OpenLayers 2.10 Beginner's Guide

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  • Learn how to set up OpenLayers and use it to create your own web maps
  • Debug your map to find out how it works and how to fix things that break
  • Investigate the multitude of different layer types OpenLayers supports out of the box
  • Customize your map's settings to support different projections, resolutions, controls, and more
  • Learn about what projections are and how to work with them
  • Use Google, Bing, Yahoo, and other third-party maps directly in your own map
  • Understand the numerous map controls provided out of the box and learn how to develop and customize your own
  • Add real-time, client-side interaction with the Vector layer and customize its appearance
  • Work with external data formats like KML, GeoJSON, and many others
  • Develop a complex web map application using external data sources from Flickr, Twitter, and more
  • Learn how to deploy and optimize your web map

Web mapping is the process of designing, implementing, generating, and delivering maps on the World Wide Web and its products. OpenLayers is a powerful, community driven, open source, pure JavaScript web mapping library. With it, you can easily create your own web map mashup using WMS, Google Maps, and a myriad of other map backends. Interested in knowing more about OpenLayers? This book is going to help you learn OpenLayers from scratch.

OpenLayers 2.10 Beginner's Guide will walk you through the OpenLayers library in the easiest and most efficient way possible. The core components of OpenLayers are covered in detail, with examples, structured so that you can easily refer back to them later.

The book starts off by introducing you to the OpenLayers library and ends with developing and deploying a full-fledged web map application, guiding you through every step of the way.

Throughout the book, you'll learn about each component of the OpenLayers library. You'll work with backend services like WMS, third-party APIs like Google Maps, and even create maps from static images. You'll load data from KML and GeoJSON files, create interactive vector layers, and customize the behavior and appearance of your maps.

There is a growing trend in mixing location data with web applications. OpenLayers 2.10 Beginner's Guide will show you how to create powerful web maps using the best web mapping library around.

  • Learn how to use OpenLayers through explanation and example
  • Create dynamic web map mashups using Google Maps and other third-party APIs
  • Customize your map's functionality and appearance
  • Deploy your maps and improve page loading times
  • A practical beginner's guide, which also serves as a reference with the necessary screenshots and exhaustive code explanations
Page Count 372
Course Length 11 hours 9 minutes
ISBN 9781849514125
Date Of Publication 18 Mar 2011


Erik Hazzard

Erik Hazzard is the author of OpenLayers 2.10 Beginner's Guide, Packt Publishing. He has worked as the lead developer for a GIS-based company, has done contracting work with the design studio, Stamen, and has co-founded two start-ups. Erik is passionate about mapping, game development, and data visualization. In his free time, he enjoys writing and teaching, and can be found at