ARKit Quick Start Guide

More Information
  • Build mobile AR projects with ARKit
  • Get familiar with expert techniques to perform Image tracking
  • Explore ARKit to build a GPS navigation system
  • Learn to interact with virtual characters inside your application
  • Build and import external made 3D models in an AR application
  • Implement gravity and lightning effects in your AR applications

Augmented reality (AR) has been the next big thing for several years, with all the major tech companies releasing their own AR development kit. ARKit for iOS developers opens the door to a new generation of AR applications on one of the world's largest mobile platforms.

This book will give you an entire tour of the APIs and tools that have been introduced in the toolkit to help you start developing your first AR app for iOS devices. The aim of this book is to help you gain an understanding of the concepts and practical skills that are necessary for building mobile AR experiences. You will learn to overlay 3D objects on your camera feed that will enable you to implement sensor-based and computer vision-based AR applications on iOS devices by means of hands-on examples that will enable you to quickly develop and deploy novel AR applications on your own.

By the end of this book, you will have created a practical AR app and learned about integration with models created using third-party tools such as Blender or Google Poly.

  • Create your first augmented reality applications with XCode, Swift, and ARKit from scratch with practical examples
  • Explore popular game development tools such as SpriteKit and Scenekit
  • Optimize your AR application by integrating it with models created with third party editor such as Blender.
Page Count 297
Course Length tbc
ISBN 97817884710159781788475365
Date Of Publication 27 Sep 2019