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How-To Tutorials

7019 Articles
article-image-creating-convincing-images-blender-internal-renderer-part1
Packt
20 Oct 2009
9 min read
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Creating Convincing Images with Blender Internal Renderer-part1

Packt
20 Oct 2009
9 min read
Throughout the years that have passed since the emergence of Computer Graphics, many aspiring artists tried convincingly to recreate the real world through works of applied art, some of which include oil painting, charcoal painting, matte painting, and even the most basic ones like pastel and/or crayon drawings has already made it through the artistic universe of realism. Albeit the fact that recreating the real world is like reinventing the wheel (which some artists might argue with), it is not an easy task to involve yourself into. It takes a lot of practice, perseverance, and personality to make it through.  But one lesson I have learned from the art world is to consciously and subconsciously observe the world around you. Pay attention to details. Observe how a plant behaves at different environmental conditions, look how a paper's texture is changed when wet, or probably observe how water in a river distorts the underlying objects. These are just some of the things that you can observe around you, and there are a million more or even an infinite number of things you can observe in your lifetime. In the advent of 3D as part of the numerous studies involved in Computer Graphics, a lot of effort has been made into developing tools and applications that emulate real-world environment.  It has become an unstated norm that the more realistic looking an image is, the greater the impact it has on viewers.  That, in turn, is partly true, but the real essence into creating stunning images is to know how it would look beautiful amidst the criteria that are present.  It is not a general requirement that all your images must look hyper realistic, you just have to know and judge how it would look good, after all that's what CG is all about.  And believe it or not, cheating the eye is an essential tool of the trade. In 3D rendering context, there are a number of ways on how to achieve realism in your scenes, but intuitively, the use of external renderers and advanced raytracers does help a lot in the setup and makes the creation process a bit lighter as compared to manually setting up lights, shaders, etc.  But that comes at a rendering time tradeoff.  Unfortunately though, I won't be taking you to the steps on how to setup your scenes for use in external renderers, but instead I'll walk you through the steps on how to achieve slightly similar effects as to that of externals with the use of the native renderer or the internal renderer as some might call it. Hopefully in this short article, I can describe to you numerous ways on how to achieve good-looking and realistic images with some nifty tools, workarounds from within Blender and use the Blender Internal Renderer to achieve these effects. So, let's all get a cup of tea, a comfortable couch, and hop in! On a nutshell, what makes an image look real? Shading, Materials, Shadows, Textures, Transparency, Reflection, Refraction, Highlights, Contrast, Color Balance, DoF, Lens Effects, Geometry (bevels), Subtlety, Environment, Staging, Composite Nodes, Story.. Before Anything Else... Beyond anything that will be discussed here, nothing beats a properly planned and well-imagined scene.  I cannot stress enough how important it is to begin everything with deep and careful planning.  Be it just a ball on a table or a flying scaled bear with a head of a tarsier and legs that of a mouse (?), it is very vital to plan beforehand.  Believe me, once you've planned everything right, you're almost done with your work (which I didn't believe then until I did give it a try).  And of course, with your touch of artistic flavors, a simple scene could just be the grandest one that history has ever seen. This article, by any means, does not technically teach you how to model subjects for your scene nor does it detail the concepts behind lighting (which is an article on its own and probably beyond my knowledge) nor does it teach you “the way” to do things but instead it will lead you through a process by which you will be able to understand your scene better and the concepts behind. I would also be leading you through a series of steps using the same scene we've setup from the beginning and hopefully by the end of the day, we could achieve something that comprises what has been discussed here so far. I have blabbered too much already, haven't I? Yeah.  Ok, on to the real thing. Before you begin the proceeding steps, it is a must (it really really is) to go grab your copy of Blender over at http://www.blender.org/download/get-blender/. The version I used for this tutorial is 2.49a (which should be the latest one being offered at Blender.org [as of this writing]). Scene Setup With every historical and memorable piece, it is a vital part of your 3d journey to setup something on your scene.  I couldn't imagine how a 3D artist could pass on a work with a blank animated scene, hyper minimal I might say. To start off, fire up Blender or your favorite 3D App for that matter and get your scene ready with your models, objects, subjects, or whatever you call them, just get them there inside your scene so we could have something to look at for now, won't we? On the image below (finally, a graphic one!), you could see a sample scene I've setup and a quick render of the said scene. The first image shows my scene with the model, two spheres, a plane, a lamp, and a camera. The second image shows the rendered version.   You'll notice that the image looks dull and lifeless, that is because it lacks the proper visual elements necessary for creating a convincing scene.  The current setup is all set to default, with the objects having no material data but just the premade ones set by Blender and the light’s settings set as they were by default. Shading and Materials To address some issues, we need to identify first what needs to be corrected.  The first thing we might want to do is to add some initial materials to the objects we have just so we could clearly distinguish their roles in the scene and to add some life to the somewhat dry set we have here.  To do so, select one object at a time and add a material. Let’s first select the main character of the scene (or any subject you wish for that matter) by clicking RMB (Right Mouse Button) on the character object, then under the Buttons Window, select Shading (F5), then click the Material Buttons tab, and click on “Add New” to add a new material to our object. Adding a New Material After doing so, more options will show up and this is where the real fun begins. The only thing we’ll be doing for now is to add some basic color and shading to our objects just so we could deviate from the standard gray default.  You’ll notice on the image below that I’ve edited quite a few options.  That’s what we only want for now, let’s leave the other settings as they are and we’ll get back to it as soon as we need to. Character Initial Material Settings   Big Sphere Initial Material Settings Small sphere Initial Material Settings   Ground Initial Material Settings If we do a test render now, here’s how it will look like: Render With Colors Still not so convincing, but somehow we managed to add a level of variety to our scene as compared to the initial render we’ve made.  Looking at the latest render we did, you’ll notice that the character with the two spheres still seem to be floating in space, creating no interaction whatsoever with the ground plane below it. Another thing would be the lack of diffuse color on some parts of the objects, thus creating a pitch black color which, as in this case, doesn’t seem to look good at all since we’re trying to achieve a well-lit, natural environment as much as possible. A quick and easy solution to this issue would be to enable Ambient Occlusion under the World Settings tab. This will tell Blender to create a fake global illumination effect as though you have added a bunch of lights to create the occlusion.  This would be a case similar to adding a dome of spot lights, with each light having a low energy level, creating a subtle AO effect. But for the purposes of this article, we’d be settling for Ambient Occlusion since it is faster to setup and eliminates the additional need for further tweaking. We access the AO (Ambient Occlusion) menu via the World Buttons tab under Shading (F5) menu then clicking the Amb Occ subtab.  Activate Ambient Occlusion then click on Use Falloff and edit the default strength of 1.00 to 0.70, doing so will create further diffusion on darker areas that have been hidden from the occlusion process.  Next would be to click Pixel Cache, I don’t know much technically what this does but what I know from experience is this speeds up the occlusion calculation.   Ambient Occlusion Settings Below, you’ll see the effects of AO as applied to the scene.  Notice the subtle diffusion of color and shadows and the interaction of the objects and the plane ground through the occlusion process.  So far we’ve only used a single lamp as fill light, but later on we’ll be adding further light sources to create a better effect. Render with Ambient Occlusion Whew, we’ve been doing something lately, haven’t we? So far what we did was to create a scene and a render image that will give us a better view of what it’s going to look like.  Next stop, we’ll be creating a base light setup to further create shadows and better looking diffusion. Soon we go!
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article-image-human-readable-rules-drools-jboss-rules-50part-1
Packt
20 Oct 2009
6 min read
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Human-readable Rules with Drools JBoss Rules 5.0(Part 1)

Packt
20 Oct 2009
6 min read
Domain Specific Language The domain in this sense represents the business area (for example, life insurance or billing). Rules are expressed with the terminology of the problem domain. This means that domain experts can understand, validate, and modify these rules more easily. You can think of DSL as a translator. It defines how to translate sentences from the problem-specific terminology into rules. The translation process is defined in a .dsl file. The sentences themselves are stored in a .dslr file. The result of this process must be a valid .drl file. Building a simple DSL might look like: [condition][]There is a Customer with firstName {name}=$customer : Customer(firstName == {name})[consequence][]Greet Customer=System.out.println("Hello " + $customer.getFirstName()); Code listing 1: Simple DSL file, simple.dsl. The code listing above contains only two lines (each begins with [). However, because the lines are too long, they are wrapped effectively creating four lines. This will be the case in most of the code listings.When you are using the Drools Eclipse plugin to write this DSL, enter the text before the first equal sign into the field called Language expression, the text after equal sign into Rule mapping, leave the object field blank, and select the correct scope. The previous DSL defines two DSL mappings. They map a DSLR sentence to a DRL rule. The first one translates to a condition that matches a Customer object with the specified first name. The first name is captured into a variable called name. This variable is then used in the rule condition. The second line translates to a greeting message that is printed on the console. The following .dslr file can be written based on the previous DSL: package droolsbook.dsl;import droolsbook.bank.model.*;expander simple.dslrule "hello rule" when There is a Customer with firstName "David" then Greet Customerend Code listing 2: Simple .dslr file (simple.dslr) with rule that greets a customer with name David. As can be seen, the structure of a .dslr file is the same as the structure of a .drl file. Only the rule conditions and consequences are different. Another thing to note is the line containing expander simple.dsl. It informs Drools how to translate sentences in this file into valid rules. Drools reads the simple.dslr file and tries to translate/expand each line by applying all mappings from the simple.dsl file (it does it in a single pass process, line-by-line from top to bottom). The order of lines is important in a .dsl file. Please note that one condition/consequence must be written on one line, otherwise the expansion won't work (for example, the condition after the when clause, from the rule above, must be on one line). When you are writing .dslr files, consider using the Drools Eclipse plugin. It provides a special editor for .dslr files that has an editing mode and a read-only mode for viewing the resulting .drl file. A simple DSL editor is provided as well. The result of the translation process will look like the following screenshot: This translation process happens in memory and no .drl file is physically stored. We can now run this example. First of all, a knowledge base must be created from the simple.dsl and simple.dslr files. The process of creating a package using a DSL is as follows (only the package creation is shown) KnowledgeBuilder acts as the translator. It takes the .dslr file, and based on the .dsl file, creates the DRL. This DRL is then used as normal (we don't see it; it's internal to KnowledgeBuilder). The implementation is as follows: private KnowledgeBase createKnowledgeBaseFromDSL() throws Exception { KnowledgeBuilder builder = KnowledgeBuilderFactory.newKnowledgeBuilder(); builder.add(ResourceFactory.newClassPathResource( "simple.dsl"), ResourceType.DSL); builder.add(ResourceFactory.newClassPathResource( "simple.dslr"), ResourceType.DSLR); if (builder.hasErrors()) { throw new RuntimeException(builder.getErrors() .toString()); } KnowledgeBase knowledgeBase = KnowledgeBaseFactory .newKnowledgeBase(); knowledgeBase.addKnowledgePackages( builder.getKnowledgePackages()); return knowledgeBase; } Code listing 3: Creating knowledge base from .dsl and .dslr files. The .dsl and subsequently the .dslr files are passed into KnowledgeBuilder. The rest is similar to what we've seen before. DSL as an interface DSLs can be also looked at as another level of indirection between your .drl files and business requirements. It works as shown in the following figure: The figure above shows DSL as an interface (dependency diagram). At the top are the business requirements as defined by the business analyst. These requirements are represented as DSL sentences (.dslr file). The DSL then represents the interface between DSL sentences and rule implementation (.drl file) and the domain model. For example, we can change the transformation to make the resulting rules more efficient without changing the language. Further, we can change the language, for example, to make it more user friendly, without changing the rules. All of this can be done just by changing the .dsl file. DSL for validation rules We'll rewrite the three usually implemented object/field required rules as follows: If the Customer does not have an address, then Display warning message If the Customer does not have a phone number or it is blank, then Display error message If the Account does not have an owner, then Display error message for Account We can clearly see that all of them operate on some object (Customer/Account), test its property (address/phone/owner), and display a message (warning/error) possibly with some context (account). Our validation.dslr file might look like the following code: expander validation.dslrule "address is required" when The Customer does not have address then Display warningendrule "phone number is required" when The Customer does not have phone number or it is blank then Display errorendrule "account owner is required" when The Account does not have owner then Display error for Accountend Code listing 4: First DSL approach at defining the required object/field rules (validation.dslr file). The conditions could be mapped like this: [condition][]The {object} does not have {field}=${object} : {object}( {field} == null ) Code listing 5: validation.dsl. This covers the address and account conditions completely. For the phone number rule, we have to add the following mapping at the beginning of the validation.dsl file: [condition][] or it is blank = == "" || Code listing 6: Mapping that checks for a blank phone number. As it stands, the phone number condition will be expanded to: $Customer : Customer( phone number == "" || == null ) Code listing 7: Unfinished phone number condition. To correct it, phone number has to be mapped to phoneNumber. This can be done by adding the following at the end of the validation.dsl file: [condition][]phone number=phoneNumber Code listing 8: Phone number mapping. The conditions are working. Now, let's focus on the consequences. The following mapping will do the job: [consequence][]Display {message_type} for {object}={message_type}( kcontext, ${object} ); [consequence][]Display {message_type}={message_type}( kcontext ); Code listing 9: Consequence mappings. The three validation rules are now being expanded to the .drl representation
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article-image-debugging-rest-web-services
Packt
20 Oct 2009
13 min read
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Debugging REST Web Services

Packt
20 Oct 2009
13 min read
(For more resources on this subject, see here.) Message tracing The first symptom that you will notice when you are running into problems is that the client would not behave the way you want it to behave. As an example, there would be no output, or the wrong output. Since the outcome of running a REST client depends on the request that you send over the wire and the response that you receive over the wire, one of the first things is to capture the messages and verify that those are in the correct expected format. REST Services and clients interact using messages, usually in pairs of request and response. So if there are problems, they are caused by errors in the messages being exchanged. Sometimes the user only has control over a REST client and does not have access to the implementation details of the service. Sometimes the user will implement the REST service for others to consume the service. Sometimes the Web browser can act as a client. Sometimes a PHP application on a server can act as a REST client. Irrespective of where the client is and where the service is, you can use message capturing tools to capture messages and try to figure out the problem. Thanks to the fact that the service and client use messages to interact with each other, we can always use a message capturing tool in the middle to capture messages. It is not that we must run the message capturing tool on the same machine where the client is running or the service is running; the message capturing tool can be run on either machine, or it can be run on a third machine. The following figure illustrates how the message interaction would look with a message capturing tool in place. If the REST client is a Web browser and we want to capture the request and response involved in a message interaction, we would have to point the Web browser to message capturing tool and let the tool send the request to the service on behalf of the Web browser. Then, since it is the tool that sent the request to the service, the service would respond to the tool. The message capturing tool in turn would send the response it received from the service to the Web browser. In this scenario, the tool in the middle would gain access to both the request and response. Hence it can reveal those messages for us to have a look. When you are not seeing the client to work, here is the list of things that you might need to look for: If the client sends a message If you are able to receive a response from a service If the request message sent by the client is in the correct format, including HTTP headers If the response sent by the server is in the correct format, including the HTTP headers In order to check for the above, you would require a message-capturing tool to trace the messages. There are multiple tools that you can use to capture the messages that are sent from the client to the service and vice versa. Wireshark (http://www.wireshark.org/) is one such tool that can be used to capture any network traffic. It is an open-source tool and is available under the GNU General Public License version 2. However this tool can be a bit complicated if you are looking for a simple tool. Apache TCPMon (http://ws.apache.org/commons/tcpmon/) is another tool that is designed to trace web services messages. This is a Java based tool that can be used with web services to capture the messages. Because TCPMon is a message capturing tool, it can be used to intercept messages sent between client and service, and as explained earlier, can be run on the client machine, the server machine or on a third independent machine. The only catch is that you need Java installed in your system to run this tool. You can also find a C-based implementation of a similar tool with Apache Axis2/C (http://ws.apache.org/axis2/c). However, that tool does not have a graphical user interface. There is a set of steps that you need to follow, which are more or less the same across all of these tools, in order to prepare the tool for capturing messages. Define the target host name Define the target port number Define the listen port number Target host name is the name of the host machine on which the service is running. As an example, if we want to debug the request sent to the Yahoo spelling suggestion service, hosted at http://search.yahooapis.com/WebSearchService/V1/spellingSuggestion, the host name would be search.yahooapis.com. We can either use the name of the host or we can use the IP address of the host because the tools are capable of dealing with both formats in place of the host name. As an example, if the service is hosted on the local machine, we could either use localhost or 127.0.0.1 in place of the host name. Target port number is the port number on which the service hosting web server is listening; usually this is 80. As an example, for the Yahoo spelling suggestion service, hosted at http://search.yahooapis.com/WebSearchService/V1/spellingSuggestion, the target port number is 80. Note that, when the service URL does not mention any number, we can always use the default number. If it was running on a port other than port 80, we can find the port number followed by the host name and preceded with character ':'. As an example, if we have our web server running on port 8080 on the local machine, we would have service URL similar to http://localhost:8080/rest/04/library/book.php. Here, the host name is localhost and the target port is 8080. Listen port is the port on which the tool will be listening to capture the messages from the client before sending it to the service. For an example, say that we want to use port 9090 as our listen port to capture the messages while using the Yahoo spelling suggestion service. Under normal circumstances, we will be using a URL similar to the following with the web browser to send the request to the service. http://search.yahooapis.com/WebSearchService/V1/spellingSuggestion?appid=YahooDemo&query=apocalipto When we want to send this request through the message capturing tool and since we decided to make the tools listen port to be 9090 with the tool in the middle and assuming that the tool is running on the local machine, we would now use the following URL with the web browser in place of the original URL. http://localhost:9090/WebSearchService/V1/spellingSuggestion?appid=YahooDemo&query=apocalipto Note that we are not sending this request directly to search.yahooapis.com, but rather to the tool listening on port 9090 on local host. Once the tool receives the request, it will capture the request, forward that to the target host, receive the response and forward that response to the web browser. The following figure shows the Apache TCPMon tool. You can see localhost being used as the target host, 80 being the target port number and 9090 being the listening port number. Once you fill in these fields you can see a new tab being added in the tool showing the messages being captured. Once you click on the Add button, you will see a new pane as shown in the next figure where it will show the messages and pass the messages to and from the client and service. Before you can capture the messages, there is one more step. That is to change the client code to point to the port number 9090, since our monitoring tool is now listening on that port. Originally, we were using port 80 $url = 'http://localhost:80/rest/04/library/book.php'; or just $url = 'http://localhost/rest/04/library/book.php'; because the default port number used by a web server is port 80, and the client was directly talking to the service. However, with the tool in place, we are going to make the client talk to the tool listening on port 9090. The tool in turn will talk to the service. Note that in this sample we have all three parties, the client, the service, and the tool running on the same machine. So we will keep using localhost as our host name. Now we are going to change the service endpoint address used by the client to contain port 9090. This will make sure that the client will be talking to the tool. $url = 'http://localhost:9090/rest/04/library/book.php'; As you can see, the tool has captured the request and the response. The request appears at the top and the response at the bottom. The request is a GET request to the resource located at /rest/04/library/book.php. The response is a success response, with HTTP 200 OK code. And after the HTTP headers, the response body, which is in XML follows. As mentioned earlier, the first step in debugging is to verify if the client has sent a request and if the service responded. In the above example, we have both the request and response in place. If both were missing then we need to check what is wrong on either side. If the client request was missing, you can check for the following in the code. Are you using the correct URL in client Have you written the request to the wire in the client? Usually this is done by the function curl_exec when using Curl If the response was missing, you can check for the following. Are you connected to the network? Because your service can be hosted on a remote machine Have you written a response from the service? That is, basically, have you returned the correct string value from the service? In PHP wire, using the echo function to write the required response to the wire usually does this. If you are using a PHP framework, you may have to use the framework specific mechanisms to do this. As an example, if you are using the Zend_Rest_Server class, you have to use handle() method to make sure that the response is sent to the client. Here is a sample error scenario. As you can see, the response is 404 not found. And if you look at the request, you see that there is a typo in the request. We have missed 'k' from our resource URL, hence we have sent the request to /rest/04/library/boo.php, which does not exist, whereas the correct resource URL is /rest/04/library/book.php. Next let us look at the Yahoo search example that was discussed earlier to identify some advanced concepts. We want to capture the request sent by the web browser and the response sent by the server for the request. http://search.yahooapis.com/WebSearchService/V1/spellingSuggestion?appid=YahooDemo&ampquery=apocalipto. As discussed earlier, the target host name is search.yahooapis.com. The target port number is 80. Let's use 9091 as the listen. Let us use the web browser to send the request through the tool so that we can capture the request and response. Since the tool is listening on port 9091, we would use the following URL with the web browser. http://localhost:9091/WebSearchService/V1/spellingSuggestion?appid=YahooDemo&ampquery=apocalipto When you use the above URL with the web browser, the web browser would send the request to the tool and the tool will get the response from the service and forward that to the web browser. We can see that the web browser gets the response. However, if we have a look at the TCPMon tool's captured messages, we see that the service has sent some binary data instead of XML data even though the Web browser is displaying the response in XML format. So what went wrong? In fact, nothing is wrong. The service sent the data in binary format because the web browser requested that format. If you look closely at the request sent you will see the following. GET /WebSearchService/V1/spellingSuggestion?appid=YahooDemo&query=apocalipto HTTP/1.1Host: search.yahooapis.com:9091User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1.9) Gecko/20071025 Firefox/2.0.0.9Accept: text/xml,application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5Accept-Language: en-us,en;q=0.7,zh-cn;q=0.3Accept-Encoding: gzip,deflateAccept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7Keep-Alive: 300Connection: keep-alive In the request, the web browser has used the HTTP header. Accept-Encoding: gzip,deflate This tells the service that the web browser can handle data that comes in gzip compressed format. Hence the service sends the data compressed to the web browser. Obviously, it is not possible to look into the XML messages and debug them if the response is compressed. Hence we should ideally capture the messages in XML format. To do this, we can modify the request message on the TCPMon pane itself and resend the message. First remove the line Accept-Encoding: gzip,deflate Then click on the Resend button. Once we click on the Resend button, we will get the response in XML format. Errors in building XML While forming XML as request payload or response payload, we can run into errors through simple mistakes. Some would be easy to spot but some are not. Most of the XML errors could be avoided by following a simple rule of thumb-each opening XML tag should have an equivalent closing tag. That is the common mistake that can happen while building XML payloads. In the above diagram, if you look carefully in the circle, the ending tag for the book element is missing. A new starting tag for a new book is started before the first book is closed. This would cause the XML parsing on the client side to fail. In this case I am using the Library system sample and here is the PHP source code causing the problem. echo "<books>";while ($line = mysql_fetch_array($result, MYSQL_ASSOC)) { echo "<book>"; foreach ($line as $key => $col_value) { echo "<$key>$col_value</$key>"; } //echo "</book>";}echo "</books>"; Here I have intentionally commented out printing the closing tag to demonstrate the error scenario. However, while writing this code, I could have missed that as well, causing the system to be buggy. While looking for XML related errors, you can use the manual technique that we just used. Look for missing tags. If the process looks complicated and you cannot seem to find any XML errors in the response or request that you are trying to debug, you can copy the XML captured with the tool and run it through an XML validator tool. For example, you can use an online tool such as http://www.w3schools.com/XML/xml_validator.asp. You can also check if the XML file is well formed using an XML parser
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article-image-mastering-phpmyadmin-4-editions-5-years
Packt
20 Oct 2009
4 min read
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Mastering phpMyAdmin: 4 Editions in 5 years

Packt
20 Oct 2009
4 min read
Among the daily deluge of spam, sometimes there is a real email – and sometimes even an important one. I received such an email at the end of October 2003 from Louay Fatoohi, presenting himself as the Editorial Director of a new publishing company, Packt Publishing. He was asking if I would be interested in writing a book about phpMyAdmin (which is a web interface for the MySQL database). At this time, our software product was already popular with about 150,000 downloads per month, but the lack of serious and complete user documentation held it back. This translated into many requests from users about how to accomplish some tasks with the software. Moreover, the small team of five active developers (all volunteers) was using all its free time for planning and coding new features so we did not see how to improve the documentation with volunteer work only. I did not know Mr Fatoohi but his email (and the following ones) looked serious so I committed myself to this project. I noticed that producing a clear book outline was very important. I already had in mind that each chapter should focus on a specific task or group of similar tasks. In the next days, a few iterations of the outline were done to balance the chapter lengths. Receiving a paper contract from England was new for me – in fact the whole process felt new to me as this was my first book. Writing for others is challenging and dealing with the comments of reviewers and editors can be a humbling experience; I had to defend some ideas I had put in the book but gladly accepted suggestions for improvement or clarification. It took about three months, working over the weekends (I have a day job) to write the first edition, Mastering phpMyAdmin for Effective MySQL Management, which was published in April 2004. Since this manual covers the complete interface, I was in fact testing the whole software, finding bugs along the way, which forced me to fix them in order to produce correct screenshots! Needless to say, I was very proud of being the first published author for this company. Meanwhile, an interface redesign was taking place in phpMyAdmin for version 2.6.0; this meant that many screenshots in the book would no longer reflect the upcoming version of the software. The decision was made by Packt to publish a book update. During the summer of 2004, I already knew what the new version would look like so I started preparing this update. The new version of the software was released at the end of September and the book update (bearing the same ISBN as the first edition) somewhere in October! In June 2005 we organized the first phpMyAdmin team meeting in Germany during the LinuxTag event where we demoed our software. I was happy to meet Mr Fatoohi, Damian Carvill and other representatives from Packt who had a booth there too. I found the whole team very dynamic and very much readers-oriented. I know that publishing is a business but they understand that quality is important; they also respect me as an author (especially about schedules). Over the years, translations of the book were published, directly by Packt or via other publishers. I wrote the French version, while two phpMyAdmin developers did the German one. Versions in Czech, Italian and Spanish were also born and they are all proudly displayed in my house near the workstation. Meanwhile, phpMyAdmin’s march was continuing, with an average of 250,000 downloads per month. It should be noted that many users do not need to download it directly because host providers install the software for them, or Linux distributors include it on their DVD, this is why we cannot know exactly the number of users. The development team changed a bit but new features were appearing so I guess Packt Publishing resigned itself about the need to update this title from time to time. This is why I took to my pencil again – rather my keyboard – to produce the October 2006 edition, Mastering phpMyAdmin 2.8 which covered a new setup mechanism. In March 2008, Mastering phpMyAdmin 2.11 was published, followed by Mastering phpMyAdmin 3.1 in March 2009. My family is now accustomed to my new habit of taking a few weeks per year to produce the new update. I would like to express my wholeheartedly gratitude to Packt Publishing for their support into this ongoing project. --Marc Delisle
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Packt
20 Oct 2009
14 min read
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Sakai Web Services: Connecting to the Enterprise (Part 2)

Packt
20 Oct 2009
14 min read
Sakai and SOAP Sakai SOAP web services piggyback on top of the Apache Axis project. Creating basic Sakai web services is programmer-friendly because Apache Axis removes many of the hard chores. All you have to do is create a Java class in a text file under the /web-apps/sakai-axis directory and any public method is automatically compiled into a service with a WSDL file automatically generated for it, ready for discovery by the client program. The compilation of the web service occurs after creation or modification and is triggered by the next incoming request. What is helpful is that when you make a typo or other mistake, the server displays the compilation error as a web page at the URL of the broken service, as shown in the next screen grab. Notice that the line number and type of error are included. The combination of text processing with a rich set of services to call on, plus the fact that it is not necessary to restart the server every time you compile, makes for rapid development cycles. My first web service To create your first web service, you can add the file /web-apps/sakai-axis/MyTest.jws with the following contents to a running demonstration instance of Sakai: public class MyTest{ public String YouSaid(String message){ return "You said: "+message; }} Then, typing in http://localhost:8080/sakai-axis/MyTest.jws?wsdl will return a corresponding WSDL file similar to the figure below. Notice that it would take a human perhaps 30 minutes to generate the file and the computer took milliseconds. My first client For the programmers among you, the following piece of Perl code consumes the service: #!/usr/bin/perluse SOAP::Lite;my $host='http://localhost:8080';my $soap = SOAP::Lite -> proxy("$host/sakai-axis/MyTest.jws?wsdl");my $result =$soap->YouSaid("WHAT!");print $result->result()."nn"; The returned result is: You said: WHAT! The SOAP Lite module interprets the WSDL file and after that, you can name the web service method directly in the code with the correct number of parameters. This feature results in code that is much more readable and thus maintainable. Changing the variable $host changes the server location. Changing the service and method requires the little nudge of modifying lines 4 and 5. A more realistic client example Sakai web services will not let you perform any action without fulfilling two prerequisites: the first is you need to set the property webservices.allowlogin=true in sakai/sakai.properties, and the second is that the client code needs to obtain a session in the form of a returned random string from a login service, and then use this string as part of any calls you make to other services. If the client code tries to perform any action without logging in, the server returns an error message. The login service requires a username and password and it is very important to note that in production, you are expected to run the client code over an SSL/TLS connection. The following piece of Perl code gets a session ID and then uses it as part of a second web service call to the addNewUser method, which, as you would expect from the name, then creates a new user in Sakai. #!/usr/bin/perluse SOAP::Lite;my $host='http://localhost:8080';my $soap = SOAP::Lite -> proxy("$host/sakai-axis/SakaiLogin.jws?wsdl"); my $result =$soap->login("admin","admin"); my $sessionid=$result->result();$soap = SOAP::Lite -> proxy("$host/sakai-axis/SakaiScript.jws?wsdl"); $soap->addNewUser( $sessionid, 'alanberg', 'Alan', 'Berg', 'berg@xx.nl', '', 'useruser'); if ($result->fault) {print "Error";} else { print "Successn";} Even if you find the Perl code unreadable, the point of the example is to show how only few lines of coding are required for an enterprise to hook into Sakai. Entity Broker Over time, more and more tools and services are included with Sakai. Therefore, there is an ever-expanding set of data, such as courses, users, polls, forums, grade books, assessments, and new data structures, available for integration. It would be handy indeed if instead of needing to write custom web services per new entity, a tool programmer could call a service, write, and register his or her data for exposure. The kernel would then become responsible for the end delivery and the RESTful web services. Because the programmer does not have to deal as much with the details as before the services existed, the structure reduces the duplication of code and effort and increases maintainability, quality, and scalability, and generally eases the programmer's burden. Further, if by default, the entities are exposed as MIME types HTML, .JSON, .XML, you can write rich web-based applications and widget sets that consume the .JSON and .XML formats from the data within Sakai. The Entity Broker is one such service that allows code to find and get at important data in Sakai and easily manipulate that data from within Java objects. To accommodate the ever-changing set of requirements, the data needs to have some uniform parts to it, such as an ID and an associated URL, and it needs to have the ability to register its existence to a central service. If the data has this kind of a structure, it is called an entity, the original technical details of which you can find in the source code under /reference/docs/architecture/sakai_entity.doc. You can find the Java-specific details of the Entity Broker on Confluence (http://confluence.sakaiproject.org/confluence/display/SAKDEV/Entity+Provider+and+Broker). Unless you are a hardcore Sakai kernel programmer, it really is not important to understand the hidden and subtle details. You just need to know how to find out which services exist and how to do business with those services. Finding descriptions of services For the demonstration instance, the Entity Broker services exist under the /direct URL space. To view a human-readable description of all the services, visit http://localhost:8080/direct/desc. The following figure is the description of services available on one of the Sakai QA servers. To zoom into the description of the user service, use the following demonstration URL: http://localhost:8080/direct/user/describe. On different tag versions of Sakai, different services exist. However, every available entity is described by the same URL structure: http://hostname:port/direct/entity_prefix/describe. It is helpful to read the specific description page for each entity, as Entity Broker empowers the programmer to add custom actions. The describe page next is for the user entity. Notice that custom actions currently exist and the server returns data in either XML or in the JSON format. Before logging on to the demonstration instance of Sakai, first visit the URL http://localhost:8080/direct/user/current. Notice that the returned HTML page tells you in a 400 HTTP status error message that there is no current user to get user information about. This makes sense, as you have not logged in. After you log in and revisit the page, the server still does not return the user information. Instead, an error occurs, as HTML is not one of the supported return formats for this entity. The JSON format is, and to obtain your current information in JSON format, simply visit: http://localhost:8080/direct/user/current.json Authenticating At this point in the section, if you have everything set up properly to run TCPMON and watch the request and responses generated, then running the example code mentioned next will allow you to see how REST works in practice. For a client-side application to create a new user, it must first obtain a session via a post to the URL http://localhost:8080/direct/session/new with the variables _username and _password set, as described in http://localhost:8080/direct/session/describe. The server returns the session ID in the form of one of the header values, EntityId, which the script then passes on in any sent requests. You can also pass the sessionId as sakai.session=sessionId as a header or in the URL. You can also use a cookie with the same values included. To create a user, the client application will need to post to the user service with at minimum the eid (Enterprise ID) variable set. Note that the user/describe URL explains which name and value pairs are valid. A client-side coding example For the programming-inclined, I include the following listing that creates a session as user admin, with the password admin, and then creates a user in Sakai with eid=its_alive, firstName=The and lastName=Monster. For the sake of brevity, there is no programmatic error checking. #!/usr/bin/perl -wuse strict;use LWP::UserAgent;use HTTP::Request::Common;my $host='http://localhost:8080';my $credential = "_username=admin&_password=admin";my $user='eid=its_alive&firstName=The&lastName=Monster';my $userAgent = LWP::UserAgent->new();my $response = $userAgent->request(POST "$host/direct/session/new",Content_Type => 'application/x-www-form-urlencoded', Content => $credential);my $entityid= $response->header('EntityId');print "Session: $host/direct/session/$entityidn";$response = $userAgent->request(POST "$host/direct/user/new",Content_Type => 'application/x-www-form-urlencoded', Content => $user);$entityid= $response->header('EntityId');print "User [json format]: $host/direct/user/$entityid.jsonn";print "User [XML format]: $host/direct/user/$entityid.xmln"; On running, the output of the script should look similar to the following: Session: http://localhost:8080/direct/session/770588c7-9a58-46f6-8d47-7c92cab93759User [json format]: http://localhost:8080/direct/user/c9ab941f-3fac-4827-ad00-c4f98cf9ad5e.jsonUser [XML format]: http://localhost:8080/direct/user/c9ab941f-3fac-4827-ad00-c4f98cf9ad5e.xml Once you have written one client script, any new scripts are going to be quite similar. Expect an ever-expanding set of client scripts to be included in the contrib section, waiting for new organizations to pick them up. Interview with Entity Broker author Aaron Zeckoski Who is Aaron Zeckoski and what is his relationship with Sakai? I am a developer and Senior Research Engineer for CARET (Centre for Applied Research in Educational Technologies), University of Cambridge. I am responsible for webapp and service development. I have worked in academic computing for about seven years, maintaining development documentation for Sakai and running training for Sakai developers. I am an inaugural Sakai Fellow and test-driven development advocate, DSpace and Sakai committer. Can you tell us a little bit about the functionality you have been involved in coding into Sakai in general? Many bug fixes and patches for various boring things, Integration works at various universities. Development tools like the Sakai App Builder, ReflectUtils, and GenericDAO. Tools like Evaluation and BlogWow. Data feeds for the UX project. What was your motivation for writing Entity Broker? I needed a way to generate clean URLs into Sakai tools and wanted to make Sakai development and integration with core services easier for the average developer. Further, I wanted a more standard way to handle REST and data input and output in Sakai. I wanted to make external (non-Java) Sakai development easier. Why did you choose to use RESTful services over SOAP services? REST is easier for the average developer to understand and it integrates and works with anything without much effort. It is also much easier to use with things like Javascript/AJAX. Have you any future plans for Entity Broker Add more support for standards (OpenSearch 1.1 URL support was just added) and output formats (RSS, ATOM are on the radar), integration with GWT, make it more modular so it can be used in projects like K2 and DSpace 2. WSRP Portals such as uPortal (http://www.uportal.org) aggregate information from various systems into channels that are part of one view for the user. A typical university may include an accumulation of the newest emails, RSS feeds for up and coming events, and links into important systems such as Sakai and the library systems. An institute can enforce a single corporate look and feel through a portal and empower the end user to transverse efficiently through their most current personalized information. In the Java world, programmers can package channels into little applications that interact in a standard way with the portal system. These standard packages are called portlets and the interactions are standardized via JSR-168 (http://jcp.org/aboutJava/communityprocess/review/jsr168/). This standardization allows the portlets to be shared between different commercial and non-commercial portals and enables organizations to avoid locking in to a particular vendor's solution. The issue with JSR-168 portlets is that the standardization constrains the range of events the portlet can react to and consequently makes the user experience less rich. Portlets reside on the portal and, traditionally, get their own external data from RSS feeds or under the water via web services. Sakai is thoroughly RSS enabled. For example, visit the main page of your demonstration server with the URL http://localhost:8080/portal/rss and you will see an RSS-rendered version of the main page. After logging in and visiting the page again, you will get to see more details. For a PDA-compliant page, visit http://localhost:8080/portal/pda. Having all the portlet code on the portal system makes for a lot of code in one place and this is a serious risk for later trouble in terms of performance, code duplication, maintainability, and connecting to external data sources consistently. The web services for Remote Portlets WSRP (http://oasis-open.org/committee/wsrp) service allows a Portal to call WSRP-enabled portlets remotely directly from the portal via web services. On the portal side, all you would need now is a connector that an administrator can then configure to target a specific service. Building a viable Portal system has knock-on effects on the background systems. If users hit the Portal heavily, and potentially the whole of an organizations population, then also expect a considerable increase in usage on the secondary systems. The deploying organization needs to preemptively strengthen legacy systems. Further, end users naturally expect to safely follow links from the various feeds directly into the associated background application. End users do not expect to have to log in more than once and only through the portal. If enacted, Single Sign On through mechanisms such as CAS (http://www.ja-sig.org/products/cas/) or Shibboleth (http://shibboleth.internet2.edu/) is viable. Uniform provisioning of user accounts across the full spectrum of linked-to applications is also a concern. For Sakai, it makes sense to expose to a portal user a list of what is new in the user's courses, schedules, the Message of the Day, and other facets of the daily interaction between learners and Sakai. Whenever possible, it is a good idea for system integrators to use current standards to do so. Activating the services within Sakai requires downloading and installing an extra web application (Servlet) that runs within a specific Sakai instance and delivers the WSRP producer services. The location of the most up-to-date README is https://source.sakaiproject.org/svn/wsrp/trunk/producer/README.txt. The code is based on the WSRP4J framework http://portals.apache.org/wsrp4j. As the code is not included as part of the enterprise core tool set, your organization will have to fully test any significant deployments. In summary to this section, there is code available to connect a Portal to Sakai via WSRP-based web services. However, you need to test the code before you deploy it in production. Summary By placing a text file with a few lines of Java in the right location in Sakai, a programmer can create new web services rapidly. Many client-side libraries remove the need to understand the underlying complexities of the protocols involved. The Entity Broker exposes managed data (entities) within Sakai, such as the representation of users and sites by RESTful web services. You can discover currently available services by visiting http://host/direct. It is possible to connect Sakai to Portal systems via the WSRP standard.
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Packt
20 Oct 2009
4 min read
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3D Vector Drawing and Text with Papervision3D: Part 1

Packt
20 Oct 2009
4 min read
The main part of this article is dedicated to a library called VectorVision that was incorporated into Papervision3D. After discussing the classes of this library, we will take a look at the Lines3D class in the next part that also enables you to draw 3D lines. This class was already a part of Papervision3D before VectorVision was incorporated. VectorVision: 3D vector text and drawing VectorVision is a library written in ActionScript that allows you to render vector graphics in Papervision3D and add a 3D perspective to them. The project started as a separate library that you could download and use as an add-on. However, it was fully integrated in Papervision3D in June 2008. Being able to use vector shapes and text theoretically means that you could draw any kind of vector graphic and give it a 3D perspective. This article will focus on the features that are implemented in Papervision3D: Creating 3D vector text Drawing 3D vector shapes such as lines, circles, and rectangles Keep in mind that 3D letters can be seen as vector shapes too, just like lines, circles, and rectangles. The above distinction is made based on how VectorVision is implemented in Papervision3D. Some classes specifically deal with creating 3D text, whereas others enable you to create vector shapes. Creating a template class for the 3D text examples Because the 3D text examples we are about to see have a lot in common, we will use a template class that looks as follows: package{ import flash.events.Event; import org.papervision3d.materials.special.Letter3DMaterial; import org.papervision3d.typography.Font3D; import org.papervision3d.typography.Text3D; import org.papervision3d.typography.fonts.HelveticaBold; import org.papervision3d.view.BasicView; public class Text3DTemplate extends BasicView { private var material:Letter3DMaterial; private var font3D:Font3D; private var text3D:Text3D; private var easeOut:Number = 0.6; private var reachX:Number = 0.5 private var reachY:Number = 0.5 private var reachZ:Number = 0.5; public function Text3DTemplate() { stage.frameRate = 40; init(); startRendering(); } private function init():void { //code to be added } override protected function onRenderTick(event:Event = null):void { var xDist:Number = mouseX - stage.stageWidth * 0.5; var yDist:Number = mouseY - stage.stageHeight * 0.5; camera.x += (xDist - camera.x * reachX) * easeOut; camera.y += (yDist - camera.y * reachY) * easeOut; camera.z += (-mouseY * 2 - camera.z ) * reachZ; super.onRenderTick(); } }} We added some class properties that are used in the render method, where we added code to move the camera when the mouse moves. Also, we imported four classes and added three class properties that will enable us to create 3D text. How to create and add 3D text Let's see how we can create 3D vector text that looks crisp and clear. The general process of creating and displaying 3D text looks as follows: Create material with Letter3DMaterial. Create a Font3D instance. Create a Text3D instance, passing the text, font, and material to it, and add it to the scene or to another do3D. We will create an example that demonstrates several features of Text3D: Multiline Alignment Outlines All the following code should be added inside the init() method. Before we instantiate the classes that we need in order to display 3D text, we assign a text string to a local variable. var text:String = "Multiline 3D textnwith letter spacing,nline spacing,nand alignment ;-)"; Now, let's create a text material, font, and text. First we instantiate Letter3DMaterial, which resides in the org.papervision3d.materials.special package: material = new Letter3DMaterial(0x000000); The constructor of this class takes two optional parameters:
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article-image-date-and-calendar-module-drupal-5-part-1
Packt
20 Oct 2009
5 min read
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Date and Calendar Module in Drupal 5: Part 1

Packt
20 Oct 2009
5 min read
Recipe 33: Understanding Date formats Drupal dates are typically stored in one of two ways. Core Drupal dates—including Node: Created Time, and Node: Updated Time—are stored as Unix timestamps. Contributed module date fields can be stored as either a timestamp or a format known as ISO. Neither style is particularly friendly to human readers, so both field types are usually formatted before users see them. This recipe offers a tour of places in Drupal where dates can be formatted and information on how to customize the formats. What's that Lucky Day?The Unix timestamp 1234567890 fell on Friday the 13th, in February, 2009. This timestamp marks 1,234,567,890 seconds since January 1, 1970. The same date/time combination would be stored in a date field in ISO format as 2009-02-13T23:31:30+00:0. ISO is an abbreviation for the International Organization for Standardization Opening the browser windows side-by-side will help you understand date formatting. In the left window, open YOURSITE.com/admin/settings/ date-time to view the settings page for date and time. In the right window, open the API page of code that defines these system date time settings at http://api.drupal.org/api/function/system_date_time_settings/5. Compare each item in the $datemedium array, for instance, with the associated Medium date format drop-down. a – am/pm D – Day, Mon through Sun d – Date, 01 to 31 (with leading zeroes) F – Month, January through December (mnemonic, F = Full name) g – Hours, 1 through 12 H – Hours, 00 through 23 i – Minutes, 00 to 59 j – Date, 1 to 31 (No leading zeroes) l – Sunday through Saturday m – Month, 01 through 12 M – Month, Jan through Dec s – Seconds, 00 through 59 (with leading zeroes) S – Month Suffix, st, nd, rd, or th. Works well with j Y – Year, Examples: 1999 or 2011 Below is the list of codes for many commonly used date and time formats. A more comprehensive list appears at http://us.php.net/date. Explore Drupal places where these codes may be used. The first four locations in the table below are available in the Drupal administrative interface. The last three involve editing files on the server—these edits are completely optional. Location Details CCK field setup Custom Input formats admin/content/types/story/add_field   After the field widget is specified admin/content/types/<CONTENTTYPE>/fields/field_<FIELDNAME> Near the top of the page.   Near the bottom of the page:   Formatting Fields in Views. admin/build/views/<VIEW_NAME>/edit CCK Date fields are set via the Options drop-down in the Fields fieldset.   Custom date formats for core fields, such as Node: Created Time are set via handler and options from elements.   Default Date and Time settings admin/settings/date-time Set the default time zone, Short, Medium, and Long date formats, and the first day of the week.   Post Settings This may be one of the harder-to-find settings in Drupal, enabling the Post settings to be turned-off for specified content types. (An example of a post setting would be: Submitted by admin on Sun, 10/12/2008 - 4:55pm. The setting is found on the right-hand side of this URL: admin/build/themes/settings Use the following mouse click trail to get to this URL: Administer | Site Building | Themes | Configure (Click on the Configure tab at the top of the page. If you click on the Configure link in the Operations column, you will still need to click the Configure tab at the top to get to the global settings.)   Variable overrides in settings.php You may override variables at the bottom of the /sites/default/settings.php file. Remove the appropriate pound signs to enable the $conf array, and add a setting as shown below. Note that this is a quick way to modify the post settings format, which draws from the medium date variable. $conf = array( #   'site_name' => 'My Drupal site', #   'theme_default' => 'minnelli', #   'anonymous' => 'Visitor', 'date_format_medium' => 'l F d, Y'  ); *.tpl.php files Examples: node-story.tpl.php <?php print format_date($node->created, 'custom', 'F Y'); ?> comment.tpl.php <?php echo t('On ') . format_date($comment->timestamp,   'custom'  , 'F jS, Y'); ?> <?php echo theme('username',   $comment) . t(' says:'); ?> template.php Redefine $variables['submitted'] Example from blommor01 theme:   $vars['submitted'] =  t('!user - <abbr class="created"   title="!microdate">!date</abbr>', array(    '!user' => theme('username', $vars['node']),    '!date' => format_date($vars['node']->created),    '!microdate' => format_date($vars['node']->   created,'custom', "Y-m-dTH:i:sO")   )); Recipe notes Note that when using the PHP date codes, additional characters may be added, including commas, spaces, and letters. In the template.php example, a backslash was used to show that the letter 'T' will be printed, rather than the formatted return values. Below are more examples of added characters: F j, Y, g:i a // August 27, 2010, 5:16 pmm.d.y // 08.27.10 You may occasionally find that an online date converter comes in handy. http://www.timestampconverterer.com/ (this URL includes the word "converter" followed by another "er"). http://www.coryking.com/date-converter.php
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20 Oct 2009
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Events in Oracle 11g Database

Packt
20 Oct 2009
5 min read
Generally, jobs run immediately upon being enabled, or when we call the run_job procedure of the dbms_scheduler package. Many jobs are time-based; they are controlled by a schedule based on some kind of calendar. However, not everything in real life can be controlled by a calendar. Many things need an action on an ad hoc basis, depending on the occurrence of some other thing. This is called event-based scheduling. Events also exist as the outcome of a job. We can define a job to raise an event in several ways—when it ends, or when it ends in an error, or when it does not end within the expected runtime. Let's start with creating job events in order to make job monitoring a lot easier for you. Monitoring job events Most of the time when jobs just do their work as expected, there is not much to monitor. In most cases, the job controller has to fix application-specific problems (for example, sometimes file systems or table spaces get filled up). To make this easier, we can incorporate events. We can make jobs raise events when something unexpected happens, and we can have the Scheduler generate events when a job runs for too long. This gives us tremendous power. We can also use this to make chains a little easier to maintain. Events in chains A chain consists of steps that depend on each other. In many cases, it does not make sense to continue to step 2 when step 1 fails. For example, when a create table fails, why try to load data into the nonexistent table? So it is logical to terminate the job if no other independent steps can be performed. One of the ways to handle this is implementing error steps in the chain. This might be a good idea, but the disadvantage is that this quickly doubles the steps involved in the chain, where most of the steps—hopefully—will not be executed. Another disadvantage is that the chain becomes less maintainable. It's a lot of extra code, and more code (mostly) gives us less oversight. If a job chain has to be terminated because of a failure, using the option of creating an event handler to raise a Scheduler event is recommended instead of adding extra steps that try to tell which error possibly happened. This makes event notification a lot simpler because it's all in separate code and not mixed up with the application code. Another situation is when the application logic has to take care of steps that fail, and has well-defined countermeasures to be executed that make the total outcome of the job a success. An example is a situation that starts with a test for the existence of a fi le. If the test fails, get it by FTP; and if this succeeds, load it into the database. In this case, the first step can fail and go to the step that gets the file. As there is no other action possible when the FTP action fails, this should raise a Scheduler event that triggers—for example—a notification action. The same should happen when the load fails. In other third-party scheduling packages, I have seen these notification actions implemented as part of the chain definitions because they lack a Scheduler event queue. In such packages, messages are sent by mail in extra chain steps. In the Oracle Scheduler, this queue is present and is very useful for us. Compared to 10g, nothing has changed in 11g. An event monitoring package can de-queue from the SCHEDULER$_EVENT_QUEUE variable into a sys.scheduler$_event_info type variable. The definition is shown in the following screenshot: What you can do with an event handler is up to your imagination. The following DB Console screenshot shows the interface that can be used to specify which events to raise: It is easy to generate an event for every possible event listed above and have the handler decide (by the rules defined in tables) what to do. This does sound a little creepy, but it is not very different from having a table that can be used as a lookup for the job found in the event message where—most of the time—a notification mail is sent, or not sent. Sometimes, a user wants to get a message when a job starts running; and most of the time, they want a message when a job ends. In a chain, it is especially important to be able to tell in which step the event happened and what that step was supposed to do. In the event message, only the job name is present and so you have to search a bit to find the name of the step that failed. For this, we can use the LOG_ID to find the step name in the SCHEDULER_JOB_LOGS (user/dba/all_SCHEDULER_JOB_LOG) view, where the step name is listed as JOB_SUBNAME. The following query can be used to find the step_name from the dba all_scheduler_log view, assuming that the event message is received in msg: select job_subname from all_scheduler_job_log wherelog_id = msg.log_id; To enable the delivery of all the events a job can generate, we can set the raise_events attribute to a value of: dbms_scheduler.job_started + dbms_scheduler.job_succeeded +dbms_scheduler.job_failed + dbms_scheduler.job_broken +dbms_scheduler.job_completed + dbms_scheduler.job_stopped +dbms_scheduler.job_sch_lim_reached + dbms_scheduler.job_disabled +dbms_scheduler.job_chain_stalled Or in short, we can set it to: dbms_scheduler.job_all_events. There are many things that can be called events. In the job system, there are basically two types of events: events caused by jobs (which we already discussed) and events that makes a job execute.
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20 Oct 2009
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Buttons, Menus, and Toolbars in Ext JS

Packt
20 Oct 2009
5 min read
The unsung heroes of every application are the simple things like buttons, menus, and toolbars. In this article by Shea Frederick, Steve 'Cutter' Blades, and Colin Ramsay, we will cover how to add these items to our applications. Our example will contain a few different types of buttons, both with and without menus. A button can simply be an icon, or text, or both. Toolbars also have some mechanical elements such as spacers and dividers that can help to organize the buttons on your toolbars items. We will also cover how to make these elements react to user interaction. A toolbar for every occasion Just about every Ext component—panels, windows, grids can accept a toolbar on either the top or the bottom. The option is also available to render the toolbar standalone into any DOM element in our document. The toolbar is an extremely flexible and useful component that will no doubt be used in every application. Ext.Toolbar: The main container for the buttons Ext.Button: The primary handler for button creation and interaction Ext.menu: A menu Toolbars Our first toolbar is going to be rendered standalone in the body of our document. We will add one of each of the main button types, so we can experiment with each: Button—tbbutton: This is the standard button that we are all familiar with. Split Button—tbsplit: A split button is where you have a default button action and an optional menu. These are used in cases where you need to have many options in the same category as your button, of which there is a most commonly used default option. Menu—tbbutton+menu: A menu is just a button with the menu config filled in with options. Ext.onReady(function(){ new Ext.Toolbar({ renderTo: document.body, items: [{ xtype: 'tbbutton', text: 'Button' },{ xtype: 'tbbutton', text: 'Menu Button', menu: [{ text: 'Better' },{ text: 'Good' },{ text: 'Best' }] },{ xtype: 'tbsplit', text: 'Split Button', menu: [{ text: 'Item One' },{ text: 'Item Two' },{ text: 'Item Three' }] }] });}); As usual, everything is inside our onReady event handler. The items config holds all of our toolbars elements—I say elements and not buttons because the toolbar can accept many different types of Ext components including form fields—which we will be implementing later on in this article. The default xtype for each element in the items config is tbbutton. We can leave out the xtype config element if tbbutton is the type we want, but I like to include it just to help me keep track. The button Creating a button is fairly straightforward; the main config option is the text that is displayed on the button. We can also add an icon to be used alongside the text if we want to. Here is a stripped-down button: { xtype: 'tbbutton', text: 'Button'} Menu A menu is just a button with the menu config populated—it's that simple. The menu items work along the same principles as the buttons. They can have icons, classes, and handlers assigned to them. The menu items could also be grouped together to form a set of option buttons, but first let's create a standard menu. This is the config for a typical menu config: { xtype: 'tbbutton', text: 'Button', menu: [{ text: 'Better' },{ text: 'Good' },{ text: 'Best' }]} As we can see, once the menu array config is populated, the menu comes to life. To group these menu items together, we would need to set the group config and the boolean checked value for each item: menu: [{ text: 'Better', checked: true, group: 'quality'}, { text: 'Good', checked: false, group: 'quality'}, { text: 'Best', checked: false, group: 'quality'}] Split button The split button sounds like a complex component, but it's just like a button and a menu combined, with a slight twist. By using this type of button, you get to use the functionality of a button while adding the option to select an item from the attached menu. Clicking the left portion of the button that contains the text triggers the button action. However, clicking the right side of the button, which contains a small down arrow, triggers the menu. { xtype: 'tbsplit', text: 'Split Button', menu: [{ text: 'Item One' },{ text: 'Item Two' },{ text: 'Item Three' }]} Toolbar item alignment, dividers, and spacers By default, every toolbar aligns elements to the leftmost side. There is no alignment config for a toolbar, so if we want to align all of the toolbar buttons to the rightmost side, we need to add a fill as the first item in the toolbar. If we want to have items split up between both the left and right sides, we can also use a fill: { xtype: 'tbfill'} Pop this little guy in a tool-bar wherever you want to add space and he will push items on either side of the fill to the ends of the tool bar, as shown below: We also have elements that can add space or vertical dividers, like the one used between the Menu Button and the Split Button. The spacer adds a few pixels of empty space that can be used to space out buttons, or move elements away from the edge of the toolbar: { xtype: 'tbspacer'} A divider can be added in the same way: { xtype: 'tbseparator'} Shortcuts Ext has many shortcuts that can be used to make coding faster. Shortcuts are a character or two that can be used in place of a configuration object. For example, consider the standard toolbar filler configuration: { xtype: 'tbfill'} The shortcut for a toolbar filler is a hyphen and a greater than symbol: '->' Not all of these shortcuts are documented. So be adventurous, poke around the source code, and see what you can find. Here is a list of the commonly-used shortcuts:
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20 Oct 2009
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The Rotating Post Titles with Post Preview Gadget

Packt
20 Oct 2009
6 min read
The Rotating Post Titles with Post Preview gadget lists all your blog posts classified according to labels or categories. Blogger uses Labels to classify posts while Wordpress uses Categories for the same. Clicking on a Label or a category in the sidebar of a blog brings up all posts associated with that particular label or category. However, you will see only posts associated with that one label. In this gadget post titles are grouped under their respective labels. In this gadget in one look you can see all the post titles in that blog and all the labels in it. Thus you get a full summary of the blog. Hovering on a post title shows the Post Preview in the top pane. You can then click on it to go to that post to read it in full detail. What is Google AJAX feed API? AJAX (shorthand for asynchronous JavaScript and XML) is a web development technique which retrieves data from the server asynchronously in the background without interfering with the display, and behaviour of the existing page. The whole page is not refreshed when data is retrieved. Only that section of the page which is a part of the gadget shows the data brought. With the Google AJAX Feed API, you can retrieve feeds and mash them up using Javascript. In this gadget, we will retrieve the post titles from the label feeds and display them using Javascript code. See picture below: This gadget shows list of posts grouped by label from my blog http://www.blogdoctor.me. Four post titles from three labels are shown but the code can be modified to show all posts from all labels (categories). This label is also shown as Gadget No 4 in My Gadget Showcase blog. The cursor autoscrolls down the post titles, and each post preview is shown at the top as an excerpt for five seconds before moving on to the next post. Obtaining the Google AJAX API Key The first step in installing the above gadget is to get the Google AJAX API Key. It is free and you can easily obtain it for any site blog or page by signing up for the key at the API key signup page. Type in your blog address in the My web site URL text box and click the "Generate API Key" button. On the resulting page copy the key and paste it in code below as shown. Customizing the code In the code below replace PASTE AJAX API KEY HERE with your actual key obtained above. <!-- ++Begin Dynamic Feed Wizard Generated Code++ --><!-- // Created with a Google AJAX Search and Feed Wizard // http://code.google.com/apis/ajaxsearch/wizards.html --> <!-- // The Following div element will end up holding the actual feed control. // You can place this anywhere on your page. --><div id="content"> <span style="color:#676767;font-size:11px;margin:10px;padding:4px;">Loading...</span> </div><!-- Google Ajax Api --> <script src="http://www.google.com/jsapi?key=PASTE AJAX API KEY HERE" type="text/javascript"></script> <!-- Dynamic Feed Control and Stylesheet --> <script src="http://www.google.com/uds/solutions/dynamicfeed/gfdynamicfeedcontrol.js" type="text/javascript"></script> <style type="text/css"> @import url("http://www.google.com/uds/solutions/dynamicfeed/gfdynamicfeedcontrol.css"); </style><script type="text/javascript"> google.load('feeds', '1'); function OnLoad() { var feeds = [ { title: 'LABEL_1', url: 'http://MYBLOG.blogspot.com/feeds/posts/default/-/LABEL1?max-results=100' }, { title: 'LABEL_2', url: 'http://MYBLOG.blogspot.com/feeds/posts/default/-/LABEL2?max-results=100' }, { title: 'LABEL_3', url: 'http://MYBLOG.blogspot.com/feeds/posts/default/-/LABEL3?max-results=100' } ]; var options = { stacked : true, horizontal : false, title : "Posts from BLOG_TITLE" }; new GFdynamicFeedControl(feeds, 'content', options); document.getElementById('content').style.width = "200px"; } google.setOnLoadCallback(OnLoad); </script> In the above code replace LABEL_1, LABEL_2 and LABEL_3 and LABEL1, LABEL2 and LABEL3 by respective Label Names and BLOG_TITLE by the actual title of your blog. Also replace MYBLOG by actual blog subdomain. This is for blogspot blogs only. For Wordpress blog you will have to replace the label feeds:: http://MYBLOG.blogspot.com/feeds/posts/default/-/LABEL1?max-results=100 http://MYBLOG.blogspot.com/feeds/posts/default/-/LABEL2?max-results=100 http://MYBLOG.blogspot.com/feeds/posts/default/-/LABEL3?max-results=100 by the Category feed URLs from Wordpress blog. After customizing the above code in Blogger paste it in a HTML gadget while in Wordpress paste it in a Text widget. Further Customization To show more than four posts per label or category, you will have to modify the following Javascript code file: http://www.google.com/uds/solutions/dynamicfeed/gfdynamicfeedcontrol.js In the above mentioned Javascript code file, alter the following code line in it : GFdynamicFeedControl.DEFAULT_NUM_RESULTS = 4; Change '4' to '1000' and save the file as a MODgfdynamicfeedcontrol.js file in a text editor like Notepad. Upload the file to a free host and replace the link of the file in the above code. To change the styling of the gadget, you will have to modify the following file: http://www.google.com/uds/solutions/dynamicfeed/gfdynamicfeedcontrol.css Then save the modified file and upload it to a free host and replace its link in the above code. Working Example Posts from The Blog Doctor Change Post Formatting According to Author. by Vin - 30 Apr 2008 If you have a Team Blog made up of two authors you can change the formatting of the posts written by one author to ... Template Calling all Newbie Bloggers! Upgrade Classic Template without the "UPGRADE YOUR TEMPLATE" button. The Minimalist Minima Photoblog Template. Making the COMMENTS Link more User Friendly. CSS Change Post Formatting According to Author. Free CSS Navigation Menus in Blogger. Fix the Page Elements Layout Editor No Scrollbar Problem. Frame the Blog Header Image. Blogger Hacks Rounded Corner Headers for Blogger. Timestamp under the Date and Other Hacks. Add Icon to Post Titles. Many Headers In One Blog.   Summary The Rotating Post Titles with Post Preview gadget provides an at-a glance summary of your blog. All the posts are grouped by label or category and are linked to their post pages. The constantly rotating post excerpts at the top draws the attention of the reader and gets him/her more involved and eager to explore your blog. This increases the traffic and decreases the bounce rate of visitors from your blog.nara
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article-image-implementing-workflow-alfresco-3
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20 Oct 2009
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Implementing Workflow in Alfresco 3

Packt
20 Oct 2009
5 min read
Workflow is the automation of a business process, during which documents are passed from one participant to another for action, according to a set of procedural rules. Every Content Management System implementation has its own workflow requirements. For some companies, workflow could be a simple approval process. For some companies, it could be a complex business process management system. Workflow provides ownership and control over the content and processes. Introduction to the Alfresco workflow process Alfresco includes two types of out of the box workflow. The first is the Simple Workflow, which is content-oriented, and the other is the Advanced Workflow, which is task-oriented. The Simple Workflow process in Alfresco involves the movement of documents through various spaces.A content item is moved or copied to a new space at which point a new workflow instance is attached, which is based on the workflow definition of the space. A workflow definition is unaware of other related workflow definitions. The Advanced Workflow process is task-oriented, where you create a task, attach documents that are to be reviewed, and assign it to appropriate reviewers. The same robust workflow capabilities are available in Document Management (DM), Records Management (RM), Web Content Management (WCM), and throughout our applications, which includes Alfresco Share. You can use the out of the box features provided by both types of workflow, or you can create your own custom advanced workflow, according to the business processes of your organization. Simple Workflow Consider a purchase order that moves through various departments for authorization and eventual purchase. To implement Simple Workflow for this in Alfresco, you will create spaces for each department and allow documents to move through various department spaces. Each department space is secured, only allowing the users of that department to edit the document and to move it to the next departmental space in the workflow process. The workflow process is so flexible that you could introduce new steps for approval into the operation without changing any code. Out of the box features Simple Workflow is implemented as an aspect that can be attached to any document in a space through the use of business rules. Workflow can also be invoked on individual content items as actions. Workflow has two steps. One is for approval while the other one is for rejection. You can refer to the upcoming image, where workflow is defined for the documents in a space called Review Space. The users belonging to the Review Space can act upon the document. If they choose to Reject, then the document moves to a space called Rejected Space. If they choose to Approve, then the document moves to a space called Approved Space. You can define the names of the spaces and the users on the spaces, according to your business requirements. The following figure gives a graphical view of the Approved Space and the Rejected Space: Define and use Simple Workflow The process to define and use Simple Workflow in Alfresco is as follows: Identify spaces and set security on those spaces Define your workflow process Add workflow to content in those spaces, accordingly Select the email template and the people to send email notifications to Test the workflow process Let us define and use a Simple Workflow process to review and approve the engineering documents on your intranet. Go to the Company Home > Intranet > Engineering Department space and create a space named ProjectA by using an existing Software Engineering Project space template. Identify spaces and security If you go to the Company Home > Intranet > Engineering Department > ProjectA > Documentation space, then you will notice the following sub-spaces: Samples: This space is for storing sample project documents. Set the security on this space in such a way that only the managers can edit the documents. Drafts: This space contains initial drafts and documents of ProjectA that are being edited. Set the security in such a way that only a few selected users (such as Engineer1, Engineer2— as shown in the upcoming image) can add or edit the documents in this space. Pending Approval: This space contains all of the documents that are under review. Set the security in such a way that only the Project Manager of ProjectA can edit these documents. Published: This space contains all of the documents that are Approved and visible to others. Nobody should edit the documents while they are in the Published space. If you need to edit a document, then you need to Retract it to the Drafts space and follow the workflow process, as shown in the following image:    Defining the workflow process Now that you have identified the spaces, the next step is to define your workflow process. We will add workflow to all of the documents in the Drafts space. When a user selects the Approve action called Submit for Approval on a document, then the document moves from the Drafts space to the Pending Approval space. We will add workflow to all of the documents in the Pending Approval space. When a user selects the Approve action called Approved on a document, then the document moves from the Pending Approval space to the Published space. Similarly, when a user selects the Reject action called Re-submit on a document, then it moves from the Pending Approval space to the Drafts space. We will add workflow to all of the documents in the Published space. When a user selects the Reject action called Retract on a document, then it moves from the Published space to the Drafts space. You can have review steps and workflow action names according to your business's requirements.
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20 Oct 2009
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Building a Web Service-driven Application with Flash in Drupal

Packt
20 Oct 2009
6 min read
So, let's take a step-by-step approach on how to accomplish this on the Flash side, which as far as I am concerned, is the fun side! Click here to access all the codes used in this article. Step 1: Creating our Flash application With our chapter2 project open, we can shift our focus to the Actions panel within the Flash IDE. Although working with the Actions panel is great for small applications, we will eventually build onto this Flash application, which might make it impractical to keep all of our ActionScript code within the Actions panel. Because of this, we will first need to create a separate ActionScript file that will serve as our main entry point for our Flash application. This will allow us to easily expand our application and add to the functionality without modifying the Actions panel for every addition we make. Step 2: Creating a main.as ActionScript file For this step, we will simply create an empty file next to our chapter2.fla file called main.as. After you have created this new file, we will then need to reference it within our Actions panel. To do this, we will use the include keyword in ActionScript to include this file as the main entry point for our application. So, shifting our focus back to the chapter2.fla file, we will then place the following code within the Actions panel: include "main.as";stop(); Now that we are referencing the main.as file for any of the ActionScript functionality, we will no longer need to worry about the Actions panel and add any new functionality directly to the main.as file. Now, for the following sections, we will use this main.as file to place all of our ActionScript code that will connect and extract information from our Drupal system, and then populate that information in a TextField that we will create later. So, let's jump right in and write some code that connects us with our Drupal system. Step 3: Connecting to Drupal For this step, we will first need to open up our empty main.as file so that we can add custom functionality to our Flash application. With this file open in our Flash IDE, our first task will be to connect with Drupal. Connecting to Drupal will require us to make a remote call to our Drupal installation, and then handle its response correctly. This will require the use of asynchronous programming techniques along with some standard remoting classes built into the ActionScript 3 library. I will spend some time here discussing the class used by ActionScript 3 to achieve remote communication. This class is called NetConnection. Using the NetConnection class The NetConnection class in ActionScript 3 is specifically used to achieve remote procedure calls within a Flash application. Luckily, this class is pretty straight forward and does not have a huge learning curve on understanding how to utilize it for communicating with Drupal. Using this class requires that we first create an instance of this class as an object, and then initialize that object with the proper settings for our communication. But let's tackle the creation first, which will look something like this in our main.as file: // Declare our Drupal connectionvar drupal:NetConnection = new NetConnection(); Now, you probably noticed that I decided to name my instance of this net connection drupal. The reason for this is to make it very clear that any place in our Flash application where we would like to interact with Drupal, we will do so by simply using our drupal NetConnection object. But before we use this connection, we must first specify what type of connection we will be using. In any NetConnection object, we can do this by providing a value for the variable objectEncoding . This variable lets the connection know how to structure the XML format when communicating back and forth between Flash and Drupal. Currently, there are only two types of encoding to choose from: AMF0 or AMF3. AMF0 is used for ActionScript versions less than 3, while AMF3 is used for ActionScript 3. ActionScript 1 and 2 are much less efficient than version 3, so it is highly recommended to use ActionScript 3 over 1 or 2. Since we are using ActionScript 3, we will need to use the AMF3 format, and we can provide this as follows: // Declare our Drupal connectionvar drupal:NetConnection = new NetConnection();drupal.objectEncoding = ObjectEncoding.AMF3; Now that we have an instance ready to go, our first task will be to connect to the Drupal gateway that we set up in the previous section. Connecting to a remote gateway Connecting to a remote gateway can be performed using the connect command on our drupal NetConnection object. But in order for us to connect, we must first determine the correct gateway URL to pass to this function. We can find this by going back to our Drupal installation and navigating to Administer | Services. In the Browse section, you will see a link to the servers available for remote procedure calls as shown in the following screenshot: For every listed server, we can click on each link to verify that the server is ready for communication. Let's do this by clicking on the link for AMFPHP, which should then bring up a page to let us know that our AMFPHP gateway is installed properly. We can also use this page to determine our AMFPHP gateway location, since it is the URL of this page. By observing the path of this page, we can add our AMFPHP server to our main.as file by combining the base URL of our site and then adding the AMFPHP services gateway to that base. // Declare our baseURL and gateway string.var baseURL:String = "http://localhost/drupal6";var gateway:String = baseURL + "/services/amfphp";// Declare our Drupal connectionvar drupal:NetConnection = new NetConnection();drupal.objectEncoding = ObjectEncoding.AMF3;// Connect to the Drupal gatewaydrupal.connect( gateway ); It is important to note that the connect routine is synchronous, which means that once this function is called, we can immediately start using that connection. However, any remote procedure call that we make afterwards, will be asynchronous, and will need to be handled as such. The function that can be used to make these remote procedure calls to Drupal is called call.
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20 Oct 2009
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Authentication and Authorization in MODx

Packt
20 Oct 2009
1 min read
It is vital to keep this distinction in mind to be able to understand the complexities explained in this article. You will also learn how MODx allows grouping of documents, users, and permissions. Create web users Let us start by creating a web user. Web users are users who can access restricted document groups in the web site frontend; they do not have Manager access. Web users can identify themselves at login by using login forms. They are allowed to log in from the user page, but they cannot log in using the Manager interface. To create a web user, perform the following steps: Click on the Web Users menu item in the Security menu. Click on New Web User. Fill in the fields with the following information: Field Name Value Username samira Password samira123 Email Address xyz@configurelater.com    
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article-image-dwr-java-ajax-user-interface-basic-elements-part-2
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20 Oct 2009
21 min read
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DWR Java AJAX User Interface: Basic Elements (Part 2)

Packt
20 Oct 2009
21 min read
Implementing Tables and Lists The first actual sample is very common in applications: tables and lists. In this sample, the table is populated using the DWR utility functions, and a remoted Java class. The sample code also shows how DWR is used to do inline table editing. When a table cell is double-clicked, an edit box opens, and it is used to save new cell data. The sample will have country data in a CSV file: country Name, Long Name, two-letter Code, Capital, and user-defined Notes. The user interface for the table sample appears as shown in the following screenshot: Server Code for Tables and Lists The first thing to do is to get the country data. Country data is in a CSV file (named countries.csv and located in the samples Java package). The following is an excerpt of the content of the CSV file (data is from http://www.state.gov ). Short-form name,Long-form name,FIPS Code,CapitalAfghanistan,Islamic Republic of Afghanistan,AF,KabulAlbania,Republic of Albania,AL,TiranaAlgeria,People's Democratic Republic of Algeria,AG,AlgiersAndorra,Principality of Andorra,AN,Andorra la VellaAngola,Republic of Angola,AO,LuandaAntigua andBarbuda,(no long-form name),AC,Saint John'sArgentina,Argentine Republic,AR,Buenos AiresArmenia,Republic of Armenia,AM,Yerevan The CSV file is read each time a client requests country data. Although this is not very efficient, it is good enough here. Other alternatives include an in-memory cache or a real database such as Apache Derby or IBM DB2. As an example, we have created a CountryDB class that is used to read and write the country CSV. We also have another class, DBUtils, which has some helper methods. The DBUtils code is as follows: package samples;import java.io.BufferedReader;import java.io.File;import java.io.FileReader;import java.io.FileWriter;import java.io.IOException;import java.io.InputStream;import java.io.InputStreamReader;import java.io.PrintWriter;import java.util.List;import java.util.Vector;public class DBUtils { private String fileName=null; public void initFileDB(String fileName) { this.fileName=fileName; // copy csv file to bin-directory, for easy // file access File countriesFile = new File(fileName); if (!countriesFile.exists()) { try { List<String> countries = getCSVStrings(null); PrintWriter pw; pw = new PrintWriter(new FileWriter(countriesFile)); for (String country : countries) { pw.println(country); } pw.close(); } catch (IOException e) { e.printStackTrace(); } } } protected List<String> getCSVStrings(String letter) { List<String> csvData = new Vector<String>(); try { File csvFile = new File(fileName); BufferedReader br = null; if(csvFile.exists()) { br=new BufferedReader(new FileReader(csvFile)); } else { InputStream is = this.getClass().getClassLoader() .getResourceAsStream("samples/"+fileName); br=new BufferedReader(new InputStreamReader(is)); br.readLine(); } for (String line = br.readLine(); line != null; line = br.readLine()) { if (letter == null || (letter != null && line.startsWith(letter))) { csvData.add(line); } } br.close(); } catch (IOException ioe) { ioe.printStackTrace(); } return csvData; }} The DBUtils class is a straightforward utility class that returns CSV content as a List of Strings. It also copies the original CSV file to the runtime directory of any application server we might be running. This may not be the best practice, but it makes it easier to manipulate the CSV file, and we always have the original CSV file untouched if and when we need to go back to the original version. The code for CountryDB is given here: package samples;import java.io.FileWriter;import java.io.IOException;import java.io.PrintWriter;import java.util.Arrays;import java.util.List;import java.util.Vector;public class CountryDB { private DBUtils dbUtils = new DBUtils(); private String fileName = "countries.csv"; public CountryDB() { dbUtils.initFileDB(fileName); } public String[] getCountryData(String ccode) { List<String> countries = dbUtils.getCSVStrings(null); for (String country : countries) { if (country.indexOf("," + ccode + ",") > -1) { return country.split(","); } } return new String[0]; } public List<List<String>> getCountries(String startLetter) { List<List<String>> allCountryData = new Vector<List<String>>(); List<String> countryData = dbUtils.getCSVStrings(startLetter); for (String country : countryData) { String[] data = country.split(","); allCountryData.add(Arrays.asList(data)); } return allCountryData; } public String[] saveCountryNotes(String ccode, String notes) { List<String> countries = dbUtils.getCSVStrings(null); try { PrintWriter pw = new PrintWriter(new FileWriter(fileName)); for (String country : countries) { if (country.indexOf("," + ccode + ",") > -1) { if (country.split(",").length == 4) { // no existing notes country = country + "," + notes; } else { if (notes.length() == 0) { country = country.substring(0, country .lastIndexOf(",")); } else { country = country.substring(0, country .lastIndexOf(",")) + "," + notes; } } } pw.println(country); } pw.close(); } catch (IOException ioe) { ioe.printStackTrace(); } String[] rv = new String[2]; rv[0] = ccode; rv[1] = notes; return rv; }} The CountryDB class is a remoted class. The getCountryData() method returns country data as an array of strings based on the country code. The getCountries() method returns all the countries that start with the specified parameter, and saveCountryNotes() saves user added notes to the country specified by the country code. In order to use CountryDB, the following script element must be added to the index.jsp file together with other JavaScript elements. <script type='text/javascript' src='/DWREasyAjax/dwr/interface/CountryDB.js'></script> There is one other Java class that we need to create and remote. That is the AppContent class that was already present in the JavaScript functions of the home page. The AppContent class is responsible for reading the content of the HTML file and parses the possible JavaScript function out of it, so it can become usable by the existing JavaScript functions in index.jsp file. package samples;import java.io.ByteArrayOutputStream;import java.io.IOException;import java.io.InputStream;import java.util.List;import java.util.Vector;public class AppContent { public AppContent() { } public List<String> getContent(String contentId) { InputStream is = this.getClass().getClassLoader().getResourceAsStream( "samples/"+contentId+".html"); String content=streamToString(is); List<String> contentList=new Vector<String>(); //Javascript within script tag will be extracted and sent separately to client for(String script=getScript(content);!script.equals("");script=getScript(content)) { contentList.add(script); content=removeScript(content); } //content list will have all the javascript //functions, last element is executed last //and all other before html content if(contentList.size()>1) { contentList.add(contentList.size()-1, content); } else { contentList.add(content); } return contentList; } public List<String> getLetters() { List<String> letters=new Vector<String>(); char[] l=new char[1]; for(int i=65;i<91;i++) { l[0]=(char)i; letters.add(new String(l)); } return letters; } public String removeScript(String html) { //removes first script element int sIndex=html.toLowerCase().indexOf("<script "); if(sIndex==-1) { return html; } int eIndex=html.toLowerCase().indexOf("</script>")+9; return html.substring(0, sIndex)+html.substring(eIndex); } public String getScript(String html) { //returns first script element int sIndex=html.toLowerCase().indexOf("<script "); if(sIndex==-1) { return ""; } int eIndex=html.toLowerCase().indexOf("</script>")+9; return html.substring(sIndex, eIndex); } public String streamToString(InputStream is) { String content=""; try { ByteArrayOutputStream baos=new ByteArrayOutputStream(); for(int b=is.read();b!=-1;b=is.read()) { baos.write(b); } content=baos.toString(); } catch(IOException ioe) { content=ioe.toString(); } return content; }} The getContent() method reads the HTML code from a file based on the contentId. ContentId was specified in the dwrapplication.properties file, and the HTML is just contentId plus the extension .html in the package directory. There is also a getLetters() method that simply lists letters from A to Z and returns a list of letters to the browser. If we test the application now, we will get an error as shown in the following screenshot: We know why the AppContent is not defined error occurs, so let's fix it by adding AppContent to the allow element in the dwr.xml file. We also add CountryDB to the allow element. The first thing we do is to add required elements to the dwr.xml file. We add the following creators within the allow element in the dwr.xml file. <create creator="new" javascript="AppContent"> <param name="class" value="samples.AppContent" /> <include method="getContent" /> <include method="getLetters" /> </create> <create creator="new" javascript="CountryDB"> <param name="class" value="samples.CountryDB" /> <include method="getCountries" /> <include method="saveCountryNotes" /> <include method="getCountryData" /></create> We explicitly define the methods we are remoting using the include elements. This is a good practice, as we don't accidentally allow access to any methods that are not meant to be remoted. Client Code for Tables and Lists We also need to add a JavaScript interface to the index.jsp page. Add the following with the rest of the scripts in the index.jsp file. <script type='text/javascript' src='/DWREasyAjax/dwr/interface/AppContent.js'></script> Before testing, we need the sample HTML for the content area. The following HTML is in the TablesAndLists.html file under the samples directory: <h3>Countries</h3><p>Show countries starting with <select id="letters" onchange="selectLetter(this);return false;"> </select><br/>Doubleclick "Notes"-cell to add notes to country.</p><table border="1"> <thead> <tr> <th>Name</th> <th>Long name</th> <th>Code</th> <th>Capital</th> <th>Notes</th> </tr> </thead> <tbody id="countryData"> </tbody></table><script type='text/javascript'>//TO BE EVALEDAppContent.getLetters(addLetters);</script> The script element at the end is extracted by our Java class, and it is then evaluated by the browser when the client-side JavaScript receives the HTML. There is the select element, and its onchange event calls the selectLetter() JavaScript function. We will implement the selectLetter() function shortly. JavaScript functions are added in the index.jsp file, and within the head element. Functions could be in separate JavaScript files, but the embedded script is just fine here. function selectLetter(selectElement){ var selectedIndex = selectElement.selectedIndex; var selectedLetter= selectElement.options[selectedIndex ].value; CountryDB.getCountries(selectedLetter,setCountryRows);}function addLetters(letters){dwr.util.addOptions('letters',['letter...']);dwr.util.addOptions('letters',letters);}function setCountryRows(countryData){var cellFuncs = [ function(data) { return data[0]; }, function(data) { return data[1]; }, function(data) { return data[2]; }, function(data) { return data[3]; }, function(data) { return data[4]; }];dwr.util.removeAllRows('countryData');dwr.util.addRows( 'countryData',countryData,cellFuncs, { cellCreator:function(options) { var td = document.createElement("td"); if(options.cellNum==4) { var notes=options.rowData[4]; if(notes==undefined) { notes='&nbsp;';// + options.rowData[2]+'notes'; } var ccode=options.rowData[2]; var divId=ccode+'_Notes'; var tdId=divId+'Cell'; td.setAttribute('id',tdId); var html=getNotesHtml(ccode,notes); td.innerHTML=html; options.data=html; } return td; }, escapeHtml:false });}function getNotesHtml(ccode,notes){ var divId=ccode+'_Notes'; return "<div onDblClick="editCountryNotes('"+divId+"','"+ccode+"');" id=""+divId+"">"+notes+"</div>";}function editCountryNotes(id,ccode){ var notesElement=dwr.util.byId(id); var tdId=id+'Cell'; var notes=notesElement.innerHTML; if(notes=='&nbsp;') { notes=''; } var editBox='<input id="'+ccode+'NotesEditBox" type="text" value="'+notes+'"/><br/>'; editBox+="<input type='button' id='"+ccode+"SaveNotesButton' value='Save' onclick='saveCountryNotes(""+ccode+"");'/>"; editBox+="<input type='button' id='"+ccode+"CancelNotesButton' value='Cancel' onclick='cancelEditNotes(""+ccode+"");'/>"; tdElement=dwr.util.byId(tdId); tdElement.innerHTML=editBox; dwr.util.byId(ccode+'NotesEditBox').focus();}function cancelEditNotes(ccode){ var countryData=CountryDB.getCountryData(ccode, { callback:function(data) { var notes=data[4]; if(notes==undefined) { notes='&nbsp;'; } var html=getNotesHtml(ccode,notes); var tdId=ccode+'_NotesCell'; var td=dwr.util.byId(tdId); td.innerHTML=html; } });}function saveCountryNotes(ccode){ var editBox=dwr.util.byId(ccode+'NotesEditBox'); var newNotes=editBox.value; CountryDB.saveCountryNotes(ccode,newNotes, { callback:function(newNotes) { var ccode=newNotes[0]; var notes=newNotes[1]; var notesHtml=getNotesHtml(ccode,notes); var td=dwr.util.byId(ccode+"_NotesCell"); td.innerHTML=notesHtml; } });} There are lots of functions for table samples, and we go through each one of them. The first is the selectLetter() function. This function gets the selected letter from the select element and calls the CountryDB.getCountries() remoted Java method. The callback function is setCountryRows. This function receives the return value from the Java getCountries() method, that is List<List<String>>, a List of Lists of Strings. The second function is addLetters(letters), and it is a callback function for theAppContent.getLetters() method, which simply returns letters from A to Z. The addLetters() function uses the DWR utility functions to populate the letter list. Then there is a callback function for the CountryDB.getCountries() method. The parameter for the function is an array of countries that begin with a specified letter. Each array element has a format: Name, Long name, (country code) Code, Capital, Notes. The purpose of this function is to populate the table with country data; and let's see how it is done. The variable, cellFuncs, holds functions for retrieving data for each cell in a column. The parameter named data is an array of country data that was returned from the Java class. The table is populated using the DWR utility function, addRows(). The cellFuncs variable is used to get the correct data for the table cell. The cellCreator function is used to create custom HTML for the table cell. Default implementation generates just a td element, but our custom implementation generates the td-element with the div placeholder for user notes. The getNotesHtml() function is used to generate the div element with the event listener for double-click. The editCountryNotes() function is called when the table cell is double-clicked. The function creates input fields for editing notes with the Save and Cancel buttons. The cancelEditNotes() and saveCountryNotes() functions cancel the editing of new notes, or saves them by calling the CountryDB.saveCountryNotes() Java method. The following screenshot shows what the sample looks like with the populated table: Now that we have added necessary functions to the web page we can test the application. Testing Tables and Lists The application should be ready for testing if we have had the test environment running during development. Eclipse automatically deploys our new code to the server whenever something changes. So we can go right away to the test page http://127.0.0.1:8080/DWREasyAjax. On clicking Tables and lists we can see the page we have developed. By selecting some letter, for example "I" we get a list of all the countries that start with letter "I" (as shown in the previous screenshot). Now we can add notes to countries. We can double-click any table cell under Notes. For example, if we want to enter notes to Iceland, we double-click the Notes cell in Iceland's table row, and we get the edit box for the notes as shown in the following screenshot: The edit box is a simple text input field. We didn't use any forms. Saving and canceling editing is done using JavaScript and DWR. If we press Cancel, we get the original notes from the CountryDB Java class using DWR and saving also uses DWR to save data. CountryDB.saveCountryNotes() takes the country code and the notes that the user entered in the edit box and saves them to the CSV file. When notes are available, the application will show them in the country table together with other country information as shown in the following screenshot: Afterword The sample in this section uses DWR features to get data for the table and list from the server. We developed the application so that most of the application logic is written in JavaScript and Java beans that are remoted. In principle, the application logic can be thought of as being fully browser based, with some extensions in the server. Implementing Field Completion Nowadays, field completion is typical of many web pages. A typical use case is getting a stock quote, and field completion shows matching symbols as users type letters. Many Internet sites use this feature. Our sample here is a simple license text finder. We enter the license name in the input text field, and we use DWR to show the license names that start with the typed text. A list of possible completions is shown below the input field. The following is a screenshot of the field completion in action: Selected license content is shown in an iframe element from http://www.opensource.org. Server Code for Field Completion We will re-use some of the classes we developed in the last section. AppContent is used to load the sample page, and the DBUtils class is used in the LicenseDB class. The LicenseDB class is shown here: package samples;import java.util.List;import java.util.Vector;public class LicenseDB{ private DBUtils dbUtils=new DBUtils(); public LicenseDB() { dbUtils.initFileDB("licenses.csv"); } public List<String> getLicensesStartingWith(String startLetters) { List<String> list=new Vector<String>(); List<String> licenses=dbUtils.getCSVStrings(startLetters); for(String license : licenses) { list.add(license.split(",")[0]); } return list; } public String getLicenseContentUrl(String licenseName) { List<String> licenses=dbUtils.getCSVStrings(licenseName); if(licenses.size()>0) { return licenses.get(0).split(",")[1]; } return ""; }} The getLicenseStartingWith() method goes through the license names and returns valid license names and their URLs. Similar to the data in the previous section, license data is in a CSV file named licenses.csv in the package directory. The following is an excerpt of the file content: Academic Free License, http://opensource.org/licenses/afl-3.0.phpAdaptive Public License, http://opensource.org/licenses/apl1.0.phpApache Software License, http://opensource.org/licenses/apachepl-1.1.phpApache License, http://opensource.org/licenses/apache2.0.phpApple Public Source License, http://opensource.org/licenses/apsl-2.0.phpArtistic license, http://opensource.org/licenses/artistic-license-1.0.php... There are quite a few open-source licenses. Some are more popular than others (like the Apache Software License) and some cannot be re-used (like the IBM Public License). We want to remote the LicenseDB class, so we add the following to the dwr.xml file. <create creator="new" javascript="LicenseDB"> <param name="class" value="samples.LicenseDB"/> <include method="getLicensesStartingWith"/> <include method="getLicenseContentUrl"/></create> Client Code for Field Completion The following script element will go in the index.jsp page. <script type='text/javascript' src='/DWREasyAjax/dwr/interface/LicenseDB.js'></script> The HTML for the field completion is as follows: <h3>Field completion</h3><p>Enter Open Source license name to see it's contents.</p><input type="text" id="licenseNameEditBox" value="" onkeyup="showPopupMenu()" size="40"/><input type="button" id="showLicenseTextButton" value="Show license text" onclick="showLicenseText()"/><div id="completionMenuPopup"></div><div id="licenseContent"></div> The input element, where we enter the license name, listens to the onkeyup event which calls the showPopupMenu() JavaScript function. Clicking the Input button calls the showLicenseText() function (the JavaScript functions are explained shortly). Finally, the two div elements are place holders for the pop-up menu and the iframe element that shows license content. For the pop-up box functionality, we use existing code and modify it for our purpose (many thanks to http://www.jtricks.com). The following is the popup.js file, which is located under the WebContent | js directory. //<script type="text/javascript"><!--/* Original script by: www.jtricks.com * Version: 20070301 * Latest version: * www.jtricks.com/javascript/window/box.html * * Modified by Sami Salkosuo. */// Moves the box object to be directly beneath an object.function move_box(an, box){ var cleft = 0; var ctop = 0; var obj = an; while (obj.offsetParent) { cleft += obj.offsetLeft; ctop += obj.offsetTop; obj = obj.offsetParent; } box.style.left = cleft + 'px'; ctop += an.offsetHeight + 8; // Handle Internet Explorer body margins, // which affect normal document, but not // absolute-positioned stuff. if (document.body.currentStyle && document.body.currentStyle['marginTop']) { ctop += parseInt( document.body.currentStyle['marginTop']); } box.style.top = ctop + 'px';}var popupMenuInitialised=false;// Shows a box if it wasn't shown yet or is hidden// or hides it if it is currently shownfunction show_box(html, width, height, borderStyle,id){ // Create box object through DOM var boxdiv = document.getElementById(id); boxdiv.style.display='block'; if(popupMenuInitialised==false) { //boxdiv = document.createElement('div'); boxdiv.setAttribute('id', id); boxdiv.style.display = 'block'; boxdiv.style.position = 'absolute'; boxdiv.style.width = width + 'px'; boxdiv.style.height = height + 'px'; boxdiv.style.border = borderStyle; boxdiv.style.textAlign = 'right'; boxdiv.style.padding = '4px'; boxdiv.style.background = '#FFFFFF'; boxdiv.style.zIndex='99'; popupMenuInitialised=true; //document.body.appendChild(boxdiv); } var contentId=id+'Content'; var contents = document.getElementById(contentId); if(contents==null) { contents = document.createElement('div'); contents.setAttribute('id', id+'Content'); contents.style.textAlign= 'left'; boxdiv.contents = contents; boxdiv.appendChild(contents); } move_box(html, boxdiv); contents.innerHTML= html; return false;}function hide_box(id){ document.getElementById(id).style.display='none'; var boxdiv = document.getElementById(id+'Content'); if(boxdiv!=null) { boxdiv.parentNode.removeChild(boxdiv); } return false;}//--></script> Functions in the popup.js file are used as menu options directly below the edit box. The show_box() function takes the following arguments: HTML code for the pop-up, position of the pop-up window, and the "parent" element (to which the pop-up box is related). The function then creates a pop-up window using DOM. The move_box() function is used to move the pop-up window to its correct place under the edit box and the hide_box() function hides the pop-up window by removing the pop-up window from the DOM tree. In order to use functions in popup.js, we need to add the following script-element to the index.jsp file: <script type='text/javascript' src='js/popup.js'></script> Our own JavaScript code for the field completion is in the index.jsp file. The following are the JavaScript functions, and an explanation follows the code: function showPopupMenu(){ var licenseNameEditBox=dwr.util.byId('licenseNameEditBox'); var startLetters=licenseNameEditBox.value; LicenseDB.getLicensesStartingWith(startLetters, { callback:function(licenses) { var html=""; if(licenses.length==0) { return; } if(licenses.length==1) { hidePopupMenu(); licenseNameEditBox.value=licenses[0]; } else { for (index in licenses) { var licenseName=licenses[index];//.split(",")[0]; licenseName=licenseName.replace(/"/g,"&quot;"); html+="<div style="border:1px solid #777777;margin-bottom:5;" onclick="completeEditBox('"+licenseName+"');">"+licenseName+"</div>"; } show_box(html, 200, 270, '1px solid','completionMenuPopup'); } } });}function hidePopupMenu(){ hide_box('completionMenuPopup');}function completeEditBox(licenseName){ var licenseNameEditBox=dwr.util.byId('licenseNameEditBox'); licenseNameEditBox.value=licenseName; hidePopupMenu(); dwr.util.byId('showLicenseTextButton').focus();}function showLicenseText(){ var licenseNameEditBox=dwr.util.byId('licenseNameEditBox'); licenseName=licenseNameEditBox.value; LicenseDB.getLicenseContentUrl(licenseName,{ callback:function(licenseUrl) { var html='<iframe src="'+licenseUrl+'" width="100%" height="600"></iframe>'; var content=dwr.util.byId('licenseContent'); content.style.zIndex="1"; content.innerHTML=html; } });} The showPopupMenu() function is called each time a user enters a letter in the input box. The function gets the value of the input field and calls the LicenseDB. getLicensesStartingWith() method. The callback function is specified in the function parameters. The callback function gets all the licenses that match the parameter, and based on the length of the parameter (which is an array), it either shows a pop-up box with all the matching license names, or, if the array length is one, hides the pop-up box and inserts the full license name in the text field. In the pop up box, the license names are wrapped within the div element that has an onclick event listener that calls the completeEditBox() function. The hidePopupMenu() function just closes the pop-up menu and the competeEditBox() function inserts the clicked license text in the input box and moves the focus to the button. The showLicenseText() function is called when we click the Show license text button. The function calls the LicenseDB. getLicenseContentUrl() method and the callback function creates an iframe element to show the license content directly from http://www.opensource.org, as shown in the following screenshot: Afterword Field completion improves user experience in web pages and the sample code in this section showed one way of doing it using DWR. It should be noted that the sample for field completion presented here is only for demonstration purposes.
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article-image-themes-and-templates-apache-struts-2
Packt
20 Oct 2009
10 min read
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Themes and Templates with Apache Struts 2

Packt
20 Oct 2009
10 min read
Extracting the templates The first step to modifying an existing theme or creating our own is to extract the templates from the Struts 2 distribution. This actually has the advantageous performance side effect of keeping the templates in the file system (as opposed to in the library file), which allows FreeMarker to cache the templates properly. Caching the templates provides a performance boost and involves no work other than extracting the templates. The issue with caching templates contained in library files, however, will be fixed. If we examine the Struts 2 core JAR file, we'll see a /template folder. We just need to put that in our application's classpath. The best way to do this depends on your build and deploy environment. For example, if we're using Eclipse, the easiest thing to do is put the /template folder in our source folder; Eclipse should deploy them automatically. A maze of twisty little passages Right now, consider a form having only text fields and a submit button. We'll start by looking at the template for the text field tag. For the most part, Struts 2 custom tags are named similarly to the template file that defines it. As we're using the "xhtml" theme, we'll look in our newly-created /template/xhtml folder. Templates are found in a folder with the same name as the theme. We find the <s:textfield> template in /template/xhtml/text.ftl file. However, when we open it, we are disappointed to find it implemented by the following files—controlheader.ftl file retrieved from the current theme's folder, text.ftl from the simple theme, and controlfooter.ftl file from "xhtml" theme. This is curious, but satisfactory for now. We'll assume what we need is in the controlheader.ftl file. However, upon opening that, we discover we actually need to look in controlheader-core.ftl file. Opening that file shows us the table rows that we're looking for. Going walkabout through source code, both Java and FreeMarker, can be frustrating, but ultimately educational. Developing the habit of looking at framework source can lead to a greater mastery of that framework. It can be frustrating at times, but is a critical skill. Even without a strong understanding of the FreeMarker template language, we can get a pretty good idea of what needs to be done by looking at the controlheader-core.ftl file. We notice that the template sets a convenience variable (hasFieldErrors) when the field being rendered has an error. We'll use that variable to control the style of the table row and cells of our text fields. This is how the class of the text field label is being set. Creating our theme To keep the template clean for the purpose of education, we'll go ahead and create a new theme. (Most of the things will be the same, but we'll strip out some unused code in the templates we modify.) While we have the possibility of extending an existing theme (see the Struts 2 documentation for details), we'll just create a new theme called s2wad by copying the xhtml templates into a folder called s2wad. We can now use the new theme by setting the theme in our <s:form> tag by specifying a theme attribute: <s:form theme="s2wad" ... etc ...> Subsequent form tags will now use our new s2wad theme. Because we decided not to extend the existing "xhtml" theme, as we have a lot of tags with the "xhtml" string hard coded inside. In theory, it probably wasn't necessary to hard code the theme into the templates. However, we're going to modify only a few tags for the time being, while the remaining tags will remain hard coded (although incorrectly). In an actual project, we'd either extend an existing theme or spend more time cleaning up the theme we've created (along with the "xhtml" theme, and provide corrective patches back to the Struts 2 project). First, we'll modify controlheader.ftl to use the theme parameter to load the appropriate controlheader-core.ftl file. Arguably, this is how the template should be implemented anyway, even though we could hard code in the new s2wad theme. Next, we'll start on controlheader-core.ftl. As our site will never use the top label position, we'll remove that. Doing this isn't necessary, but will keep it cleaner for our use. The controlheader-core.ftl template creates a table row for each field error for the field being rendered, and creates the table row containing the field label and input field itself. We want to add a class to both the table row and table cells containing the field label and input field. By adding a class to both, the row itself and each of the two table cells, we maximize our ability to apply CSS styles. Even if we end up styling only one or the other, it's convenient to have the option. We'll also strip out the FreeMarker code that puts the required indicator to the left of the label, once again, largely to keep things clean. Projects will normally have a unified look and feel. It's reasonable to remove unused functionality, and if we're already going through the trouble to create a new theme, then we might as well do that. We're also going to clean up the template a little bit by consolidating how we handle the presence of field errors. Instead of putting several FreeMarker <#if> directives throughout the template, we'll create some HTML attributes at the top of the template, and use them in the table row and table cells later on. Finally, we'll indent the template file to make it easier to read. This may not always be a viable technique in production, as the extra spaces may be rendered improperly, (particularly across browsers), possibly depending on what we end up putting in the tag. For now, imagine that we're using the default "required" indicator, an asterisk, but it's conceivable we might want to use something like an image. Whitespace is something to be aware of when dealing with HTML. Our modified controlheader-core.ftl file now looks like this: <#assign hasFieldErrors = parameters.name?exists && fieldErrors?exists && fieldErrors[parameters.name]?exists/><#if hasFieldErrors> <#assign labelClass = "class='errorLabel'"/> <#assign trClass = "class='hasErrors'"/> <#assign tdClass = "class='tdLabel hasErrors'"/><#else> <#assign labelClass = "class='label'"/> <#assign trClass = ""/> <#assign tdClass = "class='tdLabel'"/></#if><#if hasFieldErrors> <#list fieldErrors[parameters.name] as error> <tr errorFor="${parameters.id}" class="hasErrors"> <td>&nbsp;</td> <td class="hasErrors"><#rt/> <span class="errorMessage">${error?html}</span><#t/> </td><#lt/> </tr> </#list></#if><tr ${trClass}> <td ${tdClass}> <#if parameters.label?exists> <label <#t/> <#if parameters.id?exists> for="${parameters.id?html}" <#t/> </#if> ${labelClass} ><#t/> ${parameters.label?html}<#t/> <#if parameters.required?default(false)> <span class="required">*</span><#t/> </#if> :<#t/> <#include "/${parameters.templateDir}/s2e2e/tooltip.ftl" /> </label><#t/> </#if> </td><#lt/> It's significantly different when compared to the controlheader-core.ftl file of the "xhtml" theme. However, it has the same functionality for our application, with the addition of the new hasErrors class applied to both the table row and cells for the recipe's name and description fields. We've also slightly modified where the field errors are displayed (it is no longer centered around the entire input field row, but directly above the field itself). We'll also modify the controlheader.ftl template to apply the hasErrors style to the table cell containing the input field. This template is much simpler and includes only our new hasErrors class and the original align code. Note that we can use the variable hasFieldErrors, which is defined in controlheader-core.ftl. This is a valuable technique, but has the potential to lead to spaghetti code. It would probably be better to define it in the controlheader.ftl template. <#include "/${parameters.templateDir}/${parameters.theme}/controlheader-core.ftl" /><td<#if hasFieldErrors>class="hasErrors"<#t/></#if><#if parameters.align?exists>align="${parameters.align?html}"<#t/></#if>><#t/> We'll create a style for the table cells with the hasErrors class, setting the background to be just a little red. Our new template sets the hasErrors class on both the label and the input field table cells, and we've collapsed our table borders, so this will create a table row with a light red background. .hasErrors td {background: #fdd;} Now, a missing Name or Description will give us a more noticeable error, as shown in the following screenshot: This is fairly a simple example. However, it does show that it's pretty straightforward to begin customizing our own templates to match the requirements of the application. By encapsulating some of the view layer inside the form tags, our JSP files are kept significantly cleaner. Other uses of templates Anything we can do in a typical JSP page can be done in our templates. We don't have to use Struts 2's template support. We can do many similar things in a JSP custom tag file (or a Java-based tag), but we'd lose some of the functionality that's already been built. Some potential uses of templates might include the addition of accessibility features across an entire site, allowing them to be encapsulated within concise JSP notation. Enhanced JavaScript functionality could be added to all fields, or only specific fields of a form, including things such as detailed help or informational pop ups. This overlaps somewhat with the existing tooltip support, we might have custom usage requirements or our own framework that we need to support. Struts 2 now also ships with a Java-based theme that avoids the use of FreeMarker tags. These tags provide a noticeable speed benefit. However, only a few basic tags are supported at this time. It's bundled as a plug-in, which can be used as a launching point for our own Java-based tags. Summary Themes and templates provide another means of encapsulating functionality and/or appearance across an entire application. The use of existing themes can be a great benefit, particularly when doing early prototyping of a site, and are often sufficient for the finished product. Dealing effectively with templates is largely a matter of digging through the existing template source. It also includes determining what our particular needs are, and modifying or creating our own themes, adding and removing functionality as appropriate. While this article only takes a brief look at templates, it covers the basics and opens the door to implementing any enhancements we may require. If you have read this article you may be interested to view : Exceptions and Logging in Apache Struts 2 Documenting our Application in Apache Struts 2 (part 1) Documenting our Application in Apache Struts 2 (part 2)
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