Time for action – scene for an action game
Create a new Qt Quick UI project. In the project directory, make a subdirectory called images and from the game project that we have created using Graphics View copy grass.png, sky.png, and trees.png. Then, put the following code into the QML document:
import QtQuick 2.1
Image {
id: root
property int dayLength: 60000 // 1 minute
source: "images/sky.png"
Item {
id: sun
x: 140
y: root.height-170
Rectangle {
id: sunVisual
width: 40
height: width
radius: width/2
color: "yellow"
anchors.centerIn: parent
}
}
Image {
source: "images/trees.png"
x: -200
anchors.bottom: parent.bottom
}
Image {
source: "images/grass.png"
anchors.bottom: parent.bottom
}
}When you run the project now, you will see a screen similar to this one:

What just happened?
We set up a very simple scene consisting of three images stacked up to form...