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The C++ Programmer's Mindset

You're reading from   The C++ Programmer's Mindset Learn computational, algorithmic, and systems thinking to become a better C++ programmer

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Product type Paperback
Published in Nov 2025
Publisher Packt
ISBN-13 9781835888421
Length 398 pages
Edition 1st Edition
Languages
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Author (1):
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Sam Morley Sam Morley
Author Profile Icon Sam Morley
Sam Morley
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Toc

Table of Contents (19) Chapters Close

Preface 1. Thinking Computationally 2. Abstraction in Detail FREE CHAPTER 3. Algorithmic Thinking and Complexity 4. Understanding the Machine 5. Data Structures 6. Reusing Your Code and Modularity 7. Outlining the Challenge 8. Building a Simple Command-Line Interface 9. Reading Data from Different Formats 10. Finding Information in Text 11. Clustering Data 12. Reflecting on What We Have Built 13. The Problems of Scale 14. Dealing with GPUs and Specialized Hardware 15. Profiling Your Code 16. Unlock Your Exclusive Benefits 17. Other Books You May Enjoy 18. Index

Using SYCL to write code for many devices

SYCL is a C++ abstraction layer for heterogeneous computing. It makes writing code for a range of devices, including GPUs and other accelerators such as FPGAs, fairly simple by abstracting the core concepts. There are two parts to a SYCL application: the first being the source code, which is written in standard C++, with the help of the SYCL library. During compilation, the code that might be executed on devices is written into the binary in a form that allows it to be runtime-compiled for the requested device. (For instance, it might be compiled into an intermediate representation such as SPIR-V and placed in the binary for the device driver to compile further for the specific device.) The second component of a SYCL application is the runtime and device drivers. For instance, OpenCL can be used as a backend for SYCL applications. Intel provides its own backend called Level Zero.

SYCL applications need to be compiled using a SYCL-compatible...

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Programming languages
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