Additional resources
For further reading, please check these links:
- Linux profiling: http://euccas.github.io/blog/20170827/cpu-profiling-tools-on-linux.html
 - Windows profiling: https://learn.microsoft.com/en-us/visualstudio/profiling/cpu-usage?view=vs-2022
 - Multithreading in C++: https://db.in.tum.de/teaching/ss21/c++praktikum/slides/lecture-10.2.pdf
 - Mastering multithreading: https://www.packtpub.com/product/mastering-c-multithreading/9781787121706
 - Concurrency with Modern C++: https://www.grimm-jaud.de/index.php/concurrency-with-modern-c
 - OpenGL compute shaders: https://antongerdelan.net/opengl/compute.html
 - Vulkan compute shaders: https://saschawillems.de/vulkantutorial/en/Compute_Shader.html
 - RenderDoc documentation: https://renderdoc.org/docs/index.html
 - C++ constexpr and consteval: https://lemire.me/blog/2023/03/27/c20-consteval-and-constexpr-functions/
 - glTF Sample Models: https://github.com/KhronosGroup/glTF-Sample-Models
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