Hands-On Augmented Reality with ARKit

Hands-on examples that will enable you to quickly develop and deploy novel AR applications on your own.
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Hands-On Augmented Reality with ARKit

Christopher Webb-Orenstein

Hands-on examples that will enable you to quickly develop and deploy novel AR applications on your own.
This title is available to pre-order now and is expected to be published in
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Book Details

ISBN 139781788471015
Paperback297 pages

Book Description

AR has been the next big thing for several years, with all the major tech companies releasing their own AR development kit. WWDC 17 marked the release of the ARKit for iOS developers which opens the door for a new generation of Augmented reality applications on one of the world's largest mobile platform.

This book will give you an entire tour of the APIs and tools that have been introduced in the toolkit to help you start developing your first AR app for iOS devices. The aim of this book is to help you gain an understanding of the concepts as well as the practical skills for building mobile augmented reality experiences.

You will learn to overlay 3D objects on your camera feed and enable you to implement sensor-based and computer vision-based AR applications on iOS devices with hands-on examples that will enable you to quickly develop and deploy novel AR applications on your own.

By the end of this book you would have created a couple of practical AR apps and you would have learned about integration with the third party tools such as Unity.

Table of Contents

What You Will Learn

  • Use ARKit With GPS Navigation 
  • Create Remote Controlled Vehicles 
  • Add Gravity And Lighting Effects 
  • Create Inter-dimensional Portals
  • Interact With Virtual Characters

Authors

Table of Contents

Book Details

ISBN 139781788471015
Paperback297 pages
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