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Unity 2018 Augmented Reality Projects

You're reading from   Unity 2018 Augmented Reality Projects Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia

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Product type Paperback
Published in Jul 2018
Publisher Packt
ISBN-13 9781788838764
Length 358 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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 Glover Glover
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Glover
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Toc

Table of Contents (10) Chapters Close

Preface 1. What AR is and How to Get Set up 2. GIS Fundamentals - The Power of Mapping FREE CHAPTER 3. Censored - Various Sensor Data and Plugins 4. The Sound of Flowery Prose 5. Picture Puzzle - The AR Experience 6. Fitness for Fun - Tourism and Random Walking 7. Snap it! Adding Filters to Pictures 8. To the HoloLens and Beyond 9. Other Books You May Enjoy

Project overview

We will create basic plugins in C#, C++, Swift, Objective-C, and Java. Each one will be an implementation of a basic mathematical return value. Writing the plugins in their native code should take no more than 10 minutes to complete for each native code snippet. You must have a working test in Unity.

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83
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36
Programming languages
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