Flash iOS Apps Cookbook

More Information
Learn
  • Configure and publish native iOS apps from Flash Professional CS5 or CS5.5.
  • Start by quickly building and deploying a simple app to your iOS device.
  • Target mobile screens and implement usability considerations.
  • Best practices for porting existing Flash projects.
  • Access input sensors including the touch-screen, the accelerometer, GPS and the virtual keyboard.
  • Overcome performance and memory constraints.
  • Work with Flash video and audio.
  • Render web pages directly within your app.
About

The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple's iPhone, iPad, and iPod touch. What's more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App Store.

Flash iOS Apps Cookbook provides the recipes required to build native iOS apps using your existing knowledge of the Flash platform. Whether you want to create something new or simply convert an existing Flash project, the relevant steps and techniques will be covered, helping you achieve your goal.

Learn how to configure and use Flash Professional for iOS development by writing and deploying a simple app to a device. Implement many iOS-specific features such a multi-touch, the virtual keyboard, camera support, screen orientation and the Retina display. Overcome the limitations of mobile development by mastering hardware acceleration and optimization. Whether you’re an enthusiast or professional developer, the Flash iOS Apps Cookbook is your toolkit to creating high-quality content for iPhone, iPad and iPod touch.

Features
  • Build your own apps, port existing projects, and learn the best practices for targeting iOS devices using Flash.
  • How to compile a native iOS app directly from Flash and deploy it to the iPhone, iPad or iPod touch.
  • Full of practical recipes and step-by-step instructions for developing iOS apps with Flash Professional.

Chapter 14

Chapter 15

Appendix A

Appendix B

Page Count 420
Course Length 12 hours 36 minutes
ISBN 9781849691383
Date Of Publication 1 Feb 2012

Authors

Christopher Caleb

Christopher Caleb is lead Flash developer at WeeWorld - an avatar-based social game and virtual world for teens. He's particularly passionate about mobile development and has considerable experience creating Flash-based apps and prototypes for various platforms including Symbian, iOS and Android. You can find Christopher's random thoughts and links to articles he's written at: http://www.yeahbutisitflash.com. You can also follow him on Twitter: @chriscaleb