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Unreal Engine 4.X By Example
Unreal Engine 4.X By Example

Unreal Engine 4.X By Example: An example-based practical guide to get you up and running with Unreal Engine 4.X

By Benjamin Carnall
AU$60.99 AU$41.99
Book Jul 2016 506 pages 1st Edition
eBook
AU$60.99 AU$41.99
Print
AU$75.99
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eBook
AU$60.99 AU$41.99
Print
AU$75.99
Subscription
$19.99 Monthly

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Product Details


Publication date : Jul 29, 2016
Length 506 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781785885532
Vendor :
Epic Games
Category :
Table of content icon View table of contents Preview book icon Preview Book

Unreal Engine 4.X By Example

Chapter 1. Introduction to Unreal Engine 4

Welcome to Unreal Engine 4 by Example! During the course of this book you are going to learn how to utilize Unreal Engine 4 (UE4) to create high-quality games using C++. This chapter will show you how to install the engine, introduce you to the engine's User Interface (UI), show you how to create new projects, and give you a rundown of what to expect from this book. The purpose of this chapter is to give you a general idea of how this book will be formatted and how to get the most out of your Unreal Engine 4 by Example experience.

The chapter will cover the following points:

  • Navigating this book and what to expect

  • Installing UE4

  • Creating new UE4 projects

  • Navigating UE4's User Interface

  • Creating a basic actor and adding components

  • Opening and exploring the examples provided by Unreal

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Key benefits

  • A unique resource on Unreal with an interactive example based approach that is sure to get you up and running immediately
  • Will feature four unique game projects that increase in complexity which will enable readers to build their game development skills using Unreal Engine 4 and the C++ programming language
  • Will be the most up to date book in the market on Unreal with full coverage of the new features of UE4

Description

With Unreal Engine 4 being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today’s development industry. The engine offers a rich feature set that can be customized and built upon through the use of C++. This book will cover how to work with Unreal Engine’s tool set all the way from the basics of the editor and the visual scripting system blueprint to the in-depth low-level creation of content using C++. This book will provide you with the skills you need to create feature-rich, captivating, and refined game titles with Unreal Engine 4. This book will take you through the creation of four unique game projects, designed so that you will be ready to apply the engine’s rich development capabilities. You will learn not only to take advantage of the visual tools of the engine, but also the vast and powerful programming feature set of Unreal Engine 4.

What you will learn

[*] Use C++ with Unreal Engine to boost the development potential of any Unreal Engine project [*] Vastly improve workflow and content creation with the visual scripting system blueprint [*] Design, test, and implement interesting game worlds using Unreal Engines built-in editor [*] Build a networked, feature-rich first person shooter that you can play with others over LAN [*] Build design-centric game worlds that play to needs of your game ideas [*] Paint your game worlds via the creation and modification of visual shaders called materials [*] Gain knowledge of other game development disciplines through the use of the Animation and Material tool sets [*] Create feature-rich game projects with a sophisticated visual quality and feature set

What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
Product feature icon Download this book in EPUB and PDF formats
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
Buy Now

Product Details


Publication date : Jul 29, 2016
Length 506 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781785885532
Vendor :
Epic Games
Category :

Table of Contents

17 Chapters
Unreal Engine 4.X By Example Chevron down icon Chevron up icon
Credits Chevron down icon Chevron up icon
About the Author Chevron down icon Chevron up icon
About the Reviewer Chevron down icon Chevron up icon
www.PacktPub.com Chevron down icon Chevron up icon
Preface Chevron down icon Chevron up icon
1. Introduction to Unreal Engine 4 Chevron down icon Chevron up icon
2. Blueprints and Barrels – Your First Game Chevron down icon Chevron up icon
3. Advanced Blueprint, Animation, and Sound Chevron down icon Chevron up icon
4. Unreal Engine, C++, and You Chevron down icon Chevron up icon
5. Upgrade Activated – Making Bounty Dash with C++ Chevron down icon Chevron up icon
6. Power Ups for Your Character, Power Ups for the User Chevron down icon Chevron up icon
7. Boss Mode Activated – Unreal Robots Chevron down icon Chevron up icon
8. Advanced AI and Unreal Rendering Chevron down icon Chevron up icon
9. Creating a Networked Shooter Chevron down icon Chevron up icon
10. Goodbyes and Thank yous Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon

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