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Unity 2018 Cookbook
Unity 2018 Cookbook

Unity 2018 Cookbook: Over 160 recipes to take your 2D and 3D game development to the next level , Third Edition

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Profile Icon Matt Smith Profile Icon Chico Queiroz Profile Icon Jate Wittayabundit
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$9.99 $49.99
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.7 (3 Ratings)
eBook Aug 2018 794 pages 3rd Edition
eBook
$9.99 $49.99
Paperback
$63.99
eBook + Subscription
$29.99 Monthly
Arrow left icon
Profile Icon Matt Smith Profile Icon Chico Queiroz Profile Icon Jate Wittayabundit
Arrow right icon
$9.99 $49.99
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.7 (3 Ratings)
eBook Aug 2018 794 pages 3rd Edition
eBook
$9.99 $49.99
Paperback
$63.99
eBook + Subscription
$29.99 Monthly
eBook
$9.99 $49.99
Paperback
$63.99
eBook + Subscription
$29.99 Monthly

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Table of content icon View table of contents Preview book icon Preview Book

Unity 2018 Cookbook

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Key benefits

  • Become proficient at traditional 2D and 3D game development
  • Build amazing interactive interfaces with Unity's UI system
  • Develop professional games with realistic animation and graphics, materials and cameras, and AI with Unity 2018

Description

With the help of the Unity 2018 Cookbook, you’ll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets. Once you’ve got to grips with the basics, you will familiarize yourself with shaders and Shader Graphs, followed by understanding the animation features to enhance your skills in building fantastic games. In addition to this, you will discover AI and navigation techniques for nonplayer character control and later explore Unity 2018’s newly added features to improve your 2D and 3D game development skills. This book provides many Unity C# gameplay scripting techniques. By the end of this book, you'll have gained comprehensive knowledge in game development with Unity 2018.

Who is this book for?

Unity 2018 Cookbook is for you if you want to explore a wide range of Unity scripting and multimedia features and find ready-to-use solutions for many game features. This book also helps programmers explore multimedia features. It is assumed that you already know basics of Unity and have some programming knowledge of C#.

What you will learn

  • Get creative with Unity's shaders and learn to build your own shaders with the new Shader Graph tool
  • Create a text and image character dialog with the free Fungus Unity plugin
  • Explore new features integrated into Unity 2018, including TextMesh Pro and ProBuilder
  • Master Unity audio, including ducking, reverbing, and matching pitch to animation speeds
  • Work with the new Cinemachine and timeline to intelligently control camera movements
  • Improve ambiance through the use of lights and effects, including reflection and light probes
  • Create stylish user interfaces with the UI system, including power bars and clock displays

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Aug 31, 2018
Length: 794 pages
Edition : 3rd
Language : English
ISBN-13 : 9781788477284
Vendor :
Unity Technologies
Languages :
Tools :

What do you get with eBook?

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Product feature icon Download this book in EPUB and PDF formats
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning
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Product Details

Publication date : Aug 31, 2018
Length: 794 pages
Edition : 3rd
Language : English
ISBN-13 : 9781788477284
Vendor :
Unity Technologies
Languages :
Tools :

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Frequently bought together


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Total $ 165.97
Unity 2018 Cookbook
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Unity 2018 Artificial Intelligence Cookbook
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Unity 2018 By Example
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Total $ 165.97 Stars icon

Table of Contents

21 Chapters
Displaying Data with Core UI Elements Chevron down icon Chevron up icon
Responding to User Events for Interactive UIs Chevron down icon Chevron up icon
Inventory UIs Chevron down icon Chevron up icon
Playing and Manipulating Sounds Chevron down icon Chevron up icon
Creating Textures, Maps, and Materials Chevron down icon Chevron up icon
Shader Graphs and Video Players Chevron down icon Chevron up icon
Using Cameras Chevron down icon Chevron up icon
Lights and Effects Chevron down icon Chevron up icon
2D Animation Chevron down icon Chevron up icon
3D Animation Chevron down icon Chevron up icon
Webserver Communication and Online Version-Control Chevron down icon Chevron up icon
Controlling and Choosing Positions Chevron down icon Chevron up icon
Navigation Meshes and Agents Chevron down icon Chevron up icon
Design Patterns Chevron down icon Chevron up icon
Editor Extensions and Immediate Mode GUI (IMGUI) Chevron down icon Chevron up icon
Working with External Resource Files and Devices Chevron down icon Chevron up icon
Working with Plain Text, XML, and JSON Text Files Chevron down icon Chevron up icon
Virtual Reality and Extra Features Chevron down icon Chevron up icon
Automated Testing Chevron down icon Chevron up icon
Bonus Chapters Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.7
(3 Ratings)
5 star 66.7%
4 star 0%
3 star 0%
2 star 0%
1 star 33.3%
Hanseung Chae Nov 12, 2018
Full star icon Full star icon Full star icon Full star icon Full star icon 5
It is a great book that if you are just starting Unity. Also, it has some contents valid to the old user who had never touched Unity after 5 released. There is a good solution how to handle UI stuffs and optimizing.
Amazon Verified review Amazon
Amazon Customer Oct 31, 2020
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Delivered on time, perfect
Amazon Verified review Amazon
Maury Amezcua Jan 08, 2019
Full star icon Empty star icon Empty star icon Empty star icon Empty star icon 1
Nothing against the authors of the books but the Publisher Packt. All these "books" with this cover format are actually written specifically for a online learning database, so the pictures in the book are really small and the project files mentioned in the text aren't included with the Amazon purchase. It's like the publisher just went through each lesson and converted the pages to PDF, then turned them into books to sell on Amazon.
Amazon Verified review Amazon
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