsolete, as Deliverance removes a lot of complexity and makes theming accessible to individuals who don't even know what Plone is. FS Dump For themers who started their skin creation through the web or who have content they wish to extract from the ZMI, FS Dump is an excellent tool. To use it, download the product from http://www.plone.org/products/fsdump and follow the installation instructions. This is a product that lives in the Products namespace, so it is not installed like egg-based products. Once installed, use the Add drop-down menu, found at http://www.mysite.com/manage_main, and create a Dumper instance in a folder (or product) that contains the TTW code to be dumped. This tool appears to work best when trying to dump items from the custom/ folder, though, hypothetically, it should work for any other folder in the ZMI. Next, supply an absolute path to a directory on the filesystem in which the dumper is to create the files, for example /opt. (Note that the user for whom Zope is running needs write access to this directory.) Click the Change and Dump button to do the dump to the indicated directory, and then copy the dumped files into your theme product's skins/ folder in the appropriate locations. qPloneSkinDump Another popular dumper product is known as Plone Skin Dump (qPloneSkinDump) by Quintagroup. Plone Skin Dump allows users to create a Plone product in the Products namespace by exporting the custom/ folder. It creates an old-school Plone theme product for you, but it does not provide the plonetheme-type of product. The product has not been tested against Plone 3, so it may not be the best option. Moreover, at the time this article was written, it was not possible to download the product from its SourceForge repository. In the event you wish to try this product, you can find it here: http://plone.org/products/plone-skin-dump. Again, it is in the Products namespace, so all you need to do is drop it in your buildout's products/ folder. You can then follow the directions posted on the product page. It's a bit more complicated than FS Dump, but obviously it does a bit more. Collection and static portlets While portlets are not add-on products, they are tools that can greatly enhance the impact of your site and worth mentioning. Default Plone provides collection and static portlets that can be added on any page by clicking on the Manage Portlets link on your site. These portlets provide great power and can be styled using CSS. A collection portlet, for example, can be set to display random contents fitting certain criteria—maybe a randomized spotlight content type tagged with a special keyword. This keeps the look and feel of a site fresh and gives some power to the end user. These portlets have the same structure as other portlets, so they will use any default styling that may be applied.
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16 Oct 2009
5 min read
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SOA with Java Business Integration (part 1)

Packt
16 Oct 2009
5 min read
SOA—The Motto We have been doing integration for many decades in proprietary or ad-hoc manner. Today, the buzz word is SOA and in the integration space, we are talking about Service Oriented Integration (SOI). Let us look into the essentials of SOA and see whether the existing standards and APIs are sufficient in the integration space. Why We Need SOA We have been using multiple technologies for developing application components, and a few of them are listed as follows: Remote Procedure Call (RPC) Common Object Request Broker Architecture (CORBA) Distributed Component Object Model (DCOM) .NET remoting Enterprise Java Beans (EJBs) Java Remote Method Invocation (RMI) One drawback, which can be seen in almost all these technologies, is their inability to interoperate. In other words, if a .NET remoting component has to send bytes to a Java RMI component, there are workarounds that may not work all the times. Next, all the above listed technologies follow the best Object Oriented Principles (OOP), especially hiding the implementation details behind interfaces. This will provide loose coupling between the provider and the consumer, which is very important especially in distributed computing environments. Now the question is, are these interfaces abstract enough? To rephrase the question, can a Java RMI runtime make sense out of a .NET interface? Along these lines, we can point out a full list of doubts or deficiencies which exist in today's computing environment. This is where SOA brings new promises. What is SOA SOA is all about a set of architectural patterns, principles, and best practices to implement software components in such a way that we overcome much of the deficiencies identified in traditional programming paradigms. SOA speaks about services implemented based on abstract interfaces where only the abstract interface is exposed to the outside world. Hence the consumers are unaware of any implementation details. Moreover, the abstract model is neutral of any platform or technology. This means, components or services implemented in any platform or technology can interoperate. We will list out few more features of SOA here: Standards-based (WS-* Specifications) Services are autonomous and coarse grained Providers and consumers are loosely coupled The list is not exhaustive, but we have many number of literature available speaking on SOA, so let us not repeat it here. Instead we will see the importance of SOA in the integration context. SOA and Web Services SOA doesn't mandate any specific platform, technology, or even a specific method of software engineering, but time has proven that web service is a viable technology to implement SOA. However, we need to be cautious in that using web services doesn't lead to SOA by itself, or implement it. Rather, since web services are based on industry accepted standards like WSDL, SOAP, and XML; it is one of the best available means to attain SOA. Providers and consumers agree to a common interface called Web Services Description Language (WSDL) in SOA using web services. Data is exchanged normally through HTTP protocol, in Simple Object Access Protocol (SOAP) format. WSDL WSDL is the language of web services, used to specify the service contract to be agreed upon by the provider and consumer. It is a XML formatted information, mainly intended to be machine processable (but human readable too, since it is XML). When we host a web service, it is normal to retrieve the WSDL from the web service endpoint. Also, there are mainly two approaches in working with WSDL, which are listed as follows: Start from WSDL, create and host the web service and open the service for clients; tools like wsdl2java help us to do this. Start from the types already available, generate the WSDL and then continue; tools like java2wsdl help us here. Let us now quickly run through the main sections within a WSDL. A WSDL structure is as shown here: <?xml version="1.0" encoding="UTF-8"?><wsdl:definitions targetNamespace= "http://versionXYZ.ws.servicemix.esb.binildas.com" …> <wsdl:types> <schema elementFormDefault="qualified" targetNamespace="http://version20061231.ws. servicemix.esb.binildas.com" > </schema> </wsdl:types> <wsdl:message name="helloResponse"> <!-- other code goes here --> </wsdl:message> <wsdl:portType name="IHelloWeb"> <!-- other code goes here --> </wsdl:portType> <wsdl:binding name="HelloWebService20061231SoapBinding" type="impl:IHelloWeb"> <!-- other code goes here --> </wsdl:binding> <wsdl:service name="IHelloWebService"> <wsdl:port binding="impl:HelloWebService20061231SoapBinding" name="HelloWebService20061231"> <wsdlsoap:address location="http://localhost:8080/AxisEndToEnd20061231/ services/HelloWebService20061231"/> </wsdl:port> </wsdl:service></wsdl:definitions> We will now run through the main sections of a typical WSDL: types: The data types exchanged are expressed here as an XML schema. message: This section details about the message formats (or the documents) exchanged. portType: The PortType can be looked at as the abstract interface definition for the exposed service. binding: The PortType has to be mapped to specific data formats and protocols, which will be detailed out in the binding section. port: The port gives the URL representation of the service endpoint. service: Service can contain a collection of port elements. Since JBI is based on WSDL, we can deal with many WSDL instances.    
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Packt
16 Oct 2009
11 min read
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Java Data Objects and Service Data Objects in SOA

Packt
16 Oct 2009
11 min read
JDO Java Data Objects (JDO) is a complementing standard of accessing data from your data store using a standard interface-based abstraction model of persistence in java. The original JDO (JDO 1.0) specification is quite old and is based on Java Specification Request 12 (JSR 12). The current major version of JDO (JDO 2.0) is based on JSR 243. The original specifications were done under the supervision of Sun and starting from 2.0, the development of the API and the reference implementation happens as an Apache open-source project. Why JDO? We have been happily programming to retrieve data from relational stores using JDBC, and now the big question is do we need yet another standard, JDO? If you think that as software programmers you need to provide solutions to your business problems, it makes sense for you to start with the business use cases and then do a business analysis at the end of which you will come out with a Business Domain Object Model (BDOM). The BDOM will drive the design of your entity classes, which are to be persisted to a suitable data store. Once you design your entity classes and their relationship, the next question is should you be writing code to create tables, and persist or query data from these tables (or data stores, if there are no tables). I would like to answer 'No' for this question, since the more code you write, the more are the chances of making errors, and further, developer time is costly. Moreover, today you may write JDBC for doing the above mentioned "technical functionalities", and tomorrow you may want to change all your JDBC to some other standard since you want to port your data from a relational store to a different persistence mechanism. To sum up, let us list down a few of the features of JDO which distinguishes itself from other similar frameworks. Separation of Concerns: Application developers can focus on the BDOM and leave the persistence details (storage and retrieval) to the JDO implementation. API-based: JDO is based on a java interface-based programming model. Hence all persistence behavior including most commonly used features of OR mapping is available as metadata, external to your BDOM source code. We can also Plug and Play (PnP) multiple JDO implementations, which know how to interact well with the underlying data store. Data store portability: Irrespective of whether the persistent store is a relational or object-based file, or just an XML DB or a flat file, JDO implementations can still support the code. Hence, JDO applications are independent of the underlying database. Performance: A specific JDO implementation knows how to interact better with its specific data store, which will improve performance as compared to developer written code. J2EE integration: JDO applications can take advantage of J2EE features like EJB and thus the enterprise features such as remote message processing, automatic distributed transaction coordination, security, and so on. JPOX—Java Persistent Objects JPOX is an Apache open-source project, which aims at a heterogeneous persistence solution for Java using JDO. By heterogeneous we mean, JPOX JDO will support any combination of the following four main aspects of persistence: Persistence Definition: The mechanism of defining how your BDOM classes are to be persisted to the data store. Persistence API: The programming API used to persist your BDOM objects. Query Language: The language used to find objects due to certain criteria. Data store: The underlying persistent store you are persisting your objects to. JDO Sample Using JPOX In this sample, we will take the familiar Order and LineItems scenario, and expand it to have a JDO implementation. It is assumed that you have already downloaded and extracted the JPOX libraries to your local hard drive. BDOM for the Sample We will limit our BDOM for the sample discussion to just two entity classes, that is, OrderList and LineItem. The class attributes and relationships are shown in the following screenshot: The BDOM illustrates that an Order can contain multiple line items. Conversely, each line item is related to one and only one Order. Code BDOM Entities for JDO The BDOM classes are simple entity classes with getter and setter methods for each attribute. These classes are then required to be wired for JDO persistence capability in a JDO specific configuration file, which is completely external to the core entity classes. OrderList.java OrderList is the class representing the Order, and is having a primary key attribute that is number. public class OrderList{ private int number; private Date orderDate; private Set lineItems; // other getter & setter methods go here // Inner class for composite PK public static class Oid implements Serializable{ public int number; public Oid(){ } public Oid(int param){ this.number = param; } public String toString(){ return String.valueOf(number); } public int hashCode(){ return number; } public boolean equals(Object other){ if (other != null && (other instanceof Oid)){ Oid k = (Oid)other; return k.number == this.number; } return false; } } } LineItem.java LineItem represents each item container in the Order. We don't explicitly define a primary key for LineItem even though JDO will have its own mechanism to do that. public class LineItem{ private String productId; private int numberOfItems; private OrderList orderList; // other getter & setter methods go here } package.jdo JDO requires an XML configuration file, which defines the fields that are to be persisted and to what JDBC or JDO wrapper constructs should be mapped to. For this, we can create an XML file called package.jdo with the following content and put it in the same directory where we have the entities. <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE jdo SYSTEM "file:/javax/jdo/jdo.dtd"> <jdo> <package name="com.binildas.jdo.jpox.order"> <class name="OrderList" identity-type="application" objectid-class="OrderList$Oid" table="ORDERLIST"> <field name="number" primary-key="true"> <column name="ORDERLIST_ID"/> </field> <field name="orderDate"> <column name="ORDER_DATE"/> </field> <field name="lineItems" persistence-modifier="persistent" mapped-by="orderList"> <collection element-type="LineItem"> </collection> </field> </class> <class name="LineItem" table="LINEITEM"> <field name="productId"> <column name="PRODUCT_ID"/> </field> <field name="numberOfItems"> <column name="NUMBER_OF_ITEMS"/> </field> <field name="orderList" persistence-modifier="persistent"> <column name="LINEITEM_ORDERLIST_ID"/> </field> </class> </package> </jdo> jpox.PROPERTIES In this sample, we will persist our entities to a relational database, Oracle. We specify the main connection parameters in jpox.PROPERTIES file. javax.jdo.PersistenceManagerFactoryClass=org.jpox.jdo.JDOPersistenceManagerFactory javax.jdo.option.ConnectionDriverName=oracle.jdbc.driver.OracleDriver javax.jdo.option.ConnectionURL=jdbc:oracle:thin:@127.0.0.1:1521:orcl javax.jdo.option.ConnectionUserName=scott javax.jdo.option.ConnectionPassword=tiger org.jpox.autoCreateSchema=true org.jpox.validateTables=false org.jpox.validateConstraints=false Main.java This class contains the code to test the JDO functionalities. As shown here, it creates two Orders and adds few line items to each order. First it persists these entities and then queries back these entities using the id. public class Main{ static public void main(String[] args){ Properties props = new Properties(); try{ props.load(new FileInputStream("jpox.properties")); } catch (Exception e){ e.printStackTrace(); } PersistenceManagerFactory pmf = JDOHelper.getPersistenceManagerFactory(props); PersistenceManager pm = pmf.getPersistenceManager(); Transaction tx = pm.currentTransaction(); Object id = null; try{ tx.begin(); LineItem lineItem1 = new LineItem("CD011", 1); LineItem lineItem2 = new LineItem("CD022", 2); OrderList orderList = new OrderList(1, new Date()); orderList.getLineItems().add(lineItem1); orderList.getLineItems().add(lineItem2); LineItem lineItem3 = new LineItem("CD033", 3); LineItem lineItem4 = new LineItem("CD044", 4); OrderList orderList2 = new OrderList(2, new Date()); orderList2.getLineItems().add(lineItem3); orderList2.getLineItems().add(lineItem4); pm.makePersistent(orderList); id = pm.getObjectId(orderList); System.out.println("Persisted id : "+ id); pm.makePersistent(orderList2); id = pm.getObjectId(orderList2); System.out.println("Persisted id : "+ id); orderList = (OrderList) pm.getObjectById(id); System.out.println("Retreived orderList : " + orderList); tx.commit(); } catch (Exception e){ e.printStackTrace(); if (tx.isActive()){ tx.rollback(); } } finally{ pm.close(); } } } Build and Run the JDO Sample You can download the required code for this article from http://www.packtpub.com/files//code/3216_Code.zip. Unzip the file and the code of our interest is in the folder 3216_04_Code. There is also a README.txt file, which gives detailed steps to build and run the samples. Since we use Oracle to persist entities, we need the following two libraries in the classpath: jpox-rdbms*.jar classes12.jar We require a couple of other libraries too which are specified in the build.xml file. Download these libraries and change the path in examples.PROPERTIES accordingly. To build the sample, first bring up your database server. Then to build the sample in a single command, it is easy for you to go to ch04jdo folder and execute the following command. cd ch04jdo ant The above command will execute the following steps: First it compiles the java source files Then for every class you persist, use JPOX libraries to enhance the byte code. As the last step, we create the required schema in the data store. To run the sample, execute: ant run You can now cross check whether the entities are persisted to your data store. This is as shown in the following screenshot where you can see that each line item is related to the parent order by the foreign key.   Data Services Good that you now know how to manage the basic data operations in a generic way using JDO and other techniques. By now, you also have good hands-on experience in defining and deploying web services. We all appreciate that web services are functionalities exposed in standard, platform, and technology neutral way. When we say functionality we mean the business use cases translated in the form of useful information. Information is always processed out of data. So, once we retrieve data, we need to process it to translate them into information. When we define SOA strategies at an enterprise level, we deal with multiple Line of Business (LOB) systems; some of them will be dealing with the same kind of business entity. For example, a customer entity is required for a CRM system as well as for a sales or marketing system. This necessitates a Common Data Model (CDM), which is often referred to as the Canonical Data Model or Information Model. In such a model, you will often have entities that represent "domain" concepts, for example, customer, account, address, order, and so on. So, multiple LOB systems will make use of these domain entities in different ways, seeking different information-based on the business context. OK, now we are in a position to introduce the next concept in SOA, which is "Data Services". Data Services are specialization of web services which are data and information oriented. They need to manage the traditional CRUD (Create, Read, Update, and Delete) operations as well as a few other data functionalities such as search and information modeling. The Create operation will give you back a unique ID whereas Read, Update, and Delete operations are performed on a specific unique ID. Search will usually be done with some form of search criteria and information modeling, or retrieval happens when we pull useful information out of the CDM, for example, retrieving the address for a customer. The next important thing is that no assumptions should be made that the data will be in a java resultset form or in a collection of transfer object form. Instead, you are now dealing with data in SOA context and it makes sense to visualize data in XML format. Hence, XML Schema Definition (XSDs) can be used to define the format of your requests and responses for each of these canonical data definitions. You may also want to use ad hoc queries using XQuery or XPath expressions, similar to SQL capabilities on relational data. In other words, your data retrieval and data recreation for information processing at your middle tier should support XML tools and mechanisms, and should also support the above six basic data operations. If so, higher level of abstractions in the processing tier can make use of the above data services to provide Application Specialization capabilities, specialized for the LOB systems. To make the concept clear, let us assume that we need to get the order status for a particular customer (getCustomerOrderStatus()) which will take the customer ID argument. The data services layer will have a retrieve operation passing the customer ID and the XQuery or the XPath statement will obtain the requested order information from the retrieved customer data. High level processing layers (such as LOB service tiers) can use high-level interface (for example, our getCustomerOrderStatus operation) of the Application Specialization using a web services (data services) interface and need not know or use XQuery or XPath directly. The underlying XQuery or XPath can be encapsulated, reused, and optimized.
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16 Oct 2009
7 min read
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JBoss Portals and AJAX - Part 1

Packt
16 Oct 2009
7 min read
Rich user interfaces and AJAX Rich user interfaces can be achieved by using a combination of dynamic HTML elements such as HTML and JavaScript. However, the scope of such an interface is limited to client-side behavior and has minimal functional implications due to the lack of server-side interactions. The power of AJAX is in its capability to provide even richer interface by supplementing its dynamic user interface with powerful functionality through seamless server-side invocation power. AJAX allows individual user interface components to communicate with the server and exchange data without the need for refreshing the whole screen. This is achieved using a process called Web Remoting. Web remoting, or the process of communicating between a browser and a server, can be performed in multiple ways. The popular approaches that are supported by today's browsers are IFrames and XMLHttpRequest. Dynamic HTML can be complemented with either of these methods to generate AJAX functionality. Asynchronous JavaScript and XML or AJAX Asynchronous communication between the client and the server forms the backbone of AJAX. Although an asynchronous request-response method can provide significant value in the development of rich functionality by itself, the results are lot more pronounced when used in conjunction with other functional standards such as CSS, DOM, JavaScript, and so on. The predominant popularity of AJAX stems from such usage. Client-server communication can be achieved either by using IFrames, or by using the supported JavaScript function called XMLHttpRequest(). Due to certain limitations of IFrames, XMLHttpRequest has gained a lot more acceptance. While IFrame can also be an effective option for implementing AJAX-based solutions, in this article, we will focus largely on an XMLHttpRequest-based implementation. The primary advantage of using AJAX-based interfaces is that the update of content occurs without page refreshes. A typical AJAX implementation using XMLHttpRequest happens as described in the following steps: An action on the client side, whether this is a mouse click or a timed refresh, triggers a client event An XMLHttpRequest object is created and configured The XMLHttpRequest object makes a call The request is processed by a server-side component The component returns an XML (or an equivalent) document containing the result The XMLHttpRequest object calls the callback() function and processes the result The HTML DOM is updated with any resulting values The following simplified image illustrates the high-level steps involved in an AJAX request flow. The portal client page gets served to the client browser, where the execution of JavaScript functions takes place. The following example illustrates the initialization of the request object and its basic use: if (window.XMLHttpRequest) // Object of the current window { // for non-IE browsers request = new XMLHttpRequest();}else if (window.ActiveXObject){ // For IE request = new ActiveXObject("Microsoft.XMLHTTP");}request.onreadystatechange = function(){ // do something to process response};if (request.readyState == 4){ // everything received, OK. Do something now..} else { // wait for the response to come to ready state} In subsequent sections, we will modify our sample portal application by adding AJAX functionality to one of the portlets. AJAX in JBoss portal AJAX has gained tremendous popularity in the traditional web application development world due to the richness and agility that it brings to user interfaces. Portals, such as JBoss portal, can also gain significantly from AJAX, in terms of implementation of both behavior and functionality. Refreshing the page content tends to be a time-consuming and resource-intensive process. Every request that a user makes to the server, either by clicking on submissions or links, results in the portal calling doView() and a series of methods for each portlet on the page, one at a time, before aggregating the results and sending the response back to the browser. Using AJAX allows for simultaneous submissions of request in their own independent threads of execution, resulting in an asynchronous and parallel execution. The portal page refresh overhead is now only as long as the time consumed by the slowest portlet. The response times observed by the user improve dramatically, while at the same time allowing more functionality on pages. Architecturally, vertical independent stacks of execution facilitate cleaner and more modular designs and implementations. AJAX can be implemented in JBoss portal in the following two ways: Using in-built support for asynchronous portal behavior by using configurations Writing custom behavior in portlets and page content by using AJAX libraries The in-built support for asynchronous behavior comprises of support for both markup and content. The markup support is in layouts and renderers, while the content is supported through configurable drag-drop and partial page refresh behavior. Almost all of the AJAX behavior supported by JBoss portal relates to asynchronous communication between the client and the portal servers. The only exception is the drag-drop behavior, which is largely view functionality. As far as the custom development within a portlet is concerned, the options are innumerable. A portlet can be developed using many advanced frameworks that are available as either commercial or open source products. For example, user interface features such as drag-and-drops, grids, accordion selects, pull-down menus, content refresh, and so on can be implemented by using third-party libraries including Scriptaculous, JQuery, and DOJO, which have gained a strong following among developers, even on traditional applications and non-portal platforms. In the next few sections, we will walk through an example of AJAX-enabled portlets using one of these libraries, developed on the JBoss portal platform. However, before we go into the implementation, let's step back and understand the limitations that the current portlet specification– JSR-286–addresses, facilitating easy development of AJAX portlets. JSR-168 AJAX limitations Before we look at the features and options provided by the new specification, let's look at how traditional JSR-168 portlets functioned. As shown in the following figure, the "Action" request invoked the processAction method on the server, which implemented controller logic to route it to the correct view. The "Render" request then invokes the render method to serve the content page to the browser. However, when the portlet uses AJAX and needs to makes an asynchronous call, it has to use ActionURL. This in turn follows the standard processing when processAction processes the request and the render method creates the user interface. However, now when the user interface is sent back, the portal injects some other markup and recreates the entire portal page. Hence, instead of refreshing a snippet of user interface, we end up refreshing the whole page. The issues with JSR-168 and AJAX can be broadly summarized as follows: ActionURL and RenderURL point to a portal, and not to a portlet. When we point to a portal, the result is a complete portal page, even if the portlet generates only a snippet. As per the specification, the user interface rendered by the portlet is supposed to be aggregated with some other markup and served back to the browser. When more than only the necessary data and markup is sent back, the JavaScript code on the client side that makes the asynchronous call cannot process the request. Asynchronous calls are made through XMLHttpRequest, which is designed to consume and process the complete response from the portlet. With the portal processing the request in between, XMLHttpRequest cannot consume the original response for processing. This defeats the purpose and value of using asynchronous calls to the server, and we end up with traditional full page refreshes. There were obviously a few workarounds to this. The most common practice was to serve the request from outside of the portal container into the web container. The idea is that the AJAX call can still be made to ActionURL, but the render function copies or shares its context with a traditional Java servlet in the web container of the application server. The AJAX call can now make a direct request to the servlet and get an asynchronous response from the servlet with no interference from the portal. There was a need for a better solution, and one that was incorporated as part of the specification. JSR-286, the latest portlet specification, addresses these problems.
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16 Oct 2009
5 min read
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Extending Document Management in Alfresco 3

Packt
16 Oct 2009
5 min read
Microsoft Office 2003 add-ins For Microsoft Windows users, a natural way of working with the files is by using the Microsoft Office tools. It would be a tedious job for Content Managers to have to search and locate the documents using an Alfresco web client, copy them onto their local desktop, edit them, upload them to Alfresco, and secure them. How about having all of the features mentioned above in your choice of editor itself? Alfresco provides Office add-ins for MS Word 2003, MS Excel 2003, and MS PowerPoint 2003, to allow them to manage the content directly from those tools. This improves the productivity of Content Managers. Support for Microsoft Office 2007 Although the Alfresco add-ins were developed for Microsoft Office 2003, they are also compatible with Microsoft Office 2007. If you are using Microsoft Office 2007 on Windows Vista, then the add-in is not effective, as it provides read-only access to the repository. Unfortunately, this is a known problem with Vista, as Microsoft has rewritten the WebDAV parts of Vista. You may consider the workarounds that are provided at the following URL: http://blogs.msdn.com/sharepoint/archive/2007/10/19/known-issue-office-2007-on-windows-vista-prompts-for-user-credentials-when-opening-documents-in-a-sharepoint-2007-site.aspx Installation Download the Alfresco office add-ins (ZIP file) from the source forge web site, by visiting the following URL: http://sourceforge.net/project/showfiles.php?group_id=143373&package_id=237030 An individual installer (for Microsoft Word, Excel, and Power Point), as well as a combined installer, is available for download. Select an appropriate add-into download. Unzip the ZIP file and run the Setup.exe file contained within it. The set-up program will download the components that are needed, from the Microsoft web site. Once the set-up is complete, you can open the Office tool and use the add-in. For example, for MS Word 2003, you will notice a new button named Alfresco. For MS Word 2007, you will notice the add-in, as shown in the following screenshot: Configuration Click on the Alfresco button to open the add-in window. You need to configure the add-in, by clicking on the link provided at the bottom of the add-in window. Provide the URL details for the web client, WebDAV, and CIFS, as shown in the upcoming screenshot. No matter how you access the repository, you will still have to go through Alfresco's security rules. Provide the Userid and password for the purpose of authentication. The access to the Alfresco repository will be based on the authorization of the user. Click on the Save Settings button to go the main screen. If you have more than one Alfresco server to connect to, then you might have to manually change the settings as needed. Currently, there is no facility for storing the settings for more than one Alfresco server. Features of MS Word add-in The Alfresco add-in allows you to carry out the following activities directly from Microsoft Word. Refer to the following screenshot for more details: My Alfresco: Displays the My Alfresco dashlets Browse Spaces: Browses the entire repository for spaces and files. Search: Searches the repository for keywords. View Details: Views the details of the selected document. Workflow: Starts workflow for the active document. Tags: Allows you to add tags to the document. Transform to PDF: Transforms the selected MS Word document into PDF. Insert into Word: Inserts the selected document into Microsoft Word for editing. Save to Alfresco: Saves the current document to the current space. If the document has not been given a filename yet, then a pop-up panel will prompt you for one. Editing a file in Word To edit a file in Microsoft Word, double-click on the file name. The file is opened directly for editing. The MS Word file is locked for others, while it is being edited by you, as shown in the upcoming screenshot. You can perform all of the Alfresco repository activities, such as adding new tags and initiating a workflow approval process. Saving the file in Microsoft Word will directly save it in the Alfresco repository. If auto version is enabled, then it will be versioned automatically. When you close the file in MS Word, or exit from MS Word, the file will be unlocked in the repository. Recovering deleted content When you delete an item (either content or space) in Alfresco, the item is not deleted from the server, but is moved to a temporary store called Archive Space Store. This gives you a chance to recover items that were deleted. Deleted items will be kept in the temporary store forever, until you decide to either recover or purge them. These features are available to administrators through the Manage Deleted Items action. To test these features, log in as an administrator, create a couple of dummy files in any space, and then delete them. Click on the User Profile Icon  option, located above the menu item, and then click on the Manage Deleted Items button. The Manage Deleted Items pane appears, as shown in the following screenshot: You can list all of the deleted content by clicking on the Show All button, as highlighted in the preceding screenshot. You can also search for deleted items by name, by content, by date, or by the person who deleted it, by using the search options provided. Select the item that you previously deleted, and then click on the Recover Listed Items icon, as shown in the preceding screenshot. You will notice that the item is recovered to the original space. When an item is recovered, it is removed from the archive space store and moved to the original space from which it was deleted. Purged items are deleted forever and cannot be recovered. Because the deleted items will otherwise be in the temporary store forever, it is a good practice to purge them periodically. It is also recommended that you take regular backups of your data.  
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16 Oct 2009
5 min read
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SOA with Service Component Architecture and Enterprise Service Bus

Packt
16 Oct 2009
5 min read
Service Component Architecture We have been creating IT assets in the form of programs and codes since many years, and been implementing SOA architecture. This doesn't mean that we follow a big bang approach and throw away all old assets in place of new. Instead, the success of any SOA effort depends largely on how we can make the existing assets co-exist with new architecture principles and patterns. To this end, Service Component Architecture (SCA) aims at creating new and transforms existing, IT assets into re-usable services more easily. These IT assets can then be rapidly adapted to changing business requirements. In this section, we will introduce SCA and also look into some working samples for the same. What is SCA? SCA introduces the notion of services and references. A component which implements some business logic offers their capabilities through service-oriented interfaces. Components may also consume functionality offered by other components through service-oriented interfaces, called service references. If you follow SOA best practices, you will perhaps appreciate the importance of fine-grained tight coupling and coarse-grained loose coupling between components. SCA composition aids recursive assembly of coarse-grained components out of fine-grained tightly coupled components. These coarse-grained components can even be recursively assembled to form higher levels of coarse-grained components. In SCA, a composite is a recursive assembly of fine-grained components. All these are shown in the SCA assembly model in the following screenshot: Apache Tuscany SCA Java Apache Tuscany SCA is a sub-project within open-source Apache Tuscany, which has got a Java implementation of SCA. Tuscany SCA is integrated with Tomcat, Jetty, and Geronimo. SCA Java runtime is composed of core and extensions. The core wires functional units together and provides SPIs that extensions can interact with. Extensions enhance SCA runtime functionality such as service discovery, reliability, support for transport protocols, and so on. Tuscany SCA Java is available for download at: http://incubator.apache.org/tuscany/sca-java.html. SCA Sample Using Tuscany SCA Java The sample here provides a single booking service with a default SCA (java) binding. The BookingAgentServiceComponent exercises this component by calling three other components that is, FlightServiceComponent, HotelServiceComponent, and CabServiceComponent as shown in the BookingAgent SCA assembly diagram shown below: Code the Sample Artifacts The sample consists of two sets of artifacts. The first set is the individual fine-grained service components. The second set is the coarse-grained service component, which wires the referenced fine-grained service components. Code Fine-Grained Service Components There are three fine-grained service components whose code is self explanatory and are listed below: FlightServiceComponent public interface IFlightService{ String bookFlight(String date, int seats, String flightClass); } public class FlightServiceImpl implements IFlightService{ public String bookFlight(String date, int seats, String flightClass){ System.out.println("FlightServiceImpl.bookFlight..."); return "Success"; }} HotelServiceComponent public interface IHotelService{ String bookHotel(String date, int beds, String hotelClass); } public class HotelServiceImpl implements IHotelService{ public String bookHotel(String date, int beds, String hotelClass){ System.out.println("HotelServiceImpl.bookHotel..."); return "Success"; }} CabServiceComponent public interface ICabService{ String bookCab(String date, String cabType); } public class CabServiceImpl implements ICabService{ public String bookCab(String date, String cabType){ System.out.println("CabServiceImpl.bookCab..."); return "Success"; }} Code BookingAgent Service Component BookingAgentServiceComponent depends on three referenced service components, which are the fine-grained service components listed previously. They are initialized by the dependency injection by the SCA runtime. Also, for the actual business method invocation, the call is delegated to the referenced service components as shown in the bookTourPackage method in the following code: import org.osoa.sca.annotations.Reference;public class BookingAgentServiceComponent implements IBookingAgent{ private IFlightService flightService; private IHotelService hotelService; private ICabService cabService; @Reference public void setFlightService(IFlightService flightService) { this.flightService = flightService; } @Reference public void setHotelService(IHotelService hotelService) { this.hotelService = hotelService; } @Reference public void setCabService(ICabService cabService) { this.cabService = cabService; } public String bookTourPackage(String date, int people, String tourPack){ System.out.println("BookingAgent.bookTourPackage..."); String flightBooked = flightService.bookFlight(date, people, tourPack); String hotelBooked = hotelService.bookHotel(date, people, tourPack); String cabBooked = cabService.bookCab(date, tourPack); if((flightBooked.equals("Success")) && (hotelBooked.equals("Success")) && (cabBooked.equals("Success"))){ return "Success"; } else{ return "Failure"; } }} Code BookingAgent Client The BookingAgentClient first creates an instance of SCADomain and then gets a reference of the BookingAgentServiceComponent using the name of the configured service component. Then it executes the business method, bookTourPackage. import org.apache.tuscany.sca.host.embedded.SCADomain;public class BookingAgentClient{ public static void main(String[] args) throws Exception { SCADomain scaDomain = SCADomain.newInstance("BookingAgent.composite"); IBookingAgent bookingAgent = scaDomain.getService(IBookingAgent.class, "BookingAgentServiceComponent"); System.out.println("BookingAgentClient.bookingTourPackage..."); String result = bookingAgent.bookTourPackage("20Dec2008", 5, "Economy"); System.out.println("BookingAgentClient.bookedTourPackage : "+ result); scaDomain.close(); }} Build and Run the SCA Sample You can download the required code for this article from http://www.packtpub.com/files//code/3216_Code.zip. Unzip the file and the code of our interest is in the folder 3216_04_Code. There is also a README.txt file, which gives detailed steps to build and run the samples. To build the sample in a single command, it is easy for you to go to ch04sca folder and execute the following command: cd ch04scaant Now, you can execute the BookingAgentClient program by executing: ant run You can see that the BookingAgentServiceComponent will delegates calls to book individual line items to the referred service components and if all the individual bookings are done right, the overall transaction is "success". The following figure shows the screenshot of such a success scenario:    
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16 Oct 2009
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Windows Development Using Visual Studio 2008

Packt
16 Oct 2009
11 min read
Visual Studio Visual Studio is an environment for developing applications in Windows. It has a number of tools, such as an editor, compilers, linkers, a debugger, and a project manager. It also has several Wizards—tools designed for rapid development. The Wizard you will first encounter is the Application Wizard. It generates code for an Application Framework. The idea is that we use the Application Wizard to design a skeleton application that is later completed with more application-specific code. There is no real magic about wizards, all they do is generate the skeleton code. We could write the code ourselves, but it is a rather tedious job. Moreover, an application can be run in either debug or release mode. In debug mode, additional information is added in order to allow debugging; in release mode, all such information is omitted in order to make the execution as fast as possible. The code of this article is developed with Visual Studio 2008. The Windows 32 bits Application Programming Interface (Win32 API) is a huge C function library. It contains a couple of thousand functions for managing the Windows system. With the help of Win32 API it is possible to totally control the Windows operating system. However, as the library is written in C, it could be a rather tedious job to develop a large application, even though it is quite possible. That is the main reason for the existence of the Microsoft Foundation Classes (MFC). It is a large C++ class library containing many classes encapsulating the functionality of Win32 API. It does also hold some generic classes to handle lists, maps, and arrays. MFC combines the power of Win32 API with the advantages of C++. However, on some occasions MFC is not enough. When that happens, we can simply call an appropriable Win32 API function, even though the application is written in C++ and uses MFC. Most of the classes of MFC belong to a class hierarchy with CObject at the top. On some occasions, we have to let our classes inherit CObject in order to achieve some special functionality. The baseclass Figure in the Draw and Tetris applications inherits CObject in order to read or write objects of unknown classes. The methods UpdateAllViews and OnUpdate communicate by sending pointers to CObject objects. The Windows main class is CWnd. In this environment, there is no function main. Actually, there is a main, but it is embedded in the framework. We do not write our own main function, and there is not one generated by the Application Wizard. Instead, there is the object theApp, which is an instance of the application class. The application is launched by its constructor. When the first version of MFC was released, there was no standard logical type in C++. Therefore, the type BOOL with the values TRUE and FALSE was introduced. After that, the type bool was introduced to C++. We must use BOOL when dealing with MFC method calls, and we could use bool otherwise. However, in order to keep things simple, let us use BOOL everywhere. In the same way, there is a MFC class CString that we must use when calling MFC methods. We could use the C++ built-in class string otherwise. However, let us use CString everywhere. The two classes are more or less equivalent. There are two types for storing a character, char and wchar_t. In earlier version of Windows, you were supposed to use char for handling text, and in more modern versions you use wchar_t. In order to make our application independent of which version it is run on, there are two macros TCHAR and TEXT. TCHAR is the character type that replaces char and wchar_t. TEXT is intended to encapsulate character and string constants. TCHAR *pBuffer;stScore.Format(TEXT("Score: %d."), iScore); There is also the MFC type BYTE which holds a value of the size of one byte, and UINT which is shorthand for unsigned integer. Finally, all generated framework classes have a capital C at the beginning of the name. The classes we write ourselves do not. The Document/View model The applications in this article are based on the Document/View model. Its main idea is to have two classes with different responsibilities. Let us say we name the application Demo, the Application Wizard will name the document class CDemoDoc and the view class will be named CDemoView. The view class has two responsibilities: to accept input from the user by the keyboard or the mouse, and to repaint the client area (partly or completely) at the request of the document class or the system. The document's responsibility is mainly to manage and modify the application data. The model comes in two forms: Single Document Interface (SDI) and Multiple Document Interface (MDI). When the application starts, a document object and a view object are created, and connected to each other. In the SDI, it will continue that way. In the MDI form, the users can then add or remove as many views they want to. There is always exactly one document object, but there may be one or more view objects, or no one at all. The objects are connected to each other by pointers. The document object has a list of pointers to the associated view objects. Each view object has a fieldm_pDocument that points at the document object. When a change in the document's data has occurred, the document instructs all of its views to repaint their client area by calling the method UpdateAllViews in order to reflect the change. The message system Windows is built on messages. When the users press one of the mouse buttons or a key, when they resize a window, or when they select a menu item, a message is generated and sent to the current appropriate class. The messages are routed by a message map. The map is generated by the Application Wizard. It can be modified manually or with the Properties Window View (the Messages or Events button). The message map is declared in the file class' header file as follows: DECLARE_MESSAGE_MAP() The message map is implemented in the class' implementation file as follows: BEGIN_MESSAGE_MAP(this_class, base_class)// Message handlers.END_MESSAGE_MAP() Each message has it own handle, and is connected to a method of a specific form that catches the message. There are different handlers for different types of messages. There are around 200 messages in Windows. Here follows a table with the most common ones. Note that we do not have to catch every message. We just catch those we are interested in, the rest will be handled by the framework. Message Handler/Method Sent WM_CREATE ON_WM_CREATE/OnCreate When the window is created, but not yet showed. WM_SIZE ON_WM_SIZE/OnSize When the window has been resized. WM_MOVE ON_WM_MOVE/OnMove When the window has been moved. WM_SETFOCUS ON_WM_SETFOCUS/ OnSetFocus When the window receives input focus. WM_KILLFOCUS ON_WM_KILLFOCUS/ OnKillFocus When the window loses input focus. WM_VSCROLL ON_WM_VSCROLL/ OnVScroll When the user scrolls the vertical bar. WM_HSCROLL ON_WM_HSCROLL/ OnHScroll When the user scrolls the horizontal bar. WM_LBUTTONDOWN   WM_MBUTTONDOWN   WM_RBUTTONDOWN ON_WM_LBUTTONDOWN/ OnLButtonDown ON_WM_MBUTTONDOWN/ OnMButtonDown ON_WM_RBUTTONDOWN/ OnRButtonDown When the user presses the left, middle, or right mouse button. WM_MOUSEMOVE ON_WM_MOUSEMOVE/ OnMouseMove When the user moves the mouse, there are flags available to decide whether the buttons are pressed. WM_LBUTTONUP   WM_MBUTTONUP   WM_RBUTTONUP ON_WM_LBUTTONUP/ OnLButtonUp ON_WM_MUTTONUP/ OnMButtonUp ON_WM_RUTTONUP/ OnRButtonUp When the user releases the left, middle, or right button. WM_CHAR ON_WM_CHAR/OnChar When the user inputs a writable character of the keyboard. WM_KEYDOWN ON_WM_KEYDOWN/ OnKeyDown When the user presses a key of the keyboard. WM_KEYUP ON_WM_KEYUP/ OnKeyUp When the user releases a key of the keyboard. WM_PAINT ON_WM_PAINT/OnPaint When the client area of the window needs to be repainted, partly or completely. WM_CLOSE ON_WM_CLOSE/OnClose When the user clicks at the close button in the upper right corner of the window. WM_DESTROY ON_WM_DESTROY/ OnDestroy When the window is to be closed. WM_COMMAND ON_COMMAND(Identifier, Name)/OnName   When the user selects a menu item, a toolbar button, or a accelerator key connected to the identifier. WM_COMMAND_ UPDATE ON_COMMAND_ UPDATE_UI(Identifier, Name)/OnUpdateName On idle time, when the system is not busy with any other task, this message is sent in order to enable/disable or to check menu items and toolbar buttons. When a user selects a menu item, a command message is sent to the application. Thanks to MFC, the message can be routed to virtually any class in the application. However, in the applications of this article, all menu messages are routed to the document class. It is possible to connect an accelerator key or a toolbar button to the same message, simply by giving it the same identity number. Moreover, when the system is in idle mode (not busy with any other task) thecommand update message is sent to the application. This gives us an opportunity to check or disable some of the menu items. For instance, the Save item in the File menu should be grayed (disabled) when the document has not been modified and does not have to be saved. Say that we have a program where the users can paint in one of three colors. The current color should be marked by a radio box. The message map and its methods can be written manually or be generated with the Resource View (the View menu in Visual Studio) which can help us generate the method prototype, its skeleton definition, and its entry in the message map. The Resource is a system of graphical objects that are linked to the application. When the framework is created by the Application Wizard, the standard menu bar and toolbar are included. We can add our own menus and buttons in Resource Editor, a graphical tool of Visual Studio. The coordinate system In Windows, there are device (physical) and logical coordinates. There are several logical coordinate mapping systems in Windows. The simplest one is the text system; it simply maps one physical unit to the size of a pixel, which means that graphical figures will have different size monitors with different sizes or resolutions. This system is used in the Ring and Tetris applications. The metric system maps one physical unit to a tenth of a millimeter (low metric) or a hundredth of a millimeter (high metric). There is also the British system that maps one physical unit to a hundredth of an inch (low English) or a thousandth of an inch (high English). The British system is not used in this article. The position of a mouse click is always given in device units. When a part of the client area is invalidated (marked for repainting), the coordinates are also given in device units, and when we create or locate the caret, we use device coordinates. Except for these events, we translate the positions into logical units of our choice. We do not have to write translation routines ourselves, there are device context methods LPtoDP (Logical Point to Device Point) and DPtoLP (Device Point to Logical Point) in the next section that do the job for us. The setting of the logical unit system is done in OnInitialUpdate and OnPrepareDC in the view classes. In the Ring and Tetris Applications, we just ignore the coordinates system and use pixels. In the Draw application, the view class is a subclass of the MFC class CScrollView. It has a method SetScrollSizes that takes the logical coordinate system and the total size of the client area (in logical units). Then the mapping between the device and logical system is done automatically and the scroll bars are set to appropriate values when the view is created and each time its size is changed. void SetScrollSizes(int nMapMode, CSize sizeTotal, const CSize& sizePage = sizeDefault, const CSize& sizeLine = sizeDefault); In the Calc and Word Applications, however, we set the mapping between the device and logical system manually by overriding the OnPrepareDC method. It calls the method SetMapMode which sets the logical horizontal and vertical units to be equal. This ensures that circles will be kept round. The MFC device context method GetDeviceCaps returns the size of the screen in pixels and millimeters. Those values are used in the call to SetWindowExt and SetViewportExt, so that the logical unit is one hundredth of a millimeter also in those applications. The SetWindowOrg method sets the origin of the view's client area in relation to the current positions of the scroll bars, which implies that we can draw figures and text without regarding the current positions of the scroll bars. int SetMapMode(int iMapMode);int GetDeviceCaps(int iIndex) const;CSize SetWindowExt(CSize szScreen);CSize SetViewportExt(CSize szScreen);CPoint SetWindowOrg(CPoint ptorigin);
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16 Oct 2009
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EJB 3 Entities

Packt
16 Oct 2009
6 min read
The JPA can be regarded as a higher level of abstraction sitting on top of JDBC. Under the covers the persistence engine converts JPA statements into lower level JDBC statements. EJB 3 Entities In JPA, any class or POJO (Plain Old Java Object) can be converted to an entity with very few modifications. The following listing shows an entity Customer.java with attributes id, which is unique for a Customer instance, and firstName and lastName. package ejb30.entity; import javax.persistence.Entity; import javax.persistence.Id; @Entity public class Customer implements java.io.Serializable { private int id; private String firstName; private String lastName; public Customer() {} @Id public int getId() { return id; } public void setId(int id) { this.id = id; } public String getFirstname() { return firstName; } public void setFirstname(String firstName) { this.firstName = firstName; } public String getLastname() { return lastName; } public void setLastname(String lastName) { this.lastName = lastName; } public String toString() { return "[Customer Id =" + id + ",first name=" + firstName + ",last name=" + lastName + "]"; } } The class follows the usual JavaBean rules. The instance variables are non-public and are accessed by clients through appropriately named getter and setter accessor methods. Only a couple of annotations have been added to distinguish this entity from a POJO. Annotations specify entity metadata. They are not an intrinsic part of an entity but describe how an entity is persisted. The @Entity annotation indicates to the persistence engine that the annotated class, in this case Customer, is an entity. The annotation is placed immediately before the class definition and is an example of a class level annotation. We can also have property-based and field-based annotations, as we shall see. The @Id annotation specifies the primary key of the entity. The id attribute is a primary key candidate. Note that we have placed the annotation immediately before the corresponding getter method, getId(). This is an example of a property-based annotation. A property-based annotation must be placed immediately before the corresponding getter method, and not the setter method. Where property-based annotations are used, the persistence engine uses the getter and setter methods to access and set the entity state. An alternative to property-based annotations are field-based annotations. An example of this is shown later. Note that all annotations within an entity, other than class level annotations, must be all property-based or all field-based. The final requirement for an entity is the presence of a no-arg constructor. Our Customer entity also implements the java.io.Serializable interface. This is not essential, but good practice because the Customer entity has the potential of becoming a detached entity. Detached entities must implement the Serializable interface. At this point we remind the reader that, as throughout EJB 3, XML deployment descriptors are an alternative to entity metadata annotations. Comparison with EJB 2.x Entity Beans An EJB 3 entity is a POJO and not a component, so it is referred to as an entity and not an entity bean. In EJB 2.x the corresponding construct is an entity bean component with the same artifacts as session beans, namely an XML deployment descriptor file, a remote or local interface, a home or localhome interface, and the bean class itself. The remote or local interface contains getter and setter method definitions. The home or local interface contains definitions for the create() and findByPrimaryKey() methods and optionally other finder method definitions. As with session beans, the entity bean class contains callback methods such as ejbCreate(), ejbLoad(), ejbStore(), ejbRemove(), ejbActivate(), ejbPassivate(), and setEntityContext(). The EJB 3 entity, being a POJO, can run outside a container. Its clients are always local to the JVM. The EJB 2.x entity bean is a distributed object that needs a container to run, but can have clients from outside its JVM. Consequently EJB 3 entities are more reusable and easier to test than EJB 2.x entity beans. In EJB 2.x we need to decide whether the persistence aspects of an entity bean are handled by the container (Container Managed Persistence or CMP) or by the application (Bean Managed Persistence or BMP). In the case of CMP, the entity bean is defined as an abstract class with abstract getter and setter method definitions. At deployment the container creates a concrete implementation of this abstract entity bean class. In the case of BMP, the entity bean is defined as a class. The getter and setter methods need to be coded. In addition the ejbCreate(), ejbLoad(), ejbStore(), ejbFindByPrimaryKey(), and any other finder methods need to be coded using JDBC. Mapping an Entity to a Database Table We can map entities onto just about any relational database. GlassFish includes an embedded Derby relational database. If we want GlassFish to access another relational database, Oracle say, then we need to use the GlassFish admin console to set up an Oracle data source. We also need to refer to this Oracle data source in the persistence.xml file. We will describe the persistence.xml file later in this article. These steps are not required if we use the GlassFish default Derby data source. All the examples in this article will use the Derby database. EJB 3 makes heavy use of defaulting for describing entity metadata. In this section we describe a few of these defaults. First, by default, the persistence engine maps the entity name to a relational table name. So in our example the table name is CUSTOMER. If we want to map the Customer entity to another table we will need to use the @Table annotation which we shall see later. By default, property or fields names are mapped to a column name. So ID, FIRSTNAME, and LASTNAME are the column names corresponding to the id, firstname, and lastname entity attributes. If we want to change this default behavior we will need to use the @Column annotation which we shall see later. JDBC rules are used for mapping Java primitives to relational datatypes. So a String will be mapped to VARCHAR for a Derby database and VARCHAR2 for an Oracle database. An int will be mapped to INTEGER for a Derby database and NUMBER for an Oracle database. The size of a column mapped from a String defaults to 255, for example VARCHAR(255) for Derby or VARCHAR2(255) for Oracle. If we want to change this column size then we need to use the length element of the @Column annotation which we shall see later. To summarize, if we are using the GlassFish container with the embedded Derby database, the Customer entity will map onto the following table:   CUSTOMER ID INTEGER PRIMARY KEY FIRSTNAME VARCHAR(255) LASTNAME VARCHAR(255) Most persistence engines, including the GlassFish default persistence engine, Toplink, have a schema generation option, although this is not required by the JPA specification. In the case of GlassFish, if a flag is set when the application is deployed to the container, then the container will create the mapped table in the database. Otherwise the table is assumed to exist in the database.
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16 Oct 2009
7 min read
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Simplifying Parallelism Complexity in C#

Packt
16 Oct 2009
7 min read
Specializing the algorithms for segmentation with classes So far, we have been developing applications that split work into multiple independent jobs and created classes to generalize the algorithms for segmentation. We simplified the creation of segmented and parallelized algorithms, generalizing behaviors to simplify our code and to avoid repeating the same code on every new application. However, we did not do that using inheritance, a very powerful object-oriented capability that simplifies code re-use. C# is an object-oriented programming language that supports inheritance and offers many possibilities to specialize behaviors to simplify our code and to avoid some synchronization problems related to parallel programming. How can we use C# object-oriented capabilities to define specific segmented algorithms prepared for running each piece in an independent thread using ParallelAlgorithm and ParallelAlgorithmPiece as the base classes? The answer is very simple—by using inheritance and the factory method class creational pattern (also known as virtual constructor). Thus, we can advance into creating a complete framework to simplify the algorithm optimization process. Again, we can combine multithreading with object-oriented capabilities to reduce our development time and avoid synchronization problems. Besides, using classes to specialize the process of splitting a linear algorithm into many pieces will make it easier for the developers to focus on generating very independent parts that will work well in a multithreading environment, while avoiding side-effects. Time for action – Preparing the parallel algorithm classes for the factory method You made the necessary changes to the ParallelAlgorithmPiece and the ParallelAlgorithm classes to possibly find planets similar to Mars in the images corresponding to different galaxies. NASA's CIO was impressed with your parallel programming capabilities. Nevertheless, he is an object-oriented guru, and he gave you the advice to apply the factory method pattern to specialize the parallel algorithm classes in each new algorithm. That could make the code simpler, more re-usable, and easier to maintain. He asked you to do so. The NASA scientists would then bring you another huge image processing challenge for your parallel programming capabilities—a sunspot analyzer. If you resolve this problem using the factory method pattern or something like that, he will hire you! However, be careful, because you must avoid some synchronization problems! First, we are going to create a new project with tailored versions of the ParallelAlgorithmPiece and ParallelAlgorithm classes. This way, later, we will be able to inherit from these classes and apply the factory method pattern to specialize in parallel algorithms: Create a new C# Project using the Windows Forms Application template in Visual Studio or Visual C# Express. Use SunspotsAnalyzer as the project's name. Open the code for Program.cs. Replace the line [STAThread] with the following line (before the Main method declaration): [MTAThread] Copy the file that contains the original code of the ParallelAlgorithmPiece and the ParallelAlgorithm classes (ParallelAlgorithm.cs) and include them in the project. Add the abstract keyword before the declarations of theParallelAlgorithmPiece and the ParallelAlgorithm classes, as shown in the following lines (we do not want to create instances directly from these abstract classes): abstract class ParallelAlgorithmPieceabstract class ParallelAlgorithm Change the ThreadMethod method declaration in the ParallelAlgorithmPiece class (add the abstract keyword to force us to override it in subclasses): public abstract void ThreadMethod(object poThreadParameter); Add the following public abstract method to create each parallel algorithm piece in the ParallelAlgorithm class (the key to the factory method pattern): public abstract ParallelAlgorithmPieceCreateParallelAlgorithmPiece(int priThreadNumber); Add the following constructor with a parameter to the ParallelAlgorithmPiece class: public ParallelAlgorithmPiece(int priThreadNumberToAssign){priThreadNumber = priThreadNumberToAssign;} Copy the original code of the ParallelAlgorithmPiece class CreatePieces method and paste it in the ParallelAlgorithm class (we move it to allow creation of parallel algorithm pieces of different subclasses). Replace the lloPieces[i].priBegin and lloPieces[i].priEnd private variables' access with their corresponding public properties access lloPieces[i].piBegin and lloPieces[i].piEnd. Change the new CreatePieces method declaration in the ParallelAlgorithm class (remove the static clause and add the virtual keyword to allow us to override it in subclasses and to access instance variables): public virtual List<ParallelAlgorithmPiece>CreatePieces(long priTotalElements, int priTotalParts) Replace the line lloPieces[i] = new ParallelAlgorithmPiece(); in the CreatePieces method declaration in the ParallelAlgorithm class with the following line of code (now the creation is encapsulated in a method, and also, a great bug is corrected, which we will explain later): lloPieces.Add(CreateParallelAlgorithmPiece(i)); Comment the following line of code in the CreatePieces method in the ParallelAlgorithm class (now the new ParallelAlgorithmPiece constructor assigns the value to piThreadNumber): //lloPieces[i].piThreadNumber = i; Replace the line prloPieces = ParallelAlgorithmPiece. CreatePieces(priTotalElements, priTotalParts); in the CreateThreads method declaration in the ParallelAlgorithm class with the following line of code (now the creation is done in the new CreatePieces method): prloPieces = CreatePieces(priTotalElements, priTotalParts); Change the StartThreadsAsync method declaration in the ParallelAlgorithm class (add the virtual keyword to allow us to override it in subclasses): public virtual void StartThreadsAsync() Change the CollectResults method declaration in the ParallelAlgorithm class (add the abstract keyword to force us to override it in subclasses): public abstract void CollectResults(); What just happened? The code required to create subclasses to implement algorithms, following a variation of the factory method class creational pattern, is now held in the ParallelAlgorithmPiece and ParallelAlgorithm classes. Thus, when we create new classes that will inherit from these two classes, we can easily implement a parallel algorithm. We must just fill in the gaps and override some methods, and we can then focus on the algorithm problems instead of working hard on the splitting techniques. We also solved some bugs related to the previous versions of these classes. Using C# programming language's excellent object-oriented capabilities, we can avoid many problems related to concurrency and simplify the development process using high-performance parallel algorithms. Nevertheless, we must master many object-oriented design patterns to help us in reducing the complexity added by multithreading and concurrency. Defining the class to instantiate One of the main problems that arise when generalizing an algorithm is that the generalized code needed to coordinate the parallel algorithm must create instances of the subclasses that represent the pieces. Using the concepts introduced by the factory method class creational pattern, we solved this problem with great simplicity. We made the necessary changes to the ParallelAlgorithmPiece and ParallelAlgorithm classes to implement a variation of this design pattern. First, we added a constructor to the ParallelAlgorithmPiece class with the thread or piece number as a parameter. The constructor assigns the received value to the priThreadNumber private variable, accessed by the piThreadNumber property: public ParallelAlgorithmPiece(int priThreadNumberToAssign){priThreadNumber = priThreadNumberToAssign;} The subclasses will be able to override this constructor to add any additional initialization code. We had to move the CreatePieces method from the ParallelAlgorithmPiece class to the ParallelAlgorithm class. We did this because each ParallelAlgorithm subclass will know which ParallelAlgorithmPiece subclass to create for each piece representation. Thus, we also made the method virtual, to allow it to be overridden in subclasses. Besides, now it is an instance method and not a static one. There was an intentional bug left in the previous CreatePieces method. As you must master lists and collections management in C# in order to master parallel programming, you should be able to detect and solve this little problem. The method assigned the capacity, but did not add elements to the list. Hence, we must use the add method using the result of the new CreateParallelAlgorithmPiece method. lloPieces.Add(CreateParallelAlgorithmPiece(i)); The creation is now encapsulated in this method, which is virtual, and allows subclasses to override it. The original implementation is shown in the following lines: public virtual ParallelAlgorithmPiece CreateParallelAlgorithmPiece(int priThreadNumber){return (new ParallelAlgorithmPiece(priThreadNumber));} It returns a new ParallelAlgorithmPiece instance, sending the thread or piece number as a parameter. Overriding this method, we can return instances of any subclass of ParallelAlgorithmPiece. Thus, we let the ParallelAlgorithm subclasses decide which class to instantiate. This is the principle of the factory method design pattern. It lets a class defer instantiation to subclasses. Hence, each new implementation of a parallel algorithm will have its new ParallelAlgorithm and ParallelAlgorithmPiece subclasses. We made additional changes needed to keep conceptual integrity with this new approach for the two classes that define the behavior of a parallel algorithm that splits work into pieces using multithreading capabilities.
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Packt
16 Oct 2009
5 min read
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Human-readable Rules with Drools JBoss Rules 5.0(Part 2)

Packt
16 Oct 2009
5 min read
Drools Agenda Before we talk about how to manage rule execution order, we have to understand Drools Agenda. When an object is inserted into the knowledge session, Drools tries to match this object with all of the possible rules. If a rule has all of its conditions met, its consequence can be executed. We say that a rule is activated. Drools records this event by placing this rule onto its agenda (it is a collection of activated rules). As you may imagine, many rules can be activated, and also deactivated, depending on what objects are in the rule session. After the fireAllRules method call, Drools picks one rule from the agenda and executes its consequence. It may or may not cause further activations or deactivations. This continues until the Drools Agenda is empty. The purpose of the agenda is to manage the execution order of rules. Methods for managing rule execution order The following are the methods for managing the rule execution order (from the user's perspective). They can be viewed as alternatives to ruleflow. All of them are defined as rule attributes. salience: This is the most basic one. Every rule has a salience value. By default it is set to 0. Rules with higher salience value will fire first. The problem with this approach is that it is hard to maintain. If we want to add new rule with some priority, we may have to shift the priorities of existing rules. It is often hard to figure out why a rule has certain salience, so we have to comment every salience value. It creates an invisible dependency on other rules. activation-group: This used to be called xor-group. When two or more rules with the same activation group are on the agenda, Drools will fire just one of them. agenda-group: Every rule has an agenda group. By default it is MAIN. However, it can be overridden. This allows us to partition Drools Agenda into multiple groups that can be executed separately. The figure above shows partitioned Agenda with activated rules. The matched rules are coming from left and going into Agenda. One rule is chosen from the Agenda at a time and then executed/fired. At runtime, we can programmatically set the active Agenda group (through the getAgenda().getAgendaGroup(String agendaGroup).setFocus() method of KnowledgeRuntime), or declaratively, by setting the rule attribute auto-focus to true. When a rule is activated and has this attribute set to true, the active agenda group is automatically changed to rule's agenda group. Drools maintains a stack of agenda groups. Whenever the focus is set to a different agenda group, Drools adds this group onto this stack. When there are no rules to fire in the current agenda group, Drools pops from the stack and sets the agenda group to the next one. Agenda groups are similar to ruleflow groups with the exception that ruleflow groups are not stacked. Note that only one instance of each of these attributes is allowed per rule (for example, a rule can only be in one ruleflow-group ; however, it can also define salience within that group). Ruleflow As we've already said, ruleflow can externalize the execution order from the rule definitions. Rules just define a ruleflow-group attribute, which is similar to agenda-group. It is then used to define the execution order. A simple ruleflow (in the example.rf file) is shown in the following screenshot: The preceding screenshot shows a ruleflow opened with the Drools Eclipse plugin. On the lefthand side are the components that can be used when building a ruleflow. On the righthand side is the ruleflow itself. It has a Start node which goes to ruleflow group called Group 1. After it finishes execution, an Action is executed, then the flow continues to another ruleflow group called Group 2, and finally it finishes at an End node. Ruleflow definitions are stored in a file with the .rf extension. This file has an XML format and defines the structure and layout for presentational purposes. Another useful rule attribute for managing which rules can be activated is lock-on-active. It is a special form of the no-loop attribute. It can be used in combination with ruleflow-group or agenda-group. If it is set to true, and an agenda/ruleflow group becomes active/focused, it discards any further activations for the rule until a different group becomes active. Please note that activations that are already on the agenda will be fired. A ruleflow consists of various nodes. Each node has a name, type, and other specific attributes. You can see and change these attributes by opening the standard Properties view in Eclipse while editing the ruleflow file. The basic node types are as follows: Start End Action RuleFlowGroup Split Join They are discussed in the following sections. Start It is the initial node. The flow begins here. Each ruleflow needs one start node. This node has no incoming connection—just one outgoing connection. End It is a terminal node. When execution reaches this node, the whole ruleflow is terminated (all of the active nodes are canceled). This node has one incoming connection and no outgoing connections. Action Used to execute some arbitrary block of code. It is similar to the rule consequence—it can reference global variables and can specify dialect. RuleFlowGroup This node will activate a ruleflow-group, as specified by its RuleFlowGroup attribute. It should match the value in ruleflow-group rule attribute.  
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Packt
15 Oct 2009
6 min read
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Structure the Content on your Plone Site

Packt
15 Oct 2009
6 min read
(For more resources on Plone, see here.) Real world information architecture tips Based on what your users need and/or want to see, you need to structure your content within topics, or high-level containers that are typically content-specific sections. As an example, we will take a look at http://plone.org. When visitors enter a Plone site, no matter how deep they go, the navigation tends to stay the same. The following screenshot shows that a visitor is in the Documentation section of the site, with the opportunity to drill down within this section for additional documentation topics: By default, Plone has a portlet that shows the navigation aids on the left-hand side of the browser, which helps the visitors navigate within the subject matter. In this example, there are several subsections below Development. Structuring your content When planning your site, you must first decide how you want to structure your content. The structuring can be worked out through brainstorming sessions with other people involved with your site, in order to come up with a structure suits your business objectives. Investigating other sites that share your organization's model could be a good starting point towards developing your final solution. To really understand how Plone can be an effective solution for your content delivery needs, we will take a look at how to implement Plone for a High School web site. In this type of structure, you will see how some content is targeted at all users, while other content is tailored to specific users. We will use the following high-level topics for demonstration purposes: Home News Events Academics Sports Clubs PTO (Parent-Teacher Organization) Alumni In order to create these sections, we will first create folders for the above sections, into which you will add content. Each of the above sections will be visible in your top-level navigation. Within each top-level folder, we will also create subfolders to help you to structure your content. To create a folder, go to your homepage, select Add new... and choose the Folder option from the drop-down list, as shown in the following screenshot: Specify the Title and the optional Description. In this case, we will create a folder for the Academics section: We're going to just keep the defaults here; we will cover the Settings tab shortly. Click on Save, and then make sure that your folder has been published: Now take a look at the overall navigation structure: There is now a new tab in your navigation bar, which represents a container for holding all of the content that will be part of the academics section of the site. You will follow the same process to create the rest of the top-level tabs. First, we will need to make a change to the default tab behavior in Plone. Specifically, we want to remove Users as a top-level navigation item. Removing it from the tab navigation does not mean that it no longer exists; we're just making sure that items that are more important to this specific site are shown to the visitors and users. To remove Users from the navigation bar, click on the Users tab, and then select Edit. Once you are in Edit mode, there is the section where you can select Settings. You can then select the Exclude from navigation checkbox. After saving your changes, you can see that the tab Users is no longer part of your navigation: Using the same process for adding new folders, we'll add Sports, Clubs and PTO. We end up with the following: Now that we have the top-level structure in place, we can focus on what will need to go within each topic. The process is similar, with the difference being that you need to be within the given topic before creating the next level of folders. When you create folders in the Home section, you have the ability to create top-level tabs. Creating folders within the other top-level folders you create allows you to be more specific for the given topic. We will use the example of the Sports top-level tab for creating an additional folder/site structure. We will need to create the following sub-folders: Football Basketball Soccer Track and Field Lacrosse Baseball Softball To do so, we must drill down into the Sports folder and add new folders within it. Once you have added these folders under the Sports section, the Navigation to the new folders is available in the leftmost side of your browser window: Note that the navigation shows only the contents of the current folder. This can be adjusted via the Manage portlets link, which is available on the home page, below the left and right columns. This link is also accessible via http://www.mysite.com/@@manage-portlets, where www.mysite.com is the name of your Plone site. Simply set the Start Level to 0 and save your changes. Now that the structure for the Sports folder is in place, let's take a look at how you can change the order of display of the folders. If the football season is over, it may make sense to move this category to the bottom of the navigation. To change the order of the Football folder, go to the Contents view under Sports, then click in the Order column for the Football row. The row will turn yellow, and the cursor will change to a four-headed arrow, which indicates that the content object can be moved. Drag the row up or down in the list, to the desired location. Now, when you click on the top level of Sports, the navigation listing appears in the new location that you have just defined: Now, let's take the new folder structure created under the Sports section, and create some more folders that are specific to each sub topic. Select a folder, and then go to the Contents tabbed page. In this example, we will create the following folders under the Soccer folder, which is under the Sports folder: Varsity Boys Girls Junior Varsity Boys Girls Boosters As identified in the preceding screenshot, the breadcrumbs navigation shows the progression through the site. You can also see how the navigation within the Sports section can grow to fit specific content. By understanding these concepts that apply creating folders for your navigation structure, you will be well on your way to having consistent navigation throughout your site.
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