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Learning Rust

You're reading from   Learning Rust A comprehensive guide to writing Rust applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781785884306
Length 308 pages
Edition 1st Edition
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Authors (2):
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Paul Johnson Paul Johnson
Author Profile Icon Paul Johnson
Paul Johnson
Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
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Toc

Table of Contents (15) Chapters Close

Preface 1. Introducing and Installing Rust 2. Variables FREE CHAPTER 3. Input and Output 4. Conditions, Recursion, and Loops 5. Remember, Remember 6. Creating Your Own Rust Applications 7. Matching and Structures 8. The Rust Application Lifetime 9. Introducing Generics, Impl, and Traits 10. Creating Your Own Crate 11. Concurrency in Rust 12. Now It's Your Turn! 13. The Standard Library 14. Foreign Function Interfaces

Summary

We have covered a great deal in this chapter, and I really encourage you to play around creating functions and passing values around.

If you don't want to continually create new projects every time you create a new application, you can create and test your code on the Rust Playground website (https://play.rust-lang.org). Here you can enter your code, hit Run, and see instantly if what you have written works.

In the next chapter, we will be covering getting information in and out, and validating your entries.

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Learning Rust
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Learning Rust
Published in: Nov 2017
Publisher: Packt
ISBN-13: 9781785884306
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