Conventions used
There are a number of text conventions used throughout this book.
Code in text: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: “The following script defines the StartDelay coroutine in Unity, which utilizes the IEnumerator interface to implement a timed delay.”
A block of code is set as follows:
IEnumerator StartDelay(float delay)
{
yield return new WaitForSeconds(delay);
// Action to perform after the delay
Debug.Log("Delay completed");
} Bold: Indicates a new term, an important word, or words that you see onscreen. For instance, words in menus or dialog boxes appear in bold. Here is an example: “Typically, you will only need to select the isKinematic option for objects that are static and do not move.”
Tips or important notes
Appear like this.